diff --git a/sim_scenes/funny/black_holes_control_stars.py b/sim_scenes/funny/black_holes_control_stars.py new file mode 100644 index 0000000000000000000000000000000000000000..d39354707ff6471afd5b4bca31adda8695b09f9a --- /dev/null +++ b/sim_scenes/funny/black_holes_control_stars.py @@ -0,0 +1,71 @@ +# -*- coding:utf-8 -*- +# title :三体场景模拟02 +# description :三体场景模拟(3个太阳、1个地球) +# author :Python超人 +# date :2023-07-26 +# link :https://gitcode.net/pythoncr/ +# python_version :3.8 +# ============================================================================== +from bodies import Sun, Earth +from common.consts import SECONDS_PER_DAY, SECONDS_PER_WEEK, SECONDS_PER_YEAR, AU +from sim_scenes.func import mayavi_run, mpl_run, ursina_run + +from bodies import FixedStar,Body + + +class BlackHole(Body): + def __init__(self, name="黑洞", mass=1.9891e35, + init_position=[0, 0, 0], + init_velocity=[0, 0, 0], + color=(0, 0, 0), + texture="", size_scale=1.0, distance_scale=1.0, + rotation_speed=0.6130, ignore_mass=False, trail_color=None, show_name=False): + params = { + "name": name, + "mass": mass, + "init_position": init_position, + "init_velocity": init_velocity, + "density": 1.408e20, + "color": color, + "texture": texture, + "size_scale": size_scale*10000, + "distance_scale": distance_scale, + "rotation_speed": rotation_speed, + "ignore_mass": ignore_mass, + "trail_color": trail_color, + "show_name": show_name + } + super().__init__(**params) + + + +if __name__ == '__main__': + """ + 注释: 3个太阳 + 可以修改影响效果的参数为: + 1、三个方向的初始位置 init_position[x, y, z] + 2、三个方向的初始速度 init_velocity[x, y, z] + 3、天体质量 mass + """ + # 代码案例如下: + SIZE_SCALE = 5e1 # 生成的太阳放大 50 倍 + RUN_DIAMETER = 1.392e6 # 真实太阳的直径 + velocity_rate = 22 + bodies = [ + Sun(name="太阳1", mass=1e30, color=(111, 140, 255), rotation_speed=0.1, + init_position=[-100 * RUN_DIAMETER, 0, 0], + init_velocity=[0.347113 * velocity_rate, 0.532727 * velocity_rate, 0], + size_scale=SIZE_SCALE, texture="fixed_star.png"), + BlackHole(init_position=[-100 * RUN_DIAMETER, 100 * RUN_DIAMETER, 0], size_scale=SIZE_SCALE) + ] + + # TODO: 开启3D摄像机 + from simulators.ursina.entities.camera3d import Camera3d + + # 3D摄像机初始化(两眼到鼻梁的距离为1000公里效果) + # Camera3d.init(eye_distance=5000000) + + # 使用 ursina 查看的运行效果 + # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 + # position = 左-右+、上+下-、前+后- + ursina_run(bodies, 3, position=(1.5 * AU, 0, -5 * AU), show_trail=True)