# -----!/usr/bin/python3.7 ################################################################### # Copyright (c) 2016 by TAOS Technologies, Inc. # All rights reserved. # # This file is proprietary and confidential to TAOS Technologies. # No part of this file may be reproduced, stored, transmitted, # disclosed or used in any form or by any means other than as # expressly provided by the written permission from Jianhui Tao # ################################################################### # -*- coding: utf-8 -*- # For type hinting before definition, ref: # https://stackoverflow.com/questions/33533148/how-do-i-specify-that-the-return-type-of-a-method-is-the-same-as-the-class-itsel from __future__ import annotations from typing import Set from typing import Dict from typing import List from typing import Optional # Type hinting, ref: https://stackoverflow.com/questions/19202633/python-3-type-hinting-for-none import textwrap import time import datetime import random import logging import threading import copy import argparse import getopt import sys import os import signal import traceback import resource from guppy import hpy import gc from crash_gen.service_manager import ServiceManager, TdeInstance from crash_gen.misc import Logging, Status, CrashGenError, Dice, Helper, Progress from crash_gen.db import DbConn, MyTDSql, DbConnNative, DbManager import taos import requests # Require Python 3 if sys.version_info[0] < 3: raise Exception("Must be using Python 3") # Global variables, tried to keep a small number. # Command-line/Environment Configurations, will set a bit later # ConfigNameSpace = argparse.Namespace gConfig: argparse.Namespace gSvcMgr: ServiceManager # TODO: refactor this hack, use dep injection # logger: logging.Logger gContainer: Container # def runThread(wt: WorkerThread): # wt.run() class WorkerThread: def __init__(self, pool: ThreadPool, tid, tc: ThreadCoordinator): """ Note: this runs in the main thread context """ # self._curStep = -1 self._pool = pool self._tid = tid self._tc = tc # type: ThreadCoordinator # self.threadIdent = threading.get_ident() # self._thread = threading.Thread(target=runThread, args=(self,)) self._thread = threading.Thread(target=self.run) self._stepGate = threading.Event() # Let us have a DB connection of our own if (gConfig.per_thread_db_connection): # type: ignore # print("connector_type = {}".format(gConfig.connector_type)) tInst = gContainer.defTdeInstance if gConfig.connector_type == 'native': self._dbConn = DbConn.createNative(tInst.getDbTarget()) elif gConfig.connector_type == 'rest': self._dbConn = DbConn.createRest(tInst.getDbTarget()) elif gConfig.connector_type == 'mixed': if Dice.throw(2) == 0: # 1/2 chance self._dbConn = DbConn.createNative() else: self._dbConn = DbConn.createRest() else: raise RuntimeError("Unexpected connector type: {}".format(gConfig.connector_type)) # self._dbInUse = False # if "use db" was executed already def logDebug(self, msg): Logging.debug(" TRD[{}] {}".format(self._tid, msg)) def logInfo(self, msg): Logging.info(" TRD[{}] {}".format(self._tid, msg)) # def dbInUse(self): # return self._dbInUse # def useDb(self): # if (not self._dbInUse): # self.execSql("use db") # self._dbInUse = True def getTaskExecutor(self): return self._tc.getTaskExecutor() def start(self): self._thread.start() # AFTER the thread is recorded def run(self): # initialization after thread starts, in the thread context # self.isSleeping = False Logging.info("Starting to run thread: {}".format(self._tid)) if (gConfig.per_thread_db_connection): # type: ignore Logging.debug("Worker thread openning database connection") self._dbConn.open() self._doTaskLoop() # clean up if (gConfig.per_thread_db_connection): # type: ignore if self._dbConn.isOpen: #sometimes it is not open self._dbConn.close() else: Logging.warning("Cleaning up worker thread, dbConn already closed") def _doTaskLoop(self): # while self._curStep < self._pool.maxSteps: # tc = ThreadCoordinator(None) while True: tc = self._tc # Thread Coordinator, the overall master try: tc.crossStepBarrier() # shared barrier first, INCLUDING the last one except threading.BrokenBarrierError as err: # main thread timed out print("_bto", end="") Logging.debug("[TRD] Worker thread exiting due to main thread barrier time-out") break Logging.debug("[TRD] Worker thread [{}] exited barrier...".format(self._tid)) self.crossStepGate() # then per-thread gate, after being tapped Logging.debug("[TRD] Worker thread [{}] exited step gate...".format(self._tid)) if not self._tc.isRunning(): print("_wts", end="") Logging.debug("[TRD] Thread Coordinator not running any more, worker thread now stopping...") break # Before we fetch the task and run it, let's ensure we properly "use" the database (not needed any more) try: if (gConfig.per_thread_db_connection): # most likely TRUE if not self._dbConn.isOpen: # might have been closed during server auto-restart self._dbConn.open() # self.useDb() # might encounter exceptions. TODO: catch except taos.error.ProgrammingError as err: errno = Helper.convertErrno(err.errno) if errno in [0x383, 0x386, 0x00B, 0x014] : # invalid database, dropping, Unable to establish connection, Database not ready # ignore dummy = 0 else: print("\nCaught programming error. errno=0x{:X}, msg={} ".format(errno, err.msg)) raise # Fetch a task from the Thread Coordinator Logging.debug( "[TRD] Worker thread [{}] about to fetch task".format(self._tid)) task = tc.fetchTask() # Execute such a task Logging.debug("[TRD] Worker thread [{}] about to execute task: {}".format( self._tid, task.__class__.__name__)) task.execute(self) tc.saveExecutedTask(task) Logging.debug("[TRD] Worker thread [{}] finished executing task".format(self._tid)) # self._dbInUse = False # there may be changes between steps # print("_wtd", end=None) # worker thread died def verifyThreadSelf(self): # ensure we are called by this own thread if (threading.get_ident() != self._thread.ident): raise RuntimeError("Unexpectly called from other threads") def verifyThreadMain(self): # ensure we are called by the main thread if (threading.get_ident() != threading.main_thread().ident): raise RuntimeError("Unexpectly called from other threads") def verifyThreadAlive(self): if (not self._thread.is_alive()): raise RuntimeError("Unexpected dead thread") # A gate is different from a barrier in that a thread needs to be "tapped" def crossStepGate(self): self.verifyThreadAlive() self.verifyThreadSelf() # only allowed by ourselves # Wait again at the "gate", waiting to be "tapped" Logging.debug( "[TRD] Worker thread {} about to cross the step gate".format( self._tid)) self._stepGate.wait() self._stepGate.clear() # self._curStep += 1 # off to a new step... def tapStepGate(self): # give it a tap, release the thread waiting there # self.verifyThreadAlive() self.verifyThreadMain() # only allowed for main thread if self._thread.is_alive(): Logging.debug("[TRD] Tapping worker thread {}".format(self._tid)) self._stepGate.set() # wake up! time.sleep(0) # let the released thread run a bit else: print("_tad", end="") # Thread already dead def execSql(self, sql): # TODO: expose DbConn directly return self.getDbConn().execute(sql) def querySql(self, sql): # TODO: expose DbConn directly return self.getDbConn().query(sql) def getQueryResult(self): return self.getDbConn().getQueryResult() def getDbConn(self) -> DbConn : if (gConfig.per_thread_db_connection): return self._dbConn else: return self._tc.getDbManager().getDbConn() # def querySql(self, sql): # not "execute", since we are out side the DB context # if ( gConfig.per_thread_db_connection ): # return self._dbConn.query(sql) # else: # return self._tc.getDbState().getDbConn().query(sql) # The coordinator of all worker threads, mostly running in main thread class ThreadCoordinator: WORKER_THREAD_TIMEOUT = 120 # Normal: 120 def __init__(self, pool: ThreadPool, dbManager: DbManager): self._curStep = -1 # first step is 0 self._pool = pool # self._wd = wd self._te = None # prepare for every new step self._dbManager = dbManager self._executedTasks: List[Task] = [] # in a given step self._lock = threading.RLock() # sync access for a few things self._stepBarrier = threading.Barrier( self._pool.numThreads + 1) # one barrier for all threads self._execStats = ExecutionStats() self._runStatus = Status.STATUS_RUNNING self._initDbs() def getTaskExecutor(self): return self._te def getDbManager(self) -> DbManager: return self._dbManager def crossStepBarrier(self, timeout=None): self._stepBarrier.wait(timeout) def requestToStop(self): self._runStatus = Status.STATUS_STOPPING self._execStats.registerFailure("User Interruption") def _runShouldEnd(self, transitionFailed, hasAbortedTask, workerTimeout): maxSteps = gConfig.max_steps # type: ignore if self._curStep >= (maxSteps - 1): # maxStep==10, last curStep should be 9 return True if self._runStatus != Status.STATUS_RUNNING: return True if transitionFailed: return True if hasAbortedTask: return True if workerTimeout: return True return False def _hasAbortedTask(self): # from execution of previous step for task in self._executedTasks: if task.isAborted(): # print("Task aborted: {}".format(task)) # hasAbortedTask = True return True return False def _releaseAllWorkerThreads(self, transitionFailed): self._curStep += 1 # we are about to get into next step. TODO: race condition here! # Now not all threads had time to go to sleep Logging.debug( "--\r\n\n--> Step {} starts with main thread waking up".format(self._curStep)) # A new TE for the new step self._te = None # set to empty first, to signal worker thread to stop if not transitionFailed: # only if not failed self._te = TaskExecutor(self._curStep) Logging.debug("[TRD] Main thread waking up at step {}, tapping worker threads".format( self._curStep)) # Now not all threads had time to go to sleep # Worker threads will wake up at this point, and each execute it's own task self.tapAllThreads() # release all worker thread from their "gates" def _syncAtBarrier(self): # Now main thread (that's us) is ready to enter a step # let other threads go past the pool barrier, but wait at the # thread gate Logging.debug("[TRD] Main thread about to cross the barrier") self.crossStepBarrier(timeout=self.WORKER_THREAD_TIMEOUT) self._stepBarrier.reset() # Other worker threads should now be at the "gate" Logging.debug("[TRD] Main thread finished crossing the barrier") def _doTransition(self): transitionFailed = False try: for x in self._dbs: db = x # type: Database sm = db.getStateMachine() Logging.debug("[STT] starting transitions for DB: {}".format(db.getName())) # at end of step, transiton the DB state tasksForDb = db.filterTasks(self._executedTasks) sm.transition(tasksForDb, self.getDbManager().getDbConn()) Logging.debug("[STT] transition ended for DB: {}".format(db.getName())) # Due to limitation (or maybe not) of the TD Python library, # we cannot share connections across threads # Here we are in main thread, we cannot operate the connections created in workers # Moving below to task loop # if sm.hasDatabase(): # for t in self._pool.threadList: # Logging.debug("[DB] use db for all worker threads") # t.useDb() # t.execSql("use db") # main thread executing "use # db" on behalf of every worker thread except taos.error.ProgrammingError as err: if (err.msg == 'network unavailable'): # broken DB connection Logging.info("DB connection broken, execution failed") traceback.print_stack() transitionFailed = True self._te = None # Not running any more self._execStats.registerFailure("Broken DB Connection") # continue # don't do that, need to tap all threads at # end, and maybe signal them to stop if isinstance(err, CrashGenError): # our own transition failure Logging.info("State transition error") # TODO: saw an error here once, let's print out stack info for err? traceback.print_stack() transitionFailed = True self._te = None # Not running any more self._execStats.registerFailure("State transition error: {}".format(err)) else: raise # return transitionFailed # Why did we have this??!! self.resetExecutedTasks() # clear the tasks after we are done # Get ready for next step Logging.debug("<-- Step {} finished, trasition failed = {}".format(self._curStep, transitionFailed)) return transitionFailed def run(self): self._pool.createAndStartThreads(self) # Coordinate all threads step by step self._curStep = -1 # not started yet self._execStats.startExec() # start the stop watch transitionFailed = False hasAbortedTask = False workerTimeout = False while not self._runShouldEnd(transitionFailed, hasAbortedTask, workerTimeout): if not gConfig.debug: # print this only if we are not in debug mode Progress.emit(Progress.STEP_BOUNDARY) # print(".", end="", flush=True) # if (self._curStep % 2) == 0: # print memory usage once every 10 steps # memUsage = resource.getrusage(resource.RUSAGE_SELF).ru_maxrss # print("[m:{}]".format(memUsage), end="", flush=True) # print memory usage # if (self._curStep % 10) == 3: # h = hpy() # print("\n") # print(h.heap()) try: self._syncAtBarrier() # For now just cross the barrier Progress.emit(Progress.END_THREAD_STEP) except threading.BrokenBarrierError as err: self._execStats.registerFailure("Aborted due to worker thread timeout") Logging.error("\n") Logging.error("Main loop aborted, caused by worker thread(s) time-out of {} seconds".format( ThreadCoordinator.WORKER_THREAD_TIMEOUT)) Logging.error("TAOS related threads blocked at (stack frames top-to-bottom):") ts = ThreadStacks() ts.print(filterInternal=True) workerTimeout = True # Enable below for deadlock debugging, using gdb to attach to process # while True: # Logging.error("Deadlock detected") # time.sleep(60.0) break # At this point, all threads should be pass the overall "barrier" and before the per-thread "gate" # We use this period to do house keeping work, when all worker # threads are QUIET. hasAbortedTask = self._hasAbortedTask() # from previous step if hasAbortedTask: Logging.info("Aborted task encountered, exiting test program") self._execStats.registerFailure("Aborted Task Encountered") break # do transition only if tasks are error free # Ending previous step try: transitionFailed = self._doTransition() # To start, we end step -1 first except taos.error.ProgrammingError as err: transitionFailed = True errno2 = Helper.convertErrno(err.errno) # correct error scheme errMsg = "Transition failed: errno=0x{:X}, msg: {}".format(errno2, err) Logging.info(errMsg) traceback.print_exc() self._execStats.registerFailure(errMsg) # Then we move on to the next step Progress.emit(Progress.BEGIN_THREAD_STEP) self._releaseAllWorkerThreads(transitionFailed) if hasAbortedTask or transitionFailed : # abnormal ending, workers waiting at "gate" Logging.debug("Abnormal ending of main thraed") elif workerTimeout: Logging.debug("Abnormal ending of main thread, due to worker timeout") else: # regular ending, workers waiting at "barrier" Logging.debug("Regular ending, main thread waiting for all worker threads to stop...") self._syncAtBarrier() self._te = None # No more executor, time to end Logging.debug("Main thread tapping all threads one last time...") self.tapAllThreads() # Let the threads run one last time Logging.debug("\r\n\n--> Main thread ready to finish up...") Logging.debug("Main thread joining all threads") self._pool.joinAll() # Get all threads to finish Logging.info(". . . All worker threads finished") # No CR/LF before self._execStats.endExec() def cleanup(self): # free resources self._pool.cleanup() self._pool = None self._te = None self._dbManager = None self._executedTasks = None self._lock = None self._stepBarrier = None self._execStats = None self._runStatus = None def printStats(self): self._execStats.printStats() def isFailed(self): return self._execStats.isFailed() def getExecStats(self): return self._execStats def tapAllThreads(self): # in a deterministic manner wakeSeq = [] for i in range(self._pool.numThreads): # generate a random sequence if Dice.throw(2) == 1: wakeSeq.append(i) else: wakeSeq.insert(0, i) Logging.debug( "[TRD] Main thread waking up worker threads: {}".format( str(wakeSeq))) # TODO: set dice seed to a deterministic value for i in wakeSeq: # TODO: maybe a bit too deep?! self._pool.threadList[i].tapStepGate() time.sleep(0) # yield def isRunning(self): return self._te is not None def _initDbs(self): ''' Initialize multiple databases, invoked at __ini__() time ''' self._dbs = [] # type: List[Database] dbc = self.getDbManager().getDbConn() if gConfig.max_dbs == 0: self._dbs.append(Database(0, dbc)) else: baseDbNumber = int(datetime.datetime.now().timestamp( # Don't use Dice/random, as they are deterministic )*333) % 888 if gConfig.dynamic_db_table_names else 0 for i in range(gConfig.max_dbs): self._dbs.append(Database(baseDbNumber + i, dbc)) def pickDatabase(self): idxDb = 0 if gConfig.max_dbs != 0 : idxDb = Dice.throw(gConfig.max_dbs) # 0 to N-1 db = self._dbs[idxDb] # type: Database return db def fetchTask(self) -> Task: ''' The thread coordinator (that's us) is responsible for fetching a task to be executed next. ''' if (not self.isRunning()): # no task raise RuntimeError("Cannot fetch task when not running") # pick a task type for current state db = self.pickDatabase() taskType = db.getStateMachine().pickTaskType() # dynamic name of class return taskType(self._execStats, db) # create a task from it def resetExecutedTasks(self): self._executedTasks = [] # should be under single thread def saveExecutedTask(self, task): with self._lock: self._executedTasks.append(task) class ThreadPool: def __init__(self, numThreads, maxSteps): self.numThreads = numThreads self.maxSteps = maxSteps # Internal class variables self.curStep = 0 self.threadList = [] # type: List[WorkerThread] # starting to run all the threads, in locking steps def createAndStartThreads(self, tc: ThreadCoordinator): for tid in range(0, self.numThreads): # Create the threads workerThread = WorkerThread(self, tid, tc) self.threadList.append(workerThread) workerThread.start() # start, but should block immediately before step 0 def joinAll(self): for workerThread in self.threadList: Logging.debug("Joining thread...") workerThread._thread.join() def cleanup(self): self.threadList = None # maybe clean up each? # A queue of continguous POSITIVE integers, used by DbManager to generate continuous numbers # for new table names class LinearQueue(): def __init__(self): self.firstIndex = 1 # 1st ever element self.lastIndex = 0 self._lock = threading.RLock() # our functions may call each other self.inUse = set() # the indexes that are in use right now def toText(self): return "[{}..