From 386d89e4b7ba0fee92a9b9421bae2308ec9c9f2b Mon Sep 17 00:00:00 2001 From: judds Date: Fri, 8 Jun 2018 10:14:20 -0700 Subject: [PATCH] Do not require clearing Drawables in Target#onLoadStarted. It's no longer necessary, the Target is always cleared first whenever a completed load might be present. ------------- Created by MOE: https://github.com/google/moe MOE_MIGRATED_REVID=199811222 --- .../main/java/com/bumptech/glide/request/target/Target.java | 4 ---- 1 file changed, 4 deletions(-) diff --git a/library/src/main/java/com/bumptech/glide/request/target/Target.java b/library/src/main/java/com/bumptech/glide/request/target/Target.java index 3aa385ce5..e9eb1a538 100644 --- a/library/src/main/java/com/bumptech/glide/request/target/Target.java +++ b/library/src/main/java/com/bumptech/glide/request/target/Target.java @@ -37,10 +37,6 @@ public interface Target extends LifecycleListener { * called. Loads can be paused and restarted due to lifecycle or connectivity events and each * restart may cause a call here. * - *

You must ensure that any current Drawable received in {@link #onResourceReady(Object, - * Transition)} is no longer displayed before redrawing the container (usually a View) or - * changing its visibility. - * * @param placeholder The placeholder drawable to optionally show, or null. */ void onLoadStarted(@Nullable Drawable placeholder); -- GitLab