diff --git a/sim_scenes/earth/earth_3d.py b/sim_scenes/earth/earth_3d.py new file mode 100644 index 0000000000000000000000000000000000000000..d9556086b3f65d46744d40b273d0ce7e330fe10b --- /dev/null +++ b/sim_scenes/earth/earth_3d.py @@ -0,0 +1,56 @@ +# -*- coding:utf-8 -*- +# title :地球3D效果 +# description :地球3D效果 +# author :Python超人 +# date :2023-05-01 +# link :https://gitcode.net/pythoncr/ +# python_version :3.8 +# ============================================================================== +from bodies import Earth +from common.consts import SECONDS_PER_HOUR, SECONDS_PER_DAY +from sim_scenes.func import ursina_run, camera_look_at +from simulators.ursina.entities.body_timer import TimeData +from simulators.ursina.ursina_event import UrsinaEvent + +if __name__ == '__main__': + """ + 地球3D效果 + """ + # 创建带有云层的地球 + earth = Earth(texture="earth_hd_trans.png", + rotate_angle=-23.44, + init_position=[0, 0, 0], + init_velocity=[0, 0, 0], + size_scale=1) + # 创建云层(texture纹理图使用了透明云层的图片,云层的 size_scale 要稍微比地球大一点) + clouds = Earth(name="地球云层", texture="transparent_clouds.png", + rotate_angle=-23.44, + size_scale=1.001, parent=earth) + + bodies = [earth, clouds] + + + def on_ready(): + from ursina import camera + # camera_look_at(earth, rotation_z=0) + # camera.fov = 40 + + + def on_timer_changed(time_data: TimeData): + pass + + + # 运行前会触发 on_ready + UrsinaEvent.on_ready_subscription(on_ready) + # 订阅事件后,上面的函数功能才会起作用 + # 运行中,每时每刻都会触发 on_timer_changed + UrsinaEvent.on_timer_changed_subscription(on_timer_changed) + + # 使用 ursina 查看的运行效果 + # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 + # position = 左-右+、上+下-、前+后- + ursina_run(bodies, SECONDS_PER_HOUR / 2, + position=(1.2 * earth.radius, 0, -30000), + show_grid=False, + cosmic_bg="none", + view_closely=0.001) # 近距离观看 view_closely=True或0.001