diff --git a/objs/halley_comet.py b/objs/halley_comet.py index abb58184909dc9ad30c06ee1653da9ad95302aa9..8d90b6b2154cf9ccb2d019ec7d072e812063199a 100644 --- a/objs/halley_comet.py +++ b/objs/halley_comet.py @@ -50,7 +50,7 @@ class HalleComet(RockSnow): super().__init__(**params) # create_cone(radius, height, subdivisions, r=0.1) # self.comet_info = (0.18, 2.0, 100, 0.2) - self.comet_info = (0.03, 0.18, 1.5, 100) + self.comet_info = (0.03, 0.18, 2, 100) from ursina.prefabs.primitives import Shader diff --git a/sim_scenes/solar_system/halley_comet_sim.py b/sim_scenes/solar_system/halley_comet_sim.py index 90a265673fad352e7618fe185d342b4f0d715577..375e1701bd040d86383eacac9e33144a1723b0a9 100644 --- a/sim_scenes/solar_system/halley_comet_sim.py +++ b/sim_scenes/solar_system/halley_comet_sim.py @@ -155,7 +155,7 @@ class HalleyCometSim(HalleyCometSimBase): # 渐渐消失的距离范围(开始消失距离, 完全消失距离) HIDE_DISTANCE = 3, 12 # 彗星最大的透明度 - MAX_ALPHA = 0.8 + MAX_ALPHA = 1 # 大于完全消失距离 if d_au >= HIDE_DISTANCE[1]: