// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SHELL_COMMON_ENGINE_H_ #define SHELL_COMMON_ENGINE_H_ #include #include #include "flutter/assets/asset_manager.h" #include "flutter/common/task_runners.h" #include "flutter/lib/ui/semantics/semantics_node.h" #include "flutter/lib/ui/window/platform_message.h" #include "flutter/lib/ui/window/viewport_metrics.h" #include "flutter/runtime/dart_vm.h" #include "flutter/runtime/runtime_controller.h" #include "flutter/runtime/runtime_delegate.h" #include "flutter/shell/common/animator.h" #include "flutter/shell/common/rasterizer.h" #include "flutter/shell/common/run_configuration.h" #include "lib/fxl/macros.h" #include "lib/fxl/memory/weak_ptr.h" #include "third_party/skia/include/core/SkPicture.h" namespace shell { class Engine final : public blink::RuntimeDelegate { public: class Delegate { public: virtual void OnEngineUpdateSemantics( const Engine& engine, blink::SemanticsNodeUpdates update) = 0; virtual void OnEngineHandlePlatformMessage( const Engine& engine, fxl::RefPtr message) = 0; }; Engine(Delegate& delegate, const blink::DartVM& vm, fxl::RefPtr isolate_snapshot, blink::TaskRunners task_runners, blink::Settings settings, std::unique_ptr animator, fml::WeakPtr resource_context, fxl::RefPtr unref_queue); ~Engine() override; fml::WeakPtr GetWeakPtr() const; FXL_WARN_UNUSED_RESULT bool Run(RunConfiguration configuration); // Used to "cold reload" a running application where the shell (along with the // platform view and its rasterizer bindings) remains the same but the root // isolate is torn down and restarted with the new configuration. Only used in // the development workflow. FXL_WARN_UNUSED_RESULT bool Restart(RunConfiguration configuration); bool UpdateAssetManager(fml::RefPtr asset_manager); void BeginFrame(fxl::TimePoint frame_time); void NotifyIdle(int64_t deadline); Dart_Port GetUIIsolateMainPort(); std::string GetUIIsolateName(); bool UIIsolateHasLivePorts(); tonic::DartErrorHandleType GetUIIsolateLastError(); tonic::DartErrorHandleType GetLoadScriptError(); std::pair GetUIIsolateReturnCode(); void OnOutputSurfaceCreated(); void OnOutputSurfaceDestroyed(); void SetViewportMetrics(const blink::ViewportMetrics& metrics); void DispatchPlatformMessage(fxl::RefPtr message); void DispatchPointerDataPacket(const blink::PointerDataPacket& packet); void DispatchSemanticsAction(int id, blink::SemanticsAction action, std::vector args); void SetSemanticsEnabled(bool enabled); void ScheduleFrame(bool regenerate_layer_tree = true) override; private: Engine::Delegate& delegate_; const blink::Settings settings_; std::unique_ptr animator_; std::unique_ptr runtime_controller_; tonic::DartErrorHandleType load_script_error_; std::string initial_route_; blink::ViewportMetrics viewport_metrics_; fml::RefPtr asset_manager_; bool activity_running_; bool have_surface_; fml::WeakPtrFactory weak_factory_; // |blink::RuntimeDelegate| std::string DefaultRouteName() override; // |blink::RuntimeDelegate| void Render(std::unique_ptr layer_tree) override; // |blink::RuntimeDelegate| void UpdateSemantics(blink::SemanticsNodeUpdates update) override; // |blink::RuntimeDelegate| void HandlePlatformMessage( fxl::RefPtr message) override; void StopAnimator(); void StartAnimatorIfPossible(); bool HandleLifecyclePlatformMessage(blink::PlatformMessage* message); bool HandleNavigationPlatformMessage( fxl::RefPtr message); bool HandleLocalizationPlatformMessage(blink::PlatformMessage* message); void HandleSettingsPlatformMessage(blink::PlatformMessage* message); void HandleAssetPlatformMessage(fxl::RefPtr message); bool GetAssetAsBuffer(const std::string& name, std::vector* data); bool PrepareAndLaunchIsolate(RunConfiguration configuration); FXL_DISALLOW_COPY_AND_ASSIGN(Engine); }; } // namespace shell #endif // SHELL_COMMON_ENGINE_H_