“03c9e3afb77318bcbe290b37dfc332bb22957312”上不存在“objs/water_drop.py”
提交 4a933690 编写于 作者: 三月三net's avatar 三月三net

Python超人-宇宙模拟器

上级 b2cf7e80
...@@ -43,3 +43,5 @@ from bodies.fixed_stars.procyon import Procyon # 南河三 ...@@ -43,3 +43,5 @@ from bodies.fixed_stars.procyon import Procyon # 南河三
# #
from bodies.color_body import ColorBody from bodies.color_body import ColorBody
from bodies.universe_body import UniverseBody
# -*- coding:utf-8 -*-
# title :宇宙体
# description :模拟一个宇宙体
# author :Python超人
# date :2023-11-17
# link :https://gitcode.net/pythoncr/
# python_version :3.9
# ==============================================================================
from bodies import Body
class UniverseBody(Body):
def __init__(self, name="宇宙体", mass=1.9891e35,
init_position=[0, 0, 0],
init_velocity=[0, 0, 0],
color=(0, 0, 0),
texture=None,
density=1.408e20,
size_scale=1.0, distance_scale=1.0,
rotation_speed=0, ignore_mass=False, trail_color=None, show_name=False):
params = {
"name": name,
"mass": mass,
"init_position": init_position,
"init_velocity": init_velocity,
"density": density,
"color": color,
"texture": texture,
"size_scale": size_scale * 10000,
"distance_scale": distance_scale,
"rotation_speed": rotation_speed,
"ignore_mass": ignore_mass,
"trail_color": trail_color,
"show_name": show_name
}
super().__init__(**params)
# self.set_resolution(50)
self.set_ignore_gravity(True)
self.set_light_disable(False)
class OursUniverse(UniverseBody):
def __init__(self, name="我们的宇宙",
size_scale=1.0,
init_position=[0, 0, 0],
init_velocity=[0, 0, 0]):
params = {
"name": name,
"mass": 1.9891e35,
"init_position": init_position,
"init_velocity": init_velocity,
"density": 1.408e20,
# "color": color,
"texture": 'bg_pan.jpg',
"size_scale": size_scale,
# "distance_scale": distance_scale,
# "ignore_mass": ignore_mass,
# "trail_color": trail_color,
# "show_name": show_name
}
super().__init__(**params)
def create_universe_body(name, texture, size_scale=1.0, init_position=[0, 0, 0], init_velocity=[0, 0, 0]):
params = {
"name": name,
"mass": 1.9891e35,
"init_position": init_position,
"init_velocity": init_velocity,
"density": 1.408e20,
# "color": color,
"texture": texture,
"size_scale": size_scale,
}
return UniverseBody(**params)
...@@ -7,6 +7,7 @@ ...@@ -7,6 +7,7 @@
# python_version :3.9 # python_version :3.9
# ============================================================================== # ==============================================================================
from bodies import Sun, Earth from bodies import Sun, Earth
from bodies.universe_body import create_universe_body
from common.consts import SECONDS_PER_DAY, SECONDS_PER_WEEK, SECONDS_PER_MONTH, SECONDS_PER_YEAR, AU from common.consts import SECONDS_PER_DAY, SECONDS_PER_WEEK, SECONDS_PER_MONTH, SECONDS_PER_YEAR, AU
from objs import Obj, SpaceShip, StarWarsSpeeder, ScifiGunship, SciFiBomber, CoreValagaClas from objs import Obj, SpaceShip, StarWarsSpeeder, ScifiGunship, SciFiBomber, CoreValagaClas
from sim_scenes.func import mayavi_run, mpl_run, ursina_run, camera_look_at, two_bodies_colliding from sim_scenes.func import mayavi_run, mpl_run, ursina_run, camera_look_at, two_bodies_colliding
...@@ -15,114 +16,37 @@ from ursina import camera, application, lerp ...@@ -15,114 +16,37 @@ from ursina import camera, application, lerp
from bodies import Body from bodies import Body
from simulators.ursina.ursina_event import UrsinaEvent from simulators.ursina.ursina_event import UrsinaEvent
ours_cosmic_bg = "bg_pan.jpg" ours_cosmic_bg = "cosmic_pan_1.jpg"
worms_cosmic_bg = "bg_pan_red.jpg" worms_cosmic_bg = "cosmic_pan_4.jpg"
class UniverseBody(Body): class WormholeSim:
def __init__(self, name="虫洞", mass=1.9891e35,
init_position=[0, 0, 0],
init_velocity=[0, 0, 0],
color=(0, 0, 0),
texture=None,
density=1.408e20,
size_scale=1.0, distance_scale=1.0,
rotation_speed=0, ignore_mass=False, trail_color=None, show_name=False):
params = {
"name": name,
"mass": mass,
"init_position": init_position,
"init_velocity": init_velocity,
"density": density,
"color": color,
"texture": texture,
