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    WebGLRenderer also working. · bfb82429
    alteredq 提交于
    Not all features from the new material format are implemented yet, though already now it's more powerful than the old format (you can now use  texture also in Basic and Phong materials).
    
    Also started to retire old model format: removed old OBJ converter and meshes that it generated.
    
    TODO:
     - take into account shading and blending parameters
     - transplant cube map support from experimental material
    bfb82429
MeshLambertMaterial.js 1.7 KB