# -*- coding:utf-8 -*- # title :ursina天体Planet # description :ursina天体Planet # author :Python超人 # date :2023-02-11 # link :https://gitcode.net/pythoncr/ # python_version :3.8 # ============================================================================== # pip install -i http://pypi.douban.com/simple/ --trusted-host=pypi.douban.com ursina from ursina import Entity, camera, color, Vec3, Text, load_texture, destroy, PointLight from simulators.ursina.entities.entity_utils import create_name_text, create_trails, clear_trails, create_rings, \ trail_init, create_fixed_star_lights from simulators.ursina.ursina_config import UrsinaConfig from simulators.ursina.ursina_event import UrsinaEvent from common.color_utils import adjust_brightness, conv_to_vec4_color, get_inverse_color from common.func import find_file from simulators.views.body_view import BodyView from simulators.ursina.ursina_mesh import create_sphere, create_torus, create_arrow_line import math class Planet(Entity): @property def body(self): return self.body_view.body def on_reset(self): # 删除拖尾 clear_trails(self) self.body.reset() def __init__(self, body_view: BodyView): self.body_view = body_view self.rotation_speed = self.body.rotation_speed self.rotMode = 'x' # random.choice(["x", "y", "z"]) self.name = body_view.name pos = body_view.position * body_view.body.distance_scale * UrsinaConfig.SCALE_FACTOR scale = body_view.body.diameter * body_view.body.size_scale * UrsinaConfig.SCALE_FACTOR self.init_scale = scale if hasattr(body_view, "texture"): texture = load_texture(body_view.texture) # color.white self.plant_color = color.white else: texture = None b_color = self.body_view.color if len(b_color) == 3: b_color = (b_color[0], b_color[1], b_color[2], 1.0) self.plant_color = color.rgba(*b_color) if hasattr(self.body, "torus_stars"): # 创建一个星环小天体群(主要模拟小行星群,非一个天体) model = create_torus(0.83, 1.05, 64, 1) rotation = (90, 0, 0) else: # 创建一个天体 subdivisions = 32 if self.body.resolution is not None: subdivisions = self.body.resolution model = create_sphere(0.5, subdivisions) rotation = (0, 0, 0) UrsinaEvent.on_reset_subscription(self.on_reset) super().__init__( # model="sphere", model=model, scale=scale, texture=texture, color=self.plant_color, position=pos, rotation=rotation, double_sided=True ) if hasattr(self.body, "torus_stars"): # 星环小天体群(主要模拟小行星群,非一个天体) self.set_light_off() self.double_sided = True else: # 一个天体 # 拖尾球体的初始化 trail_init(self) if self.body.is_fixed_star: # 如果是恒星,开启恒星的发光的效果、并作为灯光源 create_fixed_star_lights(self) elif self.body.light_disable: # 如果是非恒星,并且禁用灯光 self.set_light_off() if self.body.show_name: create_name_text(self) if self.body.has_rings: # 创建行星环(目前只有土星环) create_rings(self) def turn(self): if hasattr(self.body, "torus_stars"): # 星环小天体群(主要模拟小行星群,非一个天体)不受 body_size_factor 影响 self.scale = self.init_scale else: self.scale = self.init_scale * UrsinaConfig.body_size_factor pos = self.body_view.position * UrsinaConfig.SCALE_FACTOR if self.body.parent is None: # TODO: ???????? self.x = -pos[1] self.y = pos[2] self.z = pos[0] else: self.follow_parent() dt = 0 if hasattr(self.body, "dt"): dt = self.body.dt if self.rotation_speed is None or dt == 0: self.rotspeed = 0 # 旋转速度和大小成反比(未使用真实数据) # self.rotspeed = 30000 / self.body_view.raduis # random.uniform(1.0, 2.0) else: # 是通过月球保持一面面对地球,调整得到 self.rotspeed = self.rotation_speed * (dt / 3600) / 2.4 * \ UrsinaConfig.ROTATION_SPEED_FACTOR * UrsinaConfig.body_spin_factor # rotation_speed 度/小时 dt 秒 = (dt / 3600)小时 # if self.rotation_y < 0: # self.rotation_y += 360 try: # 天体旋转 self.rotation_y -= self.rotspeed except Exception as e: print(self.body) self.destroy_all() return # 如果有行星环 if hasattr(self, "ring"): # 如果有行星环,则不让行星环跟随行星转动 self.ring.rotation = -Vec3(self.rotation_x - self.ring_rotation_x, self.rotation_y, self.rotation_z) if UrsinaConfig.show_trail: # 有时候第一个位置不正确,所以判断一下有历史记录后在创建 if len(self.body.his_position()) > 1: create_trails(self) else: clear_trails(self) if hasattr(self, "name_text"): d = (camera.world_position - self.name_text.world_position).length() if d < pow(self.scale_x, 1.02) * 1.2: self.name_text.visible = False else: self.name_text.visible = True # print(d, self.name_text.text, self.scale_x ,self.scale_x*1.23) # # 计算相机和实体之间的距离 # distance = (camera.world_position - self.world_position).length() # # 根据距离设置文本缩放比例 # self.name_text.scale = distance / 10 def follow_parent(self): if not hasattr(self, "f_parent"): if not hasattr(self.body_view, "bodies_system"): return sys = self.body_view.bodies_system for b in sys.bodies: if self.body.parent == b: self.f_parent = b break pos = self.f_parent.position * UrsinaConfig.SCALE_FACTOR # TODO: ???????? self.x = -pos[1] self.y = pos[2] self.z = pos[0] def destroy_all(self): # 从天体系统中移除自己(TODO:暂时还不能移除) # self.body_view.bodies_system.bodies.remove(self.body) # 删除拖尾 clear_trails(self) # 如果有行星环,则删除行星环 if hasattr(self, "ring"): destroy(self.ring) self.body.appeared = False self.body_view.appeared = False # 最后删除自己 destroy(self)