From 02bec63cc72f0c825399600f74ba82f9af7b7b05 Mon Sep 17 00:00:00 2001 From: "Mr.doob" Date: Wed, 11 Sep 2013 14:56:23 -0700 Subject: [PATCH] Updated builds. --- build/three.js | 271 +--------------------- build/three.min.js | 557 ++++++++++++++++++++++----------------------- 2 files changed, 278 insertions(+), 550 deletions(-) diff --git a/build/three.js b/build/three.js index 002567ee91..c69c8b3c8e 100644 --- a/build/three.js +++ b/build/three.js @@ -8372,8 +8372,7 @@ THREE.Geometry = function () { this.name = ''; this.vertices = []; - this.colors = []; // one-to-one vertex colors, used in ParticleSystem, Line and Ribbon - this.normals = []; // one-to-one vertex normals, used in Ribbon + this.colors = []; // one-to-one vertex colors, used in ParticleSystem and Line this.faces = []; @@ -14884,31 +14883,6 @@ THREE.MorphAnimMesh.prototype.clone = function ( object ) { }; -/** - * @author alteredq / http://alteredqualia.com/ - */ - -THREE.Ribbon = function ( geometry, material ) { - - THREE.Object3D.call( this ); - - this.geometry = geometry; - this.material = material; - -}; - -THREE.Ribbon.prototype = Object.create( THREE.Object3D.prototype ); - -THREE.Ribbon.prototype.clone = function ( object ) { - - if ( object === undefined ) object = new THREE.Ribbon( this.geometry, this.material ); - - THREE.Object3D.prototype.clone.call( this, object ); - - return object; - -}; - /** * @author mikael emtinger / http://gomo.se/ * @author alteredq / http://alteredqualia.com/ @@ -19994,16 +19968,6 @@ THREE.WebGLRenderer = function ( parameters ) { }; - function createRibbonBuffers ( geometry ) { - - geometry.__webglVertexBuffer = _gl.createBuffer(); - geometry.__webglColorBuffer = _gl.createBuffer(); - geometry.__webglNormalBuffer = _gl.createBuffer(); - - _this.info.memory.geometries ++; - - }; - function createMeshBuffers ( geometryGroup ) { geometryGroup.__webglVertexBuffer = _gl.createBuffer(); @@ -20379,20 +20343,6 @@ THREE.WebGLRenderer = function ( parameters ) { }; - function initRibbonBuffers ( geometry, object ) { - - var nvertices = geometry.vertices.length; - - geometry.__vertexArray = new Float32Array( nvertices * 3 ); - geometry.__colorArray = new Float32Array( nvertices * 3 ); - geometry.__normalArray = new Float32Array( nvertices * 3 ); - - geometry.__webglVertexCount = nvertices; - - initCustomAttributes ( geometry, object ); - - }; - function initMeshBuffers ( geometryGroup, object ) { var geometry = object.geometry, @@ -21142,182 +21092,6 @@ THREE.WebGLRenderer = function ( parameters ) { }; - function setRibbonBuffers ( geometry, hint ) { - - var v, c, n, vertex, offset, color, normal, - - i, il, ca, cal, customAttribute, value, - - vertices = geometry.vertices, - colors = geometry.colors, - normals = geometry.normals, - - vl = vertices.length, - cl = colors.length, - nl = normals.length, - - vertexArray = geometry.__vertexArray, - colorArray = geometry.__colorArray, - normalArray = geometry.__normalArray, - - dirtyVertices = geometry.verticesNeedUpdate, - dirtyColors = geometry.colorsNeedUpdate, - dirtyNormals = geometry.normalsNeedUpdate, - - customAttributes = geometry.__webglCustomAttributesList; - - if ( dirtyVertices ) { - - for ( v = 0; v < vl; v ++ ) { - - vertex = vertices[ v ]; - - offset = v * 3; - - vertexArray[ offset ] = vertex.x; - vertexArray[ offset + 1 ] = vertex.y; - vertexArray[ offset + 2 ] = vertex.z; - - } - - _gl.bindBuffer( _gl.ARRAY_BUFFER, geometry.__webglVertexBuffer ); - _gl.bufferData( _gl.ARRAY_BUFFER, vertexArray, hint ); - - } - - if ( dirtyColors ) { - - for ( c = 0; c < cl; c ++ ) { - - color = colors[ c ]; - - offset = c * 3; - - colorArray[ offset ] = color.r; - colorArray[ offset + 1 ] = color.g; - colorArray[ offset + 2 ] = color.b; - - } - - _gl.bindBuffer( _gl.ARRAY_BUFFER, geometry.__webglColorBuffer ); - _gl.bufferData( _gl.ARRAY_BUFFER, colorArray, hint ); - - } - - if ( dirtyNormals ) { - - for ( n = 0; n < nl; n ++ ) { - - normal = normals[ n ]; - - offset = n * 3; - - normalArray[ offset ] = normal.x; - normalArray[ offset + 1 ] = normal.y; - normalArray[ offset + 2 ] = normal.z; - - } - - _gl.bindBuffer( _gl.ARRAY_BUFFER, geometry.__webglNormalBuffer ); - _gl.bufferData( _gl.ARRAY_BUFFER, normalArray, hint ); - - } - - if ( customAttributes ) { - - for ( i = 0, il = customAttributes.length; i < il; i ++ ) { - - customAttribute = customAttributes[ i ]; - - if ( customAttribute.needsUpdate && - ( customAttribute.boundTo === undefined || - customAttribute.boundTo === "vertices" ) ) { - - offset = 0; - - cal = customAttribute.value.length; - - if ( customAttribute.size === 1 ) { - - for ( ca = 0; ca < cal; ca ++ ) { - - customAttribute.array[ ca ] = customAttribute.value[ ca ]; - - } - - } else if ( customAttribute.size === 2 ) { - - for ( ca = 0; ca < cal; ca ++ ) { - - value = customAttribute.value[ ca ]; - - customAttribute.array[ offset ] = value.x; - customAttribute.array[ offset + 1 ] = value.y; - - offset += 2; - - } - - } else if ( customAttribute.size === 3 ) { - - if ( customAttribute.type === "c" ) { - - for ( ca = 0; ca < cal; ca ++ ) { - - value = customAttribute.value[ ca ]; - - customAttribute.array[ offset ] = value.r; - customAttribute.array[ offset + 1 ] = value.g; - customAttribute.array[ offset + 2 ] = value.b; - - offset += 3; - - } - - } else { - - for ( ca = 0; ca < cal; ca ++ ) { - - value = customAttribute.value[ ca ]; - - customAttribute.array[ offset ] = value.x; - customAttribute.array[ offset + 1 ] = value.y; - customAttribute.array[ offset + 2 ] = value.z; - - offset += 3; - - } - - } - - } else if ( customAttribute.size === 4 ) { - - for ( ca = 0; ca < cal; ca ++ ) { - - value = customAttribute.value[ ca ]; - - customAttribute.array[ offset ] = value.x; - customAttribute.array[ offset + 1 ] = value.y; - customAttribute.array[ offset + 2 ] = value.z; - customAttribute.array[ offset + 3 ] = value.w; - - offset += 4; - - } - - } - - _gl.bindBuffer( _gl.ARRAY_BUFFER, customAttribute.buffer ); - _gl.bufferData( _gl.ARRAY_BUFFER, customAttribute.array, hint ); - - } - - } - - } - - }; - function setMeshBuffers( geometryGroup, object, hint, dispose, material ) { if ( ! geometryGroup.__inittedArrays ) { @@ -22735,14 +22509,6 @@ THREE.WebGLRenderer = function ( parameters ) { _this.info.render.calls ++; _this.info.render.points += geometryGroup.__webglParticleCount; - // render ribbon - - } else if ( object instanceof THREE.Ribbon ) { - - _gl.drawArrays( _gl.TRIANGLE_STRIP, 0, geometryGroup.__webglVertexCount ); - - _this.info.render.calls ++; - } }; @@ -23536,19 +23302,6 @@ THREE.WebGLRenderer = function ( parameters ) { } - } else if ( object instanceof THREE.Ribbon ) { - - if ( ! geometry.__webglVertexBuffer ) { - - createRibbonBuffers( geometry ); - initRibbonBuffers( geometry, object ); - - geometry.verticesNeedUpdate = true; - geometry.colorsNeedUpdate = true; - geometry.normalsNeedUpdate = true; - - } - } else if ( object instanceof THREE.Line ) { if ( ! geometry.__webglVertexBuffer ) { @@ -23600,8 +23353,7 @@ THREE.WebGLRenderer = function ( parameters ) { } - } else if ( object instanceof THREE.Ribbon || - object instanceof THREE.Line || + } else if ( object instanceof THREE.Line || object instanceof THREE.ParticleSystem ) { geometry = object.geometry; @@ -23707,24 +23459,6 @@ THREE.WebGLRenderer = function ( parameters ) { material.attributes && clearCustomAttributes( material ); - } else if ( object instanceof THREE.Ribbon ) { - - material = getBufferMaterial( object, geometry ); - - customAttributesDirty = material.attributes && areCustomAttributesDirty( material ); - - if ( geometry.verticesNeedUpdate || geometry.colorsNeedUpdate || geometry.normalsNeedUpdate || customAttributesDirty ) { - - setRibbonBuffers( geometry, _gl.DYNAMIC_DRAW ); - - } - - geometry.verticesNeedUpdate = false; - geometry.colorsNeedUpdate = false; - geometry.normalsNeedUpdate = false; - - material.attributes && clearCustomAttributes( material ); - } else if ( object instanceof THREE.Line ) { material = getBufferMaterial( object, geometry ); @@ -23795,7 +23529,6 @@ THREE.WebGLRenderer = function ( parameters ) { if ( object instanceof THREE.Mesh || object instanceof THREE.ParticleSystem || - object instanceof THREE.Ribbon || object instanceof THREE.Line ) { removeInstances( scene.__webglObjects, object ); diff --git a/build/three.min.js b/build/three.min.js index 1b6242e7ea..a3e93ea3ec 100644 --- a/build/three.min.js +++ b/build/three.min.js @@ -82,22 +82,22 @@ this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a THREE.Matrix3.prototype={constructor:THREE.Matrix3,set:function(a,b,c,d,e,f,h,g,i){var k=this.elements;k[0]=a;k[3]=b;k[6]=c;k[1]=d;k[4]=e;k[7]=f;k[2]=h;k[5]=g;k[8]=i;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},copy:function(a){a=a.elements;this.set(a[0],a[3],a[6],a[1],a[4],a[7],a[2],a[5],a[8]);return this},multiplyVector3:function(a){console.warn("DEPRECATED: Matrix3's .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)}, multiplyVector3Array:function(){var a=new THREE.Vector3;return function(b){for(var c=0,d=b.length;cd?c.copy(this.origin):c.copy(this.direction).multiplyScalar(d).add(this.origin)},distanceToPoint:function(){var a=new THREE.Vector3;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceTo(b);a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceTo(b)}}(),distanceSqToSegment:function(a,b,c,d){var e=a.clone().add(b).multiplyScalar(0.5),f=b.clone().sub(a).normalize(),h=0.5*a.distanceTo(b), -g=this.origin.clone().sub(e),a=-this.direction.dot(f),b=g.dot(this.direction),i=-g.dot(f),k=g.lengthSq(),m=Math.abs(1-a*a),l,n;0<=m?(g=a*i-b,l=a*b-i,n=h*m,0<=g?l>=-n?l<=n?(h=1/m,g*=h,l*=h,a=g*(g+a*l+2*b)+l*(a*g+l+2*i)+k):(l=h,g=Math.max(0,-(a*l+b)),a=-g*g+l*(l+2*i)+k):(l=-h,g=Math.max(0,-(a*l+b)),a=-g*g+l*(l+2*i)+k):l<=-n?