diff --git a/examples/jsm/textures/FlakesTexture.js b/examples/jsm/textures/FlakesTexture.js index ece6fe1c0520657f03f3c3a74ccab05dcf19dc32..b3b8ecf00d241aabbb48e3f090ffa9ec05ba7dac 100644 --- a/examples/jsm/textures/FlakesTexture.js +++ b/examples/jsm/textures/FlakesTexture.js @@ -6,25 +6,25 @@ class FlakesTexture { constructor( width = 512, height = 512 ) { - var canvas = document.createElement( 'canvas' ); + const canvas = document.createElement( 'canvas' ); canvas.width = width; canvas.height = height; - var context = canvas.getContext( '2d' ); + const context = canvas.getContext( '2d' ); context.fillStyle = 'rgb(127,127,255)'; context.fillRect( 0, 0, width, height ); - for ( var i = 0; i < 4000; i ++ ) { + for ( let i = 0; i < 4000; i ++ ) { - var x = Math.random() * width; - var y = Math.random() * height; - var r = Math.random() * 3 + 3; + const x = Math.random() * width; + const y = Math.random() * height; + const r = Math.random() * 3 + 3; - var nx = Math.random() * 2 - 1; - var ny = Math.random() * 2 - 1; - var nz = 1.5; + let nx = Math.random() * 2 - 1; + let ny = Math.random() * 2 - 1; + let nz = 1.5; - var l = Math.sqrt( nx * nx + ny * ny + nz * nz ); + const l = Math.sqrt( nx * nx + ny * ny + nz * nz ); nx /= l; ny /= l; nz /= l;