From 2186afcfc576b98cebfa6b66193aa8c143073ef0 Mon Sep 17 00:00:00 2001 From: SUNAG Date: Tue, 22 Dec 2015 17:59:42 -0200 Subject: [PATCH] normalmap float scale to vec2 scale --- examples/js/nodes/NodeLib.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/js/nodes/NodeLib.js b/examples/js/nodes/NodeLib.js index de81f85e85..9189fb0aa9 100644 --- a/examples/js/nodes/NodeLib.js +++ b/examples/js/nodes/NodeLib.js @@ -56,7 +56,7 @@ THREE.NodeLib.add( new THREE.FunctionNode( [ THREE.NodeLib.add( new THREE.FunctionNode( [ // Per-Pixel Tangent Space Normal Mapping // http://hacksoflife.blogspot.ch/2009/11/per-pixel-tangent-space-normal-mapping.html -"vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 map, vec2 mUv, float scale ) {", +"vec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 map, vec2 mUv, vec2 scale ) {", "vec3 q0 = dFdx( eye_pos );", "vec3 q1 = dFdy( eye_pos );", "vec2 st0 = dFdx( mUv.st );", -- GitLab