(g=Math.max(0,-(-a*h+b)),l=0=-p?l<=p?(h=1/m,g*=h,l*=h,a=g*(g+a*l+2*b)+l*(a*g+l+2*i)+k):(l=h,g=Math.max(0,-(a*l+b)),a=-g*g+l*(l+2*i)+k):(l=-h,g=Math.max(0,-(a*l+b)),a=-g*g+l*(l+2*i)+k):l<=-p?(g=Math.max(0,-(-a*h+b)),l=0a.normal.dot(this.direction)*b?!0:!1},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0==b)return 0==a.distanceToPoint(this.origin)? 0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){var c=this.distanceToPlane(a);return null===c?null:this.at(c,b)},isIntersectionBox:function(){var a=new THREE.Vector3;return function(b){return null!==this.intersectBox(b,a)}}(),intersectBox:function(a,b){var c,d,e,f,h;d=1/this.direction.x;f=1/this.direction.y;h=1/this.direction.z;var g=this.origin;0<=d?(c=(a.min.x-g.x)*d,d*=a.max.x-g.x):(c=(a.max.x-g.x)*d,d*=a.min.x-g.x);0<=f?(e=(a.min.y-g.y)*f,f*= a.max.y-g.y):(e=(a.max.y-g.y)*f,f*=a.min.y-g.y);if(c>f||e>d)return null;if(e>c||c!==c)c=e;if(fh||e>d)return null;if(e>c||c!==c)c=e;if(hd?null:this.at(0<=c?c:d,b)},intersectTriangle:function(){var a=new THREE.Vector3,b=new THREE.Vector3,c=new THREE.Vector3,d=new THREE.Vector3;return function(e,f,h,g,i){b.subVectors(f,e);c.subVectors(h,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0< @@ -116,8 +116,8 @@ clone:function(){return(new THREE.Ray).copy(this)}};THREE.Sphere=function(a,b){t THREE.Sphere.prototype={constructor:THREE.Sphere,set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new THREE.Box3;return function(b,c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).center(d);for(var e=0,f=0,h=b.length;f=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<= this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},clampPoint:function(a,b){var c=this.center.distanceToSquared(a),d=b||new THREE.Vector3;d.copy(a);c>this.radius*this.radius&&(d.sub(this.center).normalize(),d.multiplyScalar(this.radius).add(this.center));return d},getBoundingBox:function(a){a=a||new THREE.Box3;a.set(this.center,this.center);a.expandByScalar(this.radius); return a},applyMatrix4:function(a){this.center.applyMatrix4(a);this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius},clone:function(){return(new THREE.Sphere).copy(this)}};THREE.Frustum=function(a,b,c,d,e,f){this.planes=[void 0!==a?a:new THREE.Plane,void 0!==b?b:new THREE.Plane,void 0!==c?c:new THREE.Plane,void 0!==d?d:new THREE.Plane,void 0!==e?e:new THREE.Plane,void 0!==f?f:new THREE.Plane]}; -THREE.Frustum.prototype={constructor:THREE.Frustum,set:function(a,b,c,d,e,f){var h=this.planes;h[0].copy(a);h[1].copy(b);h[2].copy(c);h[3].copy(d);h[4].copy(e);h[5].copy(f);return this},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],h=c[4],g=c[5],i=c[6],k=c[7],m=c[8],l=c[9],n=c[10],s=c[11],t=c[12],p=c[13],r=c[14],c=c[15];b[0].setComponents(f-a,k-h,s-m,c-t).normalize();b[1].setComponents(f+ -a,k+h,s+m,c+t).normalize();b[2].setComponents(f+d,k+g,s+l,c+p).normalize();b[3].setComponents(f-d,k-g,s-l,c-p).normalize();b[4].setComponents(f-e,k-i,s-n,c-r).normalize();b[5].setComponents(f+e,k+i,s+n,c+r).normalize();return this},intersectsObject:function(){var a=new THREE.Sphere;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere);a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSphere:function(a){for(var b=this.planes, +THREE.Frustum.prototype={constructor:THREE.Frustum,set:function(a,b,c,d,e,f){var h=this.planes;h[0].copy(a);h[1].copy(b);h[2].copy(c);h[3].copy(d);h[4].copy(e);h[5].copy(f);return this},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],h=c[4],g=c[5],i=c[6],k=c[7],m=c[8],l=c[9],p=c[10],r=c[11],t=c[12],n=c[13],s=c[14],c=c[15];b[0].setComponents(f-a,k-h,r-m,c-t).normalize();b[1].setComponents(f+ +a,k+h,r+m,c+t).normalize();b[2].setComponents(f+d,k+g,r+l,c+n).normalize();b[3].setComponents(f-d,k-g,r-l,c-n).normalize();b[4].setComponents(f-e,k-i,r-p,c-s).normalize();b[5].setComponents(f+e,k+i,r+p,c+s).normalize();return this},intersectsObject:function(){var a=new THREE.Sphere;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere);a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSphere:function(a){for(var b=this.planes, c=a.center,a=-a.radius,d=0;6>d;d++)if(b[d].distanceToPoint(c)e;e++){var f=d[e];a.x=0h&&0>f)return!1}return!0}}(),containsPoint:function(a){for(var b= this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0},clone:function(){return(new THREE.Frustum).copy(this)}};THREE.Plane=function(a,b){this.normal=void 0!==a?a:new THREE.Vector3(1,0,0);this.constant=void 0!==b?b:0}; THREE.Plane.prototype={constructor:THREE.Plane,set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d, @@ -126,8 +126,8 @@ b){var c=this.distanceToPoint(a);return(b||new THREE.Vector3).copy(this.normal). coplanarPoint:function(a){return(a||new THREE.Vector3).copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(c,d){var d=d||(new THREE.Matrix3).getNormalMatrix(c),e=a.copy(this.normal).applyMatrix3(d),f=this.coplanarPoint(b);f.applyMatrix4(c);this.setFromNormalAndCoplanarPoint(e,f);return this}}(),translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&& a.constant==this.constant},clone:function(){return(new THREE.Plane).copy(this)}};THREE.Math={PI2:2*Math.PI,generateUUID:function(){var a="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8==e||13==e||18==e||23==e?b[e]="-":14==e?b[e]="4":(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19==e?d&3|8:d]);return b.join("")}}(),clamp:function(a,b,c){return ac?c:a},clampBottom:function(a,b){return a=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},random16:function(){return(65280*Math.random()+255*Math.random())/65535},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(0.5-Math.random())},sign:function(a){return 0>a?-1:0this.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1: -f+2;k=this.points[c[0]];m=this.points[c[1]];l=this.points[c[2]];n=this.points[c[3]];g=h*h;i=h*g;d.x=b(k.x,m.x,l.x,n.x,h,g,i);d.y=b(k.y,m.y,l.y,n.y,h,g,i);d.z=b(k.z,m.z,l.z,n.z,h,g,i);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;athis.points.length-2?this.points.length-1:f+1;c[3]=f>this.points.length-3?this.points.length-1: +f+2;k=this.points[c[0]];m=this.points[c[1]];l=this.points[c[2]];p=this.points[c[3]];g=h*h;i=h*g;d.x=b(k.x,m.x,l.x,p.x,h,g,i);d.y=b(k.y,m.y,l.y,p.y,h,g,i);d.z=b(k.z,m.z,l.z,p.z,h,g,i);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;af.scale.x)return s;s.push({distance:t,point:f.position,face:null,object:f})}else if(f instanceof -a.LOD)d.getPositionFromMatrix(f.matrixWorld),t=m.ray.origin.distanceTo(d),k(f.getObjectForDistance(t),m,s);else if(f instanceof a.Mesh){var p=f.geometry;null===p.boundingSphere&&p.computeBoundingSphere();b.copy(p.boundingSphere);b.applyMatrix4(f.matrixWorld);if(!1===m.ray.isIntersectionSphere(b))return s;e.getInverse(f.matrixWorld);c.copy(m.ray).applyMatrix4(e);if(null!==p.boundingBox&&!1===c.isIntersectionBox(p.boundingBox))return s;if(p instanceof a.BufferGeometry){var r=f.material;if(void 0=== -r||!1===p.dynamic)return s;var q,u,w=m.precision;if(void 0!==p.attributes.index)for(var E=p.offsets,C=p.attributes.index.array,F=p.attributes.position.array,y=p.offsets.length,A=p.attributes.index.array.length/3,A=0;Am.far)||s.push({distance:t,point:q,face:null,faceIndex:null,object:f}));else{F=p.attributes.position.array;A=p.attributes.position.array.length;for(p=0;pm.far)||s.push({distance:t,point:q,face:null, -faceIndex:null,object:f}))}}else if(p instanceof a.Geometry){C=f.material instanceof a.MeshFaceMaterial;F=!0===C?f.material.materials:null;w=m.precision;E=p.vertices;y=0;for(A=p.faces.length;ym.far)||s.push({distance:t,point:q,face:z,faceIndex:y,object:f})))}}else if(f instanceof -a.Line){w=m.linePrecision;r=w*w;p=f.geometry;null===p.boundingSphere&&p.computeBoundingSphere();b.copy(p.boundingSphere);b.applyMatrix4(f.matrixWorld);if(!1===m.ray.isIntersectionSphere(b))return s;e.getInverse(f.matrixWorld);c.copy(m.ray).applyMatrix4(e);if(p instanceof a.Geometry){E=p.vertices;w=E.length;q=new a.Vector3;u=new a.Vector3;A=f.type===a.LineStrip?1:2;for(p=0;pr||(t=c.origin.distanceTo(u),tm.far||s.push({distance:t,point:q.clone().applyMatrix4(f.matrixWorld), +c[a].push(b)},hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)?!0:!1},removeEventListener:function(a,b){if(void 0!==this._listeners){var c=this._listeners,d=c[a].indexOf(b);-1!==d&&c[a].splice(d,1)}},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;for(var c=0,d=b.length;cf.scale.x)return r;r.push({distance:t,point:f.position,face:null,object:f})}else if(f instanceof +a.LOD)d.getPositionFromMatrix(f.matrixWorld),t=m.ray.origin.distanceTo(d),k(f.getObjectForDistance(t),m,r);else if(f instanceof a.Mesh){var n=f.geometry;null===n.boundingSphere&&n.computeBoundingSphere();b.copy(n.boundingSphere);b.applyMatrix4(f.matrixWorld);if(!1===m.ray.isIntersectionSphere(b))return r;e.getInverse(f.matrixWorld);c.copy(m.ray).applyMatrix4(e);if(null!==n.boundingBox&&!1===c.isIntersectionBox(n.boundingBox))return r;if(n instanceof a.BufferGeometry){var s=f.material;if(void 0=== +s||!1===n.dynamic)return r;var q,u,w=m.precision;if(void 0!