/***************************************************************************** * ijksdl_vout_android_nativewindow.c ***************************************************************************** * * copyright (c) 2013 Zhang Rui * * This file is part of ijkPlayer. * * ijkPlayer is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * ijkPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with ijkPlayer; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "ijksdl_vout_android_nativewindow.h" #include #include #include "ijkutil/ijkutil.h" #include "../ijksdl_vout.h" #include "../ijksdl_vout_internal.h" #include "../ffmpeg/ijksdl_inc_ffmpeg.h" #include "android_nativewindow.h" typedef struct SDL_VoutSurface_Opaque { SDL_Vout *vout; } SDL_VoutSurface_Opaque; typedef struct SDL_Vout_Opaque { ANativeWindow *native_window; } SDL_Vout_Opaque; static void vout_free_l(SDL_Vout *vout) { if (!vout) return; SDL_Vout_Opaque *opaque = vout->opaque; if (opaque) { if (opaque->native_window) { ANativeWindow_release(opaque->native_window); } } SDL_Vout_FreeInternal(vout); } static int voud_display_overlay_l(SDL_Vout *vout, SDL_VoutOverlay *overlay) { SDL_Vout_Opaque *opaque = vout->opaque; ANativeWindow *native_window = opaque->native_window; if (!native_window) { ALOGE("voud_display_overlay_l: NULL native_window"); return -1; } if (!overlay) { ALOGE("voud_display_overlay_l: NULL overlay"); return -1; } if (overlay->w <= 0 || overlay->h <= 0) { ALOGE("voud_display_overlay_l: invalid overlay dimensions(%d, %d)", overlay->w, overlay->h); return -1; } return sdl_native_window_display_l(native_window, overlay); } static int voud_display_overlay(SDL_Vout *vout, SDL_VoutOverlay *overlay) { SDL_LockMutex(vout->mutex); int retval = voud_display_overlay_l(vout, overlay); SDL_UnlockMutex(vout->mutex); return retval; } SDL_Vout *SDL_VoutAndroid_CreateForANativeWindow() { SDL_Vout *vout = SDL_Vout_CreateInternal(sizeof(SDL_Vout_Opaque)); if (!vout) return NULL; SDL_Vout_Opaque *opaque = vout->opaque; opaque->native_window = NULL; vout->free_l = vout_free_l; vout->display_overlay = voud_display_overlay; return vout; } static void SDL_VoutAndroid_SetNativeWindow_l(SDL_Vout *vout, ANativeWindow *native_window) { SDL_Vout_Opaque *opaque = vout->opaque; if (opaque->native_window == native_window) return; if (opaque->native_window) ANativeWindow_release(opaque->native_window); if (native_window) ANativeWindow_acquire(native_window); opaque->native_window = native_window; } void SDL_VoutAndroid_SetNativeWindow(SDL_Vout *vout, ANativeWindow *native_window) { SDL_LockMutex(vout->mutex); SDL_VoutAndroid_SetNativeWindow_l(vout, native_window); SDL_UnlockMutex(vout->mutex); }