{}], in use: {}".format( self.firstIndex, self.lastIndex, self.inUse) # Push (add new element, largest) to the tail, and mark it in use def push(self): with self._lock: # if ( self.isEmpty() ): # self.lastIndex = self.firstIndex # return self.firstIndex # Otherwise we have something self.lastIndex += 1 self.allocate(self.lastIndex) # self.inUse.add(self.lastIndex) # mark it in use immediately return self.lastIndex def pop(self): with self._lock: if (self.isEmpty()): # raise RuntimeError("Cannot pop an empty queue") return False # TODO: None? index = self.firstIndex if (index in self.inUse): return False self.firstIndex += 1 return index def isEmpty(self): return self.firstIndex > self.lastIndex def popIfNotEmpty(self): with self._lock: if (self.isEmpty()): return 0 return self.pop() def allocate(self, i): with self._lock: # Logging.debug("LQ allocating item {}".format(i)) if (i in self.inUse): raise RuntimeError( "Cannot re-use same index in queue: {}".format(i)) self.inUse.add(i) def release(self, i): with self._lock: # Logging.debug("LQ releasing item {}".format(i)) self.inUse.remove(i) # KeyError possible, TODO: why? def size(self): return self.lastIndex + 1 - self.firstIndex def pickAndAllocate(self): if (self.isEmpty()): return None with self._lock: cnt = 0 # counting the interations while True: cnt += 1 if (cnt > self.size() * 10): # 10x iteration already # raise RuntimeError("Failed to allocate LinearQueue element") return None ret = Dice.throwRange(self.firstIndex, self.lastIndex + 1) if (ret not in self.inUse): self.allocate(ret) return ret class AnyState: STATE_INVALID = -1 STATE_EMPTY = 0 # nothing there, no even a DB STATE_DB_ONLY = 1 # we have a DB, but nothing else STATE_TABLE_ONLY = 2 # we have a table, but totally empty STATE_HAS_DATA = 3 # we have some data in the table _stateNames = ["Invalid", "Empty", "DB_Only", "Table_Only", "Has_Data"] STATE_VAL_IDX = 0 CAN_CREATE_DB = 1 # For below, if we can "drop the DB", but strictly speaking # only "under normal circumstances", as we may override it with the -b option CAN_DROP_DB = 2 CAN_CREATE_FIXED_SUPER_TABLE = 3 CAN_DROP_FIXED_SUPER_TABLE = 4 CAN_ADD_DATA = 5 CAN_READ_DATA = 6 def __init__(self): self._info = self.getInfo() def __str__(self): # -1 hack to accomodate the STATE_INVALID case return self._stateNames[self._info[self.STATE_VAL_IDX] + 1] # Each sub state tells us the "info", about itself, so we can determine # on things like canDropDB() def getInfo(self): raise RuntimeError("Must be overriden by child classes") def equals(self, other): if isinstance(other, int): return self.getValIndex() == other elif isinstance(other, AnyState): return self.getValIndex() == other.getValIndex() else: raise RuntimeError( "Unexpected comparison, type = {}".format( type(other))) def verifyTasksToState(self, tasks, newState): raise RuntimeError("Must be overriden by child classes") def getValIndex(self): return self._info[self.STATE_VAL_IDX] def getValue(self): return self._info[self.STATE_VAL_IDX] def canCreateDb(self): return self._info[self.CAN_CREATE_DB] def canDropDb(self): # If user requests to run up to a number of DBs, # we'd then not do drop_db operations any more if gConfig.max_dbs > 0 : return False return self._info[self.CAN_DROP_DB] def canCreateFixedSuperTable(self): return self._info[self.CAN_CREATE_FIXED_SUPER_TABLE] def canDropFixedSuperTable(self): return self._info[self.CAN_DROP_FIXED_SUPER_TABLE] def canAddData(self): return self._info[self.CAN_ADD_DATA] def canReadData(self): return self._info[self.CAN_READ_DATA] def assertAtMostOneSuccess(self, tasks, cls): sCnt = 0 for task in tasks: if not isinstance(task, cls): continue if task.isSuccess(): # task.logDebug("Task success found") sCnt += 1 if (sCnt >= 2): raise CrashGenError( "Unexpected more than 1 success with task: {}".format(cls)) def assertIfExistThenSuccess(self, tasks, cls): sCnt = 0 exists = False for task in tasks: if not isinstance(task, cls): continue exists = True # we have a valid instance if task.isSuccess(): sCnt += 1 if (exists and sCnt <= 0): raise CrashGenError("Unexpected zero success for task type: {}, from tasks: {}" .format(cls, tasks)) def assertNoTask(self, tasks, cls): for task in tasks: if isinstance(task, cls): raise CrashGenError( "This task: {}, is not expected to be present, given the success/failure of others".format(cls.__name__)) def assertNoSuccess(self, tasks, cls): for task in tasks: if isinstance(task, cls): if task.isSuccess(): raise CrashGenError( "Unexpected successful task: {}".format(cls)) def hasSuccess(self, tasks, cls): for task in tasks: if not isinstance(task, cls): continue if task.isSuccess(): return True return False def hasTask(self, tasks, cls): for task in tasks: if isinstance(task, cls): return True return False class StateInvalid(AnyState): def getInfo(self): return [ self.STATE_INVALID, False, False, # can create/drop Db False, False, # can create/drop fixed table False, False, # can insert/read data with fixed table ] # def verifyTasksToState(self, tasks, newState): class StateEmpty(AnyState): def getInfo(self): return [ self.STATE_EMPTY, True, False, # can create/drop Db False, False, # can create/drop fixed table False, False, # can insert/read data with fixed table ] def verifyTasksToState(self, tasks, newState): if (self.hasSuccess(tasks, TaskCreateDb) ): # at EMPTY, if there's succes in creating DB if (not self.hasTask(tasks, TaskDropDb)): # and no drop_db tasks # we must have at most one. TODO: compare numbers self.assertAtMostOneSuccess(tasks, TaskCreateDb) class StateDbOnly(AnyState): def getInfo(self): return [ self.STATE_DB_ONLY, False, True, True, False, False, False, ] def verifyTasksToState(self, tasks, newState): if (not self.hasTask(tasks, TaskCreateDb)): # only if we don't create any more self.assertAtMostOneSuccess(tasks, TaskDropDb) # TODO: restore the below, the problem exists, although unlikely in real-world # if (gSvcMgr!=None) and gSvcMgr.isRestarting(): # if (gSvcMgr == None) or (not gSvcMgr.isRestarting()) : # self.assertIfExistThenSuccess(tasks, TaskDropDb) class StateSuperTableOnly(AnyState): def getInfo(self): return [ self.STATE_TABLE_ONLY, False, True, False, True, True, True, ] def verifyTasksToState(self, tasks, newState): if (self.hasSuccess(tasks, TaskDropSuperTable) ): # we are able to drop the table #self.assertAtMostOneSuccess(tasks, TaskDropSuperTable) # we must have had recreted it self.hasSuccess(tasks, TaskCreateSuperTable) # self._state = self.STATE_DB_ONLY # elif ( self.hasSuccess(tasks, AddFixedDataTask) ): # no success dropping the table, but added data # self.assertNoTask(tasks, DropFixedTableTask) # not true in massively parrallel cases # self._state = self.STATE_HAS_DATA # elif ( self.hasSuccess(tasks, ReadFixedDataTask) ): # no success in prev cases, but was able to read data # self.assertNoTask(tasks, DropFixedTableTask) # self.assertNoTask(tasks, AddFixedDataTask) # self._state = self.STATE_TABLE_ONLY # no change # else: # did not drop table, did not insert data, did not read successfully, that is impossible # raise RuntimeError("Unexpected no-success scenarios") # TODO: need to revamp!! class StateHasData(AnyState): def getInfo(self): return [ self.STATE_HAS_DATA, False, True, False, True, True, True, ] def verifyTasksToState(self, tasks, newState): if (newState.equals(AnyState.STATE_EMPTY)): self.hasSuccess(tasks, TaskDropDb) if (not self.hasTask(tasks, TaskCreateDb)): self.assertAtMostOneSuccess(tasks, TaskDropDb) # TODO: dicy elif (newState.equals(AnyState.STATE_DB_ONLY)): # in DB only if (not self.hasTask(tasks, TaskCreateDb) ): # without a create_db task # we must have drop_db task self.assertNoTask(tasks, TaskDropDb) self.hasSuccess(tasks, TaskDropSuperTable) # self.assertAtMostOneSuccess(tasks, DropFixedSuperTableTask) # TODO: dicy # elif ( newState.equals(AnyState.STATE_TABLE_ONLY) ): # data deleted # self.assertNoTask(tasks, TaskDropDb) # self.assertNoTask(tasks, TaskDropSuperTable) # self.assertNoTask(tasks, TaskAddData) # self.hasSuccess(tasks, DeleteDataTasks) else: # should be STATE_HAS_DATA if (not self.hasTask(tasks, TaskCreateDb) ): # only if we didn't create one # we shouldn't have dropped it self.assertNoTask(tasks, TaskDropDb) if (not self.hasTask(tasks, TaskCreateSuperTable) ): # if we didn't create the table # we should not have a task that drops it self.assertNoTask(tasks, TaskDropSuperTable) # self.assertIfExistThenSuccess(tasks, ReadFixedDataTask) class StateMechine: def __init__(self, db: Database): self._db = db # transitition target probabilities, indexed with value of STATE_EMPTY, STATE_DB_ONLY, etc. self._stateWeights = [1, 2, 10, 40] def init(self, dbc: DbConn): # late initailization, don't save the dbConn try: self._curState = self._findCurrentState(dbc) # starting state except taos.error.ProgrammingError as err: Logging.error("Failed to initialized state machine, cannot find current state: {}".format(err)) traceback.print_stack() raise # re-throw # TODO: seems no lnoger used, remove? def getCurrentState(self): return self._curState def hasDatabase(self): return self._curState.canDropDb() # ha, can drop DB means it has one # May be slow, use cautionsly... def getTaskTypes(self): # those that can run (directly/indirectly) from the current state def typesToStrings(types): ss = [] for t in types: ss.append(t.__name__) return ss allTaskClasses = StateTransitionTask.