diff --git a/examples/js/pmrem/PMREMGenerator.js b/examples/js/pmrem/PMREMGenerator.js index e5d1f6d05307aef6ac8703c11ee0b731b1783c5d..0d04097807f09f609bd0800773f1e473c8900658 100644 --- a/examples/js/pmrem/PMREMGenerator.js +++ b/examples/js/pmrem/PMREMGenerator.js @@ -133,7 +133,7 @@ THREE.PMREMGenerator = ( function () { * Pre-compiles the cubemap shader. You can get faster start-up by invoking this method during * your texture's network fetch for increased concurrency. */ - prepareFromCubemap: function () { + compileCubemapShader: function () { if ( _cubemapShader == null ) { @@ -148,7 +148,7 @@ THREE.PMREMGenerator = ( function () { * Pre-compiles the equirectangular shader. You can get faster start-up by invoking this method during * your texture's network fetch for increased concurrency. */ - prepareFromEquirectangular: function () { + compileEquirectangularShader: function () { if ( _equirectShader == null ) { diff --git a/examples/jsm/pmrem/PMREMGenerator.d.ts b/examples/jsm/pmrem/PMREMGenerator.d.ts index ed865172305c38fec4ef9db6688fe78540061455..5f9143246c8809408cdb6367221248fc20790551 100644 --- a/examples/jsm/pmrem/PMREMGenerator.d.ts +++ b/examples/jsm/pmrem/PMREMGenerator.d.ts @@ -12,8 +12,8 @@ export class PMREMGenerator { fromScene( scene:Scene, sigma?:number, near?:number, far?:number ): WebGLRenderTarget; fromEquirectangular( equirectangular:Texture ): WebGLRenderTarget; fromCubemap( cubemap:CubeTexture ): WebGLRenderTarget; - prepareFromCubemap(): void; - prepareFromEquirectangular(): void; + compileCubemapShader(): void; + compileEquirectangularShader(): void; dispose(): void; } diff --git a/examples/jsm/pmrem/PMREMGenerator.js b/examples/jsm/pmrem/PMREMGenerator.js index fac6f22cc6e13dce7c9fcddebb35da52765d187a..62abbf9821918e12748a02763559b94940128445 100644 --- a/examples/jsm/pmrem/PMREMGenerator.js +++ b/examples/jsm/pmrem/PMREMGenerator.js @@ -159,7 +159,7 @@ var PMREMGenerator = ( function () { * Pre-compiles the cubemap shader. You can get faster start-up by invoking this method during * your texture's network fetch for increased concurrency. */ - prepareFromCubemap: function () { + compileCubemapShader: function () { if ( _cubemapShader == null ) { @@ -174,7 +174,7 @@ var PMREMGenerator = ( function () { * Pre-compiles the equirectangular shader. You can get faster start-up by invoking this method during * your texture's network fetch for increased concurrency. */ - prepareFromEquirectangular: function () { + compileEquirectangularShader: function () { if ( _equirectShader == null ) { diff --git a/examples/webgl_loader_gltf.html b/examples/webgl_loader_gltf.html index 40097afe89d67c09df72a968d1f9d6a4cf52dcee..4ed32f3504bdc6b98d74102e7e64817399be2693 100644 --- a/examples/webgl_loader_gltf.html +++ b/examples/webgl_loader_gltf.html @@ -86,7 +86,7 @@ container.appendChild( renderer.domElement ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); controls = new OrbitControls( camera, renderer.domElement ); controls.target.set( 0, - 0.2, - 0.2 ); diff --git a/examples/webgl_loader_gltf_extensions.html b/examples/webgl_loader_gltf_extensions.html index 034b43dedcf7faa90353fd3029dbeef5152a8de3..aef2dcc798bfc8c270080be1d035452511c2faad 100644 --- a/examples/webgl_loader_gltf_extensions.html +++ b/examples/webgl_loader_gltf_extensions.html @@ -171,7 +171,7 @@ } ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); } diff --git a/examples/webgl_materials_car.html b/examples/webgl_materials_car.html index ed10d7634316934aa86b1f23dd7ce033727333e5..a5ab5f5b1fe4448afadf46b771898a4af6ba9890 100644 --- a/examples/webgl_materials_car.html +++ b/examples/webgl_materials_car.html @@ -105,7 +105,7 @@ renderer.toneMapping = THREE.ACESFilmicToneMapping; var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); stats = new Stats(); container.appendChild( stats.dom ); diff --git a/examples/webgl_materials_envmaps_exr.html b/examples/webgl_materials_envmaps_exr.html index 26b117f42e7d831294245cd555b4011d2d26515e..1684552836629f50f909805d744863c8f1f9b87a 100644 --- a/examples/webgl_materials_envmaps_exr.html +++ b/examples/webgl_materials_envmaps_exr.html @@ -102,7 +102,7 @@ } ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_materials_envmaps_hdr.html b/examples/webgl_materials_envmaps_hdr.html index 82c69fcf7a02f1bbe9481322677f2820df5f0d4e..ac604c9e5ff9dd6e4c48cb013bc8c54c842024e0 100644 --- a/examples/webgl_materials_envmaps_hdr.html +++ b/examples/webgl_materials_envmaps_hdr.html @@ -160,7 +160,7 @@ } ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromCubemap(); + pmremGenerator.compileCubemapShader(); var envScene = getEnvScene(); generatedCubeRenderTarget = pmremGenerator.fromScene( envScene, 0.04 ); diff --git a/examples/webgl_materials_envmaps_hdr_nodes.html b/examples/webgl_materials_envmaps_hdr_nodes.html index c0139c9d676b9789234da235437e2e7bbcf1a607..965c1042ae21ef28dc9999a8da83071edc9596f2 100644 --- a/examples/webgl_materials_envmaps_hdr_nodes.html +++ b/examples/webgl_materials_envmaps_hdr_nodes.html @@ -172,7 +172,7 @@ } ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromCubemap(); + pmremGenerator.compileCubemapShader(); var envScene = getEnvScene(); generatedCubeRenderTarget = pmremGenerator.fromScene( envScene, 0.04 ); diff --git a/examples/webgl_materials_envmaps_pmrem_nodes.html b/examples/webgl_materials_envmaps_pmrem_nodes.html index bf42b7a5926ba4e43a84ed9b1ce448bc9269f495..07ffbb276c1686a55e1980ab0d3a4148b64b29f4 100644 --- a/examples/webgl_materials_envmaps_pmrem_nodes.html +++ b/examples/webgl_materials_envmaps_pmrem_nodes.html @@ -127,7 +127,7 @@ } ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromCubemap(); + pmremGenerator.compileCubemapShader(); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); diff --git a/examples/webgl_materials_physical_clearcoat.html b/examples/webgl_materials_physical_clearcoat.html index 67402231dfcdb545a3d066e77ba675bc030b6a92..f0309ecaa37394872a7fd17dc4b6cc41a438a563 100644 --- a/examples/webgl_materials_physical_clearcoat.html +++ b/examples/webgl_materials_physical_clearcoat.html @@ -183,7 +183,7 @@ // var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); // diff --git a/examples/webgl_materials_reflectivity.html b/examples/webgl_materials_reflectivity.html index 5e52922413f4abf48e63582749cd6765d36d3d3b..1b5148cf935e28642e1d3a4fb1bd9370b0a4b2c1 100644 --- a/examples/webgl_materials_reflectivity.html +++ b/examples/webgl_materials_reflectivity.html @@ -128,7 +128,7 @@ } ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); // Lights diff --git a/examples/webgl_materials_standard.html b/examples/webgl_materials_standard.html index 84ef8a32ec60564ed8f2db7a2c0637596ed63bf9..f4a75f37f9544073daf0dfaf4686f45ac4f6f7b8 100644 --- a/examples/webgl_materials_standard.html +++ b/examples/webgl_materials_standard.html @@ -118,7 +118,7 @@ } ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); // diff --git a/examples/webgl_materials_variations_physical.html b/examples/webgl_materials_variations_physical.html index b7c6aa87b0b11602efce875bafba3ebf3587d5e4..d320496c28531d3d9404e9b0a2bab1a36ee414c4 100644 --- a/examples/webgl_materials_variations_physical.html +++ b/examples/webgl_materials_variations_physical.html @@ -165,7 +165,7 @@ // var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); // diff --git a/examples/webgl_materials_variations_standard.html b/examples/webgl_materials_variations_standard.html index 7003db05a263e911288f38e94c4f6b62f03f74f4..e2a342666ce20c0ca3496bfd80acf0ca556665e3 100644 --- a/examples/webgl_materials_variations_standard.html +++ b/examples/webgl_materials_variations_standard.html @@ -170,7 +170,7 @@ // var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); // diff --git a/examples/webgl_pmrem_test.html b/examples/webgl_pmrem_test.html index a3ba3225aaa7ff3267001b2bdfa0c9c3d1153aa2..d64584cb2834aa59fbcd32a58efa3e6665a07b15 100644 --- a/examples/webgl_pmrem_test.html +++ b/examples/webgl_pmrem_test.html @@ -166,7 +166,7 @@ } ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); } diff --git a/examples/webgl_tonemapping.html b/examples/webgl_tonemapping.html index aac4ae4052e098cb4ebc7a774e89546dc5232624..1b869368ff635f4925b8c992d961f40c79b4d120 100644 --- a/examples/webgl_tonemapping.html +++ b/examples/webgl_tonemapping.html @@ -146,7 +146,7 @@ } ); var pmremGenerator = new PMREMGenerator( renderer ); - pmremGenerator.prepareFromEquirectangular(); + pmremGenerator.compileEquirectangularShader(); // Lights