==n.attributes.index)for(var E=n.offsets,C=n.attributes.index.array,F=n.attributes.position.array,y=n.offsets.length,A=n.attributes.index.array.length/3,A=0;Am.far)||r.push({distance:t,point:q,face:null,faceIndex:null,object:f}));else{F=n.attributes.position.array;A=n.attributes.position.array.length;for(n=0;nm.far)||r.push({distance:t,point:q,face:null, +faceIndex:null,object:f}))}}else if(n instanceof a.Geometry){C=f.material instanceof a.MeshFaceMaterial;F=!0===C?f.material.materials:null;w=m.precision;E=n.vertices;y=0;for(A=n.faces.length;ym.far)||r.push({distance:t,point:q,face:z,faceIndex:y,object:f})))}}else if(f instanceof +a.Line){w=m.linePrecision;s=w*w;n=f.geometry;null===n.boundingSphere&&n.computeBoundingSphere();b.copy(n.boundingSphere);b.applyMatrix4(f.matrixWorld);if(!1===m.ray.isIntersectionSphere(b))return r;e.getInverse(f.matrixWorld);c.copy(m.ray).applyMatrix4(e);if(n instanceof a.Geometry){E=n.vertices;w=E.length;q=new a.Vector3;u=new a.Vector3;A=f.type===a.LineStrip?1:2;for(n=0;ns||(t=c.origin.distanceTo(u),tm.far||r.push({distance:t,point:q.clone().applyMatrix4(f.matrixWorld), face:null,faceIndex:null,object:f}))}}},m=function(a,b,c){for(var a=a.getDescendants(),d=0,e=a.length;de&&0>f||0>h&&0>g)return!1;0>e?c=Math.max(c,e/(e-f)):0>f&&(d=Math.min(d,e/(e-f)));0>h?c=Math.max(c,h/(h-g)):0>g&&(d=Math.min(d,h/(h-g)));if(dg.positionScreen.x||1g.positionScreen.y||1g.positionScreen.z||1(ja.positionScreen.x-V.positionScreen.x)*(P.positionScreen.y-V.positionScreen.y)-(ja.positionScreen.y-V.positionScreen.y)*(P.positionScreen.x-V.positionScreen.x), -Y===THREE.DoubleSide||A===(Y===THREE.FrontSide)){if(n===t){var Ha=new THREE.RenderableFace3;s.push(Ha);t++;n++;l=Ha}else l=s[n++];l.id=T.id;l.v1.copy(V);l.v2.copy(P);l.v3.copy(ja);l.normalModel.copy($.normal);!1===A&&(Y===THREE.BackSide||Y===THREE.DoubleSide)&&l.normalModel.negate();l.normalModel.applyMatrix3(R).normalize();l.normalModelView.copy(l.normalModel).applyMatrix3(J);l.centroidModel.copy($.centroid).applyMatrix4(x);ja=$.vertexNormals;V=0;for(P=Math.min(ja.length,3);Vz.z&&(E===F?(va=new THREE.RenderableParticle,C.push(va),F++,E++,w=va):w=C[E++],w.id=T.id,w.x=z.x*ga,w.y=z.y*ga,w.z=z.z,w.object=T,w.rotation=T.rotation.z,w.scale.x=T.scale.x*Math.abs(w.x-(z.x+f.projectionMatrix.elements[0])/(z.w+f.projectionMatrix.elements[12])), +f.push(b);h++;e++;d=b}else d=f[e++];d.id=a.id;d.object=a;null!==a.renderDepth?d.z=a.renderDepth:(A.getPositionFromMatrix(a.matrixWorld),A.applyProjection(v),d.z=A.z);return d},Q=function(a){if(!1!==a.visible){a instanceof THREE.Light?y.lights.push(a):a instanceof THREE.Mesh||a instanceof THREE.Line?(!1===a.frustumCulled||!0===oa.intersectsObject(a))&&y.objects.push(M(a)):(a instanceof THREE.Sprite||a instanceof THREE.Particle)&&y.sprites.push(M(a));for(var b=0,c=a.children.length;bg.positionScreen.x||1g.positionScreen.y||1g.positionScreen.z||1(ia.positionScreen.x-V.positionScreen.x)*(P.positionScreen.y-V.positionScreen.y)-(ia.positionScreen.y-V.positionScreen.y)*(P.positionScreen.x-V.positionScreen.x), +Y===THREE.DoubleSide||A===(Y===THREE.FrontSide)){if(p===t){var Ea=new THREE.RenderableFace3;r.push(Ea);t++;p++;l=Ea}else l=r[p++];l.id=T.id;l.v1.copy(V);l.v2.copy(P);l.v3.copy(ia);l.normalModel.copy($.normal);!1===A&&(Y===THREE.BackSide||Y===THREE.DoubleSide)&&l.normalModel.negate();l.normalModel.applyMatrix3(R).normalize();l.normalModelView.copy(l.normalModel).applyMatrix3(J);l.centroidModel.copy($.centroid).applyMatrix4(x);ia=$.vertexNormals;V=0;for(P=Math.min(ia.length,3);Vz.z&&(E===F?(ta=new THREE.RenderableParticle,C.push(ta),F++,E++,w=ta):w=C[E++],w.id=T.id,w.x=z.x*fa,w.y=z.y*fa,w.z=z.z,w.object=T,w.rotation=T.rotation.z,w.scale.x=T.scale.x*Math.abs(w.x-(z.x+f.projectionMatrix.elements[0])/(z.w+f.projectionMatrix.elements[12])), w.scale.y=T.scale.y*Math.abs(w.y-(z.y+f.projectionMatrix.elements[5])/(z.w+f.projectionMatrix.elements[13])),w.material=T.material,y.elements.push(w)));!0===m&&y.elements.sort(b);return y}};THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=void 0!==f?f:0;this.centroid=new THREE.Vector3}; THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;bd?-1:1,e.vertexTangents[c]=new THREE.Vector4(E.x,E.y,E.z,d)}this.hasTangents=!0},computeLineDistances:function(){for(var a=0,b=this.vertices,c=0,d=b.length;cd?-1:1,e.vertexTangents[c]=new THREE.Vector4(E.x,E.y,E.z,d)}this.hasTangents=!0},computeLineDistances:function(){for(var a=0,b=this.vertices,c=0,d=b.length;cd;d++)if(e[d]==e[(d+1)%3]){a.push(f);break}}for(f=a.length-1;0<=f;f--){e=a[f];this.faces.splice(e,1);c=0;for(h=this.faceVertexUvs.length;cb.max.x&&(b.max.x=c),db.max.y&&(b.max.y=d),eb.max.z&&(b.max.z=e)}if(void 0===a||0===a.length)this.boundingBox.min.set(0,0,0),this.boundingBox.max.set(0,0,0)},computeBoundingSphere:function(){var a=new THREE.Box3,b=new THREE.Vector3;return function(){null=== this.boundingSphere&&(this.boundingSphere=new THREE.Sphere);var c=this.attributes.position.array;if(c){for(var d=this.boundingSphere.center,e=0,f=c.length;eQ?-1:1;h[4*a]=J.x;h[4*a+1]=J.y;h[4*a+2]=J.z;h[4*a+3]=N}if(void 0===this.attributes.index||void 0===this.attributes.position||void 0===this.attributes.normal||void 0===this.attributes.uv)console.warn("Missing required attributes (index, position, normal or uv) in BufferGeometry.computeTangents()");else{var b=this.attributes.index.array,c=this.attributes.position.array,d=this.attributes.normal.array,e=this.attributes.uv.array,f=c.length/3;void 0===this.attributes.tangent&&(this.attributes.tangent= -{itemSize:4,array:new Float32Array(4*f)});for(var h=this.attributes.tangent.array,g=[],i=[],k=0;ka.length?".":a.join("/"))+"/"},initMaterials:function(a,b){for(var c=[],d=0;da.opacity)i.transparent=a.transparent;void 0!==a.depthTest&&(i.depthTest=a.depthTest);void 0!==a.depthWrite&&(i.depthWrite=a.depthWrite);void 0!==a.visible&&(i.visible=a.visible);void 0!==a.flipSided&&(i.side=THREE.BackSide); void 0!==a.doubleSided&&(i.side=THREE.DoubleSide);void 0!==a.wireframe&&(i.wireframe=a.wireframe);void 0!==a.vertexColors&&("face"===a.vertexColors?i.vertexColors=THREE.FaceColors:a.vertexColors&&(i.vertexColors=THREE.VertexColors));a.colorDiffuse?i.color=f(a.colorDiffuse):a.DbgColor&&(i.color=a.DbgColor);a.colorSpecular&&(i.specular=f(a.colorSpecular));a.colorAmbient&&(i.ambient=f(a.colorAmbient));a.transparency&&(i.opacity=a.transparency);a.specularCoef&&(i.shininess=a.specularCoef);a.mapDiffuse&& b&&e(i,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap,a.mapDiffuseAnisotropy);a.mapLight&&b&&e(i,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap,a.mapLightAnisotropy);a.mapBump&&b&&e(i,"bumpMap",a.mapBump,a.mapBumpRepeat,a.mapBumpOffset,a.mapBumpWrap,a.mapBumpAnisotropy);a.mapNormal&&b&&e(i,"normalMap",a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap,a.mapNormalAnisotropy);a.mapSpecular&&b&&e(i,"specularMap",a.mapSpecular,a.mapSpecularRepeat, @@ -215,11 +215,11 @@ THREE.XHRLoader.prototype={constructor:THREE.XHRLoader,load:function(a,b,c,d){va THREE.ImageLoader.prototype={constructor:THREE.ImageLoader,load:function(a,b,c,d){var e=this,f=document.createElement("img");void 0!==b&&f.addEventListener("load",function(){e.manager.itemEnd(a);b(this)},!1);void 0!==c&&f.addEventListener("progress",function(a){c(a)},!1);void 0!==d&&f.addEventListener("error",function(a){d(a)},!1);void 0!==this.crossOrigin&&(f.crossOrigin=this.crossOrigin);f.src=a;e.manager.itemStart(a);return f},setCrossOrigin:function(a){this.crossOrigin=a}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a);this.withCredentials=!1};THREE.JSONLoader.prototype=Object.create(THREE.Loader.prototype);THREE.JSONLoader.prototype.load=function(a,b,c){c=c&&"string"===typeof c?c:this.extractUrlBase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)}; THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,h=0;f.onreadystatechange=function(){if(f.readyState===f.DONE)if(200===f.status||0===f.status){if(f.responseText){var g=JSON.parse(f.responseText),g=a.parse(g,d);c(g.geometry,g.materials)}else console.warn("THREE.JSONLoader: ["+b+"] seems to be unreachable or file there is empty");a.onLoadComplete()}else console.error("THREE.JSONLoader: Couldn't load ["+b+"] ["+f.status+"]");else f.readyState===f.LOADING?e&&(0===h&& (h=f.getResponseHeader("Content-Length")),e({total:h,loaded:f.responseText.length})):f.readyState===f.HEADERS_RECEIVED&&void 0!==e&&(h=f.getResponseHeader("Content-Length"))};f.open("GET",b,!0);f.withCredentials=this.withCredentials;f.send(null)}; -THREE.JSONLoader.prototype.parse=function(a,b){var c=new THREE.Geometry,d=void 0!==a.scale?1/a.scale:1,e,f,h,g,i,k,m,l,n,s,t,p,r,q,u=a.faces;n=a.vertices;var w=a.normals,E=a.colors,C=0;if(void 0!==a.uvs){for(e=0;ef;f++)l=u[g++],q=r[2*l],l=r[2*l+1],q=new THREE.Vector2(q,l),2!==f&&c.faceVertexUvs[e][h].push(q),0!==f&&c.faceVertexUvs[e][h+1].push(q)}m&&(m=3*u[g++],s.normal.set(w[m++],w[m++],w[m]),p.normal.copy(s.normal));if(t)for(e=0;4>e;e++)m=3*u[g++],t=new THREE.Vector3(w[m++], -w[m++],w[m]),2!==e&&s.vertexNormals.push(t),0!==e&&p.vertexNormals.push(t);k&&(k=u[g++],k=E[k],s.color.setHex(k),p.color.setHex(k));if(n)for(e=0;4>e;e++)k=u[g++],k=E[k],2!==e&&s.vertexColors.push(new THREE.Color(k)),0!==e&&p.vertexColors.push(new THREE.Color(k));c.faces.push(s);c.faces.push(p)}else{s=new THREE.Face3;s.a=u[g++];s.b=u[g++];s.c=u[g++];h&&(h=u[g++],s.materialIndex=h);h=c.faces.length;if(e)for(e=0;ef;f++)l=u[g++],q=r[2*l],l=r[2*l+1], -q=new THREE.Vector2(q,l),c.faceVertexUvs[e][h].push(q)}m&&(m=3*u[g++],s.normal.set(w[m++],w[m++],w[m]));if(t)for(e=0;3>e;e++)m=3*u[g++],t=new THREE.Vector3(w[m++],w[m++],w[m]),s.vertexNormals.push(t);k&&(k=u[g++],s.color.setHex(E[k]));if(n)for(e=0;3>e;e++)k=u[g++],s.vertexColors.push(new THREE.Color(E[k]));c.faces.push(s)}if(a.skinWeights){g=0;for(i=a.skinWeights.length;gf;f++)l=u[g++],q=s[2*l],l=s[2*l+1],q=new THREE.Vector2(q,l),2!==f&&c.faceVertexUvs[e][h].push(q),0!==f&&c.faceVertexUvs[e][h+1].push(q)}m&&(m=3*u[g++],r.normal.set(w[m++],w[m++],w[m]),n.normal.copy(r.normal));if(t)for(e=0;4>e;e++)m=3*u[g++],t=new THREE.Vector3(w[m++], +w[m++],w[m]),2!==e&&r.vertexNormals.push(t),0!==e&&n.vertexNormals.push(t);k&&(k=u[g++],k=E[k],r.color.setHex(k),n.color.setHex(k));if(p)for(e=0;4>e;e++)k=u[g++],k=E[k],2!==e&&r.vertexColors.push(new THREE.Color(k)),0!