diff --git a/sim_scenes/earth/parallel_earths.py b/sim_scenes/earth/parallel_earths.py new file mode 100644 index 0000000000000000000000000000000000000000..fe3cee2f60fab0309039394ec1f664587c0ec582 --- /dev/null +++ b/sim_scenes/earth/parallel_earths.py @@ -0,0 +1,108 @@ +# -*- coding:utf-8 -*- +# title :平行宇宙的地球们 +# description :平行宇宙的地球们 +# author :Python超人 +# date :2023-07-01 +# link :https://gitcode.net/pythoncr/ +# python_version :3.8 +# ============================================================================== +import random + +from bodies import Earth, Moon +from common.consts import SECONDS_PER_DAY, SECONDS_PER_WEEK, SECONDS_PER_MONTH +from sim_scenes.func import ursina_run, camera_look_at +from simulators.ursina.entities.sphere_sky import SphereSky +from simulators.ursina.ursina_config import UrsinaConfig +from simulators.ursina.ursina_event import UrsinaEvent + + +def sim_show(): + bodies = [] + num = 2 + r = 30000 + for x in range(-num, num): + for y in range(-num, num): + for z in range(-num, num): + earth = Earth(init_position=[r * x, r * y, r * z], + rotation_speed=0, + rotate_angle=0, + init_velocity=[0, 0, 0], size_scale=1, ignore_mass=True) + # earth.rotation_speed /= 50 # 地球的转速降低50倍 + bodies.append(earth) + + # 使用 ursina 查看的运行效果 + # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 + # position = 左-右+、上+下-、前+后- + ursina_run(bodies, SECONDS_PER_DAY, + position=(0, 0, -r * num * 6), show_grid=False + ) + + +def ursina_show(): + from ursina import Ursina, Entity, color, EditorCamera, camera + app = Ursina() + SphereSky(texture='../../textures/bg_black.png') + num = 5 + num_x = num * 2 + num_y = num + num_z = num * 2 + r = 10 + + def create_sphere(x, y, z): + sphere = Entity(model="sphere", texture='../../textures/earth2.jpg', + x=x * r * 2, y=y * r, z=z * r * 2, scale=3) + sphere.name = "%s:%s:%s" % (x, y, z) + + def update(): + def inner(s, b): + if not hasattr(s, "initial_y"): + s.rotation_y -= 1 + # print(s.name, s.rotation_y) + + return inner(sphere, y) + + sphere.update = update + + for x in range(-num_x, num_x): + for y in range(-num_y, num_y): + for z in range(-num_z, num_z): + create_sphere(x, y, z) + + ed = EditorCamera() + camera.fov = 80 + ed.position = [0, 0, r/2] + import sys + camera.x_d = 1 + camera.y_d = 1 + camera.z_d = 1 + + def camera_update(): + camera.world_rotation_y += 0.05 + camera.world_rotation_z += 0.01 + # camera.x += ((random.randint(100, 300) - 100) / 3000) * camera.x_d + camera.y += ((random.randint(100, 300) - 100) / 5000) * camera.y_d + # camera.z += ((random.randint(100, 300) - 100) / 3000) * camera.z_d + range_val = 5 + # if camera.x > range_val: + # camera.x_d = -1 + # elif camera.x < -range_val: + # camera.x_d = 1 + if camera.y > range_val: + camera.y_d = -1 + elif camera.y < -range_val: + camera.y_d = 1 + # if camera.z > range_val: + # camera.z_d = -1 + # elif camera.z < -range_val: + # camera.z_d = 1 + + sys.modules["__main__"].update = camera_update + app.run() + + +if __name__ == '__main__': + """ + 平行宇宙的地球们 + """ + # sim_show() + ursina_show() diff --git a/textures/bg_black.png b/textures/bg_black.png new file mode 100644 index 0000000000000000000000000000000000000000..43bd9410cea9aa7fb6ed7e9a0fbdb5e2097ad800 Binary files /dev/null and b/textures/bg_black.png differ