@echo off echo ======================================================= echo 说明:本示例示范从命令行调用Unity自动化构建。 echo C#源码参考BuildFromCLI.cs echo. echo 注意1:修改本文件的相关路径: echo UNITY_PATH:unity.exe的完整路径 echo PROJECT_PATH:工程根目录的完整路径 echo LOG_PATH:构建日志完整路径 echo 注意2:执行请先关闭Unity echo ======================================================= set UNITY_PATH="D:\Program Files (x86)\Unity 2017.4.3f1\Editor\Unity.exe" set PROJECT_PATH="D:\work\xLua_forsakenyang" set LOG_PATH="D:\work\xLua_forsakenyang\output\log.txt" echo start... rem 确保日志目录存在 for %%a in (%LOG_PATH%) do ( set log_root=%%~dpa ) if not exist %log_root% mkdir %log_root% %UNITY_PATH% -batchmode -quit -projectPath %PROJECT_PATH% -logFile %LOG_PATH% -executeMethod BuildFromCLI.Build echo done. pause