__subclasses__() # all state transition tasks firstTaskTypes = [] for tc in allTaskClasses: # t = tc(self) # create task object if tc.canBeginFrom(self._curState): firstTaskTypes.append(tc) # now we have all the tasks that can begin directly from the current # state, let's figure out the INDIRECT ones taskTypes = firstTaskTypes.copy() # have to have these for task1 in firstTaskTypes: # each task type gathered so far endState = task1.getEndState() # figure the end state if endState is None: # does not change end state continue # no use, do nothing for tc in allTaskClasses: # what task can further begin from there? if tc.canBeginFrom(endState) and (tc not in firstTaskTypes): taskTypes.append(tc) # gather it if len(taskTypes) <= 0: raise RuntimeError( "No suitable task types found for state: {}".format( self._curState)) Logging.debug( "[OPS] Tasks found for state {}: {}".format( self._curState, typesToStrings(taskTypes))) return taskTypes def _findCurrentState(self, dbc: DbConn): ts = time.time() # we use this to debug how fast/slow it is to do the various queries to find the current DB state dbName =self._db.getName() if not dbc.existsDatabase(dbName): # dbc.hasDatabases(): # no database?! Logging.debug( "[STT] empty database found, between {} and {}".format(ts, time.time())) return StateEmpty() # did not do this when openning connection, and this is NOT the worker # thread, which does this on their own dbc.use(dbName) if not dbc.hasTables(): # no tables Logging.debug("[STT] DB_ONLY found, between {} and {}".format(ts, time.time())) return StateDbOnly() # For sure we have tables, which means we must have the super table. # TODO: are we sure? sTable = self._db.getFixedSuperTable() if sTable.hasRegTables(dbc): # no regular tables Logging.debug("[STT] SUPER_TABLE_ONLY found, between {} and {}".format(ts, time.time())) return StateSuperTableOnly() else: # has actual tables Logging.debug("[STT] HAS_DATA found, between {} and {}".format(ts, time.time())) return StateHasData() # We transition the system to a new state by examining the current state itself def transition(self, tasks, dbc: DbConn): global gSvcMgr if (len(tasks) == 0): # before 1st step, or otherwise empty Logging.debug("[STT] Starting State: {}".format(self._curState)) return # do nothing # this should show up in the server log, separating steps dbc.execute("show dnodes") # Generic Checks, first based on the start state if self._curState.canCreateDb(): self._curState.assertIfExistThenSuccess(tasks, TaskCreateDb) # self.assertAtMostOneSuccess(tasks, CreateDbTask) # not really, in # case of multiple creation and drops if self._curState.canDropDb(): if gSvcMgr == None: # only if we are running as client-only self._curState.assertIfExistThenSuccess(tasks, TaskDropDb) # self.assertAtMostOneSuccess(tasks, DropDbTask) # not really in # case of drop-create-drop # if self._state.canCreateFixedTable(): # self.assertIfExistThenSuccess(tasks, CreateFixedTableTask) # Not true, DB may be dropped # self.assertAtMostOneSuccess(tasks, CreateFixedTableTask) # not # really, in case of create-drop-create # if self._state.canDropFixedTable(): # self.assertIfExistThenSuccess(tasks, DropFixedTableTask) # Not True, the whole DB may be dropped # self.assertAtMostOneSuccess(tasks, DropFixedTableTask) # not # really in case of drop-create-drop # if self._state.canAddData(): # self.assertIfExistThenSuccess(tasks, AddFixedDataTask) # not true # actually # if self._state.canReadData(): # Nothing for sure newState = self._findCurrentState(dbc) Logging.debug("[STT] New DB state determined: {}".format(newState)) # can old state move to new state through the tasks? self._curState.verifyTasksToState(tasks, newState) self._curState = newState def pickTaskType(self): # all the task types we can choose from at curent state taskTypes = self.getTaskTypes() weights = [] for tt in taskTypes: endState = tt.getEndState() if endState is not None: # TODO: change to a method weights.append(self._stateWeights[endState.getValIndex()]) else: # read data task, default to 10: TODO: change to a constant weights.append(10) i = self._weighted_choice_sub(weights) # Logging.debug(" (weighted random:{}/{}) ".format(i, len(taskTypes))) return taskTypes[i] # ref: # https://eli.thegreenplace.net/2010/01/22/weighted-random-generation-in-python/ def _weighted_choice_sub(self, weights): # TODO: use our dice to ensure it being determinstic? rnd = random.random() * sum(weights) for i, w in enumerate(weights): rnd -= w if rnd < 0: return i class Database: ''' We use this to represent an actual TDengine database inside a service instance, possibly in a cluster environment. For now we use it to manage state transitions in that database TODO: consider moving, but keep in mind it contains "StateMachine" ''' _clsLock = threading.Lock() # class wide lock _lastInt = 101 # next one is initial integer _lastTick = 0 _lastLaggingTick = 0 # lagging tick, for unsequenced insersions def __init__(self, dbNum: int, dbc: DbConn): # TODO: remove dbc self._dbNum = dbNum # we assign a number to databases, for our testing purpose self._stateMachine = StateMechine(self) self._stateMachine.init(dbc) self._lock = threading.RLock() def getStateMachine(self) -> StateMechine: return self._stateMachine def getDbNum(self): return self._dbNum def getName(self): return "db_{}".format(self._dbNum) def filterTasks(self, inTasks: List[Task]): # Pick out those belonging to us outTasks = [] for task in inTasks: if task.getDb().isSame(self): outTasks.append(task) return outTasks def isSame(self, other): return self._dbNum == other._dbNum def exists(self, dbc: DbConn): return dbc.existsDatabase(self.getName()) @classmethod def getFixedSuperTableName(cls): return "fs_table" def getFixedSuperTable(self) -> TdSuperTable: return TdSuperTable(self.getFixedSuperTableName(), self.getName()) # We aim to create a starting time tick, such that, whenever we run our test here once # We should be able to safely create 100,000 records, which will not have any repeated time stamp # when we re-run the test in 3 minutes (180 seconds), basically we should expand time duration # by a factor of 500. # TODO: what if it goes beyond 10 years into the future # TODO: fix the error as result of above: "tsdb timestamp is out of range" @classmethod def setupLastTick(cls): t1 = datetime.datetime(2020, 6, 1) t2 = datetime.datetime.now() # maybe a very large number, takes 69 years to exceed Python int range elSec = int(t2.timestamp() - t1.timestamp()) elSec2 = (elSec % (8 * 12 * 30 * 24 * 60 * 60 / 500)) * \ 500 # a number representing seconds within 10 years # print("elSec = {}".format(elSec)) t3 = datetime.datetime(2012, 1, 1) # default "keep" is 10 years t4 = datetime.datetime.fromtimestamp( t3.timestamp() + elSec2) # see explanation above Logging.debug("Setting up TICKS to start from: {}".format(t4)) return t4 @classmethod def getNextTick(cls): with cls._clsLock: # prevent duplicate tick if cls._lastLaggingTick==0 or cls._lastTick==0 : # not initialized # 10k at 1/20 chance, should be enough to avoid overlaps tick = cls.setupLastTick() cls._lastTick = tick cls._lastLaggingTick = tick + datetime.timedelta(0, -10000) # if : # should be quite a bit into the future if Dice.throw(20) == 0: # 1 in 20 chance, return lagging tick cls._lastLaggingTick += datetime.timedelta(0, 1) # Go back in time 100 seconds return cls._lastLaggingTick else: # regular # add one second to it cls._lastTick += datetime.timedelta(0, 1) return cls._lastTick def getNextInt(self): with self._lock: self._lastInt += 1 return self._lastInt def getNextBinary(self): return "Beijing_Shanghai_Los_Angeles_New_York_San_Francisco_Chicago_Beijing_Shanghai_Los_Angeles_New_York_San_Francisco_Chicago_{}".format( self.getNextInt()) def getNextFloat(self): ret = 0.9 + self.getNextInt() # print("Float obtained: {}".format(ret)) return ret ALL_COLORS = ['red', 'white', 'blue', 'green', 'purple'] def getNextColor(self): return random.choice(self.ALL_COLORS) class TaskExecutor(): class BoundedList: def __init__(self, size=10): self._size = size self._list = [] self._lock = threading.Lock() def add(self, n: int): with self._lock: if not self._list: # empty self._list.append(n) return # now we should insert nItems = len(self._list) insPos = 0 for i in range(nItems): insPos = i if n <= self._list[i]: # smaller than this item, time to insert break # found the insertion point insPos += 1 # insert to the right if insPos == 0: # except for the 1st item, # TODO: elimiate first item as gating item return # do nothing # print("Inserting at postion {}, value: {}".format(insPos, n)) self._list.insert(insPos, n) # insert newLen = len(self._list) if newLen <= self._size: return # do nothing elif newLen == (self._size + 1): del self._list[0] # remove the first item else: raise RuntimeError("Corrupt Bounded List") def __str__(self): return repr(self._list) _boundedList = BoundedList() def __init__(self, curStep): self._curStep = curStep @classmethod def getBoundedList(cls): return cls._boundedList def getCurStep(self): return self._curStep def execute(self, task: Task, wt: WorkerThread): # execute a task on a thread task.execute(wt) def recordDataMark(self, n: int): # print("[{}]".format(n), end="", flush=True) self._boundedList.add(n) # def logInfo(self, msg): # Logging.info(" T[{}.x]: ".format(self._curStep) + msg) # def logDebug(self, msg): # Logging.debug(" T[{}.x]: ".format(self._curStep) + msg) class Task(): ''' A generic "Task" to be executed. For now we decide that there is no need to embed a DB connection here, we use whatever the Worker Thread has instead. But a task is always associated with a DB ''' taskSn = 100 _lock = threading.Lock() _tableLocks: Dict[str, threading.Lock] = {} @classmethod def allocTaskNum(cls): Task.taskSn += 1 # IMPORTANT: cannot use cls.taskSn, since each sub class will have a copy # Logging.debug("Allocating taskSN: {}".format(Task.taskSn)) return Task.taskSn def __init__(self, execStats: ExecutionStats, db: Database): self._workerThread = None self._err: Optional[Exception] = None self._aborted = False self._curStep = None self._numRows = None # Number of rows affected # Assign an incremental task serial number self._taskNum = self.allocTaskNum() # Logging.debug("Creating new task {}...".format(self._taskNum)) self._execStats = execStats self._db = db # A task is always associated/for a specific DB def isSuccess(self): return self._err is None def isAborted(self): return self._aborted def clone(self): # TODO: why do we need this again? newTask = self.