# -*- coding:utf-8 -*- # title :地月场景模拟 # description :地月场景模拟(月球始终一面朝向地球、月球对地球的扰动) # author :Python超人 # date :2023-05-01 # link :https://gitcode.net/pythoncr/ # python_version :3.8 # ============================================================================== from bodies import Sun, Earth, Moon from objs import CoreValagaClas, SciFiBomber, WaterDrop from common.consts import AU, SECONDS_PER_DAY, SECONDS_PER_WEEK, SECONDS_PER_MONTH from sim_scenes.func import ursina_run, camera_look_at from simulators.ursina.entities.body_timer import TimeData from simulators.ursina.entities.entity_utils import create_directional_light from simulators.ursina.ursina_config import UrsinaConfig from simulators.ursina.ursina_event import UrsinaEvent if __name__ == '__main__': """ 月球始终一面朝向地球 月球对地球的扰动 """ OFFSETTING = 0 # TODO: 可以抵消月球带动地球的力,保持地球在原地 # OFFSETTING = 0.01265 # sun = Sun(name="太阳", size_scale=6e1, init_position=[0, 0, -AU]).set_ignore_gravity(True) earth = Earth(init_position=[0, -200000, -50000], texture="earth_hd.jpg", rotate_angle=-23.44, init_velocity=[OFFSETTING, 0, 0], size_scale=2.5e1) # 地球放大 5 倍,距离保持不变 water_drop = WaterDrop(init_position=[AU / 100, 0, AU / 40], init_velocity=[-1, 0, 0], size_scale=5e4) # moon = Moon(init_position=[0, 0, 363104], # 距地距离约: 363104 至 405696 km # init_velocity=[-1.03, 0, 0], size_scale=2e1) # 月球放大 10 倍,距离保持不变 # moon.set_light_disable(True) d = 100000 num_x = 9 num_z = 5 x_offset = - (num_x - 1) / 2 * d ship_list = [] for x in range(num_x): for z in range(num_z): core_valaga_clas = CoreValagaClas(size_scale=15, init_position=[x_offset + x * d, -30000, z * d - 20000]).set_ignore_gravity(True) ship_list.append(core_valaga_clas) for x in range(num_x): for z in range(num_z): sci_fi_bomber = SciFiBomber(size_scale=3.5, init_position=[x_offset + x * d, 30000, z * d - 20000]).set_ignore_gravity(True) ship_list.append(sci_fi_bomber) earth.rotation_speed /= 6 # 地球的转速降低50倍 bodies = [earth, water_drop] + ship_list def on_timer_changed(time_data: TimeData): if time_data.total_days > 27.5: exit(0) camera_look_at(water_drop, rotation_z=0) def on_ready(): for body in bodies: if isinstance(body, CoreValagaClas): body.planet.rotation_x = 0 # -10 elif isinstance(body, SciFiBomber): body.planet.rotation_x = -90 water_drop.planet.rotation_z = 90 # 订阅事件后,上面2个函数功能才会起作用 # 运行前会触发 on_ready UrsinaEvent.on_ready_subscription(on_ready) # 运行中,每时每刻都会触发 on_timer_changed UrsinaEvent.on_timer_changed_subscription(on_timer_changed) # 使用 ursina 查看的运行效果 # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 # position = 左-右+、上+下-、前+后- ursina_run(bodies, SECONDS_PER_DAY / 24, # SECONDS_PER_WEEK * 4, position=(0, 0, -220000), show_grid=False, cosmic_bg="", # save_cube_map=True, timer_enabled=True, show_camera_info=False, show_control_info=False, view_closely=True # show_trail=True )