From 0bdb709d3e1d1d3141fabad6be5454cd2782428c Mon Sep 17 00:00:00 2001 From: Ben Houston Date: Wed, 15 Mar 2017 13:38:43 -0400 Subject: [PATCH] improve quality of RGBE HDR image interpolation in PMREM. --- examples/js/pmrem/PMREMCubeUVPacker.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/js/pmrem/PMREMCubeUVPacker.js b/examples/js/pmrem/PMREMCubeUVPacker.js index c6b4545670..3f9ddbb2d3 100644 --- a/examples/js/pmrem/PMREMCubeUVPacker.js +++ b/examples/js/pmrem/PMREMCubeUVPacker.js @@ -28,10 +28,10 @@ THREE.PMREMCubeUVPacker = function( cubeTextureLods, numLods ) { type: sourceTexture.type, generateMipmaps: sourceTexture.generateMipmaps, anisotropy: sourceTexture.anisotropy, - encoding: sourceTexture.encoding + encoding: ( sourceTexture.encoding === THREE.RGBEEncoding ) ? THREE.RGBM16Encoding : sourceTexture.encoding }; - if( sourceTexture.encoding === THREE.RGBM16Encoding ) { + if( params.encoding === THREE.RGBM16Encoding ) { params.magFilter = THREE.LinearFilter; params.minFilter = THREE.LinearFilter; } -- GitLab