// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "flutter/lib/ui/painting/shader.h" #include "flutter/lib/ui/ui_dart_state.h" namespace blink { IMPLEMENT_WRAPPERTYPEINFO(ui, Shader); Shader::Shader(flow::SkiaGPUObject shader) : shader_(std::move(shader)) {} Shader::~Shader() = default; } // namespace blink