提交 157b93e9 编写于 作者: S SUNAG

fix xy-axis

上级 fb6c1185
...@@ -333,10 +333,10 @@ ...@@ -333,10 +333,10 @@
// PASS // PASS
var normal = new THREE.TextureNode( decalNormal ); var normal = new THREE.TextureNode( decalNormal );
var normalY = new THREE.SwitchNode( normal, 'y' ); var normalXY = new THREE.SwitchNode( normal, 'xy' );
var offsetNormal = new THREE.OperatorNode( var offsetNormal = new THREE.OperatorNode(
normalY, normalXY,
new THREE.FloatNode( .5 ), new THREE.FloatNode( .5 ),
THREE.OperatorNode.ADD THREE.OperatorNode.ADD
); );
......
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