/***************************************************************************** * ijksdl_thread.c ***************************************************************************** * * copyright (c) 2013 Zhang Rui * * This file is part of ijkPlayer. * * ijkPlayer is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * ijkPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with ijkPlayer; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "ijksdl_timer.h" #include #include void SDL_Delay(Uint32 ms) { int was_error; struct timespec elapsed, tv; /* Set the timeout interval */ elapsed.tv_sec = ms / 1000; elapsed.tv_nsec = (ms % 1000) * 1000000; do { tv.tv_sec = elapsed.tv_sec; tv.tv_nsec = elapsed.tv_nsec; was_error = nanosleep(&tv, &elapsed); } while (was_error); } Uint64 SDL_GetTickHR(void) { Uint64 clock; struct timespec now; clock_gettime(CLOCK_MONOTONIC_HR, &now); clock = now.tv_sec * 1000 + now.tv_nsec / 1000000; return (clock); }