diff --git a/examples/js/cameras/CinematicCamera.js b/examples/js/cameras/CinematicCamera.js index 35ac6ab81e6ddd995be7f11dc03f3654b7abe495..6aa37043a68c2fd639ae84baa8868c7862071b58 100644 --- a/examples/js/cameras/CinematicCamera.js +++ b/examples/js/cameras/CinematicCamera.js @@ -193,7 +193,7 @@ THREE.CinematicCamera.prototype.renderCinematic = function ( scene, renderer ) { scene.overrideMaterial = this.materialDepth; renderer.setRenderTarget( this.postprocessing.rtTextureDepth ); renderer.clear(); - renderer.render( scene, camera, this.postprocessing.rtTextureDepth ); + renderer.render( scene, camera ); // Render bokeh composite