==e&&n.vertexColors.push(new THREE.Color(k));c.faces.push(r);c.faces.push(n)}else{r=new THREE.Face3;r.a=u[g++];r.b=u[g++];r.c=u[g++];h&&(h=u[g++],r.materialIndex=h);h=c.faces.length;if(e)for(e=0;ef;f++)l=u[g++],q=s[2*l],l=s[2*l+1], +q=new THREE.Vector2(q,l),c.faceVertexUvs[e][h].push(q)}m&&(m=3*u[g++],r.normal.set(w[m++],w[m++],w[m]));if(t)for(e=0;3>e;e++)m=3*u[g++],t=new THREE.Vector3(w[m++],w[m++],w[m]),r.vertexNormals.push(t);k&&(k=u[g++],r.color.setHex(E[k]));if(p)for(e=0;3>e;e++)k=u[g++],r.vertexColors.push(new THREE.Color(E[k]));c.faces.push(r)}if(a.skinWeights){g=0;for(i=a.skinWeights.length;gG.parameters.opacity&&(G.parameters.transparent=!0);G.parameters.normalMap?(D=THREE.ShaderLib.normalmap,v=THREE.UniformsUtils.clone(D.uniforms), -q=G.parameters.color,x=G.parameters.specular,r=G.parameters.ambient,I=G.parameters.shininess,v.tNormal.value=z.textures[G.parameters.normalMap],G.parameters.normalScale&&v.uNormalScale.value.set(G.parameters.normalScale[0],G.parameters.normalScale[1]),G.parameters.map&&(v.tDiffuse.value=G.parameters.map,v.enableDiffuse.value=!0),G.parameters.envMap&&(v.tCube.value=G.parameters.envMap,v.enableReflection.value=!0,v.uReflectivity.value=G.parameters.reflectivity),G.parameters.lightMap&&(v.tAO.value=G.parameters.lightMap, -v.enableAO.value=!0),G.parameters.specularMap&&(v.tSpecular.value=z.textures[G.parameters.specularMap],v.enableSpecular.value=!0),G.parameters.displacementMap&&(v.tDisplacement.value=z.textures[G.parameters.displacementMap],v.enableDisplacement.value=!0,v.uDisplacementBias.value=G.parameters.displacementBias,v.uDisplacementScale.value=G.parameters.displacementScale),v.uDiffuseColor.value.setHex(q),v.uSpecularColor.value.setHex(x),v.uAmbientColor.value.setHex(r),v.uShininess.value=I,G.parameters.opacity&& +q=G.parameters.color,x=G.parameters.specular,s=G.parameters.ambient,I=G.parameters.shininess,v.tNormal.value=z.textures[G.parameters.normalMap],G.parameters.normalScale&&v.uNormalScale.value.set(G.parameters.normalScale[0],G.parameters.normalScale[1]),G.parameters.map&&(v.tDiffuse.value=G.parameters.map,v.enableDiffuse.value=!0),G.parameters.envMap&&(v.tCube.value=G.parameters.envMap,v.enableReflection.value=!0,v.uReflectivity.value=G.parameters.reflectivity),G.parameters.lightMap&&(v.tAO.value=G.parameters.lightMap, +v.enableAO.value=!0),G.parameters.specularMap&&(v.tSpecular.value=z.textures[G.parameters.specularMap],v.enableSpecular.value=!0),G.parameters.displacementMap&&(v.tDisplacement.value=z.textures[G.parameters.displacementMap],v.enableDisplacement.value=!0,v.uDisplacementBias.value=G.parameters.displacementBias,v.uDisplacementScale.value=G.parameters.displacementScale),v.uDiffuseColor.value.setHex(q),v.uSpecularColor.value.setHex(x),v.uAmbientColor.value.setHex(s),v.uShininess.value=I,G.parameters.opacity&& (v.uOpacity.value=G.parameters.opacity),t=new THREE.ShaderMaterial({fragmentShader:D.fragmentShader,vertexShader:D.vertexShader,uniforms:v,lights:!0,fog:!0})):t=new THREE[G.type](G.parameters);t.name=R;z.materials[R]=t}for(R in B.materials)if(G=B.materials[R],G.parameters.materials){J=[];for(q=0;qthis.duration||0>this.time)this.direction*=-1,this.time>this.duration&&(this.time=this.duration,this.directionBackwards=!0),0>this.time&&(this.time=0,this.directionBackwards=!1)}else this.time%=this.duration,0>this.time&&(this.time+=this.duration);a=this.startKeyframe+THREE.Math.clamp(Math.floor(this.time/b),0,this.length-1);a!==this.currentKeyframe&& (this.morphTargetInfluences[this.lastKeyframe]=0,this.morphTargetInfluences[this.currentKeyframe]=1,this.morphTargetInfluences[a]=0,this.lastKeyframe=this.currentKeyframe,this.currentKeyframe=a);b=this.time%b/b;this.directionBackwards&&(b=1-b);this.morphTargetInfluences[this.currentKeyframe]=b;this.morphTargetInfluences[this.lastKeyframe]=1-b}; -THREE.MorphAnimMesh.prototype.clone=function(a){void 0===a&&(a=new THREE.MorphAnimMesh(this.geometry,this.material));a.duration=this.duration;a.mirroredLoop=this.mirroredLoop;a.time=this.time;a.lastKeyframe=this.lastKeyframe;a.currentKeyframe=this.currentKeyframe;a.direction=this.direction;a.directionBackwards=this.directionBackwards;THREE.Mesh.prototype.clone.call(this,a);return a};THREE.Ribbon=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b};THREE.Ribbon.prototype=Object.create(THREE.Object3D.prototype);THREE.Ribbon.prototype.clone=function(a){void 0===a&&(a=new THREE.Ribbon(this.geometry,this.material));THREE.Object3D.prototype.clone.call(this,a);return a};THREE.LOD=function(){THREE.Object3D.call(this);this.objects=[]};THREE.LOD.prototype=Object.create(THREE.Object3D.prototype);THREE.LOD.prototype.addLevel=function(a,b){void 0===b&&(b=0);for(var b=Math.abs(b),c=0;c=this.objects[d].distance)this.objects[d-1].object.visible=!1,this.objects[d].object.visible=!0;else break;for(;d=g||(g*=f.intensity,c.add(Pa.multiplyScalar(g)))}else f instanceof THREE.PointLight&&(h=wa.getPositionFromMatrix(f.matrixWorld),g=b.dot(wa.subVectors(h,a).normalize()),0>=g||(g*=0==f.distance?1:1-Math.min(a.distanceTo(h)/f.distance,1),0!=g&&(g*=f.intensity,c.add(Pa.multiplyScalar(g)))))}} -function c(a,b,c,d){m(b);l(c);n(d);s(a.getStyle());B.stroke();ta.expandByScalar(2*b)}function d(a){t(a.getStyle());B.fill()}function e(a,b,c,e,f,h,g,j,i,k,m,l,n){if(!(n instanceof THREE.DataTexture||void 0===n.image||0==n.image.width)){if(!0===n.needsUpdate){var p=n.wrapS==THREE.RepeatWrapping,r=n.wrapT==THREE.RepeatWrapping;Ja[n.id]=B.createPattern(n.image,!0===p&&!0===r?"repeat":!0===p&&!1===r?"repeat-x":!1===p&&!0===r?"repeat-y":"no-repeat");n.needsUpdate=!1}void 0===Ja[n.id]?t("rgba(0,0,0,1)"): -t(Ja[n.id]);var p=n.offset.x/n.repeat.x,r=n.offset.y/n.repeat.y,s=n.image.width*n.repeat.x,q=n.image.height*n.repeat.y,g=(g+p)*s,j=(1-j+r)*q,c=c-a,e=e-b,f=f-a,h=h-b,i=(i+p)*s-g,k=(1-k+r)*q-j,m=(m+p)*s-g,l=(1-l+r)*q-j,p=i*l-m*k;0===p?(void 0===ga[n.id]&&(b=document.createElement("canvas"),b.width=n.image.width,b.height=n.image.height,b=b.getContext("2d"),b.drawImage(n.image,0,0),ga[n.id]=b.getImageData(0,0,n.image.width,n.image.height).data),b=ga[n.id],g=4*(Math.floor(g)+Math.floor(j)*n.image.width), 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k(a){x!==a&&(a===THREE.NormalBlending?B.globalCompositeOperation="source-over": -a===THREE.AdditiveBlending?B.globalCompositeOperation="lighter":a===THREE.SubtractiveBlending&&(B.globalCompositeOperation="darker"),x=a)}function m(a){J!==a&&(J=B.lineWidth=a)}function l(a){ca!==a&&(ca=B.lineCap=a)}function n(a){qa!==a&&(qa=B.lineJoin=a)}function s(a){G!==a&&(G=B.strokeStyle=a)}function t(a){R!==a&&(R=B.fillStyle=a)}function p(a,b){if(ra!==a||N!==b)B.setLineDash([a,b]),ra=a,N=b}console.log("THREE.CanvasRenderer",THREE.REVISION);var r=THREE.Math.smoothstep,a=a||{},q=this,u,w,E,C= -new THREE.Projector,F=void 0!==a.canvas?a.canvas:document.createElement("canvas"),y,A,z,O,B=F.getContext("2d"),D=new THREE.Color(0),I=0,v=1,x=0,G=null,R=null,J=null,ca=null,qa=null,ra=null,N=0,M,Q,K,ea;new THREE.RenderableVertex;new THREE.RenderableVertex;var Da,Fa,ba,Ea,$,fa,V=new THREE.Color,P=new THREE.Color,Y=new THREE.Color,T=new THREE.Color,ma=new THREE.Color,va=new THREE.Color,ja=new THREE.Color,Pa=new THREE.Color,Ja={},ga={},Ha,Xa,Ta,za,hb,ib,tb,ub,vb,jb,Ka=new THREE.Box2,na=new THREE.Box2, -ta=new THREE.Box2,kb=new THREE.Color,ua=new THREE.Color,ha=new THREE.Color,wa=new THREE.Vector3,Sa,j,Ra,xa,ya,Ia,Ua=16;Sa=document.createElement("canvas");Sa.width=Sa.height=2;j=Sa.getContext("2d");j.fillStyle="rgba(0,0,0,1)";j.fillRect(0,0,2,2);Ra=j.getImageData(0,0,2,2);xa=Ra.data;ya=document.createElement("canvas");ya.width=ya.height=Ua;Ia=ya.getContext("2d");Ia.translate(-Ua/2,-Ua/2);Ia.scale(Ua,Ua);Ua--;void 0===B.setLineDash&&(B.setLineDash=void 0!==B.mozDash?function(a){B.mozDash=null!==a[0]? +THREE.Scene.prototype.clone=function(a){void 0===a&&(a=new THREE.Scene);THREE.Object3D.prototype.clone.call(this,a);null!==this.fog&&(a.fog=this.fog.clone());null!==this.overrideMaterial&&(a.overrideMaterial=this.overrideMaterial.clone());a.autoUpdate=this.autoUpdate;a.matrixAutoUpdate=this.matrixAutoUpdate;return a};THREE.Fog=function(a,b,c){this.name="";this.color=new THREE.Color(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3};THREE.Fog.prototype.clone=function(){return new THREE.Fog(this.color.getHex(),this.near,this.far)};THREE.FogExp2=function(a,b){this.name="";this.color=new THREE.Color(a);this.density=void 0!==b?b:2.5E-4};THREE.FogExp2.prototype.clone=function(){return new THREE.FogExp2(this.color.getHex(),this.density)};THREE.CanvasRenderer=function(a){function b(a,b,c){for(var d=0,e=E.length;d=g||(g*=f.intensity,c.add(La.multiplyScalar(g)))}else f instanceof THREE.PointLight&&(h=ua.getPositionFromMatrix(f.matrixWorld),g=b.dot(ua.subVectors(h,a).normalize()),0>=g||(g*=0==f.distance?1:1-Math.min(a.distanceTo(h)/f.distance,1),0!=g&&(g*=f.intensity,c.add(La.multiplyScalar(g)))))}} +function c(a,b,c,d){m(b);l(c);p(d);r(a.getStyle());B.stroke();ra.expandByScalar(2*b)}function d(a){t(a.getStyle());B.fill()}function e(a,b,c,e,f,h,g,j,i,k,m,l,p){if(!(p instanceof THREE.DataTexture||void 0===p.image||0==p.image.width)){if(!0===p.needsUpdate){var n=p.wrapS==THREE.RepeatWrapping,s=p.wrapT==THREE.RepeatWrapping;Ga[p.id]=B.createPattern(p.image,!0===n&&!0===s?"repeat":!0===n&&!1===s?"repeat-x":!1===n&&!0===s?"repeat-y":"no-repeat");p.needsUpdate=!1}void 0===Ga[p.id]?t("rgba(0,0,0,1)"): +t(Ga[p.id]);var n=p.offset.x/p.repeat.x,s=p.offset.y/p.repeat.y,r=p.image.width*p.repeat.x,q=p.image.height*p.repeat.y,g=(g+n)*r,j=(1-j+s)*q,c=c-a,e=e-b,f=f-a,h=h-b,i=(i+n)*r-g,k=(1-k+s)*q-j,m=(m+n)*r-g,l=(1-l+s)*q-j,n=i*l-m*k;0===n?