/***************************************************************************** * ijksdl_aout.c ***************************************************************************** * * copyright (c) 2013 Zhang Rui * * This file is part of ijkPlayer. * * ijkPlayer is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * ijkPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with ijkPlayer; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "ijksdl_aout.h" int SDL_AoutOpenAudio(SDL_Aout *aout, SDL_AudioSpec *desired, SDL_AudioSpec *obtained) { if (aout && desired && aout->open_audio) return aout->open_audio(aout, desired, obtained); return -1; } void SDL_AoutPauseAudio(SDL_Aout *aout, int pause_on) { if (aout && aout->pause_audio) aout->pause_audio(aout, pause_on); } void SDL_AoutFlushAudio(SDL_Aout *aout) { if (aout && aout->flush_audio) aout->flush_audio(aout); } void SDL_AoutCloseAudio(SDL_Aout *aout) { if (aout && aout->close_audio) return aout->close_audio(aout); } void SDL_AoutFree(SDL_Aout *aout) { if (!aout) return; if (aout->free_l) aout->free_l(aout); else free(aout); } void SDL_AoutFreeP(SDL_Aout **paout) { if (!paout) return; SDL_AoutFree(*paout); *paout = NULL; }