/***************************************************************************** * ijksdl_thread.h ***************************************************************************** * * copyright (c) 2013 Zhang Rui * * This file is part of ijkPlayer. * * ijkPlayer is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * ijkPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with ijkPlayer; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef IJKSDL__IJKSDL_TIMER_H #define IJKSDL__IJKSDL_TIMER_H #include "ijksdl_stdinc.h" void SDL_Delay(Uint32 ms); Uint64 SDL_GetTickHR(void); typedef struct SDL_Profiler { int64_t total_elapsed; int total_counter; int64_t sample_elapsed; int sample_counter; float sample_per_seconds; int64_t average_elapsed; int64_t begin_time; int max_sample; } SDL_Profiler; void SDL_ProfilerReset(SDL_Profiler* profiler, int max_sample); void SDL_ProfilerBegin(SDL_Profiler* profiler); int64_t SDL_ProfilerEnd(SDL_Profiler* profiler); #endif