diff --git a/editor/js/Menubar.Examples.js b/editor/js/Menubar.Examples.js index 8fc7a3e9dc5014fb12b32e2b135474ec7607a6e1..9ae09e54e7a72a560d95eec44e34dd08170b6d0d 100644 --- a/editor/js/Menubar.Examples.js +++ b/editor/js/Menubar.Examples.js @@ -53,7 +53,7 @@ Menubar.Examples = function ( editor ) { } ); options.add( option ); - } )( i ) + } )( i ); } diff --git a/editor/js/Sidebar.Material.js b/editor/js/Sidebar.Material.js index 47fb335c93a01d8d607f9a13b56612d60efb9e9a..cdb50189da75f753e3049e818587866e9ed13f45 100644 --- a/editor/js/Sidebar.Material.js +++ b/editor/js/Sidebar.Material.js @@ -517,7 +517,7 @@ Sidebar.Material = function ( editor ) { if ( currentMaterialSlot !== previousSelectedSlot ) refreshUI( true ); - var material = editor.getObjectMaterial( currentObject, currentMaterialSlot ) + var material = editor.getObjectMaterial( currentObject, currentMaterialSlot ); var textureWarning = false; var objectHasUvs = false; diff --git a/editor/js/Toolbar.js b/editor/js/Toolbar.js index 5302bfb38a6367e43f43c5a88679cbb9dc498683..49e36196d92c07a2af33d4187bc06efc14b91720 100644 --- a/editor/js/Toolbar.js +++ b/editor/js/Toolbar.js @@ -40,7 +40,7 @@ var Toolbar = function ( editor ) { } ); buttons.add( scale ); - var local = new UI.THREE.Boolean( false, 'local' ) + var local = new UI.THREE.Boolean( false, 'local' ); local.onChange( function () { signals.spaceChanged.dispatch( this.getValue() === true ? 'local' : 'world' ); diff --git a/examples/canvas_geometry_birds.html b/examples/canvas_geometry_birds.html index 07f69ec89138abeaddeb7b1ee0226266d61d83fb..37df1fac5952e40c825ddbbe48138962b8a87670 100644 --- a/examples/canvas_geometry_birds.html +++ b/examples/canvas_geometry_birds.html @@ -76,7 +76,7 @@ Bird.prototype = Object.create( THREE.Geometry.prototype ); Bird.prototype.constructor = Bird; - + // Based on https://www.openprocessing.org/sketch/6910 var Boid = function () { @@ -351,7 +351,7 @@ return posSum; - } + }; } diff --git a/examples/js/UCSCharacter.js b/examples/js/UCSCharacter.js index 37b71bf09c6639e92338b06a1cf19cf4dbd1a90d..a3978c9f12fba98a4d7d0a60aa71b82d087ac619 100644 --- a/examples/js/UCSCharacter.js +++ b/examples/js/UCSCharacter.js @@ -1,4 +1,4 @@ -THREE.UCSCharacter = function() { +THREE.UCSCharacter = function () { var scope = this; @@ -39,7 +39,7 @@ THREE.UCSCharacter = function() { // CHARACTER var loader = new THREE.JSONLoader(); console.log( config.baseUrl + config.character ); - loader.load( config.baseUrl + config.character, function( geometry ) { + loader.load( config.baseUrl + config.character, function ( geometry ) { geometry.computeBoundingBox(); geometry.computeVertexNormals(); @@ -55,7 +55,7 @@ THREE.UCSCharacter = function() { mesh.castShadow = true; mesh.receiveShadow = true; - scope.mixer.clipAction( geometry.animations[0], mesh ).play(); + scope.mixer.clipAction( geometry.animations[ 0 ], mesh ).play(); scope.setSkin( 0 ); @@ -65,7 +65,7 @@ THREE.UCSCharacter = function() { }; - this.setSkin = function( index ) { + this.setSkin = function ( index ) { if ( mesh && scope.materials ) { @@ -75,7 +75,7 @@ THREE.UCSCharacter = function() { }; - this.updateMorphs = function( influences ) { + this.updateMorphs = function ( influences ) { if ( mesh ) { @@ -136,6 +136,6 @@ THREE.UCSCharacter = function() { } - } + }; }; diff --git a/examples/js/Volume.js b/examples/js/Volume.js index 