diff --git a/examples/webgl2_sandbox.html b/examples/webgl2_sandbox.html index 3c63cde795f139b92efe74743ecbe345c99adc42..1bbbb88ebe25921f6409e0f9d65e9a4320dbab72 100644 --- a/examples/webgl2_sandbox.html +++ b/examples/webgl2_sandbox.html @@ -44,7 +44,7 @@ import { Mesh } from '../src/objects/Mesh.js'; import { Fog } from '../src/scenes/Fog.js'; import { Scene } from '../src/scenes/Scene.js'; - import { WebGL2Renderer } from '../src/renderers/WebGL2Renderer.js'; + import { WebGLRenderer } from '../src/renderers/WebGLRenderer.js'; // @@ -89,7 +89,10 @@ } - renderer = new WebGL2Renderer(); + var canvas = document.createElement( 'canvas' ); + var context = canvas.getContext( 'webgl2' ); + + renderer = new WebGLRenderer( { canvas: canvas, context: context } ); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); document.body.appendChild( renderer.domElement );