"size_scale": size_scale * 10000,
"distance_scale": distance_scale,
"rotation_speed": rotation_speed,
"ignore_mass": ignore_mass,
"trail_color": trail_color,
"show_name": show_name
}
super().__init__(**params)
class WormHole(UniverseBody):
def __init__(self, name="虫洞", mass=1.9891e35, texture=worms_cosmic_bg, size_scale=1.0,
init_position=[0, 0, 0], init_velocity=[0, 0, 0]):
params = {
"name": name,
"mass": mass,
"init_position": init_position,
"init_velocity": init_velocity,
"density": 1.408e20,
# "color": color,
"texture": texture,
"size_scale": size_scale,
# "distance_scale": distance_scale,
# "rotation_speed": rotation_speed,
# "ignore_mass": ignore_mass,
# "trail_color": trail_color,
# "show_name": show_name
}
super().__init__(**params)
class OursUniverse(UniverseBody):
def __init__(self, name="我们的宇宙", texture=ours_cosmic_bg, size_scale=1.0,
init_position=[0, 0, 0], init_velocity=[0, 0, 0]):
params = {
"name": name,
"mass": 1.9891e35,
"init_position": init_position,
"init_velocity": init_velocity,
"density": 1.408e20,
# "color": color,
"texture": texture,
"size_scale": size_scale,
# "distance_scale": distance_scale,
# "ignore_mass": ignore_mass,
# "trail_color": trail_color,
# "show_name": show_name
}
super().__init__(**params)
if __name__ == '__main__':
"""
"""
# 代码案例如下:
SIZE_SCALE = 1 # 生成的太阳放大 50 倍 SIZE_SCALE = 1 # 生成的太阳放大 50 倍
RUN_DIAMETER = 1.392e6 RUN_DIAMETER = 1.392e6
velocity_rate = 22 velocity_rate = 22
camera_target = CoreValagaClas(name="摄像机目标", mass=1e30, color=(111, 140, 255), def __init__(self):
self.camera_target = CoreValagaClas(name="摄像机目标", mass=1e30, color=(111, 140, 255),
# init_position=[0, 0, 0], # init_position=[0, 0, 0],
init_position=[0, 0, AU / 10], init_position=[0, 0, AU / 10],
init_velocity=[0, 0, 0], init_velocity=[0, 0, 0],
size_scale=SIZE_SCALE * 1e1) # .set_ignore_gravity(True) size_scale=WormholeSim.SIZE_SCALE * 1e1) # .set_ignore_gravity(True)
ours_universe = OursUniverse( self.universes = []
# size_scale=SIZE_SCALE * 1e3,
size_scale=SIZE_SCALE, self.ours_universe = create_universe_body("我们的宇宙", "cosmic_pan_1.jpg",
init_position=[0, 0, -AU/120], size_scale=WormholeSim.SIZE_SCALE,
init_position=[0, 0, -AU / 120],
init_velocity=[0, 0, 0], init_velocity=[0, 0, 0],
).set_ignore_gravity(True) )
worm_hole = WormHole( self.universes.append(self.ours_universe)
# init_position=[RUN_DIAMETER, RUN_DIAMETER, 0], self.worm_hole = create_universe_body("虫洞1", "cosmic_pan_4.jpg",
init_position=[0, 0, AU/120], init_position=[0, 0, AU / 120],
init_velocity=[0, 0, 0], init_velocity=[0, 0, 0],
size_scale=SIZE_SCALE).set_ignore_gravity(True) size_scale=WormholeSim.SIZE_SCALE)
bodies = [ self.universes.append(self.worm_hole)
camera_target, self.bodies = [self.camera_target] + self.universes
ours_universe,
worm_hole
]
# camera_position = [0, 0, 0]
def on_ready(): def on_ready(self):
""" """
事件绑定后,模拟器运行前会触发 事件绑定后,模拟器运行前会触发
@return: @return:
...@@ -135,29 +59,30 @@ if __name__ == '__main__': ...@@ -135,29 +59,30 @@ if __name__ == '__main__':
# camera.scale = 1000 # camera.scale = 1000
# camera.parent = camera_target.planet # camera.parent = camera_target.planet
# camera.rotation_x = 90 # camera.rotation_x = 90
camera.fov = 120
worm_hole.planet.rotation_y = 30 self.worm_hole.planet.rotation_y = 30
ours_universe.planet.rotation_y = 130 self.ours_universe.planet.rotation_y = 130
camera_look_at(camera_target) camera_look_at(self.camera_target)
camera.collider = "sphere" camera.collider = "sphere"
worm_hole.planet.collider = "sphere" self.worm_hole.planet.collider = "sphere"
ours_universe.planet.init_scale = SIZE_SCALE * 1000 self.ours_universe.planet.init_scale = self.SIZE_SCALE * 1000
self.camera_target.current_universe = self.ours_universe
self.camera_target.targe_universe = self.worm_hole
# camera_position = camera.position # camera_position = camera.position
def on_timer_changed(self, time_data):
def on_timer_changed(time_data):
global camera_position