(void 0===fa[p.id]&&(b=document.createElement("canvas"),b.width=p.image.width,b.height=p.image.height,b=b.getContext("2d"),b.drawImage(p.image,0,0),fa[p.id]=b.getImageData(0,0,p.image.width,p.image.height).data),b=fa[p.id],g=4*(Math.floor(g)+Math.floor(j)*p.image.width), +V.setRGB(b[g]/255,b[g+1]/255,b[g+2]/255),d(V)):(n=1/n,p=(l*c-k*f)*n,k=(l*e-k*h)*n,c=(i*f-m*c)*n,e=(i*h-m*e)*n,a=a-p*g-c*j,g=b-k*g-e*j,B.save(),B.transform(p,k,c,e,a,g),B.fill(),B.restore())}}function f(a,b,c,d,e,f,h,g,j,i,k,m,l){var p,n;p=l.width-1;n=l.height-1;h*=p;g*=n;c-=a;d-=b;e-=a;f-=b;j=j*p-h;i=i*n-g;k=k*p-h;m=m*n-g;n=1/(j*m-k*i);p=(m*c-i*e)*n;i=(m*d-i*f)*n;c=(j*e-k*c)*n;d=(j*f-k*d)*n;a=a-p*h-c*g;b=b-i*h-d*g;B.save();B.transform(p,i,c,d,a,b);B.clip();B.drawImage(l,0,0);B.restore()}function h(a, +b,c,d){va[0]=255*a.r|0;va[1]=255*a.g|0;va[2]=255*a.b|0;va[4]=255*b.r|0;va[5]=255*b.g|0;va[6]=255*b.b|0;va[8]=255*c.r|0;va[9]=255*c.g|0;va[10]=255*c.b|0;va[12]=255*d.r|0;va[13]=255*d.g|0;va[14]=255*d.b|0;j.putImageData(Na,0,0);Fa.drawImage(Oa,0,0);return wa}function g(a,b,c){var d=b.x-a.x,e=b.y-a.y,f=d*d+e*e;0!==f&&(c/=Math.sqrt(f),d*=c,e*=c,b.x+=d,b.y+=e,a.x-=d,a.y-=e)}function i(a){v!==a&&(v=B.globalAlpha=a)}function k(a){x!==a&&(a===THREE.NormalBlending?B.globalCompositeOperation="source-over": +a===THREE.AdditiveBlending?B.globalCompositeOperation="lighter":a===THREE.SubtractiveBlending&&(B.globalCompositeOperation="darker"),x=a)}function m(a){J!==a&&(J=B.lineWidth=a)}function l(a){ca!==a&&(ca=B.lineCap=a)}function p(a){oa!==a&&(oa=B.lineJoin=a)}function r(a){G!==a&&(G=B.strokeStyle=a)}function t(a){R!==a&&(R=B.fillStyle=a)}function n(a,b){if(pa!==a||N!==b)B.setLineDash([a,b]),pa=a,N=b}console.log("THREE.CanvasRenderer",THREE.REVISION);var s=THREE.Math.smoothstep,a=a||{},q=this,u,w,E,C= +new THREE.Projector,F=void 0!==a.canvas?a.canvas:document.createElement("canvas"),y,A,z,O,B=F.getContext("2d"),D=new THREE.Color(0),I=0,v=1,x=0,G=null,R=null,J=null,ca=null,oa=null,pa=null,N=0,M,Q,K,da;new THREE.RenderableVertex;new THREE.RenderableVertex;var Aa,Ca,ba,Ba,$,ea,V=new THREE.Color,P=new THREE.Color,Y=new THREE.Color,T=new THREE.Color,ka=new THREE.Color,ta=new THREE.Color,ia=new THREE.Color,La=new THREE.Color,Ga={},fa={},Ea,Ta,Pa,xa,cb,db,ob,pb,qb,eb,Ha=new THREE.Box2,la=new THREE.Box2, +ra=new THREE.Box2,fb=new THREE.Color,sa=new THREE.Color,ga=new THREE.Color,ua=new THREE.Vector3,Oa,j,Na,va,wa,Fa,Qa=16;Oa=document.createElement("canvas");Oa.width=Oa.height=2;j=Oa.getContext("2d");j.fillStyle="rgba(0,0,0,1)";j.fillRect(0,0,2,2);Na=j.getImageData(0,0,2,2);va=Na.data;wa=document.createElement("canvas");wa.width=wa.height=Qa;Fa=wa.getContext("2d");Fa.translate(-Qa/2,-Qa/2);Fa.scale(Qa,Qa);Qa--;void 0===B.setLineDash&&(B.setLineDash=void 0!==B.mozDash?function(a){B.mozDash=null!==a[0]? a:null}:function(){});this.domElement=F;this.devicePixelRatio=void 0!==a.devicePixelRatio?a.devicePixelRatio:void 0!==window.devicePixelRatio?window.devicePixelRatio:1;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.supportsVertexTextures=function(){};this.setFaceCulling=function(){};this.setSize=function(a,b,c){y=a*this.devicePixelRatio;A=b*this.devicePixelRatio;z=Math.floor(y/2);O=Math.floor(A/2);F.width=y;F.height=A;1!==this.devicePixelRatio&&!1!== -c&&(F.style.width=a+"px",F.style.height=b+"px");Ka.set(new THREE.Vector2(-z,-O),new THREE.Vector2(z,O));na.set(new THREE.Vector2(-z,-O),new THREE.Vector2(z,O));v=1;x=0;qa=ca=J=R=G=null};this.setClearColor=function(a,b){D.set(a);I=void 0!==b?b:1;na.set(new THREE.Vector2(-z,-O),new THREE.Vector2(z,O))};this.setClearColorHex=function(a,b){console.warn("DEPRECATED: .setClearColorHex() is being removed. Use .setClearColor() instead.");this.setClearColor(a,b)};this.getMaxAnisotropy=function(){return 0}; -this.clear=function(){B.setTransform(1,0,0,-1,z,O);!1===na.empty()&&(na.intersect(Ka),na.expandByScalar(2),1>I&&B.clearRect(na.min.x|0,na.min.y|0,na.max.x-na.min.x|0,na.max.y-na.min.y|0),0>1,ca=I.height>>1,N=F.scale.x*z,D=F.scale.y*O,v=N*R,x=D*ca,ta.min.set(y.x-v,y.y-x),ta.max.set(y.x+v,y.y+x),!1===Ka.isIntersectionBox(ta)?ta.makeEmpty():(B.save(),B.translate(y.x,y.y),B.rotate(-F.rotation),B.scale(N,-D),B.translate(-R,-ca),B.drawImage(I,0,0),B.restore())):J instanceof THREE.ParticleCanvasMaterial&&(v=F.scale.x*z,x=F.scale.y*O,ta.min.set(y.x-v,y.y-x),ta.max.set(y.x+v,y.y+x),!1===Ka.isIntersectionBox(ta)?ta.makeEmpty():(s(J.color.getStyle()), -t(J.color.getStyle()),B.save(),B.translate(y.x,y.y),B.rotate(-F.rotation),B.scale(v,x),J.program(B),B.restore()))}else if(v instanceof THREE.RenderableLine){if(Q=v.v1,K=v.v2,Q.positionScreen.x*=z,Q.positionScreen.y*=O,K.positionScreen.x*=z,K.positionScreen.y*=O,ta.setFromPoints([Q.positionScreen,K.positionScreen]),!0===Ka.isIntersectionBox(ta))if(y=Q,F=K,J=v,v=x,i(v.opacity),k(v.blending),B.beginPath(),B.moveTo(y.positionScreen.x,y.positionScreen.y),B.lineTo(F.positionScreen.x,F.positionScreen.y), -v instanceof THREE.LineBasicMaterial){m(v.linewidth);l(v.linecap);n(v.linejoin);if(v.vertexColors!==THREE.VertexColors)s(v.color.getStyle());else if(x=J.vertexColors[0].getStyle(),J=J.vertexColors[1].getStyle(),x===J)s(x);else{try{var ga=B.createLinearGradient(y.positionScreen.x,y.positionScreen.y,F.positionScreen.x,F.positionScreen.y);ga.addColorStop(0,x);ga.addColorStop(1,J)}catch(qa){ga=x}s(ga)}B.stroke();ta.expandByScalar(2*v.linewidth)}else v instanceof THREE.LineDashedMaterial&&(m(v.linewidth), -l(v.linecap),n(v.linejoin),s(v.color.getStyle()),p(v.dashSize,v.gapSize),B.stroke(),ta.expandByScalar(2*v.linewidth),p(null,null))}else if(v instanceof THREE.RenderableFace3){Q=v.v1;K=v.v2;ea=v.v3;if(-1>Q.positionScreen.z||1K.positionScreen.z||1ea.positionScreen.z||1I&&B.clearRect(la.min.x|0,la.min.y|0,la.max.x-la.min.x|0,la.max.y-la.min.y|0),0>1,ca=I.height>>1,N=F.scale.x*z,D=F.scale.y*O,v=N*R,x=D*ca,ra.min.set(y.x-v,y.y-x),ra.max.set(y.x+v,y.y+x),!1===Ha.isIntersectionBox(ra)?ra.makeEmpty():(B.save(),B.translate(y.x,y.y),B.rotate(-F.rotation),B.scale(N,-D),B.translate(-R,-ca),B.drawImage(I,0,0),B.restore())):J instanceof THREE.ParticleCanvasMaterial&&(v=F.scale.x*z,x=F.scale.y*O,ra.min.set(y.x-v,y.y-x),ra.max.set(y.x+v,y.y+x),!1===Ha.isIntersectionBox(ra)?ra.makeEmpty():(r(J.color.getStyle()), +t(J.color.getStyle()),B.save(),B.translate(y.x,y.y),B.rotate(-F.rotation),B.scale(v,x),J.program(B),B.restore()))}else if(v instanceof THREE.RenderableLine){if(Q=v.v1,K=v.v2,Q.positionScreen.x*=z,Q.positionScreen.y*=O,K.positionScreen.x*=z,K.positionScreen.y*=O,ra.setFromPoints([Q.positionScreen,K.positionScreen]),!0===Ha.isIntersectionBox(ra))if(y=Q,F=K,J=v,v=x,i(v.opacity),k(v.blending),B.beginPath(),B.moveTo(y.positionScreen.x,y.positionScreen.y),B.lineTo(F.positionScreen.x,F.positionScreen.y), +v instanceof THREE.LineBasicMaterial){m(v.linewidth);l(v.linecap);p(v.linejoin);if(v.vertexColors!==THREE.VertexColors)r(v.color.getStyle());else if(x=J.vertexColors[0].getStyle(),J=J.vertexColors[1].getStyle(),x===J)r(x);else{try{var fa=B.createLinearGradient(y.positionScreen.x,y.positionScreen.y,F.positionScreen.x,F.positionScreen.y);fa.addColorStop(0,x);fa.addColorStop(1,J)}catch(oa){fa=x}r(fa)}B.stroke();ra.expandByScalar(2*v.linewidth)}else v instanceof THREE.LineDashedMaterial&&(m(v.linewidth), +l(v.linecap),p(v.linejoin),r(v.color.getStyle()),n(v.dashSize,v.gapSize),B.stroke(),ra.expandByScalar(2*v.linewidth),n(null,null))}else if(v instanceof THREE.RenderableFace3){Q=v.v1;K=v.v2;da=v.v3;if(-1>Q.positionScreen.z||1K.positionScreen.z||1da.positionScreen.z||1l;l++)K.autoScaleCubemaps&&!f?(n=k,q=l,t=c.image[l],w=rc,t.width<=w&&t.height<=w||(v=Math.max(t.width,t.height),u=Math.floor(t.width*w/v),w=Math.floor(t.height*w/v),v=document.createElement("canvas"),v.width=u,v.height=w,v.getContext("2d").drawImage(t,0,0,t.width,t.height,0,0,u,w),t=v),n[q]=t):k[l]=c.image[l];l=k[0];n=0===(l.width&l.width-1)&&0===(l.height&l.height-1);q=x(c.format);t=x(c.type);D(j.TEXTURE_CUBE_MAP,c,n);for(l=0;6>l;l++)if(f){w=k[l].mipmaps;v=0;for(z=w.length;v=Wb&&console.warn("WebGLRenderer: trying to use "+ -a+" texture units while this GPU supports only "+Wb);P+=1;return a}function F(a,b,c,d){a[b]=c.r*c.r*d;a[b+1]=c.g*c.g*d;a[b+2]=c.b*c.b*d}function y(a,b,c,d){a[b]=c.r*d;a[b+1]=c.g*d;a[b+2]=c.b*d}function A(a){a!==za&&(j.lineWidth(a),za=a)}function z(a,b,c){Ha!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),Ha=a);if(a&&(Xa!==b||Ta!==c))j.polygonOffset(b,c),Xa=b,Ta=c}function O(a){for(var a=a.split("\n"),b=0,c=a.length;bl;l++)K.autoScaleCubemaps&&!f?(p=k,q=l,t=c.image[l],w=ac,t.width<=w&&t.height<=w||(v=Math.max(t.width,t.height),u=Math.floor(t.width*w/v),w=Math.floor(t.height*w/v),v=document.createElement("canvas"),v.width=u,v.height=w,v.getContext("2d").drawImage(t,0,0,t.width,t.height,0,0,u,w),t=v),p[q]=t):k[l]=c.image[l];l=k[0];p=0===(l.width&l.width-1)&&0===(l.height&l.height-1);q=x(c.format);t=x(c.type);D(j.TEXTURE_CUBE_MAP, +c,p);for(l=0;6>l;l++)if(f){w=k[l].mipmaps;v=0;for(z=w.length;v=Nb&&console.warn("WebGLRenderer: trying to use "+a+" texture units while this GPU supports only "+Nb);P+=1;return a}function F(a,b,c,d){a[b]=c.r*c.r*d;a[b+1]=c.g*c.g*d;a[b+2]=c.b*c.b*d}function y(a,b,c,d){a[b]=c.r*d;a[b+1]=c.g*d;a[b+2]=c.b*d}function A(a){a!==xa&&(j.lineWidth(a),xa=a)}function z(a,b,c){Ea!==a&&(a?j.enable(j.POLYGON_OFFSET_FILL):j.disable(j.POLYGON_OFFSET_FILL),Ea=a); +if(a&&(Ta!==b||Pa!==c))j.polygonOffset(b,c),Ta=b,Pa=c}function O(a){for(var a=a.split("\n"),b=0,c=a.length;bb;b++)j.deleteFramebuffer(a.__webglFramebuffer[b]),j.deleteRenderbuffer(a.__webglRenderbuffer[b]);else j.deleteFramebuffer(a.__webglFramebuffer),j.deleteRenderbuffer(a.__webglRenderbuffer);K.info.memory.textures--},Mb=function(a){a=a.target;a.removeEventListener("dispose",Mb);Nb(a)},Ob=function(a){void 0!==a.__webglVertexBuffer&&j.deleteBuffer(a.__webglVertexBuffer);void 0!==a.__webglNormalBuffer&&j.deleteBuffer(a.__webglNormalBuffer);void 0!==a.__webglTangentBuffer&& +function(a,b){Ca=null;Ba=$=fa=Ga=ka=-1;ua=!0;T=Y=-1;this.shadowMapPlugin.update(a,b)};var Db=function(a){a=a.target;a.removeEventListener("dispose",Db);a.__webglInit=void 0;if(a instanceof THREE.BufferGeometry){var b=a.attributes,c;for(c in b)void 0!==b[c].buffer&&j.deleteBuffer(b[c].buffer);K.info.memory.geometries--}else if(void 0!