4b0d17527022c18f293056bfd17b1871aba642a1..f2e15a15f10350bb64dbaaf4ebb04c2a4ef03350 100644 --- a/examples/js/Volume.js +++ b/examples/js/Volume.js @@ -374,7 +374,7 @@ THREE.Volume.prototype = { matrix : planeMatrix, planeWidth : planeWidth, planeHeight : planeHeight - } + }; }, diff --git a/examples/js/VolumeSlice.js b/examples/js/VolumeSlice.js index 428f53cf39f23c865f0fb11a730a63593adfb292..a66de075404a5be349cc4c744d4d3ddeca5fd519 100644 --- a/examples/js/VolumeSlice.js +++ b/examples/js/VolumeSlice.js @@ -7,7 +7,7 @@ * @param {string} [axis='z'] For now only 'x', 'y' or 'z' but later it will change to a normal vector * @see THREE.Volume */ -THREE.VolumeSlice = function( volume, index, axis ) { +THREE.VolumeSlice = function ( volume, index, axis ) { var slice = this; /** @@ -19,12 +19,12 @@ THREE.VolumeSlice = function( volume, index, axis ) { */ index = index || 0; Object.defineProperty( this, 'index', { - get : function() { + get: function () { return index; }, - set : function( value ) { + set: function ( value ) { index = value; slice.geometryNeedsUpdate = true; @@ -57,7 +57,7 @@ THREE.VolumeSlice = function( volume, index, axis ) { var canvasMap = new THREE.Texture( this.canvas ); canvasMap.minFilter = THREE.LinearFilter; canvasMap.wrapS = canvasMap.wrapT = THREE.ClampToEdgeWrapping; - var material = new THREE.MeshBasicMaterial( { map: canvasMap, side: THREE.DoubleSide, transparent : true } ); + var material = new THREE.MeshBasicMaterial( { map: canvasMap, side: THREE.DoubleSide, transparent: true } ); /** * @member {THREE.Mesh} mesh The mesh ready to get used in the scene */ @@ -89,13 +89,13 @@ THREE.VolumeSlice = function( volume, index, axis ) { THREE.VolumeSlice.prototype = { - constructor : THREE.VolumeSlice, + constructor: THREE.VolumeSlice, /** * @member {Function} repaint Refresh the texture and the geometry if geometryNeedsUpdate is set to true * @memberof THREE.VolumeSlice */ - repaint : function() { + repaint: function () { if ( this.geometryNeedsUpdate ) { @@ -104,13 +104,11 @@ THREE.VolumeSlice.prototype = { } var iLength = this.iLength, - jLength = this.jLength, - sliceAccess = this.sliceAccess, - volume = this.volume, - axis = this.axis, - index = this.index, - canvas = this.canvasBuffer, - ctx = this.ctxBuffer; + jLength = this.jLength, + sliceAccess = this.sliceAccess, + volume = this.volume, + canvas = this.canvasBuffer, + ctx = this.ctxBuffer; // get the imageData and pixel array from the canvas @@ -145,8 +143,7 @@ THREE.VolumeSlice.prototype = { } - } - else { + } else { for ( var j = 0; j < jLength; j ++ ) { @@ -184,7 +181,7 @@ THREE.VolumeSlice.prototype = { * @see THREE.Volume.extractPerpendicularPlane * @memberof THREE.VolumeSlice */ - updateGeometry : function() { + updateGeometry: function () { var extracted = this.volume.extractPerpendicularPlane( this.axis, this.index ); this.sliceAccess = extracted.sliceAccess; diff --git a/examples/js/animation/MMDAnimationHelper.js b/examples/js/animation/MMDAnimationHelper.js index 3fc4cd9168e162284116f541cafaf529c89c53e9..d59ae99a8d89c9a20fea58555b526d9ccedf5736 100644 --- a/examples/js/animation/MMDAnimationHelper.js +++ b/examples/js/animation/MMDAnimationHelper.js @@ -221,7 +221,7 @@ THREE.MMDAnimationHelper = ( function () { if ( params.ik !