From 68e733fd24576a9f3760f696dd2af605c9d5644e Mon Sep 17 00:00:00 2001 From: march3 Date: Sat, 9 Dec 2023 14:19:53 +0800 Subject: [PATCH] =?UTF-8?q?Python=E8=B6=85=E4=BA=BA-=E5=AE=87=E5=AE=99?= =?UTF-8?q?=E6=A8=A1=E6=8B=9F=E5=99=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- sim_scenes/featured/earth_mars_clouds.py | 74 ++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 sim_scenes/featured/earth_mars_clouds.py diff --git a/sim_scenes/featured/earth_mars_clouds.py b/sim_scenes/featured/earth_mars_clouds.py new file mode 100644 index 0000000..b3e5d4e --- /dev/null +++ b/sim_scenes/featured/earth_mars_clouds.py @@ -0,0 +1,74 @@ +# -*- coding:utf-8 -*- +# title :带有云层地球模拟 +# description :带有云层地球模拟 +# author :Python超人 +# date :2023-05-01 +# link :https://gitcode.net/pythoncr/ +# python_version :3.8 +# ============================================================================== +from bodies import Earth +from common.consts import SECONDS_PER_HOUR, SECONDS_PER_DAY +from sim_scenes.func import ursina_run, create_sphere_sky +from sim_scenes.universe_sim_scenes import UniverseSimScenes +from simulators.ursina.ursina_event import UrsinaEvent + +if __name__ == '__main__': + """ + 带有云层地球模拟 + """ + mars = Earth(texture="transformed/mars.jpg", rotate_angle=0, + init_position=[0, 0, 0], init_velocity=[0, 0, 0], + size_scale=1).set_ignore_gravity() # 忽略引力 + + # 创建带有云层的地球 + earth = Earth(texture="earth_hd.jpg", rotate_angle=0, + init_position=[1.5 * mars.diameter, 0, 0], + init_velocity=[0, 0, 0], + size_scale=1) + + # 创建云层(texture纹理图使用了透明云层的图片,云层的 size_scale 要稍微比火星大一点) + mars_clouds = Earth(name="火星云层", rotate_angle=0, texture="transparent_clouds.png", + size_scale=1.001, parent=mars) + + # 创建云层(texture纹理图使用了透明云层的图片,云层的 size_scale 要稍微比地球大一点) + earth_clouds = Earth(name="地球云层", rotate_angle=0, texture="transparent_clouds.png", + size_scale=1.001, parent=earth) + + bodies = [mars, earth, earth_clouds, mars_clouds] + + current_angle = 0 + + + def on_ready(): + global current_angle + from ursina import camera + # camera.fov = 30 + # 运行前触发 + # create_sphere_sky(scale=10000).rotation_y = 220 + current_angle = earth.planet.rotation_y + + + def on_timer_changed(time_data): + global current_angle + if abs(earth.planet.rotation_y - current_angle) > 400: + exit(0) + + + UniverseSimScenes.set_window_size((1920, 1079), False) + + # 订阅事件后,上面的函数功能才会起作用 + # 运行前会触发 on_ready + UrsinaEvent.on_ready_subscription(on_ready) + UrsinaEvent.on_timer_changed_subscription(on_timer_changed) + + # 使用 ursina 查看的运行效果 + # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 + # position = 左-右+、上+下-、前+后- + ursina_run(bodies, SECONDS_PER_HOUR / 2, + position=(1.5 * earth.radius, 0, -30000), + show_grid=False, + cosmic_bg='', + show_camera_info=False, + show_control_info=False, + timer_enabled=True, + view_closely=0.001) # 近距离观看 view_closely=True或0.001 -- GitLab