__class__(self._execStats, self._db) return newTask def getDb(self): return self._db def logDebug(self, msg): self._workerThread.logDebug( "Step[{}.{}] {}".format( self._curStep, self._taskNum, msg)) def logInfo(self, msg): self._workerThread.logInfo( "Step[{}.{}] {}".format( self._curStep, self._taskNum, msg)) def _executeInternal(self, te: TaskExecutor, wt: WorkerThread): raise RuntimeError( "To be implemeted by child classes, class name: {}".format( self.__class__.__name__)) def _isServiceStable(self): if not gSvcMgr: return True # we don't run service, so let's assume it's stable return gSvcMgr.isStable() # otherwise let's examine the service def _isErrAcceptable(self, errno, msg): if errno in [ 0x05, # TSDB_CODE_RPC_NOT_READY 0x0B, # Unable to establish connection, more details in TD-1648 # 0x200, # invalid SQL, TODO: re-examine with TD-934 0x20F, # query terminated, possibly due to vnoding being dropped, see TD-1776 0x213, # "Disconnected from service", result of "kill connection ???" 0x217, # "db not selected", client side defined error code # 0x218, # "Table does not exist" client side defined error code 0x360, # Table already exists 0x362, # 0x369, # tag already exists 0x36A, 0x36B, 0x36D, 0x381, 0x380, # "db not selected" 0x383, 0x386, # DB is being dropped?! 0x503, 0x510, # vnode not in ready state 0x14, # db not ready, errno changed 0x600, # Invalid table ID, why? 0x218, # Table does not exist 1000 # REST catch-all error ]: return True # These are the ALWAYS-ACCEPTABLE ones # This case handled below already. # elif (errno in [ 0x0B ]) and gConfig.auto_start_service: # return True # We may get "network unavilable" when restarting service elif gConfig.ignore_errors: # something is specified on command line moreErrnos = [int(v, 0) for v in gConfig.ignore_errors.split(',')] if errno in moreErrnos: return True elif errno == 0x200 : # invalid SQL, we need to div in a bit more if msg.find("invalid column name") != -1: return True elif msg.find("tags number not matched") != -1: # mismatched tags after modification return True elif msg.find("duplicated column names") != -1: # also alter table tag issues return True elif not self._isServiceStable(): # We are managing service, and ... Logging.info("Ignoring error when service starting/stopping: errno = {}, msg = {}".format(errno, msg)) return True return False # Not an acceptable error def execute(self, wt: WorkerThread): wt.verifyThreadSelf() self._workerThread = wt # type: ignore te = wt.getTaskExecutor() self._curStep = te.getCurStep() self.logDebug( "[-] executing task {}...".format(self.__class__.__name__)) self._err = None # TODO: type hint mess up? self._execStats.beginTaskType(self.__class__.__name__) # mark beginning errno2 = None # Now pick a database, and stick with it for the duration of the task execution dbName = self._db.getName() try: self._executeInternal(te, wt) # TODO: no return value? except taos.error.ProgrammingError as err: errno2 = Helper.convertErrno(err.errno) if (gConfig.continue_on_exception): # user choose to continue self.logDebug("[=] Continue after TAOS exception: errno=0x{:X}, msg: {}, SQL: {}".format( errno2, err, wt.getDbConn().getLastSql())) self._err = err elif self._isErrAcceptable(errno2, err.__str__()): self.logDebug("[=] Acceptable Taos library exception: errno=0x{:X}, msg: {}, SQL: {}".format( errno2, err, wt.getDbConn().getLastSql())) print("_", end="", flush=True) self._err = err else: # not an acceptable error errMsg = "[=] Unexpected Taos library exception ({}): errno=0x{:X}, msg: {}, SQL: {}".format( self.__class__.__name__, errno2, err, wt.getDbConn().getLastSql()) self.logDebug(errMsg) if gConfig.debug: # raise # so that we see full stack traceback.print_exc() print( "\n\n----------------------------\nProgram ABORTED Due to Unexpected TAOS Error: \n\n{}\n".format(errMsg) + "----------------------------\n") # sys.exit(-1) self._err = err self._aborted = True except Exception as e: Logging.info("Non-TAOS exception encountered with: {}".format(self.__class__.__name__)) self._err = e self._aborted = True traceback.print_exc() except BaseException as e: self.logInfo("Python base exception encountered") self._err = e self._aborted = True traceback.print_exc() except BaseException: # TODO: what is this again??!! raise RuntimeError("Punt") # self.logDebug( # "[=] Unexpected exception, SQL: {}".format( # wt.getDbConn().getLastSql())) # raise self._execStats.endTaskType(self.__class__.__name__, self.isSuccess()) self.logDebug("[X] task execution completed, {}, status: {}".format( self.__class__.__name__, "Success" if self.isSuccess() else "Failure")) # TODO: merge with above. self._execStats.incExecCount(self.__class__.__name__, self.isSuccess(), errno2) # TODO: refactor away, just provide the dbConn def execWtSql(self, wt: WorkerThread, sql): # execute an SQL on the worker thread """ Haha """ return wt.execSql(sql) def queryWtSql(self, wt: WorkerThread, sql): # execute an SQL on the worker thread return wt.querySql(sql) def getQueryResult(self, wt: WorkerThread): # execute an SQL on the worker thread return wt.getQueryResult() def lockTable(self, ftName): # full table name # print(" <<" + ftName + '_', end="", flush=True) with Task._lock: if not ftName in Task._tableLocks: Task._tableLocks[ftName] = threading.Lock() Task._tableLocks[ftName].acquire() def unlockTable(self, ftName): # print('_' + ftName + ">> ", end="", flush=True) with Task._lock: if not ftName in self._tableLocks: raise RuntimeError("Corrupt state, no such lock") lock = Task._tableLocks[ftName] if not lock.locked(): raise RuntimeError("Corrupte state, already unlocked") lock.release() class ExecutionStats: def __init__(self): # total/success times for a task self._execTimes: Dict[str, [int, int]] = {} self._tasksInProgress = 0 self._lock = threading.Lock() self._firstTaskStartTime = None self._execStartTime = None self._errors = {} self._elapsedTime = 0.0 # total elapsed time self._accRunTime = 0.0 # accumulated run time self._failed = False self._failureReason = None def __str__(self): return "[ExecStats: _failed={}, _failureReason={}".format( self._failed, self._failureReason) def isFailed(self): return self._failed def startExec(self): self._execStartTime = time.time() def endExec(self): self._elapsedTime = time.time() - self._execStartTime def incExecCount(self, klassName, isSuccess, eno=None): # TODO: add a lock here if klassName not in self._execTimes: self._execTimes[klassName] = [0, 0] t = self._execTimes[klassName] # tuple for the data t[0] += 1 # index 0 has the "total" execution times if isSuccess: t[1] += 1 # index 1 has the "success" execution times if eno != None: if klassName not in self._errors: self._errors[klassName] = {} errors = self._errors[klassName] errors[eno] = errors[eno]+1 if eno in errors else 1 def beginTaskType(self, klassName): with self._lock: if self._tasksInProgress == 0: # starting a new round self._firstTaskStartTime = time.time() # I am now the first task self._tasksInProgress += 1 def endTaskType(self, klassName, isSuccess): with self._lock: self._tasksInProgress -= 1 if self._tasksInProgress == 0: # all tasks have stopped self._accRunTime += (time.time() - self._firstTaskStartTime) self._firstTaskStartTime = None def registerFailure(self, reason): self._failed = True self._failureReason = reason def printStats(self): Logging.info( "----------------------------------------------------------------------") Logging.info( "| Crash_Gen test {}, with the following stats:". format( "FAILED (reason: {})".format( self._failureReason) if self._failed else "SUCCEEDED")) Logging.info("| Task Execution Times (success/total):") execTimesAny = 0.0 for k, n in self._execTimes.items(): execTimesAny += n[0] errStr = None if k in self._errors: errors = self._errors[k] # print("errors = {}".format(errors)) errStrs = ["0x{:X}:{}".format(eno, n) for (eno, n) in errors.items()] # print("error strings = {}".format(errStrs)) errStr = ", ".join(errStrs) Logging.info("| {0:<24}: {1}/{2} (Errors: {3})".format(k, n[1], n[0], errStr)) Logging.info( "| Total Tasks Executed (success or not): {} ".format(execTimesAny)) Logging.info( "| Total Tasks In Progress at End: {}".format( self._tasksInProgress)) Logging.info( "| Total Task Busy Time (elapsed time when any task is in progress): {:.3f} seconds".format( self._accRunTime)) Logging.info( "| Average Per-Task Execution Time: {:.3f} seconds".format(self._accRunTime / execTimesAny)) Logging.info( "| Total Elapsed Time (from wall clock): {:.3f} seconds".format( self._elapsedTime)) Logging.info("| Top numbers written: {}".format(TaskExecutor.getBoundedList())) Logging.info("| Active DB Native Connections (now): {}".format(DbConnNative.totalConnections)) Logging.info("| Longest native query time: {:.3f} seconds, started: {}". format(MyTDSql.longestQueryTime, time.strftime("%x %X", time.localtime(MyTDSql.lqStartTime))) ) Logging.info("| Longest native query: {}".format(MyTDSql.longestQuery)) Logging.info( "----------------------------------------------------------------------") class StateTransitionTask(Task): LARGE_NUMBER_OF_TABLES = 35 SMALL_NUMBER_OF_TABLES = 3 LARGE_NUMBER_OF_RECORDS = 50 SMALL_NUMBER_OF_RECORDS = 3 _baseTableNumber = None _endState = None # TODO: no longter used? @classmethod def getInfo(cls): # each sub class should supply their own information raise RuntimeError("Overriding method expected") @classmethod def getEndState(cls): # TODO: optimize by calling it fewer times raise RuntimeError("Overriding method expected") # @classmethod # def