1 #ifndef OPENPOSE_HAND_GPU_HAND_RENDER_HPP
2 #define OPENPOSE_HAND_GPU_HAND_RENDER_HPP
10 const float renderThreshold);
13 const int numberHands,
const float renderThreshold,
17 #endif // OPENPOSE_HAND_GPU_HAND_RENDER_HPP
std::array< T, N > array
Definition: cl2.hpp:594
OP_API void renderHandKeypointsCpu(Array< float > &frameArray, const std::array< Array< float >, 2 > &handKeypoints, const float renderThreshold)
const auto HAND_DEFAULT_ALPHA_KEYPOINT
Definition: handParameters.hpp:48
#define OP_API
Definition: macros.hpp:18
void renderHandKeypointsGpu(float *framePtr, const Point< int > &frameSize, const float *const handsPtr, const int numberHands, const float renderThreshold, const float alphaColorToAdd=HAND_DEFAULT_ALPHA_KEYPOINT)