From 20948d9aca9efb68ecb9259da5f6ab11e92c7094 Mon Sep 17 00:00:00 2001 From: march3 Date: Tue, 27 Jun 2023 17:50:37 +0800 Subject: [PATCH] =?UTF-8?q?Python=E8=B6=85=E4=BA=BA-=E5=AE=87=E5=AE=99?= =?UTF-8?q?=E6=A8=A1=E6=8B=9F=E5=99=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- sim_scenes/science/jupiter_protects_earth.py | 118 +++++++++++++++++++ 1 file changed, 118 insertions(+) create mode 100644 sim_scenes/science/jupiter_protects_earth.py diff --git a/sim_scenes/science/jupiter_protects_earth.py b/sim_scenes/science/jupiter_protects_earth.py new file mode 100644 index 0000000..0aed4ee --- /dev/null +++ b/sim_scenes/science/jupiter_protects_earth.py @@ -0,0 +1,118 @@ +# -*- coding:utf-8 -*- +# title :彗木保护地球模拟 +# description :彗木保护地球模拟 +# author :Python超人 +# date :2023-06-27 +# link :https://gitcode.net/pythoncr/ +# python_version :3.8 +# ============================================================================== +from bodies import Sun, Jupiter, Earth +from objs import RockSnow, Rock, create_rock +from common.consts import SECONDS_PER_MONTH, SECONDS_PER_YEAR +from sim_scenes.func import ursina_run, camera_look_at, two_bodies_colliding +from simulators.ursina.entities.body_timer import TimeData +from simulators.ursina.entities.entity_utils import create_directional_light +from simulators.ursina.ursina_event import UrsinaEvent +import random + + +def create_comet(index, raduis): + """ + 随机生成石头(随机位置、随机初始速度、随机大小、随机旋转) + @param index: 索引号 + @param raduis: 木星的半径,保证生成的石头在木星半径外 + @param gravity_only_for: 指定一个天体,石头只对该天体引力有效 + @return: + """ + # 随机生成石头的位置和初始速度信息 + pos = [-raduis * random.randint(120, 200) / 100, + -raduis * random.randint(120, 200) / 1000, + -raduis * random.randint(100, 300) / 100] + # 随机速度 + vel = [-random.randint(90, 200) / 300, 0, 0] + # vel = [0, 0, 0] + # 石头随机大小 + size_scale = random.randint(600, 1200) * 2e4 + # 随机创建石头 + rock = create_rock( + no=index % 8 + 1, name=f'岩石{index + 1}', mass=4.4e10, + size_scale=size_scale, color=(255, 200, 0), + init_position=pos, init_velocity=vel, + ) + + # 给石头一个随机旋转的方向和值 + rock.rotation = [0, 0, 0] + rock.rotation[random.randint(0, 2)] = random.randint(90, 200) / 100 + return rock + + +if __name__ == '__main__': + """ + 彗木保护地球模拟 + """ + sun = Sun(name="太阳", size_scale=0.8e2) # 太阳放大 80 倍,距离保持不变 + jupiter = Jupiter(name="木星", size_scale=0.6e3) # 木星放大 600 倍,距离保持不变 + earth = Earth(name="地球", size_scale=2e3) # 地球放大 2000 倍,距离保持不变 + bodies = [sun, jupiter, earth] + + for body in bodies: + body.rotation_speed /= 20 # 自转速度降低100倍 + + comets = [] + + for i in range(15): + # 随机生成石头 + comet = create_comet(i, jupiter.position[2] * 2) + bodies.append(comet) + comets.append(comet) + + + def on_timer_changed(time_data: TimeData): + # 运行中,每时每刻都会触发 + for comet in comets: + if comet.visibled: + # 如果是否可见,则旋转石头 + comet.planet.rotation += comet.rotation + # 循环判断每个石头与木星是否相碰撞,如果相碰撞就爆炸 + if two_bodies_colliding(comet, jupiter): + # 将石头隐藏、设置引力无效后,展示爆炸效果 + comet.explode(jupiter) + elif two_bodies_colliding(comet, sun): + # 将石头隐藏、设置引力无效后,展示爆炸效果 + comet.explode(sun) + elif two_bodies_colliding(comet, earth): + # 将石头隐藏、设置引力无效后,展示爆炸效果 + comet.explode(earth) + + # def on_reset(): + """ + 当按键盘的 “O” 键重置后,恢复所有石头的状态(石头可见、引力有效),这样就可以反复观看 + @return: + """ + # for comet in comets: + # comet.set_visible(True) + # comet.ignore_mass = False + + + def on_ready(): + # 运行前触发 + # 为了较好的立体效果,可以增加太阳光线,光线指向木星(target=jupiter) + create_directional_light(position=(200, 0, -300), light_num=3, target=jupiter) + # 摄像机看向木星 + camera_look_at(jupiter, rotation_z=0) + + + # 订阅事件后,上面3个函数功能才会起作用 + # 按键盘的 “O” 重置键会触发 on_reset + # UrsinaEvent.on_reset_subscription(on_reset) + # 运行前会触发 on_ready + # UrsinaEvent.on_ready_subscription(on_ready) + # 运行中,每时每刻都会触发 on_timer_changed + UrsinaEvent.on_timer_changed_subscription(on_timer_changed) + + # 使用 ursina 查看的运行效果 + # 常用快捷键: P:运行和暂停 O:重新开始 I:显示天体轨迹 + # position = 左-右+、上+下-、前+后- + ursina_run(bodies, SECONDS_PER_YEAR, + position=(30000000, 0, -3000000000), + show_timer=True) -- GitLab