diff --git a/docs/api/renderers/WebGLRenderer.html b/docs/api/renderers/WebGLRenderer.html index 69843bc903b47fc20fd246e5eb7eea14a72e4bdf..6846dd3b3b2d63216502097f039301fe2f2c5c34 100644 --- a/docs/api/renderers/WebGLRenderer.html +++ b/docs/api/renderers/WebGLRenderer.html @@ -328,29 +328,20 @@ todo -

.supportsFloatTextures() [page:todo]

+

.supportsFloatTextures() [page:boolean]

todo
-

.clearTarget([page:todo renderTarget], [page:todo color], [page:todo depth], [page:todo stencil]) [page:todo]

+

.clearTarget([page:WebGLRenderTarget renderTarget], [page:boolean color], [page:boolean depth], [page:boolean stencil])

- renderTarget -- todo
- color -- todo
- depth -- todo
- stencil -- todo + renderTarget -- The [page:WebGLRenderTarget renderTarget] that needs to be cleared.
+ color -- If set, then the color gets cleared.
+ depth -- If set, then the depth gets cleared.
+ stencil -- If set, then the stencil gets cleared.
- todo -
- -

.setClearColorHex([page:todo hex], [page:todo alpha]) [page:todo]

-
- hex -- todo
- alpha -- todo -
-
- todo + This method clears a rendertarget. To do this, it activates the rendertarget.

Source