/* * File : tetris_ui.c * This file is part of RTGUI in RT-Thread RTOS * COPYRIGHT (C) 2010, RT-Thread Development Team * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rt-thread.org/license/LICENSE * * Change Logs: * Date Author Notes * 2010-08-14 Yi.Qiu first version */ #include #include #include #include #include #include #include #include #include #include "tetris.h" struct app_info { rtgui_workbench_t* workbench; rtgui_view_t* game_view; rtgui_list_view_t* function_view; rt_tetris_t * tetris; rt_tetris_view_t* tetris_view; rtgui_timer_t* _timer; }; typedef struct app_info app_info; static app_info g_app_info; static void _game_over(void) { rtgui_timer_destory(g_app_info._timer); rt_tetris_destory(g_app_info.tetris); rt_tetris_view_destroy(g_app_info.tetris_view); rt_kprintf("GAME OVER\n"); rtgui_view_show(g_app_info.function_view, RT_FALSE); } static rt_bool_t game_view_event_handler(struct rtgui_widget* widget, struct rtgui_event* event) { if (event->type == RTGUI_EVENT_PAINT) { struct rtgui_dc* dc; rtgui_rect_t rect; /* draw child */ rtgui_view_event_handler(widget, event); dc = rtgui_dc_begin_drawing(widget); if (dc == RT_NULL) return -RT_ERROR; rect.x1 = 96; rect.y1 = 0; rect.x2 = 128; rect.y2 = 16; rtgui_dc_draw_text(dc, "next", &rect); rect.y1 += 30; rect.y2 = rect.y1 + 16; rtgui_dc_draw_text(dc, "level", &rect); rect.y1 += 22; rect.y2 = rect.y1 + 16; rtgui_dc_draw_text(dc, "lines", &rect); rect.y1 += 22; rect.y2 = rect.y1 + 16; rtgui_dc_draw_text(dc, "score", &rect); rtgui_dc_end_drawing(dc, RT_TRUE); /* start tetris game, removed later */ rt_tetris_start(g_app_info.tetris); return RT_FALSE; } else if ((event->type == RTGUI_EVENT_KBD)) { struct rtgui_event_kbd* ekbd = (struct rtgui_event_kbd*)event; if (ekbd->type == RTGUI_KEYDOWN) { if (ekbd->key == RTGUIK_RIGHT) { rt_tetris_right(g_app_info.tetris); } else if (ekbd->key == RTGUIK_LEFT) { rt_tetris_left(g_app_info.tetris); } else if (ekbd->key == RTGUIK_UP) { rt_tetris_rotate(g_app_info.tetris, RT_EOK); } else if (ekbd->key == RTGUIK_DOWN) { if( rt_tetris_drop(g_app_info.tetris) == -RT_ETIMEOUT && rt_tetris_status(g_app_info.tetris) != RT_FALSE) { _game_over(); } } } } return rtgui_view_event_handler(widget, event); } static void _timer_timeout(rtgui_timer_t* timer, void* parameter) { if( rt_tetris_down(g_app_info.tetris) == -RT_ETIMEOUT) { _game_over(); } } static rt_bool_t workbench_event_handler(rtgui_widget_t *widget, rtgui_event_t *event) { if (event->type == RTGUI_EVENT_KBD) { struct rtgui_event_kbd* ekbd = (struct rtgui_event_kbd*)event; if (((ekbd->type == RTGUI_KEYUP) && ekbd->key == RTGUIK_HOME) && !RTGUI_WORKBENCH_IS_MODAL_MODE(g_app_info.workbench)) { /* active home view */ if (g_app_info.workbench->current_view != g_app_info.game_view) { rtgui_view_show(g_app_info.game_view, RT_FALSE); return RT_TRUE; } } } return rtgui_workbench_event_handler(widget, event); } static void listitem_action_return(void) { rtgui_view_destroy(g_app_info.game_view); rtgui_list_view_destroy(g_app_info.function_view); rtgui_workbench_close(g_app_info.workbench); } static void listitem_action_start(void) { /* create tetris modal instance */ g_app_info.tetris = rt_tetris_create(16, 17); /* create tetris view instance */ g_app_info.tetris_view = rt_tetris_view_create(RTGUI_WIDGET(g_app_info.game_view)); /* register tetris view to tetris modal */ rt_tetris_add_view(g_app_info.tetris, g_app_info.tetris_view); /* create timer */ g_app_info._timer = rtgui_timer_create(40, RT_TIMER_FLAG_PERIODIC, _timer_timeout, RT_NULL); /* this view can be focused */ RTGUI_WIDGET(g_app_info.game_view)->flag |= RTGUI_WIDGET_FLAG_FOCUSABLE; /* set widget focus */ rtgui_widget_focus(RTGUI_WIDGET(g_app_info.game_view)); RTGUI_WIDGET_BACKGROUND(RTGUI_WIDGET(g_app_info.game_view)) = RTGUI_RGB(0xff, 0xff, 0xff); rtgui_view_show(g_app_info.game_view, RT_FALSE); rtgui_timer_start(g_app_info._timer); } static void listitem_action_continue(void) { } static void listitem_action_adjust(void) { } static void listitem_action_description(void) { } static const struct rtgui_list_item function_list[] = { {"新游戏", RT_NULL, listitem_action_start, RT_NULL}, {"继续", RT_NULL, listitem_action_continue, RT_NULL}, {"等级", RT_NULL, listitem_action_adjust, RT_NULL}, {"游戏说明", RT_NULL, listitem_action_description, RT_NULL}, {"退出游戏", RT_NULL, listitem_action_return, RT_NULL}, }; void main(void) { rt_mq_t mq; rtgui_rect_t rect; mq = rt_mq_create("tetris_ui", 256, 4, RT_IPC_FLAG_FIFO); rtgui_thread_register(rt_thread_self(), mq); g_app_info.workbench = rtgui_workbench_create("main", "tetris"); if (g_app_info.workbench == RT_NULL) { rt_kprintf("can't find panel 'main'\n"); rt_mq_delete(mq); return; } rtgui_widget_set_event_handler(RTGUI_WIDGET(g_app_info.workbench), workbench_event_handler); /* add function view */ rtgui_widget_get_rect(RTGUI_WIDGET(g_app_info.workbench), &rect); g_app_info.function_view = rtgui_list_view_create(function_list, sizeof(function_list) / sizeof(struct rtgui_list_item), &rect, RTGUI_LIST_VIEW_LIST); rtgui_workbench_add_view(g_app_info.workbench, RTGUI_VIEW(g_app_info.function_view)); /* add home view */ g_app_info.game_view = rtgui_view_create("game"); rtgui_widget_set_event_handler(RTGUI_WIDGET(g_app_info.game_view), game_view_event_handler); rtgui_workbench_add_view(g_app_info.workbench, g_app_info.game_view); rtgui_view_show(RTGUI_VIEW(g_app_info.function_view), RT_FALSE); rtgui_workbench_event_loop(g_app_info.workbench); rtgui_workbench_destroy(g_app_info.workbench); rtgui_thread_deregister(rt_thread_self()); rt_mq_delete(mq); }