package com.bumptech.glide.load.resource.bitmap;

import android.graphics.Bitmap;
import android.graphics.drawable.Drawable;
import android.support.annotation.NonNull;
import com.bumptech.glide.TransitionOptions;
import com.bumptech.glide.request.transition.BitmapTransitionFactory;
import com.bumptech.glide.request.transition.DrawableCrossFadeFactory;
import com.bumptech.glide.request.transition.TransitionFactory;

/**
 * Contains {@link Bitmap} specific animation options.
 */
// Public API.
@SuppressWarnings({"unused", "WeakerAccess"})
public final class BitmapTransitionOptions extends
    TransitionOptions<BitmapTransitionOptions, Bitmap> {

  /**
   * Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation.
   *
   * @see #crossFade()
   */
  @NonNull
  public static BitmapTransitionOptions withCrossFade() {
    return new BitmapTransitionOptions().crossFade();
  }

  /**
   * Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation.
   *
   * @see #crossFade(int)
   */
  @NonNull
  public static BitmapTransitionOptions withCrossFade(int duration) {
    return new BitmapTransitionOptions().crossFade(duration);
  }

  /**
   * Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation.
   *
   * @see #crossFade(DrawableCrossFadeFactory)
   */
  @NonNull
  public static BitmapTransitionOptions withCrossFade(
      @NonNull DrawableCrossFadeFactory drawableCrossFadeFactory) {
    return new BitmapTransitionOptions().crossFade(drawableCrossFadeFactory);
  }

  /**
   * Returns a {@link BitmapTransitionOptions} object that enables a cross fade animation.
   *
   * @see #crossFade(DrawableCrossFadeFactory.Builder)
   */
  @NonNull
  public static BitmapTransitionOptions withCrossFade(
      @NonNull DrawableCrossFadeFactory.Builder builder) {
    return new BitmapTransitionOptions().crossFade(builder);
  }

  /**
   * Returns a {@link BitmapTransitionOptions} object that enables a any animation
   * that is possible on drawables.
   *
   * @see #transitionUsing(TransitionFactory)
   */
  @NonNull
  public static BitmapTransitionOptions withWrapped(
      @NonNull TransitionFactory<Drawable> drawableCrossFadeFactory) {
    return new BitmapTransitionOptions().transitionUsing(drawableCrossFadeFactory);
  }

  /**
   * Returns a {@link BitmapTransitionOptions} object that uses the given transition factory.
   *
   * @see com.bumptech.glide.GenericTransitionOptions#with(TransitionFactory)
   */
  @NonNull
  public static BitmapTransitionOptions with(
      @NonNull TransitionFactory<Bitmap> transitionFactory) {
    return new BitmapTransitionOptions().transition(transitionFactory);
  }

  /**
   * Enables a cross fade animation between both the placeholder and the first resource and between
   * subsequent resources (if thumbnails are used).
   */
  @NonNull
  public BitmapTransitionOptions crossFade() {
    return crossFade(new DrawableCrossFadeFactory.Builder());
  }

  /**
   * Enables a cross fade animation between both the placeholder and the first resource and between
   * subsequent resources (if thumbnails are used).
   *
   * @param duration The duration of the animation, see
   *     {@code DrawableCrossFadeFactory.Builder(int)}.
   * @see com.bumptech.glide.request.transition.DrawableCrossFadeFactory.Builder
   */
  @NonNull
  public BitmapTransitionOptions crossFade(int duration) {
    return crossFade(new DrawableCrossFadeFactory.Builder(duration));
  }

  /**
   * Enables a cross fade animation between both the placeholder and the first resource and between
   * subsequent resources (if thumbnails are used).
   */
  @NonNull
  public BitmapTransitionOptions crossFade(
      @NonNull DrawableCrossFadeFactory drawableCrossFadeFactory) {
    return transitionUsing(drawableCrossFadeFactory);
  }

  /**
   * Enables a any Drawable based animation to run on Bitmaps as well.
   */
  @NonNull
  public BitmapTransitionOptions transitionUsing(
      @NonNull TransitionFactory<Drawable> drawableCrossFadeFactory) {
    return transition(new BitmapTransitionFactory(drawableCrossFadeFactory));
  }

  /**
   * Enables a cross fade animation between both the placeholder and the first resource and between
   * subsequent resources (if thumbnails are used).
   */
  @NonNull
  public BitmapTransitionOptions crossFade(@NonNull DrawableCrossFadeFactory.Builder builder) {
    return transitionUsing(builder.build());
  }
}

