# -*- coding:utf-8 -*- # title :地月场景模拟 # description :地月场景模拟(月球始终一面朝向地球、月球对地球的扰动) # author :Python超人 # date :2023-05-01 # link :https://gitcode.net/pythoncr/ # python_version :3.8 # ============================================================================== from bodies import Sun, Earth, Moon from objs import CoreValagaClas, SciFiBomber, WaterDrop from common.consts import AU, SECONDS_PER_DAY, SECONDS_PER_WEEK, SECONDS_PER_MONTH from sim_scenes.func import ursina_run, camera_look_at from simulators.ursina.entities.body_timer import TimeData from simulators.ursina.entities.entity_utils import create_directional_light from simulators.ursina.ursina_config import UrsinaConfig from simulators.ursina.ursina_event import UrsinaEvent if __name__ == '__main__': """ 月球始终一面朝向地球 月球对地球的扰动 """ OFFSETTING = 0 # TODO: 可以抵消月球带动地球的力,保持地球在原地 OFFSETTING = 0.01265 sun = Sun(name="太阳", size_scale=6e1, init_position=[0, 0, -AU]).set_ignore_gravity(True) earth = Earth(init_position=[0, 0, 0], texture="earth_hd.jpg", rotate_angle=-23.44, init_velocity=[OFFSETTING, 0, 0], size_scale=1e1) # 地球放大 5 倍,距离保持不变 moon = Moon(init_position=[0, 0, 363104], # 距地距离约: 363104 至 405696 km init_velocity=[-1.03, 0, 0], size_scale=2e1) # 月球放大 10 倍,距离保持不变 # moon.set_light_disable(True) core_valaga_clas = CoreValagaClas(size_scale=15, init_position=[0, -30000, -220000]).set_ignore_gravity(True) sci_fi_bomber = SciFiBomber(size_scale=3.5, init_position=[0, 30000, -220000]).set_ignore_gravity(True) earth.rotation_speed /= 6 # 地球的转速降低50倍 bodies = [sun, earth, moon, core_valaga_clas, sci_fi_bomber] def on_timer_changed(time_data: TimeData): if time_data.total_days > 27.5: exit(0) def on_ready(): core_valaga_clas.planet.rotation_x = -10 sci_fi_bomber.planet.rotation_x = 120 # 订阅事件后,上面2个函数功能才会起作用 # 运行前会触发 on_ready UrsinaEvent.on_ready_subscription(on_ready) # 运行中,每时每刻都会触发 on_timer_changed UrsinaEvent.on_timer_changed_subscription(on_timer_changed) # 使用 ursina 查看的运行效果 # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 # position = 左-右+、上+下-、前+后- ursina_run(bodies, # SECONDS_PER_DAY / 3, SECONDS_PER_WEEK * 4, position=(0, 0, -220000), show_grid=False, cosmic_bg="", save_cube_map=True, timer_enabled=True, show_camera_info=False, show_control_info=False, view_closely=True # show_trail=True )