# return # return
# pass # pass
# camera_look_at(camera_target) # camera_look_at(camera_target)
# camera.rotation_x -= 2 # camera.rotation_x -= 2
camera_target.planet.look_at(worm_hole.planet) self.camera_target.planet.look_at(self.camera_target.targe_universe.planet)
if camera.intersects(worm_hole.planet).hit: if camera.intersects(self.camera_target.targe_universe.planet).hit:
# worm_hole.planet.init_scale = SIZE_SCALE * 1000 # worm_hole.planet.init_scale = SIZE_SCALE * 1000
ours_universe.planet.init_scale = SIZE_SCALE self.camera_target.current_universe.planet.init_scale = self.SIZE_SCALE
if worm_hole.planet.init_scale < SIZE_SCALE*1000: if self.camera_target.targe_universe.planet.init_scale < self.SIZE_SCALE * 1000:
worm_hole.planet.init_scale *= 1.1 self.camera_target.targe_universe.planet.init_scale *= 1.1
# if ours_universe.planet.init_scale > SIZE_SCALE: # if ours_universe.planet.init_scale > SIZE_SCALE:
# ours_universe.planet.init_scale /= 1.1 # ours_universe.planet.init_scale /= 1.1
if not hasattr(camera, "init_rotation_y"): if not hasattr(camera, "init_rotation_y"):
...@@ -165,11 +90,11 @@ if __name__ == '__main__': ...@@ -165,11 +90,11 @@ if __name__ == '__main__':
camera.rotation_y_v = 0.01 camera.rotation_y_v = 0.01
if abs(camera.init_rotation_y - camera.rotation_y) < 10: if abs(camera.init_rotation_y - camera.rotation_y) < 10:
camera.rotation_y_v += 0.005 camera.rotation_y_v += 0.5
elif abs(camera.init_rotation_y - camera.rotation_y) < 90: elif abs(camera.init_rotation_y - camera.rotation_y) < 90:
camera.rotation_y_v += 0.01 camera.rotation_y_v += 0.3
elif abs(camera.init_rotation_y - camera.rotation_y) < 120: elif abs(camera.init_rotation_y - camera.rotation_y) < 120:
camera.rotation_y_v -= 0.01 camera.rotation_y_v -= 0.1
elif abs(camera.init_rotation_y - camera.rotation_y) < 180: elif abs(camera.init_rotation_y - camera.rotation_y) < 180:
camera.rotation_y_v -= 0.01 camera.rotation_y_v -= 0.01
if camera.rotation_y_v < 0.1: if camera.rotation_y_v < 0.1:
...@@ -185,27 +110,37 @@ if __name__ == '__main__': ...@@ -185,27 +110,37 @@ if __name__ == '__main__':
# camera_target.planet.position = lerp(camera_target.planet.position, worm_hole.planet.position, 1e-2) # camera_target.planet.position = lerp(camera_target.planet.position, worm_hole.planet.position, 1e-2)
# print(2,camera_target.planet.position) # print(2,camera_target.planet.position)
# camera.position = (camera.position[0],camera.position[1],camera.position[2]) # # camera.position = (camera.position[0],camera.position[1],camera.position[2]) #
camera.position = lerp(camera.position, camera_target.planet.position, 0.3e-2) camera.position = lerp(camera.position, self.camera_target.planet.position, 0.2e-2)
# camera_position = [camera_position[0], camera_position[1], camera_position[2] - 0.01] # camera_position = [camera_position[0], camera_position[1], camera_position[2] - 0.01]
# camera.position = camera_position # camera.position = camera_position
def build_events(self):
# 订阅事件后,上面2个函数功能才会起作用 # 订阅事件后,上面2个函数功能才会起作用
# 运行中,每时每刻都会触发 on_timer_changed # 运行中,每时每刻都会触发 on_timer_changed
UrsinaEvent.on_timer_changed_subscription(on_timer_changed) UrsinaEvent.on_timer_changed_subscription(wormhole_sim.on_timer_changed)
# 运行前会触发 on_ready # 运行前会触发 on_ready
UrsinaEvent.on_ready_subscription(on_ready) UrsinaEvent.on_ready_subscription(wormhole_sim.on_ready)
def run(self):
self.build_events()
# 使用 ursina 查看的运行效果 # 使用 ursina 查看的运行效果
# 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹
# position = 左-右+、上+下-、前+后- # position = 左-右+、上+下-、前+后-
ursina_run(bodies, SECONDS_PER_DAY / 24, ursina_run(self.bodies, SECONDS_PER_DAY / 24,
# position=(0, AU / 1200, -1.003 * AU), # position=(0, AU / 1200, -1.003 * AU),
# position=[-AU/100, 0, 0], # position=[-AU/100, 0, 0],
position=[0, 0, -AU/10], position=[0, 0, -AU / 10],
cosmic_bg='', cosmic_bg='',
# gravity_works=False, # gravity_works=False,
timer_enabled=True, timer_enabled=True,
show_grid=False, show_grid=False,
show_trail=False) show_trail=False)
if __name__ == '__main__':
"""
"""
wormhole_sim = WormholeSim()
wormhole_sim.run()
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