==a.geometryGroups)for(b in a.geometryGroups){c=a.geometryGroups[b];if(void 0!==c.numMorphTargets)for(var d=0,e=c.numMorphTargets;db;b++)j.deleteFramebuffer(a.__webglFramebuffer[b]),j.deleteRenderbuffer(a.__webglRenderbuffer[b]);else j.deleteFramebuffer(a.__webglFramebuffer),j.deleteRenderbuffer(a.__webglRenderbuffer);K.info.memory.textures--},Gb=function(a){a=a.target;a.removeEventListener("dispose",Gb);Hb(a)},Ib=function(a){void 0!==a.__webglVertexBuffer&&j.deleteBuffer(a.__webglVertexBuffer);void 0!==a.__webglNormalBuffer&&j.deleteBuffer(a.__webglNormalBuffer);void 0!==a.__webglTangentBuffer&& j.deleteBuffer(a.__webglTangentBuffer);void 0!==a.__webglColorBuffer&&j.deleteBuffer(a.__webglColorBuffer);void 0!==a.__webglUVBuffer&&j.deleteBuffer(a.__webglUVBuffer);void 0!==a.__webglUV2Buffer&&j.deleteBuffer(a.__webglUV2Buffer);void 0!==a.__webglSkinIndicesBuffer&&j.deleteBuffer(a.__webglSkinIndicesBuffer);void 0!==a.__webglSkinWeightsBuffer&&j.deleteBuffer(a.__webglSkinWeightsBuffer);void 0!==a.__webglFaceBuffer&&j.deleteBuffer(a.__webglFaceBuffer);void 0!==a.__webglLineBuffer&&j.deleteBuffer(a.__webglLineBuffer); -void 0!==a.__webglLineDistanceBuffer&&j.deleteBuffer(a.__webglLineDistanceBuffer);if(void 0!==a.__webglCustomAttributesList)for(var b in a.__webglCustomAttributesList)j.deleteBuffer(a.__webglCustomAttributesList[b].buffer);K.info.memory.geometries--},Nb=function(a){var b=a.program;if(void 0!==b){a.program=void 0;var c,d,e=!1,a=0;for(c=ea.length;ad.numSupportedMorphTargets?(l.sort(k),l.length= -d.numSupportedMorphTargets):l.length>d.numSupportedMorphNormals?l.sort(k):0===l.length&&l.push([0,0]);for(m=0;md.numSupportedMorphTargets?(l.sort(k),l.length= +d.numSupportedMorphTargets):l.length>d.numSupportedMorphNormals?l.sort(k):0===l.length&&l.push([0,0]);for(m=0;mGa;Ga++)Ja=R[Ga],Ab[lb]=Ja.x,Ab[lb+1]=Ja.y,Ab[lb+2]=Ja.z,lb+=3;else for(Ga=0;3>Ga;Ga++)Ab[lb]=Q.x,Ab[lb+1]=Q.y,Ab[lb+2]=Q.z,lb+=3;j.bindBuffer(j.ARRAY_BUFFER,x.__webglNormalBuffer);j.bufferData(j.ARRAY_BUFFER,Ab,C)}if(Eb&&Jb&&N){D=0;for(I=aa.length;DGa;Ga++)Ia=Da[Ga],hb[Ra]=Ia.x,hb[Ra+1]=Ia.y,Ra+=2;0Ga;Ga++)Pa=$[Ga],ib[Sa]=Pa.x,ib[Sa+1]=Pa.y,Sa+=2;0Da;Da++)Ga=R[Da],vb[gb]= +Ga.x,vb[gb+1]=Ga.y,vb[gb+2]=Ga.z,gb+=3;else for(Da=0;3>Da;Da++)vb[gb]=Q.x,vb[gb+1]=Q.y,vb[gb+2]=Q.z,gb+=3;j.bindBuffer(j.ARRAY_BUFFER,x.__webglNormalBuffer);j.bufferData(j.ARRAY_BUFFER,vb,C)}if(zb&&Db&&N){D=0;for(I=aa.length;DDa;Da++)Fa=Aa[Da],cb[Na]=Fa.x,cb[Na+1]=Fa.y,Na+=2;0Da;Da++)La= +$[Da],db[Oa]=La.x,db[Oa+1]=La.y,Oa+=2;0f;f++){a.__webglFramebuffer[f]=j.createFramebuffer();a.__webglRenderbuffer[f]=j.createRenderbuffer();j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=j.TEXTURE_CUBE_MAP_POSITIVE_X+f;j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer[f]);j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,h,g.__webglTexture,0);I(a.__webglRenderbuffer[f],a)}c&&j.generateMipmap(j.TEXTURE_CUBE_MAP)}else a.__webglFramebuffer=j.createFramebuffer(),a.__webglRenderbuffer= +j.ONE_MINUS_SRC_ALPHA)),ka=a);if(a===THREE.CustomBlending){if(b!==ta&&(j.blendEquation(x(b)),ta=b),c!==ia||d!==La)j.blendFunc(x(c),x(d)),ia=c,La=d}else La=ia=ta=null};this.setTexture=function(a,b){if(a.needsUpdate){a.__webglInit||(a.__webglInit=!0,a.addEventListener("dispose",Eb),a.__webglTexture=j.createTexture(),K.info.memory.textures++);j.activeTexture(j.TEXTURE0+b);j.bindTexture(j.TEXTURE_2D,a.__webglTexture);j.pixelStorei(j.UNPACK_FLIP_Y_WEBGL,a.flipY);j.pixelStorei(j.UNPACK_PREMULTIPLY_ALPHA_WEBGL, +a.premultiplyAlpha);j.pixelStorei(j.UNPACK_ALIGNMENT,a.unpackAlignment);var c=a.image,d=0===(c.width&c.width-1)&&0===(c.height&c.height-1),e=x(a.format),f=x(a.type);D(j.TEXTURE_2D,a,d);var h=a.mipmaps;if(a instanceof THREE.DataTexture)if(0f;f++){a.__webglFramebuffer[f]=j.createFramebuffer();a.__webglRenderbuffer[f]=j.createRenderbuffer();j.texImage2D(j.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var h=a,g=j.TEXTURE_CUBE_MAP_POSITIVE_X+f;j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer[f]);j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,g,h.__webglTexture,0);I(a.__webglRenderbuffer[f],a)}c&&j.generateMipmap(j.TEXTURE_CUBE_MAP)}else a.__webglFramebuffer=j.createFramebuffer(),a.__webglRenderbuffer= a.shareDepthFrom?a.shareDepthFrom.__webglRenderbuffer:j.createRenderbuffer(),j.bindTexture(j.TEXTURE_2D,a.__webglTexture),D(j.TEXTURE_2D,a,c),j.texImage2D(j.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null),d=j.TEXTURE_2D,j.bindFramebuffer(j.FRAMEBUFFER,a.__webglFramebuffer),j.framebufferTexture2D(j.FRAMEBUFFER,j.COLOR_ATTACHMENT0,d,a.__webglTexture,0),a.shareDepthFrom?a.depthBuffer&&!a.stencilBuffer?j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_ATTACHMENT,j.RENDERBUFFER,a.__webglRenderbuffer):a.depthBuffer&& -a.stencilBuffer&&j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_STENCIL_ATTACHMENT,j.RENDERBUFFER,a.__webglRenderbuffer):I(a.__webglRenderbuffer,a),c&&j.generateMipmap(j.TEXTURE_2D);b?j.bindTexture(j.TEXTURE_CUBE_MAP,null):j.bindTexture(j.TEXTURE_2D,null);j.bindRenderbuffer(j.RENDERBUFFER,null);j.bindFramebuffer(j.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,e=d=0):(b=null,c=tb,a=ub,d=hb,e=ib);b!==ba&&(j.bindFramebuffer(j.FRAMEBUFFER,b), -j.viewport(d,e,c,a),ba=b);vb=c;jb=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=void 0!==c.wrapS?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==c.wrapT?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==c.magFilter?c.magFilter:THREE.LinearFilter;this.minFilter=void 0!==c.minFilter?c.minFilter:THREE.LinearMipMapLinearFilter;this.anisotropy=void 0!==c.anisotropy?c.anisotropy:1;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=void 0!==c.format?c.format: +a.stencilBuffer&&j.framebufferRenderbuffer(j.FRAMEBUFFER,j.DEPTH_STENCIL_ATTACHMENT,j.RENDERBUFFER,a.__webglRenderbuffer):I(a.__webglRenderbuffer,a),c&&j.generateMipmap(j.TEXTURE_2D);b?j.bindTexture(j.TEXTURE_CUBE_MAP,null):j.bindTexture(j.TEXTURE_2D,null);j.bindRenderbuffer(j.RENDERBUFFER,null);j.bindFramebuffer(j.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,e=d=0):(b=null,c=ob,a=pb,d=cb,e=db);b!==ba&&(j.bindFramebuffer(j.FRAMEBUFFER,b), +j.viewport(d,e,c,a),ba=b);qb=c;eb=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=void 0!==c.wrapS?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==c.wrapT?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==c.magFilter?c.magFilter:THREE.LinearFilter;this.minFilter=void 0!==c.minFilter?c.minFilter:THREE.LinearMipMapLinearFilter;this.anisotropy=void 0!==c.anisotropy?c.anisotropy:1;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=void 0!==c.format?c.format: THREE.RGBAFormat;this.type=void 0!==c.type?c.type:THREE.UnsignedByteType;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.generateMipmaps=!0;this.shareDepthFrom=null}; THREE.WebGLRenderTarget.prototype={constructor:THREE.WebGLRenderTarget,clone:function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.anisotropy=this.anisotropy;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;a.generateMipmaps=this.generateMipmaps;a.shareDepthFrom=this.shareDepthFrom; return a},dispose:function(){this.dispatchEvent({type:"dispose"})}};THREE.EventDispatcher.prototype.apply(THREE.WebGLRenderTarget.prototype);THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};THREE.WebGLRenderTargetCube.prototype=Object.create(THREE.WebGLRenderTarget.prototype);THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};THREE.RenderableFace3=function(){this.id=0;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidModel=new THREE.Vector3;this.normalModel=new THREE.Vector3;this.normalModelView=new THREE.Vector3;this.vertexNormalsLength=0;this.vertexNormalsModel=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.vertexNormalsModelView=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.material=this.color=null;this.uvs=[[]];this.z= -0};THREE.RenderableObject=function(){this.id=0;this.object=null;this.z=0};THREE.RenderableParticle=function(){this.id=0;this.object=null;this.z=this.y=this.x=0;this.rotation=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.id=0;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.vertexColors=[new THREE.Color,new THREE.Color];this.material=null;this.z=0};THREE.GeometryUtils={merge:function(a,b,c){var d,e,f=a.vertices.length,h=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,i=h.vertices,k=a.faces,m=h.faces,a=a.faceVertexUvs[0],h=h.faceVertexUvs[0];void 0===c&&(c=0);b instanceof THREE.Mesh&&(b.matrixAutoUpdate&&b.updateMatrix(),d=b.matrix,e=(new THREE.Matrix3).getNormalMatrix(d));for(var b=0,l=i.length;ba?b(c,e-1):k[e]a?b(c,e-1):k[e]>8&255,i>>16&255,i>>24&255)),d}d.mipmapCount=1;g[2]&131072&&!1!==b&&(d.mipmapCount=Math.max(1,g[7]));d.isCubemap=g[28]&512?!0:!1;d.width=g[4];d.height=g[3];for(var g=g[1]+4,f=d.width,h=d.height,i=d.isCubemap?6:1,m=0;ml-1?0:l-1,s=l+1>e-1?e-1:l+1,t=0>m-1?0:m-1,p=m+1>d-1?d-1:m+1,r=[],q=[0,0,g[4*(l*d+m)]/255*b];r.push([-1,0,g[4*(l*d+t)]/255*b]);r.push([-1,-1,g[4*(n*d+t)]/255*b]);r.push([0,-1,g[4*(n*d+m)]/255*b]);r.push([1,-1,g[4*(n*d+p)]/255*b]);r.push([1,0,g[4*(l*d+p)]/255*b]);r.push([1,1,g[4*(s*d+p)]/255*b]);r.push([0,1,g[4*(s*d+m)]/255*b]);r.push([-1,1,g[4*(s*d+t)]/255*b]);n=[];t=r.length;for(s=0;s>8&255,i>>16&255,i>>24&255)),d}d.mipmapCount=1;g[2]&131072&&!1!