getBeginStates(cls): # return cls.getInfo()[0] # @classmethod # def getEndState(cls): # returning the class name # return cls.getInfo()[0] @classmethod def canBeginFrom(cls, state: AnyState): # return state.getValue() in cls.getBeginStates() raise RuntimeError("must be overriden") @classmethod def getRegTableName(cls, i): if ( StateTransitionTask._baseTableNumber is None): # Set it one time StateTransitionTask._baseTableNumber = Dice.throw( 999) if gConfig.dynamic_db_table_names else 0 return "reg_table_{}".format(StateTransitionTask._baseTableNumber + i) def execute(self, wt: WorkerThread): super().execute(wt) class TaskCreateDb(StateTransitionTask): @classmethod def getEndState(cls): return StateDbOnly() @classmethod def canBeginFrom(cls, state: AnyState): return state.canCreateDb() # Actually creating the database(es) def _executeInternal(self, te: TaskExecutor, wt: WorkerThread): # was: self.execWtSql(wt, "create database db") repStr = "" if gConfig.max_replicas != 1: # numReplica = Dice.throw(gConfig.max_replicas) + 1 # 1,2 ... N numReplica = gConfig.max_replicas # fixed, always repStr = "replica {}".format(numReplica) self.execWtSql(wt, "create database {} {}" .format(self._db.getName(), repStr) ) class TaskDropDb(StateTransitionTask): @classmethod def getEndState(cls): return StateEmpty() @classmethod def canBeginFrom(cls, state: AnyState): return state.canDropDb() def _executeInternal(self, te: TaskExecutor, wt: WorkerThread): self.execWtSql(wt, "drop database {}".format(self._db.getName())) Logging.debug("[OPS] database dropped at {}".format(time.time())) class TaskCreateSuperTable(StateTransitionTask): @classmethod def getEndState(cls): return StateSuperTableOnly() @classmethod def canBeginFrom(cls, state: AnyState): return state.canCreateFixedSuperTable() def _executeInternal(self, te: TaskExecutor, wt: WorkerThread): if not self._db.exists(wt.getDbConn()): Logging.debug("Skipping task, no DB yet") return sTable = self._db.getFixedSuperTable() # type: TdSuperTable # wt.execSql("use db") # should always be in place sTable.create(wt.getDbConn(), {'ts':'TIMESTAMP', 'speed':'INT', 'color':'BINARY(16)'}, {'b':'BINARY(200)', 'f':'FLOAT'}, dropIfExists = True ) # self.execWtSql(wt,"create table db.{} (ts timestamp, speed int) tags (b binary(200), f float) ".format(tblName)) # No need to create the regular tables, INSERT will do that # automatically class TdSuperTable: def __init__(self, stName, dbName): self._stName = stName self._dbName = dbName def getName(self): return self._stName def drop(self, dbc, skipCheck = False): dbName = self._dbName if self.exists(dbc) : # if myself exists fullTableName = dbName + '.' + self._stName dbc.execute("DROP TABLE {}".format(fullTableName)) else: if not skipCheck: raise CrashGenError("Cannot drop non-existant super table: {}".format(self._stName)) def exists(self, dbc): dbc.execute("USE " + self._dbName) return dbc.existsSuperTable(self._stName) # TODO: odd semantic, create() method is usually static? def create(self, dbc, cols: dict, tags: dict, dropIfExists = False ): '''Creating a super table''' dbName = self._dbName dbc.execute("USE " + dbName) fullTableName = dbName + '.' + self._stName if dbc.existsSuperTable(self._stName): if dropIfExists: dbc.execute("DROP TABLE {}".format(fullTableName)) else: # error raise CrashGenError("Cannot create super table, already exists: {}".format(self._stName)) # Now let's create sql = "CREATE TABLE {} ({})".format( fullTableName, ",".join(['%s %s'%(k,v) for (k,v) in cols.items()])) if tags is None : sql += " TAGS (dummy int) " else: sql += " TAGS ({})".format( ",".join(['%s %s'%(k,v) for (k,v) in tags.items()]) ) dbc.execute(sql) def getRegTables(self, dbc: DbConn): dbName = self._dbName try: dbc.query("select TBNAME from {}.{}".format(dbName, self._stName)) # TODO: analyze result set later except taos.error.ProgrammingError as err: errno2 = Helper.convertErrno(err.errno) Logging.debug("[=] Failed to get tables from super table: errno=0x{:X}, msg: {}".format(errno2, err)) raise qr = dbc.getQueryResult() return [v[0] for v in qr] # list transformation, ref: https://stackoverflow.com/questions/643823/python-list-transformation def hasRegTables(self, dbc: DbConn): return dbc.query("SELECT * FROM {}.{}".format(self._dbName, self._stName)) > 0 def ensureTable(self, task: Task, dbc: DbConn, regTableName: str): dbName = self._dbName sql = "select tbname from {}.{} where tbname in ('{}')".format(dbName, self._stName, regTableName) if dbc.query(sql) >= 1 : # reg table exists already return # acquire a lock first, so as to be able to *verify*. More details in TD-1471 fullTableName = dbName + '.' + regTableName if task is not None: # optional lock task.lockTable(fullTableName) Progress.emit(Progress.CREATE_TABLE_ATTEMPT) # ATTEMPT to create a new table # print("(" + fullTableName[-3:] + ")", end="", flush=True) try: sql = "CREATE TABLE {} USING {}.{} tags ({})".format( fullTableName, dbName, self._stName, self._getTagStrForSql(dbc) ) dbc.execute(sql) finally: if task is not None: task.unlockTable(fullTableName) # no matter what def _getTagStrForSql(self, dbc) : tags = self._getTags(dbc) tagStrs = [] for tagName in tags: tagType = tags[tagName] if tagType == 'BINARY': tagStrs.append("'Beijing-Shanghai-LosAngeles'") elif tagType == 'FLOAT': tagStrs.append('9.9') elif tagType == 'INT': tagStrs.append('88') else: raise RuntimeError("Unexpected tag type: {}".format(tagType)) return ", ".join(tagStrs) def _getTags(self, dbc) -> dict: dbc.query("DESCRIBE {}.{}".format(self._dbName, self._stName)) stCols = dbc.getQueryResult() # print(stCols) ret = {row[0]:row[1] for row in stCols if row[3]=='TAG'} # name:type # print("Tags retrieved: {}".format(ret)) return ret def addTag(self, dbc, tagName, tagType): if tagName in self._getTags(dbc): # already return # sTable.addTag("extraTag", "int") sql = "alter table {}.{} add tag {} {}".format( self._dbName, self._stName, tagName, tagType) dbc.execute(sql) def dropTag(self, dbc, tagName): if not tagName in self._getTags(dbc): # don't have this tag return sql = "alter table {}.{} drop tag {}".format(self._dbName, self._stName, tagName) dbc.execute(sql) def changeTag(self, dbc, oldTag, newTag): tags = self._getTags(dbc) if not oldTag in tags: # don't have this tag return if newTag in tags: # already have this tag return sql = "alter table {}.{} change tag {} {}".format(self._dbName, self._stName, oldTag, newTag) dbc.execute(sql) def generateQueries(self, dbc: DbConn) -> List[SqlQuery]: ''' Generate queries to test/exercise this super table ''' ret = [] # type: List[SqlQuery] for rTbName in self.getRegTables(dbc): # regular tables filterExpr = Dice.choice([ # TODO: add various kind of WHERE conditions None ]) # Run the query against the regular table first doAggr = (Dice.throw(2) == 0) # 1 in 2 chance if not doAggr: # don't do aggregate query, just simple one ret.append(SqlQuery( # reg table "select {} from {}.{}".format('*', self._dbName, rTbName))) ret.append(SqlQuery( # super table "select {} from {}.{}".format('*', self._dbName, self.getName()))) else: # Aggregate query aggExpr = Dice.choice([ 'count(*)', 'avg(speed)', # 'twa(speed)', # TODO: this one REQUIRES a where statement, not reasonable 'sum(speed)', 'stddev(speed)', # SELECTOR functions 'min(speed)', 'max(speed)', 'first(speed)', 'last(speed)', 'top(speed, 50)', # TODO: not supported? 'bottom(speed, 50)', # TODO: not supported? 'apercentile(speed, 10)', # TODO: TD-1316 'last_row(speed)', # Transformation Functions # 'diff(speed)', # TODO: no supported?! 'spread(speed)' ]) # TODO: add more from 'top' if aggExpr not in ['stddev(speed)']: #TODO: STDDEV not valid for super tables?! sql = "select {} from {}.{}".format(aggExpr, self._dbName, self.getName()) if Dice.throw(3) == 0: # 1 in X chance sql = sql + ' GROUP BY color' Progress.emit(Progress.QUERY_GROUP_BY) # Logging.info("Executing GROUP-BY query: " + sql) ret.append(SqlQuery(sql)) return ret class TaskReadData(StateTransitionTask): @classmethod def getEndState(cls): return None # meaning doesn't affect state @classmethod def canBeginFrom(cls, state: AnyState): return state.canReadData() # def _canRestartService(self): # if not gSvcMgr: # return True # always # return gSvcMgr.isActive() # only if it's running TODO: race condition here def _reconnectIfNeeded(self, wt): # 1 in 20 chance, simulate a broken connection, only if service stable (not restarting) if random.randrange(20)==0: # and self._canRestartService(): # TODO: break connection in all situations # Logging.info("Attempting to reconnect to server") # TODO: change to DEBUG Progress.emit(Progress.SERVICE_RECONNECT_START) try: wt.getDbConn().close() wt.getDbConn().open() except ConnectionError as err: # may fail if not gSvcMgr: Logging.error("Failed to reconnect in client-only mode") raise # Not OK if we are running in client-only mode if gSvcMgr.isRunning(): # may have race conditon, but low prob, due to Logging.error("Failed to reconnect when managed server is running") raise # Not OK if we are running normally Progress.emit(Progress.SERVICE_RECONNECT_FAILURE) # Logging.info("Ignoring DB reconnect error") # print("_r", end="", flush=True) Progress.emit(Progress.SERVICE_RECONNECT_SUCCESS) # The above might have taken a lot of time, service might be running # by now, causing error below to be incorrectly handled due to timing issue return # TODO: fix server restart status race condtion def _executeInternal(self, te: TaskExecutor, wt: WorkerThread): self._reconnectIfNeeded(wt) dbc = wt.getDbConn() sTable = self._db.getFixedSuperTable() for q in sTable.generateQueries(dbc): # regular tables try: sql = q.getSql() # if 'GROUP BY' in sql: # Logging.info("Executing GROUP-BY query: " + sql) dbc.execute(sql) except taos.error.ProgrammingError as err: errno2 = Helper.convertErrno(err.errno) Logging.debug("[=] Read Failure: errno=0x{:X}, msg: {}, SQL: {}".format(errno2, err, dbc.getLastSql())) raise class SqlQuery: @classmethod def buildRandom(cls, db: Database): '''Build a random query against a certain database''' dbName = db.getName() def __init__(self, sql:str = None): self._sql = sql def getSql(self): return self._sql class TaskDropSuperTable(StateTransitionTask): @classmethod def getEndState(cls): return StateDbOnly() @classmethod def canBeginFrom(cls, state: AnyState): return state.canDropFixedSuperTable() def _executeInternal(self, te: TaskExecutor, wt: WorkerThread): # 1/2 chance, we'll drop the regular tables one by one, in a randomized sequence if Dice.throw(2) == 0: # print("_7_", end="", flush=True) tblSeq = list(range( 2 + (self.LARGE_NUMBER_OF_TABLES if gConfig.larger_data else self.SMALL_NUMBER_OF_TABLES))) random.shuffle(tblSeq) tickOutput = False # if we have spitted out a "d" character for "drop regular table" isSuccess = True for i in tblSeq: regTableName = self.getRegTableName(i) # "db.reg_table_{}".format(i) try: self.execWtSql(wt, "drop table {}.