// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef FLUTTER_SHELL_COMMON_ANIMATOR_H_ #define FLUTTER_SHELL_COMMON_ANIMATOR_H_ #include "flutter/shell/common/engine.h" #include "flutter/shell/common/rasterizer.h" #include "flutter/shell/common/vsync_waiter.h" #include "flutter/synchronization/pipeline.h" #include "flutter/synchronization/semaphore.h" #include "lib/fxl/memory/ref_ptr.h" #include "lib/fxl/memory/weak_ptr.h" #include "lib/fxl/time/time_point.h" namespace shell { class Animator { public: Animator(fxl::WeakPtr rasterizer, VsyncWaiter* waiter, Engine* engine); ~Animator(); void RequestFrame(); void Render(std::unique_ptr layer_tree); void Start(); void Stop(); private: using LayerTreePipeline = flutter::Pipeline; void BeginFrame(fxl::TimePoint frame_start_time, fxl::TimePoint frame_target_time); void AwaitVSync(); const char* FrameParity(); fxl::WeakPtr rasterizer_; VsyncWaiter* waiter_; Engine* engine_; fxl::TimePoint last_begin_frame_time_; int64_t dart_frame_deadline_; fxl::RefPtr layer_tree_pipeline_; flutter::Semaphore pending_frame_semaphore_; LayerTreePipeline::ProducerContinuation producer_continuation_; int64_t frame_number_; bool paused_; bool frame_scheduled_; fxl::WeakPtrFactory weak_factory_; FXL_DISALLOW_COPY_AND_ASSIGN(Animator); }; } // namespace shell #endif // FLUTTER_SHELL_COMMON_ANIMATOR_H_