diff --git a/sim_scenes/solar_system/solar_system_1.py b/sim_scenes/solar_system/solar_system_1.py index 3db9e4f7bba79ec02fe49d00ae8b6bdca6935823..aab8e203c960f739b6399d408793e1b731d389b8 100644 --- a/sim_scenes/solar_system/solar_system_1.py +++ b/sim_scenes/solar_system/solar_system_1.py @@ -20,7 +20,6 @@ if __name__ == '__main__': # 以下展示的效果为太阳系真实的距离 # 由于宇宙空间尺度非常大,如果按照实际的天体大小,则无法看到天体,因此需要对天体的尺寸进行放大 sun = Sun(name="太阳", size_scale=0.8e2) # 太阳放大 80 倍,距离保持不变 - # sun.init_velocity = [0, 2, 0] # 太阳带着其他行星一起跑 bodies = [ sun, Mercury(name="水星", size_scale=4e3), # 水星放大 4000 倍,距离保持不变 @@ -36,10 +35,8 @@ if __name__ == '__main__': Pluto(name="冥王星", size_scale=10e3), # 冥王星放大 10000 倍,距离保持不变(从太阳系的行星中排除) ] - # 使用 mayavi 查看的运行效果 - # mayavi_run(bodies, SECONDS_PER_WEEK, view_azimuth=-45) - # 使用 ursina 查看的运行效果 # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 # position = 左-右+、上+下-、前+后- - ursina_run(bodies, SECONDS_PER_YEAR, position=(0, 2 * AU, -11 * AU), bg_music="sounds/interstellar.mp3") + ursina_run(bodies, SECONDS_PER_YEAR, position=(0, 2 * AU, -11 * AU), + bg_music="sounds/interstellar.mp3") diff --git a/sim_scenes/solar_system/solar_system_2.py b/sim_scenes/solar_system/solar_system_2.py index 2404aca7b6594ba779770b3147ad2a1159208603..1e79fcfd81c8acb2dd11535f7cd29fed6e19a941 100644 --- a/sim_scenes/solar_system/solar_system_2.py +++ b/sim_scenes/solar_system/solar_system_2.py @@ -38,10 +38,7 @@ if __name__ == '__main__': ] # endregion - # 使用 mayavi 查看的运行效果 - # mayavi_run(bodies, SECONDS_PER_WEEK, view_azimuth=-45, view_distance=3e9, view_focalpoint=[5e2, 5e2, 5e2]) - # 使用 ursina 查看的运行效果 # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 # position = 左-右+、上+下-、前+后- - ursina_run(bodies, SECONDS_PER_YEAR, position=(0, 2 * AU, -11 * AU),show_grid=False) + ursina_run(bodies, SECONDS_PER_YEAR, position=(0, 2 * AU, -11 * AU), show_grid=False) diff --git a/sim_scenes/solar_system/solar_system_3.py b/sim_scenes/solar_system/solar_system_3.py index cbb5463805ec16feea3ffef2cf68746d8a41be08..cf4f7a85f1979b70fff6f4c1deefb48b1b47fcfb 100644 --- a/sim_scenes/solar_system/solar_system_3.py +++ b/sim_scenes/solar_system/solar_system_3.py @@ -79,10 +79,6 @@ if __name__ == '__main__': bodies += asteroids # endregion 3 - # 使用 mayavi 查看的运行效果 - # mayavi_run(bodies, SECONDS_PER_WEEK, view_azimuth=-45) - # mayavi_run(bodies, SECONDS_PER_WEEK, view_azimuth=-45, view_distance=3e9, view_focalpoint=[5e2, 5e2, 5e2]) - # 使用 ursina 查看的运行效果 # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 # position = 左-右+、上+下-、前+后- diff --git a/sim_scenes/solar_system/solar_system_4.py b/sim_scenes/solar_system/solar_system_4.py index 08d2f6560a8a00ad76debc84c1ba2c99d0bfbc46..9c6a48a9ff3f5371d8d2e20f9b702fc02830c72e 100644 --- a/sim_scenes/solar_system/solar_system_4.py +++ b/sim_scenes/solar_system/solar_system_4.py @@ -44,7 +44,7 @@ if __name__ == '__main__': # 以下展示的效果为太阳系真实的距离 # 由于宇宙空间尺度非常大,如果按照实际的天体大小,则无法看到天体,因此需要对天体的尺寸进行放大 sun = Sun(name="太阳", size_scale=1.4e2) # 太阳放大 80 倍,距离保持不变 - sun.init_velocity = [0, 2, 0] # 太阳带着其他行星一起跑 + sun.init_velocity = [0, 2, 0] # 太阳以2km/s的速度带着其他行星一起跑 bodies = [ sun, Mercury(name="水星", size_scale=4e3), # 水星放大 4000 倍,距离保持不变 @@ -60,22 +60,23 @@ if __name__ == '__main__': Pluto(name="冥王星", size_scale=10e3), # 冥王星放大 10000 倍,距离保持不变(从太阳系的行星中排除) ] - # 使用 mayavi 查看的运行效果 - # mayavi_run(bodies, SECONDS_PER_WEEK, view_azimuth=-45) - # 真实距离 - # body_real_distances = [0.4 * AU, 0.72 * AU, AU, 1.5 * AU, 5.2 * AU, 10 * AU, 19 * AU, 30 * AU, 40 * AU] - # velocity_factors = [1, 1, 1, 1, 2, 2, 2, 2, 2] - # 调整距离 - body_distances = [1 * AU, 1.5 * AU, 1.8 * AU, 2.3 * AU, 3.6 * AU, 4.2 * AU, 5.3 * AU, 6 * AU, 7 * AU] + # body_real_distances = [0.4 * AU, 0.72 * AU, AU, 1.5 * AU, + # 5.2 * AU, 10 * AU, 19 * AU, 30 * AU, 40 * AU] + + # 调整距离方便演示 + body_distances = [1 * AU, 1.5 * AU, 1.8 * AU, 2.3 * AU, 3.6 * AU, + 4.2 * AU, 5.3 * AU, 6 * AU, 7 * AU] body_index = 0 # 设置为行星距离 for idx, body in enumerate(bodies): + # 对于太阳和小行星群保持原来的距离 if body.is_fixed_star or hasattr(body, "torus_stars"): continue body_real_distance = body.init_position[2] # 格式:body.init_position=[0, 0, 1.12 * AU] body_real_velocity = body.init_velocity[0] # 格式:body.init_velocity=body.[-29.79, 0, 0] body.init_position = [0, 0, body_distances[body_index]] + # 距离变化,将要重新设置速度 init_velocity = get_velocity(body.mass, body_real_distance, body_real_velocity, body_distances[body_index]) body.init_velocity = init_velocity body_index += 1 @@ -83,4 +84,6 @@ if __name__ == '__main__': # 使用 ursina 查看的运行效果 # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 # position = 左-右+、上+下-、前+后- - ursina_run(bodies, SECONDS_PER_YEAR, position=(0, 2 * AU, -11 * AU), bg_music="sounds/interstellar.mp3") + ursina_run(bodies, SECONDS_PER_YEAR, position=(0, 2 * AU, -11 * AU), + show_trail=True, # 运行轨迹拖尾效果(通过快捷键 I 控制开关) + bg_music="sounds/interstellar.mp3")