diff --git a/sim_scenes/science/speed_of_light_3d.py b/sim_scenes/science/speed_of_light_3d.py index 82f8ccf7e2527f32725a4068d1c8bebbae40b61e..b2da234ca7ba305fdeb46cb92e74e82a35b10492 100644 --- a/sim_scenes/science/speed_of_light_3d.py +++ b/sim_scenes/science/speed_of_light_3d.py @@ -51,8 +51,8 @@ if camera_pos == "right": # 摄像机右眼 elif camera_pos == "left": # 摄像机左眼 init.light_init_position[0] -= camera_l2r -init.light_init_position[0] = 4000000 -init.light_init_position[1] = 1000000 +init.light_init_position[0] = 5000000 +init.light_init_position[1] = 1500000 # init.auto_control_speed = True # 从 init 对象中获取 光体的大小(light_size_scale),光体的位置(light_init_position) @@ -158,7 +158,7 @@ init.body_arrived = body_arrived # 使用 ursina 查看的运行效果 # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 # position = 左-右+、上+下-、前+后- -ursina_run(bodies, 10, +ursina_run(bodies, 100, position=init.camera_position, # show_trail=init.show_trail, # show_timer=True,