From fb2c7a50f2fdd69265bf49f57bae56cde53095ff Mon Sep 17 00:00:00 2001 From: march3 Date: Sun, 17 Mar 2024 15:49:11 +0800 Subject: [PATCH] =?UTF-8?q?Python=E8=B6=85=E4=BA=BA-=E5=AE=87=E5=AE=99?= =?UTF-8?q?=E6=A8=A1=E6=8B=9F=E5=99=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- sim_scenes/featured/trans_earth_3d.py | 74 +++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 sim_scenes/featured/trans_earth_3d.py diff --git a/sim_scenes/featured/trans_earth_3d.py b/sim_scenes/featured/trans_earth_3d.py new file mode 100644 index 0000000..46ab837 --- /dev/null +++ b/sim_scenes/featured/trans_earth_3d.py @@ -0,0 +1,74 @@ +# -*- coding:utf-8 -*- +# title :地球3D效果 +# description :地球3D效果 +# author :Python超人 +# date :2023-05-01 +# link :https://gitcode.net/pythoncr/ +# python_version :3.8 +# ============================================================================== +from bodies import Earth +from common.consts import SECONDS_PER_HOUR +from sim_scenes.func import ursina_run, create_sphere_sky +from sim_scenes.universe_sim_scenes import UniverseSimScenes +from simulators.ursina.ursina_event import UrsinaEvent + +if __name__ == '__main__': + """ + 地球3D效果(透视3D地球) + """ + # 创建带有云层的地球 + earth = Earth( + # texture="earth_hd.jpg", + texture="earth_hd_trans.png", + rotate_angle=-23.44, + init_position=[0, 0, 0], + init_velocity=[0, 0, 0], + size_scale=1) + # 创建云层(texture纹理图使用了透明云层的图片,云层的 size_scale 要稍微比地球大一点) + clouds = Earth(name="地球云层", texture="transparent_clouds.png", + rotate_angle=-23.44, + size_scale=1.001, parent=earth) + + bodies = [earth, clouds] + + # TODO: 开启3D摄像机 + from simulators.ursina.entities.camera3d import Camera3d + + # 3D摄像机初始化(两眼到鼻梁的距离为1000公里效果) + Camera3d.init(eye_distance=1000) + + UniverseSimScenes.set_window_size((1920, 1079), False) + + sky = None + + + def on_ready(): + global sky + sky = create_sphere_sky(texture="bg_pan2.jpg", scale=10000, rotation_x=20, rotation_y=160, rotation_z=20) + + + def on_timer_changed(time_data): + global sky, earth + + # print(earth.planet.rotation_y) + + sky.rotation_z -= 0.04 + print(earth.planet.rotation_y) + if abs(earth.planet.rotation_y) > 380: + exit(0) + + + UrsinaEvent.on_ready_subscription(on_ready) + UrsinaEvent.on_timer_changed_subscription(on_timer_changed) + + # 使用 ursina 查看的运行效果 + # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 + # position = 左-右+、上+下-、前+后- + ursina_run(bodies, SECONDS_PER_HOUR / 5, + position=(1.8 * earth.radius, 0, -38000), + cosmic_bg="", # 无背景(黑色) + show_grid=False, # 不显示网格 + timer_enabled=True, + show_camera_info=False, # 不显示摄像机信息 + show_control_info=False, # 不显示控制提示信息 + view_closely=0.001) # 近距离观看 view_closely=True或0.001 -- GitLab