==b&&(d.mipmapCount=Math.max(1,g[7]));d.isCubemap=g[28]&512?!0:!1;d.width=g[4];d.height=g[3];for(var g=g[1]+4,f=d.width,h=d.height,i=d.isCubemap?6:1,m=0;ml-1?0:l-1,r=l+1>e-1?e-1:l+1,t=0>m-1?0:m-1,n=m+1>d-1?d-1:m+1,s=[],q=[0,0,g[4*(l*d+m)]/255*b];s.push([-1,0,g[4*(l*d+t)]/255*b]);s.push([-1,-1,g[4*(p*d+t)]/255*b]);s.push([0,-1,g[4*(p*d+m)]/255*b]);s.push([1,-1,g[4*(p*d+n)]/255*b]);s.push([1,0,g[4*(l*d+n)]/255*b]);s.push([1,1,g[4*(r*d+n)]/255*b]);s.push([0,1,g[4*(r*d+m)]/255*b]);s.push([-1,1,g[4*(r*d+t)]/255*b]);p=[];t=s.length;for(r=0;re)return null;var f=[],h=[],g=[],i,k,m;if(0=l--){console.log("Warning, unable to triangulate polygon!");break}i=k;e<=i&&(i=0);k=i+1;e<=k&&(k=0);m=k+1;e<=m&&(m=0);var n;a:{var s=n=void 0,t=void 0,p=void 0,r=void 0,q=void 0,u=void 0,w=void 0,E= -void 0,s=a[h[i]].x,t=a[h[i]].y,p=a[h[k]].x,r=a[h[k]].y,q=a[h[m]].x,u=a[h[m]].y;if(1E-10>(p-s)*(u-t)-(r-t)*(q-s))n=!1;else{var C=void 0,F=void 0,y=void 0,A=void 0,z=void 0,O=void 0,B=void 0,D=void 0,I=void 0,v=void 0,I=D=B=E=w=void 0,C=q-p,F=u-r,y=s-q,A=t-u,z=p-s,O=r-t;for(n=0;ne)return null;var f=[],h=[],g=[],i,k,m;if(0=l--){console.log("Warning, unable to triangulate polygon!");break}i=k;e<=i&&(i=0);k=i+1;e<=k&&(k=0);m=k+1;e<=m&&(m=0);var p;a:{var r=p=void 0,t=void 0,n=void 0,s=void 0,q=void 0,u=void 0,w=void 0,E= +void 0,r=a[h[i]].x,t=a[h[i]].y,n=a[h[k]].x,s=a[h[k]].y,q=a[h[m]].x,u=a[h[m]].y;if(1E-10>(n-r)*(u-t)-(s-t)*(q-r))p=!1;else{var C=void 0,F=void 0,y=void 0,A=void 0,z=void 0,O=void 0,B=void 0,D=void 0,I=void 0,v=void 0,I=D=B=E=w=void 0,C=q-n,F=u-s,y=r-q,A=t-u,z=n-r,O=s-t;for(p=0;pi)h=d+1;else if(0b&&(b=0);1Math.abs(d.x-c[0].x)&&1E-10>Math.abs(d.y-c[0].y)&&c.splice(c.length-1,1);b&&c.push(c[0]);return c}; +THREE.Path.prototype.getPoints=function(a,b){if(this.useSpacedPoints)return console.log("tata"),this.getSpacedPoints(a,b);var a=a||12,c=[],d,e,f,h,g,i,k,m,l,p,r,t,n;d=0;for(e=this.actions.length;dMath.abs(d.x-c[0].x)&&1E-10>Math.abs(d.y-c[0].y)&&c.splice(c.length-1,1);b&&c.push(c[0]);return c}; THREE.Path.prototype.toShapes=function(a){var b,c,d,e,f=[],h=new THREE.Path;b=0;for(c=this.actions.length;b -g&&(g+=c.length);g%=c.length;0>h&&(h+=k.length);h%=k.length;e=0<=g-1?g-1:c.length-1;f=0<=h-1?h-1:k.length-1;p=[k[h],c[g],c[e]];p=THREE.FontUtils.Triangulate.area(p);r=[k[h],k[f],c[g]];r=THREE.FontUtils.Triangulate.area(r);l+n>p+r&&(g=s,h=m,0>g&&(g+=c.length),g%=c.length,0>h&&(h+=k.length),h%=k.length,e=0<=g-1?g-1:c.length-1,f=0<=h-1?h-1:k.length-1);l=c.slice(0,g);n=c.slice(g);s=k.slice(h);m=k.slice(0,h);f=[k[h],k[f],c[g]];t.push([k[h],c[g],c[e]]);t.push(f);c=l.concat(s).concat(m).concat(n)}return{shape:c, +THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,h,g,i,k,m,l,p,r,t=[];for(i=0;i +g&&(g+=c.length);g%=c.length;0>h&&(h+=k.length);h%=k.length;e=0<=g-1?g-1:c.length-1;f=0<=h-1?h-1:k.length-1;n=[k[h],c[g],c[e]];n=THREE.FontUtils.Triangulate.area(n);s=[k[h],k[f],c[g]];s=THREE.FontUtils.Triangulate.area(s);l+p>n+s&&(g=r,h=m,0>g&&(g+=c.length),g%=c.length,0>h&&(h+=k.length),h%=k.length,e=0<=g-1?g-1:c.length-1,f=0<=h-1?h-1:k.length-1);l=c.slice(0,g);p=c.slice(g);r=k.slice(h);m=k.slice(0,h);f=[k[h],k[f],c[g]];t.push([k[h],c[g],c[e]]);t.push(f);c=l.concat(r).concat(m).concat(p)}return{shape:c, isolatedPts:t,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,h,g,i,k={};f=0;for(h=d.length;fd;d++)i=g[d].x+":"+g[d].y,i=k[i],void 0!==i&&(g[d]=i)}f=0;for(h=e.length;fd;d++)i=g[d].x+":"+g[d].y,i=k[i],void 0!==i&&(g[d]=i)}return c.concat(e)}, isClockWise:function(a){return 0>THREE.FontUtils.Triangulate.area(a)},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,e){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+ this.b3p3(a,e)}};THREE.LineCurve=function(a,b){this.v1=a;this.v2=b};THREE.LineCurve.prototype=Object.create(THREE.Curve.prototype);THREE.LineCurve.prototype.getPoint=function(a){var b=this.v2.clone().sub(this.v1);b.multiplyScalar(a).add(this.v1);return b};THREE.LineCurve.prototype.getPointAt=function(a){return this.getPoint(a)};THREE.LineCurve.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()};THREE.QuadraticBezierCurve=function(a,b,c){this.v0=a;this.v1=b;this.v2=c};THREE.QuadraticBezierCurve.prototype=Object.create(THREE.Curve.prototype);THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);a=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);return new THREE.Vector2(b,a)}; @@ -580,7 +575,7 @@ b)};c.LINEAR=0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();THREE.Animation THREE.Animation.prototype.play=function(a,b){if(!1===this.isPlaying){this.isPlaying=!0;this.loop=void 0!==a?a:!0;this.currentTime=void 0!==b?b:0;var c,d=this.hierarchy.length,e;for(c=0;cs;s++){c=b[s];h=i.prevKey[c];g=i.nextKey[c];if(g.time<=m){if(kr;r++){c=b[r];h=i.prevKey[c];g=i.nextKey[c];if(g.time<=m){if(kd||1d?0:1;if("pos"===c)if(c=a.position,this.interpolationType===THREE.AnimationHandler.LINEAR)c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+ (f[2]-e[2])*d;else{if(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD)this.points[0]=this.getPrevKeyWith("pos",l,h.index-1).pos,this.points[1]=e,this.points[2]=f,this.points[3]=this.getNextKeyWith("pos",l,g.index+1).pos,d=0.33*d+0.33,e=this.interpolateCatmullRom(this.points,d),c.x=e[0],c.y=e[1],c.z=e[2],this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD&&(d=this.interpolateCatmullRom(this.points,1.01*d), this.target.set(d[0],d[1],d[2]),this.target.sub(c),this.target.y=0,this.target.normalize(),d=Math.atan2(this.target.x,this.target.z),a.rotation.set(0,d,0))}else"rot"===c?THREE.Quaternion.slerp(e,f,a.quaternion,d):"scl"===c&&(c=a.scale,c.x=e[0]+(f[0]-e[0])*d,c.y=e[1]+(f[1]-e[1])*d,c.z=e[2]+(f[2]-e[2])*d)}}}}; @@ -593,41 +588,41 @@ e.length&&(f.animationCache.prevKey=e[0],f.animationCache.nextKey=e[1],this.star THREE.KeyFrameAnimation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a=h?b.interpolate(c,h):b.interpolate(c,c.time)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===f[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a=h?b.interpolate(c,h):b.interpolate(c,c.time)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&void 0===f[0][e]){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;ag?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).add(h).sub(a).clone()}function e(c,d){var e,f;for(N=c.length;0<=--N;){e=N;f=N-1;0>f&&(f=c.length-1);for(var g=0,h=s+2*m, -g=0;gg?(b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=2*Math.PI),c=(b+a)/2,a=-Math.cos(c),c=-Math.sin(c),new THREE.Vector2(a,c)):d.multiplyScalar(g).add(h).sub(a).clone()}function e(c,d){var e,f;for(N=c.length;0<=--N;){e=N;f=N-1;0>f&&(f=c.length-1);for(var g=0,h=r+2*m, +g=0;gMath.abs(c-i)?[new THREE.Vector2(b,1-e),new THREE.Vector2(d,1-f),new THREE.Vector2(k,1-h),new THREE.Vector2(l,1-a)]:[new THREE.Vector2(c,1-e),new THREE.Vector2(i,1-f),new THREE.Vector2(m,1-h),new THREE.Vector2(n,1-a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2; +m=a.vertices[h].y,h=a.vertices[h].z,l=a.vertices[g].x,p=a.vertices[g].y,a=a.vertices[g].z;return 0.01>Math.abs(c-i)?[new THREE.Vector2(b,1-e),new THREE.Vector2(d,1-f),new THREE.Vector2(k,1-h),new THREE.Vector2(l,1-a)]:[new THREE.Vector2(c,1-e),new THREE.Vector2(i,1-f),new THREE.Vector2(m,1-h),new THREE.Vector2(p,1-a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2; THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;THREE.ShapeGeometry=function(a,b){THREE.Geometry.call(this);!1===a instanceof Array&&(a=[a]);this.shapebb=a[a.length-1].getBoundingBox();this.addShapeList(a,b);this.computeCentroids();this.computeFaceNormals()};THREE.ShapeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ShapeGeometry.prototype.addShapeList=function(a,b){for(var c=0,d=a.length;cc&&1===a.x&&(a=new THREE.Vector2(a.x-1,a.y));0===b.x&&0===b.z&&(a=new THREE.Vector2(c/2/Math.PI+0.5,a.y));return a.clone()}THREE.Geometry.call(this);for(var c=c||1,d=d||0,g=this,i=0,k=a.length;in&&(0.2>a&&(d[0].x+=1),0.2>b&&(d[1].x+=1),0.2>m&&(d[2].x+=1));i=0;for(k=this.vertices.length;ic&&1===a.x&&(a=new THREE.Vector2(a.x-1,a.y));0===b.x&&0===b.z&&(a=new THREE.Vector2(c/2/Math.PI+0.5,a.y));return a.clone()}THREE.Geometry.call(this);for(var c=c||1,d=d||0,g=this,i=0,k=a.length;ip&&(0.2>a&&(d[0].x+=1),0.2>b&&(d[1].x+=1),0.2>m&&(d[2].x+=1));i=0;for(k=this.vertices.length;ic.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();THREE.ArrowHelper.prototype.setLength=function(a){this.scale.set(a,a,a)}; THREE.ArrowHelper.prototype.setColor=function(a){this.line.material.color.setHex(a);this.cone.material.color.setHex(a)};THREE.BoxHelper=function(a){var b=[new THREE.Vector3(1,1,1),new THREE.Vector3(-1,1,1),new THREE.Vector3(-1,-1,1),new THREE.Vector3(1,-1,1),new THREE.Vector3(1,1,-1),new THREE.Vector3(-1,1,-1),new THREE.Vector3(-1,-1,-1),new THREE.Vector3(1,-1,-1)];this.vertices=b;var c=new THREE.Geometry;c.vertices.push(b[0],b[1],b[1],b[2],b[2],b[3],b[3],b[0],b[4],b[5],b[5],b[6],b[6],b[7],b[7],b[4],b[0],b[4],b[1],b[5],b[2],b[6],b[3],b[7]);THREE.Line.call(this,c,new THREE.LineBasicMaterial({color:16776960}),THREE.LinePieces); @@ -661,10 +656,10 @@ this.update()};THREE.HemisphereLightHelper.prototype=Object.create(THREE.Object3 THREE.HemisphereLightHelper.prototype.update=function(){var a=new THREE.Vector3;return function(){this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity);this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity);this.lightSphere.lookAt(a.getPositionFromMatrix(this.light.matrixWorld).negate());this.lightSphere.geometry.colorsNeedUpdate=!0}}();THREE.PointLightHelper=function(a,b){this.light=a;this.light.updateMatrixWorld();var c=new THREE.SphereGeometry(b,4,2),d=new THREE.MeshBasicMaterial({wireframe:!0,fog:!1});d.color.copy(this.light.color).multiplyScalar(this.light.intensity);THREE.Mesh.call(this,c,d);this.matrixWorld=this.light.matrixWorld;this.matrixAutoUpdate=!1};THREE.PointLightHelper.prototype=Object.create(THREE.Mesh.prototype);THREE.PointLightHelper.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()}; THREE.PointLightHelper.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)};THREE.SpotLightHelper=function(a){THREE.Object3D.call(this);this.light=a;this.light.updateMatrixWorld();this.matrixWorld=a.matrixWorld;this.matrixAutoUpdate=!1;a=new THREE.CylinderGeometry(0,1,1,8,1,!0);a.applyMatrix((new THREE.Matrix4).makeTranslation(0,-0.5,0));a.applyMatrix((new THREE.Matrix4).makeRotationX(-Math.PI/2));var b=new THREE.MeshBasicMaterial({wireframe:!0,fog:!1});this.cone=new THREE.Mesh(a,b);this.add(this.cone);this.update()};THREE.SpotLightHelper.prototype=Object.create(THREE.Object3D.prototype); THREE.SpotLightHelper.