# -*- coding:utf-8 -*- # title :哈雷彗星场景模拟 # description :哈雷彗星场景模拟 # author :Python超人 # date :2023-10-25 # link :https://gitcode.net/pythoncr/ # python_version :3.9 # ============================================================================== import time from ursina import camera, application from bodies import Sun, Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune, Pluto from common.celestial_data_service import get_init_pos_vels, init_bodies_pos_vels from common.consts import SECONDS_PER_WEEK, AU from objs import QuadObj, CircleObj, Obj from sim_scenes.func import camera_look_at, two_bodies_colliding from sim_scenes.func import ursina_run, create_sphere_sky from simulators.ursina.ursina_event import UrsinaEvent class HalleyCometSim: """ 哈雷彗星场景模拟 """ def __init__(self): pass def build_solar_system(self): # region 构建太阳系 self.sun = Sun(size_scale=0.8e2) self.bodies = [ self.sun, # 太阳放大 80 倍 Mercury(size_scale=4e3, distance_scale=1.3), # 水星放大 4000 倍,距离放大 1.3 倍 Venus(size_scale=4e3, distance_scale=1.3), # 金星放大 4000 倍,距离放大 1.3 倍 Earth(size_scale=4e3, distance_scale=1.3, rotate_angle=0), # 地球放大 4000 倍,距离放大 1.3 倍 Mars(size_scale=4e3, distance_scale=1.2), # 火星放大 4000 倍,距离放大 1.2 倍 Jupiter(size_scale=0.68e3, distance_scale=0.72), # 木星放大 680 倍,距离缩小到真实距离的 0.72 Saturn(size_scale=0.68e3, distance_scale=0.52), # 土星放大 680 倍,距离缩小到真实距离的 0.52 Uranus(size_scale=1.5e3, distance_scale=0.36), # 天王星放大 1500 倍,距离缩小到真实距离的 0.36 Neptune(size_scale=1.5e3, distance_scale=0.27), # 海王星放大 1500 倍,距离缩小到真实距离的 0.27 Pluto(size_scale=10e3, distance_scale=0.23), # 冥王星放大 10000 倍,距离缩小到真实距离的 0.23(从太阳系的行星中排除) ] # endregion init_bodies_pos_vels(self.bodies) def build_halley_comet(self): """ 创建哈雷彗星 @return: """ self.halley_comet = QuadObj(texture='two_way_foil.png', # size_scale=4e7, size_scale=1e7, init_velocity=[20, -6, 150], init_position=[0, 0.5 * AU, -10 * AU]) \ .set_light_disable(True) self.bodies.append(self.halley_comet) def build(self): self.build_solar_system() self.build_halley_comet() def on_ready(self): """ 事件绑定后,模拟器运行前会触发 @return: """ # 创建天空 # camera.clip_plane_near = 0.1 camera.clip_plane_far = 1000000 create_sphere_sky(scale=200000) application.time_scale = 5 def on_timer_changed(self, time_data): """ @param time_data: @return: """ # 原始方形二向箔飞行的翻转效果 if self.halley_comet.planet.enabled: self.halley_comet.planet.rotation_x += 0.1 self.halley_comet.planet.rotation_y += 1 # 摄像机始终看向二向箔 camera_look_at(self.halley_comet) if __name__ == '__main__': """ 三体二向箔场景模拟 """ sim = HalleyCometSim() sim.build() # 订阅事件后,上面2个函数功能才会起作用 # 运行中,每时每刻都会触发 on_timer_changed UrsinaEvent.on_timer_changed_subscription(sim.on_timer_changed) # 运行前会触发 on_ready UrsinaEvent.on_ready_subscription(sim.on_ready) # 使用 ursina 查看的运行效果 # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 # position = 左-右+、上+下-、前+后- ursina_run(sim.bodies, SECONDS_PER_WEEK, # position=(0, 2 * AU, -11 * AU), position=(0, 0.5 * AU, -5 * AU), cosmic_bg='', bg_music='sounds/no_glory.mp3', show_camera_info=False, show_control_info=False, timer_enabled=True, show_grid=False)