diff --git a/docs/api/math/Box3.html b/docs/api/math/Box3.html
index 45fbd844a152a8dc04d5c0f33c7ec39d8f1ea6fe..c02c671ba30029f33c2a418717b7d14ff37a5995 100644
--- a/docs/api/math/Box3.html
+++ b/docs/api/math/Box3.html
@@ -51,15 +51,6 @@
Sets the lower and upper (x, y, z) boundaries of this box.
-
.addPoint([page:Vector3 point]) [page:Box3 this]
-
- point -- [page:Vector3] to add to the box
-
-
- If the *point* is outside the bounds of the box, the bounds are expanded
- so that the point is within the bounds.
-
-
.applyMatrix4([page:Matrix4 matrix]) [page:Box3 this]
matrix -- The [page:Matrix4] to apply
diff --git a/src/core/BufferGeometry.js b/src/core/BufferGeometry.js
index 40eecb44c99c1d622f2c43bef0834d9db3d35512..9f0f416988893be73eb1c4dc322344be99d56850 100644
--- a/src/core/BufferGeometry.js
+++ b/src/core/BufferGeometry.js
@@ -329,7 +329,7 @@ THREE.BufferGeometry.prototype = {
for ( var i = 0, il = positions.length; i < il; i += 3 ) {
vector.set( positions[ i ], positions[ i + 1 ], positions[ i + 2 ] );
- box.addPoint( vector );
+ box.expandByPoint( vector );
}
diff --git a/src/math/Box3.js b/src/math/Box3.js
index bad1fc30f3508a4f616cea3d94e9cc0d4c95ab59..1eb157952592a74e80232d2d39dc1d3ad46d5891 100644
--- a/src/math/Box3.js
+++ b/src/math/Box3.js
@@ -23,42 +23,6 @@ THREE.Box3.prototype = {
},
- addPoint: function ( point ) {
-
- if ( point.x < this.min.x ) {
-
- this.min.x = point.x;
-
- } else if ( point.x > this.max.x ) {
-
- this.max.x = point.x;
-
- }
-
- if ( point.y < this.min.y ) {
-
- this.min.y = point.y;
-
- } else if ( point.y > this.max.y ) {
-
- this.max.y = point.y;
-
- }
-
- if ( point.z < this.min.z ) {
-
- this.min.z = point.z;
-
- } else if ( point.z > this.max.z ) {
-
- this.max.z = point.z;
-
- }
-
- return this;
-
- },
-
setFromPoints: function ( points ) {
if ( points.length > 0 ) {
@@ -70,7 +34,7 @@ THREE.Box3.prototype = {
for ( var i = 1, il = points.length; i < il; i ++ ) {
- this.addPoint( points[ i ] )
+ this.expandByPoint( points[ i ] )
}