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose()};THREE.SpotLightHelper.prototype.update=function(){var a=new THREE.Vector3,b=new THREE.Vector3;return function(){var c=this.light.distance?this.light.distance:1E4,d=c*Math.tan(this.light.angle);this.cone.scale.set(d,d,c);a.getPositionFromMatrix(this.light.matrixWorld);b.getPositionFromMatrix(this.light.target.matrixWorld);this.cone.lookAt(b.sub(a));this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}();THREE.VertexNormalsHelper=function(a,b,c,d){this.object=a;this.size=b||1;for(var b=c||16711680,d=d||1,c=new THREE.Geometry,a=a.geometry.faces,e=0,f=a.length;el;l++){b[0]=m[e[l]];b[1]=m[e[(l+1)%3]];b.sort(d);var n=b.toString();void 0===c[n]&&(f.vertices.push(h[b[0]]),f.vertices.push(h[b[1]]),c[n]=!0)}THREE.Line.call(this,f,new THREE.LineBasicMaterial({color:16777215}),THREE.LinePieces);this.matrixAutoUpdate=!1;this.matrixWorld=a.matrixWorld}; +THREE.VertexTangentsHelper.prototype.update=function(){var a=new THREE.Vector3;return function(){var b=["a","b","c","d"];this.object.updateMatrixWorld(!0);for(var c=this.geometry.vertices,d=this.object.geometry.vertices,e=this.object.geometry.faces,f=this.object.matrixWorld,h=0,g=0,i=e.length;gl;l++){b[0]=m[e[l]];b[1]=m[e[(l+1)%3]];b.sort(d);var p=b.toString();void 0===c[p]&&(f.vertices.push(h[b[0]]),f.vertices.push(h[b[1]]),c[p]=!0)}THREE.Line.call(this,f,new THREE.LineBasicMaterial({color:16777215}),THREE.LinePieces);this.matrixAutoUpdate=!1;this.matrixWorld=a.matrixWorld}; THREE.WireframeHelper.prototype=Object.create(THREE.Line.prototype);THREE.ImmediateRenderObject=function(){THREE.Object3D.call(this);this.render=function(){}};THREE.ImmediateRenderObject.prototype=Object.create(THREE.Object3D.prototype);THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;void 0!==a&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=Object.create(THREE.Object3D.prototype); THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){void 0===b&&(b=-1);void 0===c&&(c=0);void 0===f&&(f=1);void 0===e&&(e=new THREE.Color(16777215));void 0===d&&(d=THREE.NormalBlending);c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})}; THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=2*-this.positionScreen.x,e=2*-this.positionScreen.y;for(a=0;ad.duration||0>d.time)d.direction*=-1,d.time>d.duration&&(d.time=d.duration,d.directionBackwards=!0),0>d.time&&(d.time=0,d.directionBackwards=!1)}else d.time%=d.duration,0>d.time&&(d.time+=d.duration);var f=d.startFrame+THREE.Math.clamp(Math.floor(d.time/e),0,d.length-1),h=d.weight; -f!==d.currentFrame&&(this.morphTargetInfluences[d.lastFrame]=0,this.morphTargetInfluences[d.currentFrame]=1*h,this.morphTargetInfluences[f]=0,d.lastFrame=d.currentFrame,d.currentFrame=f);e=d.time%e/e;d.directionBackwards&&(e=1-e);this.morphTargetInfluences[d.currentFrame]=e*h;this.morphTargetInfluences[d.lastFrame]=(1-e)*h}}};THREE.LensFlarePlugin=function(){function a(a,c){var d=b.createProgram(),e=b.createShader(b.FRAGMENT_SHADER),f=b.createShader(b.VERTEX_SHADER),g="precision "+c+" float;\n";b.shaderSource(e,g+a.fragmentShader);b.shaderSource(f,g+a.vertexShader);b.compileShader(e);b.compileShader(f);b.attachShader(d,e);b.attachShader(d,f);b.linkProgram(d);return d}var b,c,d,e,f,h,g,i,k,m,l,n,s;this.init=function(t){b=t.context;c=t;d=t.getPrecision();e=new Float32Array(16);f=new Uint16Array(6);t=0;e[t++]=-1;e[t++]=-1; +f!==d.currentFrame&&(this.morphTargetInfluences[d.lastFrame]=0,this.morphTargetInfluences[d.currentFrame]=1*h,this.morphTargetInfluences[f]=0,d.lastFrame=d.currentFrame,d.currentFrame=f);e=d.time%e/e;d.directionBackwards&&(e=1-e);this.morphTargetInfluences[d.currentFrame]=e*h;this.morphTargetInfluences[d.lastFrame]=(1-e)*h}}};THREE.LensFlarePlugin=function(){function a(a,c){var d=b.createProgram(),e=b.createShader(b.FRAGMENT_SHADER),f=b.createShader(b.VERTEX_SHADER),g="precision "+c+" float;\n";b.shaderSource(e,g+a.fragmentShader);b.shaderSource(f,g+a.vertexShader);b.compileShader(e);b.compileShader(f);b.attachShader(d,e);b.attachShader(d,f);b.linkProgram(d);return d}var b,c,d,e,f,h,g,i,k,m,l,p,r;this.init=function(t){b=t.context;c=t;d=t.getPrecision();e=new Float32Array(16);f=new Uint16Array(6);t=0;e[t++]=-1;e[t++]=-1; e[t++]=0;e[t++]=0;e[t++]=1;e[t++]=-1;e[t++]=1;e[t++]=0;e[t++]=1;e[t++]=1;e[t++]=1;e[t++]=1;e[t++]=-1;e[t++]=1;e[t++]=0;e[t++]=1;t=0;f[t++]=0;f[t++]=1;f[t++]=2;f[t++]=0;f[t++]=2;f[t++]=3;h=b.createBuffer();g=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,h);b.bufferData(b.ARRAY_BUFFER,e,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.bufferData(b.ELEMENT_ARRAY_BUFFER,f,b.STATIC_DRAW);i=b.createTexture();k=b.createTexture();b.bindTexture(b.TEXTURE_2D,i);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16, 0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.bindTexture(b.TEXTURE_2D,k);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE); -b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(m=!1,l=a(THREE.ShaderFlares.lensFlare,d)):(m=!0,l=a(THREE.ShaderFlares.lensFlareVertexTexture,d));n={};s={};n.vertex=b.getAttribLocation(l,"position");n.uv=b.getAttribLocation(l,"uv");s.renderType=b.getUniformLocation(l,"renderType");s.map=b.getUniformLocation(l,"map");s.occlusionMap=b.getUniformLocation(l,"occlusionMap");s.opacity= -b.getUniformLocation(l,"opacity");s.color=b.getUniformLocation(l,"color");s.scale=b.getUniformLocation(l,"scale");s.rotation=b.getUniformLocation(l,"rotation");s.screenPosition=b.getUniformLocation(l,"screenPosition")};this.render=function(a,d,e,f){var a=a.__webglFlares,u=a.length;if(u){var w=new THREE.Vector3,E=f/e,C=0.5*e,F=0.5*f,y=16/f,A=new THREE.Vector2(y*E,y),z=new THREE.Vector3(1,1,0),O=new THREE.Vector2(1,1),B=s,y=n;b.useProgram(l);b.enableVertexAttribArray(n.vertex);b.enableVertexAttribArray(n.uv); +b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);0>=b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)?(m=!1,l=a(THREE.ShaderFlares.lensFlare,d)):(m=!0,l=a(THREE.ShaderFlares.lensFlareVertexTexture,d));p={};r={};p.vertex=b.getAttribLocation(l,"position");p.uv=b.getAttribLocation(l,"uv");r.renderType=b.getUniformLocation(l,"renderType");r.map=b.getUniformLocation(l,"map");r.occlusionMap=b.getUniformLocation(l,"occlusionMap");r.opacity= +b.getUniformLocation(l,"opacity");r.color=b.getUniformLocation(l,"color");r.scale=b.getUniformLocation(l,"scale");r.rotation=b.getUniformLocation(l,"rotation");r.screenPosition=b.getUniformLocation(l,"screenPosition")};this.render=function(a,d,e,f){var a=a.__webglFlares,u=a.length;if(u){var w=new THREE.Vector3,E=f/e,C=0.5*e,F=0.5*f,y=16/f,A=new THREE.Vector2(y*E,y),z=new THREE.Vector3(1,1,0),O=new THREE.Vector2(1,1),B=r,y=p;b.useProgram(l);b.enableVertexAttribArray(p.vertex);b.enableVertexAttribArray(p.uv); b.uniform1i(B.occlusionMap,0);b.uniform1i(B.map,1);b.bindBuffer(b.ARRAY_BUFFER,h);b.vertexAttribPointer(y.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(y.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(!1);var D,I,v,x,G;for(D=0;DA;A++)E[A]=new THREE.Vector3,u[A]=new THREE.Vector3;E=C.shadowCascadeNearZ[w];C=C.shadowCascadeFarZ[w];u[0].set(-1,-1,E);u[1].set(1,-1,E);u[2].set(-1, -1,E);u[3].set(1,1,E);u[4].set(-1,-1,C);u[5].set(1,-1,C);u[6].set(-1,1,C);u[7].set(1,1,C);y.originalCamera=n;u=new THREE.Gyroscope;u.position=p.shadowCascadeOffset;u.add(y);u.add(y.target);n.add(u);p.shadowCascadeArray[q]=y;console.log("Created virtualLight",y)}w=p;E=q;C=w.shadowCascadeArray[E];C.position.copy(w.position);C.target.position.copy(w.target.position);C.lookAt(C.target);C.shadowCameraVisible=w.shadowCameraVisible;C.shadowDarkness=w.shadowDarkness;C.shadowBias=w.shadowCascadeBias[E];u=w.shadowCascadeNearZ[E]; -w=w.shadowCascadeFarZ[E];C=C.pointsFrustum;C[0].z=u;C[1].z=u;C[2].z=u;C[3].z=u;C[4].z=w;C[5].z=w;C[6].z=w;C[7].z=w;F[r]=y;r++}else F[r]=p,r++;s=0;for(t=F.length;sw;w++)E=C[w],E.copy(u[w]),THREE.ShadowMapPlugin.__projector.unprojectVector(E,q),E.applyMatrix4(r.matrixWorldInverse),E.xk.x&&(k.x=E.x),E.yk.y&&(k.y=E.y),E.zk.z&& -(k.z=E.z);r.left=i.x;r.right=k.x;r.top=k.y;r.bottom=i.y;r.updateProjectionMatrix()}r=p.shadowMap;u=p.shadowMatrix;q=p.shadowCamera;q.position.getPositionFromMatrix(p.matrixWorld);m.getPositionFromMatrix(p.target.matrixWorld);q.lookAt(m);q.updateMatrixWorld();q.matrixWorldInverse.getInverse(q.matrixWorld);p.cameraHelper&&(p.cameraHelper.visible=p.shadowCameraVisible);p.shadowCameraVisible&&p.cameraHelper.update();u.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);u.multiply(q.projectionMatrix);u.multiply(q.matrixWorldInverse); -g.multiplyMatrices(q.projectionMatrix,q.matrixWorldInverse);h.setFromMatrix(g);b.setRenderTarget(r);b.clear();C=l.__webglObjects;p=0;for(r=C.length;pw;w++)E=C[w],E.copy(u[w]),THREE.ShadowMapPlugin.__projector.unprojectVector(E,q),E.applyMatrix4(s.matrixWorldInverse),E.xk.x&&(k.x=E.x),E.yk.y&&(k.y=E.y),E.zk.z&& +(k.z=E.z);s.left=i.x;s.right=k.x;s.top=k.y;s.bottom=i.y;s.updateProjectionMatrix()}s=n.shadowMap;u=n.shadowMatrix;q=n.shadowCamera;q.position.getPositionFromMatrix(n.matrixWorld);m.getPositionFromMatrix(n.target.matrixWorld);q.lookAt(m);q.updateMatrixWorld();q.matrixWorldInverse.getInverse(q.matrixWorld);n.cameraHelper&&(n.cameraHelper.visible=n.shadowCameraVisible);n.shadowCameraVisible&&n.cameraHelper.update();u.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);u.multiply(q.projectionMatrix);u.multiply(q.matrixWorldInverse); +g.multiplyMatrices(q.projectionMatrix,q.matrixWorldInverse);h.setFromMatrix(g);b.setRenderTarget(s);b.clear();C=l.__webglObjects;n=0;for(s=C.length;n