== false ) { - this._createCCDIKSolver( mesh ).update( params.saveOriginalBonesBeforeIK ); // this param is experimental + this._createCCDIKSolver( mesh ).update( params.saveOriginalBonesBeforeIK ); // this param is experimental } @@ -324,7 +324,7 @@ THREE.MMDAnimationHelper = ( function () { if ( params.animation !== undefined ) { - this._setupCameraAnimation( camera, params.animation ) + this._setupCameraAnimation( camera, params.animation ); } @@ -668,7 +668,7 @@ THREE.MMDAnimationHelper = ( function () { objects.set( clip, { duration: clip.duration - } ) + } ); } @@ -692,7 +692,7 @@ THREE.MMDAnimationHelper = ( function () { objects.set( clip, { duration: clip.duration - } ) + } ); } diff --git a/examples/js/controls/OrthographicTrackballControls.js b/examples/js/controls/OrthographicTrackballControls.js index afe29b14e924e777d4a265ab0866cbc530b9be31..a8e2ff06dbb2de44f2d7de34d230ed40b54241a0 100644 --- a/examples/js/controls/OrthographicTrackballControls.js +++ b/examples/js/controls/OrthographicTrackballControls.js @@ -43,21 +43,21 @@ THREE.OrthographicTrackballControls = function ( object, domElement ) { var _changed = true; var _state = STATE.NONE, - _prevState = STATE.NONE, + _prevState = STATE.NONE, - _eye = new THREE.Vector3(), + _eye = new THREE.Vector3(), - _rotateStart = new THREE.Vector3(), - _rotateEnd = new THREE.Vector3(), + _rotateStart = new THREE.Vector3(), + _rotateEnd = new THREE.Vector3(), - _zoomStart = new THREE.Vector2(), - _zoomEnd = new THREE.Vector2(), + _zoomStart = new THREE.Vector2(), + _zoomEnd = new THREE.Vector2(), - _touchZoomDistanceStart = 0, - _touchZoomDistanceEnd = 0, + _touchZoomDistanceStart = 0, + _touchZoomDistanceEnd = 0, - _panStart = new THREE.Vector2(), - _panEnd = new THREE.Vector2(); + _panStart = new THREE.Vector2(), + _panEnd = new THREE.Vector2(); // for reset @@ -176,7 +176,7 @@ THREE.OrthographicTrackballControls = function ( object, domElement ) { }() ); - this.rotateCamera = ( function() { + this.rotateCamera = ( function () { var axis = new THREE.Vector3(), quaternion = new THREE.Quaternion(); @@ -214,7 +214,7 @@ THREE.OrthographicTrackballControls = function ( object, domElement ) { } - } + }; }() ); @@ -255,7 +255,7 @@ THREE.OrthographicTrackballControls = function ( object, domElement ) { }; - this.panCamera = ( function() { + this.panCamera = ( function () { var mouseChange = new THREE.Vector2(), objectUp = new THREE.Vector3(), @@ -293,7 +293,7 @@ THREE.OrthographicTrackballControls = function ( object, domElement ) { } - } + }; }() ); @@ -429,7 +429,7 @@ THREE.OrthographicTrackballControls = function ( object, domElement ) { } else if ( _state === STATE.PAN && ! _this.noPan ) { _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) ); - _panEnd.copy( _panStart ) + _panEnd.copy( _panStart ); } @@ -586,7 +586,7 @@ THREE.OrthographicTrackballControls = function ( object, domElement ) { } - this.dispose = function() { + this.dispose = function () { this.domElement.removeEventListener( 'contextmenu', contextmenu, false ); this.domElement.removeEventListener( 'mousedown', mousedown, false ); diff --git a/examples/js/controls/TransformControls.js b/examples/js/controls/TransformControls.js index e3ad6e088982a3cd2466698ffc6428b9044facac..1a3955924fe97ef2c4e070de4b1b4b0d5b95185a 100644 --- a/examples/js/controls/TransformControls.js +++ b/examples/js/controls/TransformControls.js @@ -52,7 +52,7 @@ THREE.TransformControls = function ( camera, domElement ) { X: new THREE.Vector3( 1, 0, 0 ), Y: new THREE.Vector3( 0, 1, 0 ), Z: new THREE.Vector3( 0, 0, 1 ) - } + }; var _identityQuaternion = new THREE.Quaternion(); var _alignVector = new THREE.Vector3(); @@ -232,7 +232,7 @@ THREE.TransformControls = function ( camera, domElement ) { } - } + }; this.pointerDown = function( pointer ) { @@ -289,7 +289,7 @@ THREE.TransformControls = function ( camera, domElement ) { } - } + }; this.pointerMove = function( pointer ) { @@ -483,7 +483,7 @@ THREE.TransformControls = function ( camera, domElement ) { this.dispatchEvent( changeEvent ); this.dispatchEvent( objectChangeEvent ); - } + }; this.pointerUp = function( pointer ) { @@ -500,7 +500,7 @@ THREE.TransformControls = function ( camera, domElement ) { if ( pointer.button === undefined ) this.axis = null; - } + }; // normalize mouse / touch pointer and remap {x,y} to view space. diff --git a/examples/js/crossfade/transition.js b/examples/js/crossfade/transition.js index 795ae80497fc6f2ee339465d95562992c51c7185..60fbc7dd25dd1c5d5b7d0307ca8b31be37e8b98f 100644 --- a/examples/js/crossfade/transition.js +++ b/examples/js/crossfade/transition.js @@ -61,22 +61,24 @@ function Transition ( sceneA, sceneB ) { "void main() {", - "vec4 texel1 = texture2D( tDiffuse1, vUv );", - "vec4 texel2 = texture2D( tDiffuse2, vUv );", + " vec4 texel1 = texture2D( tDiffuse1, vUv );", + " vec4 texel2 = texture2D( tDiffuse2, vUv );", - "if (useTexture==1) {", + " if (useTexture==1) {", - "vec4 transitionTexel = texture2D( tMixTexture, vUv );", - "float r = mixRatio * (1.0 + threshold * 2.0) - threshold;", - "float mixf=clamp((transitionTexel.r - r)*(1.0/threshold), 0.0, 1.0);", + " vec4 transitionTexel = texture2D( tMixTexture, vUv );", + " float r = mixRatio * (1.0 + threshold * 2.0) - threshold;", + " float mixf=clamp((transitionTexel.r - r)*(1.0/threshold), 0.0, 1.0);", - "gl_FragColor = mix( texel1, texel2, mixf );", - "} else {", + " gl_FragColor = mix( texel1, texel2, mixf );", - "gl_FragColor = mix( texel2, texel1, mixRatio );", + " } else {", - "}", - "}" + " gl_FragColor = mix( texel2, texel1, mixRatio );", + + " }", + + "}" ].join( "\n" ) @@ -114,7 +116,7 @@ function Transition ( sceneA, sceneB ) { }; - this.render = function( delta ) { + this.render = function ( delta ) { // Transition animation if ( transitionParams.animateTransition ) { @@ -159,6 +161,6 @@ function Transition ( sceneA, sceneB ) { } - } + }; } diff --git a/examples/js/loaders/DRACOLoader.js b/examples/js/loaders/DRACOLoader.js index c92142097b9d6f6d47370af2fe46c4e5622e8ba5..c4c795f14bc22b296cd225e30f7050383e7775a8 100644 --- a/examples/js/loaders/DRACOLoader.js +++ b/examples/js/loaders/DRACOLoader.js @@ -129,7 +129,7 @@ THREE.DRACOLoader.prototype = { console.log('Loaded a point cloud.'); } } else { - var errorMsg = 'THREE.DRACOLoader: Unknown geometry type.' + var errorMsg = 'THREE.DRACOLoader: Unknown geometry type.'; console.error(errorMsg); throw new Error(errorMsg); } diff --git a/examples/js/loaders/EXRLoader.js b/examples/js/loaders/EXRLoader.js index f10051d3830af166b0d4f9fad8a118898599126d..528c651c0a1420ae42bdfe66d54df344975e9e2f 100644 --- a/examples/js/loaders/EXRLoader.js +++ b/examples/js/loaders/EXRLoader.js @@ -132,7 +132,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) { for ( var i = 0; i < HUF_DECSIZE; i ++ ) { - hdec[ i ] = {} + hdec[ i ] = {}; hdec[ i ].len = 0; hdec[ i ].lit = 0; hdec[ i ].p = null; @@ -692,7 +692,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) { if ( maxNonZero >= BITMAP_SIZE ) { - throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE' + throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE'; } @@ -715,7 +715,7 @@ THREE.EXRLoader.prototype._parser = function ( buffer ) { var pizChannelData = new Array( num_channels ); - var outBufferEnd = 0 + var outBufferEnd = 0; for ( var i = 0; i < num_channels; i ++ ) { diff --git a/examples/js/loaders/LoaderSupport.js b/examples/js/loaders/LoaderSupport.js index 8195660182bb20b4c0ff6455601817ac14490aac..f93e02d1761b6625d61790d092b0fedb447c1f69 100644 --- a/examples/js/loaders/LoaderSupport.js +++ b/examples/js/loaders/LoaderSupport.js @@ -5,7 +5,11 @@ 'use strict'; -if ( THREE.LoaderSupport === undefined ) { THREE.LoaderSupport = {} } +if ( THREE.LoaderSupport === undefined ) { + + THREE.LoaderSupport = {}; + +} /** * Validation functions. @@ -943,7 +947,7 @@ THREE.LoaderSupport.WorkerSupport = (function () { payload.logging = { enabled: true, debug: false - } + }; } this._postMessage(); diff --git a/examples/js/loaders/OBJLoader2.js b/examples/js/loaders/OBJLoader2.js index ff37ddb6b4d5df5aac7cb2ce581980e413538d37..21a942d4c67b443f436f149a9ef61f7693ecabc5 100644 --- a/examples/js/loaders/OBJLoader2.js +++ b/examples/js/loaders/OBJLoader2.js @@ -218,7 +218,7 @@ THREE.OBJLoader2 = (function () { if ( ! Validator.isValid( onError ) ) { onError = function ( event ) { scope._onError( event ); - } + }; } // fast-fail @@ -419,7 +419,7 @@ THREE.OBJLoader2 = (function () { if ( ! Validator.isValid( content ) ) { console.warn( 'Provided content is not a valid ArrayBuffer.' ); - scopedOnLoad() + scopedOnLoad(); } else { @@ -1427,7 +1427,7 @@ THREE.OBJLoader2 = (function () { if ( ! Validator.isValid( onError ) ) { onError = function ( event ) { scope._onError( event ); - } + }; } if ( ! Validator.isValid( onProgress ) ) { var numericalValueRef = 0; diff --git a/examples/js/renderers/RaytracingRenderer.js b/examples/js/renderers/RaytracingRenderer.js index a84eddf744d54429937f31c6d2bf7a74a10ee5e1..cabfb686541cb4d61c0b5ee2cfc9636bd8e727f0 100644 --- a/examples/js/renderers/RaytracingRenderer.js +++ b/examples/js/renderers/RaytracingRenderer.js @@ -21,8 +21,6 @@ THREE.RaytracingRenderer = function ( parameters ) { alpha: parameters.alpha === true } ); - var maxRecursionDepth = 3; - var canvasWidth, canvasHeight; var clearColor = new THREE.Color( 0x000000 ); @@ -39,15 +37,16 @@ THREE.RaytracingRenderer = function ( parameters ) { console.log( '%cSpinning off ' + workers + ' Workers ', 'font-size: 20px; background: black; color: white; font-family: monospace;' ); - this.setWorkers = function( w ) { + this.setWorkers = function ( w ) { workers = w || navigator.hardwareConcurrency || 4; while ( pool.length < workers ) { + var worker = new Worker( parameters.workerPath ); - worker.id = workerId++; + worker.id = workerId ++; - worker.onmessage = function( e ) { + worker.onmessage = function ( e ) { var data = e.data; @@ -75,7 +74,7 @@ THREE.RaytracingRenderer = function ( parameters ) { }; - worker.color = new THREE.Color().setHSL( Math.random() , 0.8, 0.8 ).getHexString(); + worker.color = new THREE.Color().setHSL( Math.random(), 0.8, 0.8 ).getHexString(); pool.push( worker ); updateSettings( worker ); @@ -109,7 +108,7 @@ THREE.RaytracingRenderer = function ( parameters ) { this.setWorkers( workers ); - this.setClearColor = function ( color, alpha ) { + this.setClearColor = function ( color /*, alpha */ ) { clearColor.set( color ); @@ -155,6 +154,7 @@ THREE.RaytracingRenderer = function ( parameters ) { } function renderNext( worker ) { + if ( ! toRender.length ) { renderering = false; @@ -213,6 +213,7 @@ THREE.RaytracingRenderer = function ( parameters ) { } materials[ mat.uuid ] = props; + } this.render = function ( scene, camera ) { @@ -234,7 +235,7 @@ THREE.RaytracingRenderer = function ( parameters ) { scene.traverse( serializeObject ); - pool.forEach( function( worker ) { + pool.forEach( function ( worker ) { worker.postMessage( { scene: sceneJSON, @@ -242,6 +243,7 @@ THREE.RaytracingRenderer = function ( parameters ) { annex: materials, sceneId: sceneId } ); + } ); context.clearRect( 0, 0, canvasWidth, canvasHeight ); @@ -266,7 +268,7 @@ THREE.RaytracingRenderer = function ( parameters ) { for ( var i = 0; i < totalBlocks; i ++ ) { - var swap = Math.random() * totalBlocks | 0; + var swap = Math.random() * totalBlocks | 0; var tmp = toRender[ swap ]; toRender[ swap ] = toRender[ i ]; toRender[ i ] = tmp; diff --git a/examples/js/renderers/RaytracingWorker.js b/examples/js/renderers/RaytracingWorker.js index f1a724b4862936fdd1e123673858839500b88a97..9d95183f771aed6d554363a25834e06bf285beaa 100644 --- a/examples/js/renderers/RaytracingWorker.js +++ b/examples/js/renderers/RaytracingWorker.js @@ -1,13 +1,12 @@ -var worker; var BLOCK = 128; -var startX, startY, division, completed = 0; +var startX, startY; var scene, camera, renderer, loader, sceneId; importScripts( '../../../build/three.js' ); -self.onmessage = function( e ) { +self.onmessage = function ( e ) { var data = e.data; if ( ! data ) return; @@ -18,7 +17,6 @@ self.onmessage = function( e ) { width = data.init[ 0 ], height = data.init[ 1 ]; - worker = data.worker; BLOCK = data.blockSize; if ( ! renderer ) renderer = new THREE.RaytracingRendererWorker(); @@ -29,8 +27,6 @@ self.onmessage = function( e ) { // TODO fix passing maxRecursionDepth as parameter. // if (data.maxRecursionDepth) maxRecursionDepth = data.maxRecursionDepth; - completed = 0; - } if ( data.scene ) { @@ -39,7 +35,7 @@ self.onmessage = function( e ) { camera = loader.parse( data.camera ); var meta = data.annex; - scene.traverse( function( o ) { + scene.traverse( function ( o ) { if ( o.isPointLight ) { @@ -49,10 +45,11 @@ self.onmessage = function( e ) { var mat = o.material; - if (!mat) return; + if ( ! mat ) return; var material = meta[ mat.uuid ]; - for (var m in material) { + + for ( var m in material ) { mat[ m ] = material[ m ]; @@ -61,6 +58,7 @@ self.onmessage = function( e ) { } ); sceneId = data.sceneId; + } if ( data.render && scene && camera ) { @@ -71,7 +69,7 @@ self.onmessage = function( e ) { } -} +}; /** * DOM-less version of Raytracing Renderer @@ -84,8 +82,6 @@ THREE.RaytracingRendererWorker = function () { console.log( 'THREE.RaytracingRendererWorker', THREE.REVISION ); - var scope = this; - var maxRecursionDepth = 3; var canvasWidth, canvasHeight; @@ -479,22 +475,17 @@ THREE.RaytracingRendererWorker = function () { blockY: blockY, blockSize: blockSize, sceneId: sceneId, - time: Date.now() - reallyThen, // time for this renderer + time: Date.now(), // time for this renderer }, [ data.buffer ] ); data = new Uint8ClampedArray( blockSize * blockSize * 4 ); - // OK Done! - completed ++; - }; }() ); this.render = function ( scene, camera ) { - reallyThen = Date.now() - // update scene graph if ( scene.autoUpdate === true ) scene.updateMatrixWorld(); diff --git a/examples/misc_controls_orbit.html b/examples/misc_controls_orbit.html index 34c8e404c3717876df12fa8925f27469d52ee077..27ba03ba1c7af8aa94b34d71b175c94433d45229 100644 --- a/examples/misc_controls_orbit.html +++ b/examples/misc_controls_orbit.html @@ -76,7 +76,7 @@ controls.screenSpacePanning = false; controls.minDistance = 100; - controls.maxDistance = 500 + controls.maxDistance = 500; controls.maxPolarAngle = Math.PI / 2; diff --git a/examples/misc_exporter_obj.html b/examples/misc_exporter_obj.html index 427fb02d109452213896e39368cefc1e23027e82..a63fc142bfc187450b932e7fbea9438de287e489 100644 --- a/examples/misc_exporter_obj.html +++ b/examples/misc_exporter_obj.html @@ -118,7 +118,7 @@ } else if ( type === 4 || type === 5 ) { var material = new THREE.MeshLambertMaterial( { color : 0x00cc00 } ); - var geometry = generateTriangleGeometry() + var geometry = generateTriangleGeometry(); var mesh = new THREE.Mesh( geometry, material ); mesh.position.x = -200; diff --git a/examples/misc_exporter_stl.html b/examples/misc_exporter_stl.html index a7297e1de7df671bb29a40083766d3cbdc98ee7f..6c022e88d089b1687e2e94e247d5877f2a255fd8 100644 --- a/examples/misc_exporter_stl.html +++ b/examples/misc_exporter_stl.html @@ -118,7 +118,7 @@ Binary: function() { exportBinary(); } - } + }; var gui = new dat.GUI(); var folder = gui.addFolder( 'Export' ); diff --git a/examples/webgl_buffergeometry_indexed.html b/examples/webgl_buffergeometry_indexed.html index 2e9f6ac6638e5bd5d3b6894aa7ca1b8407e3c473..b14c4343cbfba3fc2a31d65be61f90195b52f155 100644 --- a/examples/webgl_buffergeometry_indexed.html +++ b/examples/webgl_buffergeometry_indexed.html @@ -160,7 +160,7 @@ // - var gui = new dat.GUI() + var gui = new dat.GUI(); gui.add( material, 'wireframe' ); // diff --git a/examples/webgl_camera_logarithmicdepthbuffer.html b/examples/webgl_camera_logarithmicdepthbuffer.html index b1cedb1c48e23503b09f3903ee855b9fe9f4bb1f..3b5de832fb0c67f6f75b4ccbaf9bd1bba42536af 100644 --- a/examples/webgl_camera_logarithmicdepthbuffer.html +++ b/examples/webgl_camera_logarithmicdepthbuffer.html @@ -172,7 +172,7 @@ renderer.domElement.id = 'renderer_' + name; framecontainer.appendChild(renderer.domElement); - return { container: framecontainer, renderer: renderer, scene: scene, camera: camera } + return { container: framecontainer, renderer: renderer, scene: scene, camera: camera }; } diff --git a/examples/webgl_loader_collada_kinematics.html b/examples/webgl_loader_collada_kinematics.html index eeb57a852a7c2d1a10fdbc9a565fa8d5608fd7d7..63deaa1a9cd620f3cce87e2a874820ecabf85e43 100644 --- a/examples/webgl_loader_collada_kinematics.html +++ b/examples/webgl_loader_collada_kinematics.html @@ -149,7 +149,7 @@ tweenParameters[ prop ] = position; - target[ prop ] = THREE.Math.randInt( joint.limits.min, joint.limits.max ) + target[ prop ] = THREE.Math.randInt( joint.limits.min, joint.limits.max ); } diff --git a/examples/webgl_materials_cubemap.html b/examples/webgl_materials_cubemap.html index 3594b6342690197915523f4931ee31cfbdb250f7..07e39a199ad356c4571dac2e8fba4710e6b40cb0 100644 --- a/examples/webgl_materials_cubemap.html +++ b/examples/webgl_materials_cubemap.html @@ -124,7 +124,7 @@ head3.position.x = 900; head3.material = cubeMaterial3; - scene.add( head, head2, head3 ) + scene.add( head, head2, head3 ); } ); diff --git a/examples/webgl_modifier_subdivision.html b/examples/webgl_modifier_subdivision.html index 2e016f6de17df9ab416f4916e441acaa615851d6..6024a4dedcf38cadc851ea70a877b932ded96425 100644 --- a/examples/webgl_modifier_subdivision.html +++ b/examples/webgl_modifier_subdivision.html @@ -49,7 +49,7 @@ var wireframeMaterial = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true, opacity: 0.15, transparent: true } ); var material = new THREE.MeshBasicMaterial( { color: 0xffffff, wireframe: true } ); - var smoothMaterial = new THREE.MeshPhongMaterial( { color: 0xffffff, flatShading: true, vertexColors: THREE.VertexColors } ) + var smoothMaterial = new THREE.MeshPhongMaterial( { color: 0xffffff, flatShading: true, vertexColors: THREE.VertexColors } ); // Cube diff --git a/examples/webgl_modifier_tessellation.html b/examples/webgl_modifier_tessellation.html index b25c4310e6a46b8324a5f30515eacb489854fd5d..7bb38b348aa9e4c4b25de20913073fda2376c8ac 100644 --- a/examples/webgl_modifier_tessellation.html +++ b/examples/webgl_modifier_tessellation.html @@ -143,7 +143,7 @@ geometry = new THREE.BufferGeometry().fromGeometry( geometry ); - var numFaces = geometry.attributes.position.count / 3 + var numFaces = geometry.attributes.position.count / 3; var colors = new Float32Array( numFaces * 3 * 3 ); var displacement = new Float32Array( numFaces * 3 * 3 ); diff --git a/examples/webgl_physics_volume.html b/examples/webgl_physics_volume.html index 713e30920a506e9b4dd8dfe9886052776375f24c..3cf01c16e2076af838e5d48698d3aa1a9275df87 100644 --- a/examples/webgl_physics_volume.html +++ b/examples/webgl_physics_volume.html @@ -339,7 +339,7 @@ volumeSoftBody.get_m_materials().at( 0 ).set_m_kLST( 0.9 ); volumeSoftBody.get_m_materials().at( 0 ).set_m_kAST( 0.9 ); - volumeSoftBody.setTotalMass( mass, false ) + volumeSoftBody.setTotalMass( mass, false ); Ammo.castObject( volumeSoftBody, Ammo.btCollisionObject ).getCollisionShape().setMargin( margin ); physicsWorld.addSoftBody( volumeSoftBody, 1, -1 ); volume.userData.physicsBody = volumeSoftBody; diff --git a/examples/webgl_postprocessing_dof.html b/examples/webgl_postprocessing_dof.html index c07a0f5da7d7d8f295399d9186e0c152eeba28a5..34b231b0e49d4f202aa54cef2823241303116d04 100644 --- a/examples/webgl_postprocessing_dof.html +++ b/examples/webgl_postprocessing_dof.html @@ -136,7 +136,7 @@ } else { mesh = new THREE.Mesh( geo, new THREE.MeshBasicMaterial( parameters ) ); - materials[ count ] = mesh.material + materials[ count ] = mesh.material; } diff --git a/examples/webgl_postprocessing_sao.html b/examples/webgl_postprocessing_sao.html index 486b64681e90c411b506670eb264ef99b9dc6410..c20a7ecbead4b3dd8d2c98c2c0fa8509f64ccae3 100644 --- a/examples/webgl_postprocessing_sao.html +++ b/examples/webgl_postprocessing_sao.html @@ -73,7 +73,7 @@ saoBlurRadius: 12, saoBlurStdDev: 6, saoBlurDepthCutoff: 0.01 - } + }; var supportsDepthTextureExtension = false; var isWebGL2 = false; diff --git a/examples/webgl_simple_gi.html b/examples/webgl_simple_gi.html index 6ba41c8a79a7e5a9572a82dff1aed45460204879..50419b69d5479e8bd65579dfc267514c63a37ac4 100644 --- a/examples/webgl_simple_gi.html +++ b/examples/webgl_simple_gi.html @@ -148,7 +148,7 @@ clone = scene.clone(); clone.autoUpdate = false; - bounces ++ + bounces ++; currentVertex = 0; }