From 3e12f0631f8e91b253c547b9466cd542ee524e5d Mon Sep 17 00:00:00 2001 From: Oooocean <41802399@qq.com> Date: Fri, 3 Dec 2021 20:28:23 +0800 Subject: [PATCH] Update OptimizationMemory.md MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 修改格式 --- Design/OptimizationMemory.md | 1 + 1 file changed, 1 insertion(+) diff --git a/Design/OptimizationMemory.md b/Design/OptimizationMemory.md index d7c04e7..db6f5bf 100644 --- a/Design/OptimizationMemory.md +++ b/Design/OptimizationMemory.md @@ -99,4 +99,5 @@ Unity WebGL是以WebAssembly+WebGL技术为基础的应用,运行在浏览器 ## 五、QA 1. 在Unity Profiler看到内存才200MB+,是否代表游戏内存无问题 + 不是。游戏占用内存必须以真机环境为准,使用Perfdog(Android or iOS)或 Instruments in Xcode(iOS)测试对应进程的内存占用。Unity Profiler仅能看到Unity Heap相关内存,并不包含小游戏公共库、Cavas、WebAssembly编译以及容器其他内存。 -- GitLab