{}". format(self._db.getName(), regTableName)) # nRows always 0, like MySQL except taos.error.ProgrammingError as err: # correcting for strange error number scheme errno2 = Helper.convertErrno(err.errno) if (errno2 in [0x362]): # mnode invalid table name isSuccess = False Logging.debug("[DB] Acceptable error when dropping a table") continue # try to delete next regular table if (not tickOutput): tickOutput = True # Print only one time if isSuccess: print("d", end="", flush=True) else: print("f", end="", flush=True) # Drop the super table itself tblName = self._db.getFixedSuperTableName() self.execWtSql(wt, "drop table {}.{}".format(self._db.getName(), tblName)) class TaskAlterTags(StateTransitionTask): @classmethod def getEndState(cls): return None # meaning doesn't affect state @classmethod def canBeginFrom(cls, state: AnyState): return state.canDropFixedSuperTable() # if we can drop it, we can alter tags def _executeInternal(self, te: TaskExecutor, wt: WorkerThread): # tblName = self._dbManager.getFixedSuperTableName() dbc = wt.getDbConn() sTable = self._db.getFixedSuperTable() dice = Dice.throw(4) if dice == 0: sTable.addTag(dbc, "extraTag", "int") # sql = "alter table db.{} add tag extraTag int".format(tblName) elif dice == 1: sTable.dropTag(dbc, "extraTag") # sql = "alter table db.{} drop tag extraTag".format(tblName) elif dice == 2: sTable.dropTag(dbc, "newTag") # sql = "alter table db.{} drop tag newTag".format(tblName) else: # dice == 3 sTable.changeTag(dbc, "extraTag", "newTag") # sql = "alter table db.{} change tag extraTag newTag".format(tblName) class TaskRestartService(StateTransitionTask): _isRunning = False _classLock = threading.Lock() @classmethod def getEndState(cls): return None # meaning doesn't affect state @classmethod def canBeginFrom(cls, state: AnyState): if gConfig.auto_start_service: return state.canDropFixedSuperTable() # Basicallly when we have the super table return False # don't run this otherwise CHANCE_TO_RESTART_SERVICE = 200 def _executeInternal(self, te: TaskExecutor, wt: WorkerThread): if not gConfig.auto_start_service: # only execute when we are in -a mode print("_a", end="", flush=True) return with self._classLock: if self._isRunning: Logging.info("Skipping restart task, another running already") return self._isRunning = True if Dice.throw(self.CHANCE_TO_RESTART_SERVICE) == 0: # 1 in N chance dbc = wt.getDbConn() dbc.execute("show databases") # simple delay, align timing with other workers gSvcMgr.restart() self._isRunning = False class TaskAddData(StateTransitionTask): # Track which table is being actively worked on activeTable: Set[int] = set() # We use these two files to record operations to DB, useful for power-off tests fAddLogReady = None # type: TextIOWrapper fAddLogDone = None # type: TextIOWrapper @classmethod def prepToRecordOps(cls): if gConfig.record_ops: if (cls.fAddLogReady is None): Logging.info( "Recording in a file operations to be performed...") cls.fAddLogReady = open("add_log_ready.txt", "w") if (cls.fAddLogDone is None): Logging.info("Recording in a file operations completed...") cls.fAddLogDone = open("add_log_done.txt", "w") @classmethod def getEndState(cls): return StateHasData() @classmethod def canBeginFrom(cls, state: AnyState): return state.canAddData() def _addDataInBatch(self, db, dbc, regTableName, te: TaskExecutor): numRecords = self.LARGE_NUMBER_OF_RECORDS if gConfig.larger_data else self.SMALL_NUMBER_OF_RECORDS fullTableName = db.getName() + '.' + regTableName sql = "insert into {} values ".format(fullTableName) for j in range(numRecords): # number of records per table nextInt = db.getNextInt() nextTick = db.getNextTick() nextColor = db.getNextColor() sql += "('{}', {}, '{}');".format(nextTick, nextInt, nextColor) dbc.execute(sql) def _addData(self, db: Database, dbc, regTableName, te: TaskExecutor): # implied: NOT in batches numRecords = self.LARGE_NUMBER_OF_RECORDS if gConfig.larger_data else self.SMALL_NUMBER_OF_RECORDS for j in range(numRecords): # number of records per table nextInt = db.getNextInt() nextTick = db.getNextTick() nextColor = db.getNextColor() if gConfig.record_ops: self.prepToRecordOps() self.fAddLogReady.write("Ready to write {} to {}\n".format(nextInt, regTableName)) self.fAddLogReady.flush() os.fsync(self.fAddLogReady) # TODO: too ugly trying to lock the table reliably, refactor... fullTableName = db.getName() + '.' + regTableName if gConfig.verify_data: self.lockTable(fullTableName) # print("_w" + str(nextInt % 100), end="", flush=True) # Trace what was written try: sql = "insert into {} values ('{}', {}, '{}');".format( # removed: tags ('{}', {}) fullTableName, # ds.getFixedSuperTableName(), # ds.getNextBinary(), ds.getNextFloat(), nextTick, nextInt, nextColor) dbc.execute(sql) except: # Any exception at all if gConfig.verify_data: self.unlockTable(fullTableName) raise # Now read it back and verify, we might encounter an error if table is dropped if gConfig.verify_data: # only if command line asks for it try: readBack = dbc.queryScalar("SELECT speed from {}.{} WHERE ts='{}'". format(db.getName(), regTableName, nextTick)) if readBack != nextInt : raise taos.error.ProgrammingError( "Failed to read back same data, wrote: {}, read: {}" .format(nextInt, readBack), 0x999) except taos.error.ProgrammingError as err: errno = Helper.convertErrno(err.errno) if errno in [CrashGenError.INVALID_EMPTY_RESULT, CrashGenError.INVALID_MULTIPLE_RESULT] : # not a single result raise taos.error.ProgrammingError( "Failed to read back same data for tick: {}, wrote: {}, read: {}" .format(nextTick, nextInt, "Empty Result" if errno == CrashGenError.INVALID_EMPTY_RESULT else "Multiple Result"), errno) elif errno in [0x218, 0x362]: # table doesn't exist # do nothing dummy = 0 else: # Re-throw otherwise raise finally: self.unlockTable(fullTableName) # Unlock the table no matter what # Successfully wrote the data into the DB, let's record it somehow te.recordDataMark(nextInt) if gConfig.record_ops: self.fAddLogDone.write("Wrote {} to {}\n".format(nextInt, regTableName)) self.fAddLogDone.flush() os.fsync(self.fAddLogDone) def _executeInternal(self, te: TaskExecutor, wt: WorkerThread): # ds = self._dbManager # Quite DANGEROUS here, may result in multi-thread client access db = self._db dbc = wt.getDbConn() numTables = self.LARGE_NUMBER_OF_TABLES if gConfig.larger_data else self.SMALL_NUMBER_OF_TABLES numRecords = self.LARGE_NUMBER_OF_RECORDS if gConfig.larger_data else self.SMALL_NUMBER_OF_RECORDS tblSeq = list(range(numTables )) random.shuffle(tblSeq) # now we have random sequence for i in tblSeq: if (i in self.activeTable): # wow already active print("x", end="", flush=True) # concurrent insertion else: self.activeTable.add(i) # marking it active dbName = db.getName() sTable = db.getFixedSuperTable() regTableName = self.getRegTableName(i) # "db.reg_table_{}".format(i) fullTableName = dbName + '.' + regTableName # self._lockTable(fullTableName) # "create table" below. Stop it if the table is "locked" sTable.ensureTable(self, wt.getDbConn(), regTableName) # Ensure the table exists # self._unlockTable(fullTableName) if Dice.throw(1) == 0: # 1 in 2 chance self._addData(db, dbc, regTableName, te) else: self._addDataInBatch(db, dbc, regTableName, te) self.activeTable.discard(i) # not raising an error, unlike remove class ThreadStacks: # stack info for all threads def __init__(self): self._allStacks = {} allFrames = sys._current_frames() for th in threading.enumerate(): stack = traceback.extract_stack(allFrames[th.ident]) self._allStacks[th.native_id] = stack def print(self, filteredEndName = None, filterInternal = False): for thNid, stack in self._allStacks.items(): # for each thread, stack frames top to bottom lastFrame = stack[-1] if filteredEndName: # we need to filter out stacks that match this name if lastFrame.name == filteredEndName : # end did not match continue if filterInternal: if lastFrame.name in ['wait', 'invoke_excepthook', '_wait', # The Barrier exception 'svcOutputReader', # the svcMgr thread '__init__']: # the thread that extracted the stack continue # ignore # Now print print("\n<----- Thread Info for LWP/ID: {} (most recent call last) <-----".format(thNid)) stackFrame = 0 for frame in stack: # was using: reversed(stack) # print(frame) print("[{sf}] File {filename}, line {lineno}, in {name}".format( sf=stackFrame, filename=frame.filename, lineno=frame.lineno, name=frame.name)) print(" {}".format(frame.line)) stackFrame += 1 print("-----> End of Thread Info ----->\n") class ClientManager: def __init__(self): Logging.info("Starting service manager") # signal.signal(signal.SIGTERM, self.sigIntHandler) # signal.signal(signal.SIGINT, self.sigIntHandler) self._status = Status.STATUS_RUNNING self.tc = None self.inSigHandler = False def sigIntHandler(self, signalNumber, frame): if self._status != Status.STATUS_RUNNING: print("Repeated SIGINT received, forced exit...") # return # do nothing if it's already not running sys.exit(-1) self._status = Status.STATUS_STOPPING # immediately set our status print("ClientManager: Terminating program...") self.tc.requestToStop() def _doMenu(self): choice = "" while True: print("\nInterrupting Client Program, Choose an Action: ") print("1: Resume") print("2: Terminate") print("3: Show Threads") # Remember to update the if range below # print("Enter Choice: ", end="", flush=True) while choice == "": choice = input("Enter Choice: ") if choice != "": break # done with reading repeated input if choice in ["1", "2", "3"]: break # we are done with whole method print("Invalid choice, please try again.") choice = "" # reset return choice def sigUsrHandler(self, signalNumber, frame): print("Interrupting main thread execution upon SIGUSR1") if self.inSigHandler: # already print("Ignoring repeated SIG_USR1...") return # do nothing if it's already not running self.inSigHandler = True choice = self._doMenu() if choice == "1": print("Resuming execution...") time.sleep(1.0) elif choice == "2": print("Not implemented yet") time.sleep(1.0) elif choice == "3": ts = ThreadStacks() ts.print() else: raise RuntimeError("Invalid menu choice: {}".format(choice)) self.inSigHandler = False # TODO: need to revise how we verify data durability # def _printLastNumbers(self): # to verify data durability # dbManager = DbManager() # dbc = dbManager.getDbConn() # if dbc.query("show databases") <= 1: # no database (we have a default called "log") # return # dbc.execute("use db") # if dbc.query("show tables") == 0: # no tables # return # sTbName = dbManager.getFixedSuperTableName() # # get all regular tables # # TODO: analyze result set later # dbc.query("select TBNAME from db.{}".format(sTbName)) # rTables = dbc.getQueryResult() # bList = TaskExecutor.BoundedList() # for rTbName in rTables: # regular tables # dbc.query("select speed from db.{}".format(rTbName[0])) # numbers = dbc.getQueryResult() # for row in numbers: # # print("<{}>".format(n), end="", flush=True) # bList.add(row[0]) # print("Top numbers in DB right now: {}".format(bList)) # print("TDengine client execution is about to start in 2 seconds...") # time.sleep(2.0) # dbManager = None # release? def run(self, svcMgr): # self._printLastNumbers() global gConfig # Prepare Tde Instance global gContainer tInst = gContainer.defTdeInstance = TdeInstance() # "subdir to hold the instance" dbManager = DbManager(gConfig.connector_type, tInst.getDbTarget()) # Regular function thPool = ThreadPool(gConfig.num_threads, gConfig.max_steps) self.tc = ThreadCoordinator(thPool, dbManager) Logging.info("Starting client instance: {}".format(tInst)) self.tc.run() # print("exec stats: {}".format(self.tc.getExecStats())) # print("TC failed = {}".format(self.tc.isFailed())) if svcMgr: # gConfig.auto_start_service: svcMgr.stopTaosServices() svcMgr = None # Release global variables gConfig = None gSvcMgr = None logger = None thPool = None dbManager.cleanUp() # destructor wouldn't run in time dbManager = None # Print exec status, etc., AFTER showing messages from the server self.conclude() # print("TC failed (2) = {}".format(self.tc.isFailed())) # Linux return code: ref https://shapeshed.com/unix-exit-codes/ ret = 1 if self.tc.isFailed() else 0 self.tc.cleanup() # Release variables here self.tc = None gc.collect() # force garbage collection # h = hpy() # print("\n----- Final Python Heap -----\n") # print(h.heap()) return ret def conclude(self): # self.tc.getDbManager().cleanUp() # clean up first, so we can show ZERO db connections self.tc.printStats() class MainExec: def __init__(self): self._clientMgr = None self._svcMgr = None # type: ServiceManager signal.signal(signal.SIGTERM, self.sigIntHandler) signal.signal(signal.SIGINT, self.sigIntHandler) signal.signal(signal.SIGUSR1, self.sigUsrHandler) # different handler! def sigUsrHandler(self, signalNumber, frame): if self._clientMgr: self._clientMgr.sigUsrHandler(signalNumber, frame) elif self._svcMgr: # Only if no client mgr, we are running alone self._svcMgr.sigUsrHandler(signalNumber, frame) def sigIntHandler(self, signalNumber, frame): if self._svcMgr: self._svcMgr.sigIntHandler(signalNumber, frame) if self._clientMgr: self._clientMgr.sigIntHandler(signalNumber, frame) def runClient(self): global gSvcMgr if gConfig.auto_start_service: gSvcMgr = self._svcMgr = ServiceManager(1) # hack alert gSvcMgr.startTaosServices() # we start, don't run self._clientMgr = ClientManager() ret = None try: ret = self._clientMgr.run(self._svcMgr) # stop TAOS service inside except requests.exceptions.ConnectionError as err: Logging.warning("Failed to open REST connection to DB: {}".format(err.getMessage())) # don't raise return ret def runService(self): global gSvcMgr gSvcMgr = self._svcMgr = ServiceManager(gConfig.num_dnodes) # save it in a global variable TODO: hack alert gSvcMgr.run() # run to some end state gSvcMgr = self._svcMgr = None def init(self): # TODO: refactor global gContainer gContainer = Container() # micky-mouse DI global gSvcMgr # TODO: refactor away gSvcMgr = None # Super cool Python argument library: # https://docs.python.org/3/library/argparse.html parser = argparse.ArgumentParser( formatter_class=argparse.RawDescriptionHelpFormatter, description=textwrap.dedent('''\ TDengine Auto Crash Generator (PLEASE NOTICE the Prerequisites Below) --------------------------------------------------------------------- 1. You build TDengine in the top level ./build directory, as described in offical docs 2. You run the server there before this script: ./build/bin/taosd -c test/cfg ''')) parser.add_argument( '-a', '--auto-start-service', action='store_true', help='Automatically start/stop the TDengine service (default: false)') parser.add_argument( '-b', '--max-dbs', action='store', default=0, type=int, help='Maximum number of DBs to keep, set to disable dropping DB. (default: 0)') parser.add_argument( '-c', '--connector-type', action='store', default='native', type=str, help='Connector type to use: native, rest, or mixed (default: 10)') parser.add_argument( '-d', '--debug', action='store_true', help='Turn on DEBUG mode for more logging (default: false)') parser.add_argument( '-e', '--run-tdengine', action='store_true', help='Run TDengine service in foreground (default: false)') parser.add_argument( '-g', '--ignore-errors', action='store', default=None, type=str, help='Ignore error codes, comma separated, 0x supported (default: None)') parser.add_argument( '-i', '--max-replicas', action='store', default=1, type=int, help='Maximum number of replicas to use, when testing against clusters. (default: 1)') parser.add_argument( '-l', '--larger-data', action='store_true', help='Write larger amount of data during write operations (default: false)') parser.add_argument( '-n', '--dynamic-db-table-names', action='store_true', help='Use non-fixed names for dbs/tables, for -b, useful for multi-instance executions (default: false)') parser.add_argument( '-o', '--num-dnodes', action='store', default=1, type=int, help='Number of Dnodes to initialize, used with -e option. (default: 1)') parser.add_argument( '-p', '--per-thread-db-connection', action='store_true', help='Use a single shared db connection (default: false)') parser.add_argument( '-r', '--record-ops', action='store_true', help='Use a pair of always-fsynced fils to record operations performing + performed, for power-off tests (default: false)') parser.add_argument( '-s', '--max-steps', action='store', default=1000, type=int, help='Maximum number of steps to run (default: 100)') parser.add_argument( '-t', '--num-threads', action='store', default=5, type=int, help='Number of threads to run (default: 10)') parser.add_argument( '-v', '--verify-data', action='store_true', help='Verify data written in a number of places by reading back (default: false)') parser.add_argument( '-x', '--continue-on-exception', action='store_true', help='Continue execution after encountering unexpected/disallowed errors/exceptions (default: false)') global gConfig gConfig = parser.parse_args() Logging.clsInit(gConfig) Dice.seed(0) # initial seeding of dice def run(self): if gConfig.run_tdengine: # run server try: self.runService() return 0 # success except ConnectionError as err: Logging.error("Failed to make DB connection, please check DB instance manually") return -1 # failure else: return self.runClient() class Container(): _propertyList = {'defTdeInstance'} def __init__(self): self._cargo = {} # No cargo at the beginning def _verifyValidProperty(self, name): if not name in self._propertyList: raise CrashGenError("Invalid container property: {}".format(name)) # Called for an attribute, when other mechanisms fail (compare to __getattribute__) def __getattr__(self, name): self._verifyValidProperty(name) return self._cargo[name] # just a simple lookup def __setattr__(self, name, value): if name == '_cargo' : # reserved vars super().__setattr__(name, value) return self._verifyValidProperty(name) self._cargo[name] = value