/****************************************************************************** Copyright (C) 2013-2014 by Hugh Bailey This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ******************************************************************************/ #include #include "media-io/format-conversion.h" #include "media-io/video-frame.h" #include "media-io/audio-io.h" #include "util/threading.h" #include "util/platform.h" #include "callback/calldata.h" #include "graphics/matrix3.h" #include "graphics/vec3.h" #include "obs.h" #include "obs-internal.h" static inline bool source_valid(const struct obs_source *source) { return source && source->context.data; } const struct obs_source_info *find_source(struct darray *list, const char *id) { size_t i; struct obs_source_info *array = list->array; for (i = 0; i < list->num; i++) { struct obs_source_info *info = array+i; if (strcmp(info->id, id) == 0) return info; } return NULL; } static const struct obs_source_info *get_source_info(enum obs_source_type type, const char *id) { struct darray *list = NULL; switch (type) { case OBS_SOURCE_TYPE_INPUT: list = &obs->input_types.da; break; case OBS_SOURCE_TYPE_FILTER: list = &obs->filter_types.da; break; case OBS_SOURCE_TYPE_TRANSITION: list = &obs->transition_types.da; break; } return find_source(list, id); } static const char *source_signals[] = { "void destroy(ptr source)", "void add(ptr source)", "void remove(ptr source)", "void activate(ptr source)", "void deactivate(ptr source)", "void show(ptr source)", "void hide(ptr source)", "void rename(ptr source, string new_name, string prev_name)", "void volume(ptr source, in out float volume)", "void update_properties(ptr source)", "void update_flags(ptr source, int flags)", "void audio_sync(ptr source, int out int offset)", "void audio_data(ptr source, ptr data)", NULL }; bool obs_source_init_context(struct obs_source *source, obs_data_t *settings, const char *name) { if (!obs_context_data_init(&source->context, settings, name)) return false; return signal_handler_add_array(source->context.signals, source_signals); } const char *obs_source_get_display_name(enum obs_source_type type, const char *id) { const struct obs_source_info *info = get_source_info(type, id); return (info != NULL) ? info->get_name() : NULL; } /* internal initialization */ bool obs_source_init(struct obs_source *source, const struct obs_source_info *info) { source->refs = 1; source->user_volume = 1.0f; source->present_volume = 1.0f; source->base_volume = 0.0f; source->sync_offset = 0; pthread_mutex_init_value(&source->filter_mutex); pthread_mutex_init_value(&source->video_mutex); pthread_mutex_init_value(&source->audio_mutex); if (pthread_mutex_init(&source->filter_mutex, NULL) != 0) return false; if (pthread_mutex_init(&source->audio_mutex, NULL) != 0) return false; if (pthread_mutex_init(&source->video_mutex, NULL) != 0) return false; if (info && info->output_flags & OBS_SOURCE_AUDIO) { source->audio_line = audio_output_create_line(obs->audio.audio, source->context.name); if (!source->audio_line) { blog(LOG_ERROR, "Failed to create audio line for " "source '%s'", source->context.name); return false; } } obs_context_data_insert(&source->context, &obs->data.sources_mutex, &obs->data.first_source); return true; } static inline void obs_source_dosignal(struct obs_source *source, const char *signal_obs, const char *signal_source) { struct calldata data; calldata_init(&data); calldata_set_ptr(&data, "source", source); if (signal_obs) signal_handler_signal(obs->signals, signal_obs, &data); if (signal_source) signal_handler_signal(source->context.signals, signal_source, &data); calldata_free(&data); } obs_source_t *obs_source_create(enum obs_source_type type, const char *id, const char *name, obs_data_t *settings) { struct obs_source *source = bzalloc(sizeof(struct obs_source)); const struct obs_source_info *info = get_source_info(type, id); if (!info) { blog(LOG_ERROR, "Source ID '%s' not found", id); source->info.id = bstrdup(id); source->info.type = type; source->owns_info_id = true; } else { source->info = *info; } if (!obs_source_init_context(source, settings, name)) goto fail; if (info && info->get_defaults) info->get_defaults(source->context.settings); /* allow the source to be created even if creation fails so that the * user's data doesn't become lost */ if (info) source->context.data = info->create(source->context.settings, source); if (!source->context.data) blog(LOG_ERROR, "Failed to create source '%s'!", name); if (!obs_source_init(source, info)) goto fail; blog(LOG_INFO, "source '%s' (%s) created", name, id); obs_source_dosignal(source, "source_create", NULL); if (info->type == OBS_SOURCE_TYPE_TRANSITION) os_atomic_inc_long(&obs->data.active_transitions); return source; fail: blog(LOG_ERROR, "obs_source_create failed"); obs_source_destroy(source); return NULL; } void obs_source_frame_init(struct obs_source_frame *frame, enum video_format format, uint32_t width, uint32_t height) { struct video_frame vid_frame; if (!frame) return; video_frame_init(&vid_frame, format, width, height); frame->format = format; frame->width = width; frame->height = height; for (size_t i = 0; i < MAX_AV_PLANES; i++) { frame->data[i] = vid_frame.data[i]; frame->linesize[i] = vid_frame.linesize[i]; } } void obs_source_destroy(struct obs_source *source) { size_t i; if (!source) return; if (source->info.type == OBS_SOURCE_TYPE_TRANSITION) os_atomic_dec_long(&obs->data.active_transitions); obs_context_data_remove(&source->context); blog(LOG_INFO, "source '%s' destroyed", source->context.name); obs_source_dosignal(source, "source_destroy", "destroy"); if (source->context.data) { source->info.destroy(source->context.data); source->context.data = NULL; } if (source->filter_parent) obs_source_filter_remove(source->filter_parent, source); for (i = 0; i < source->filters.num; i++) obs_source_release(source->filters.array[i]); for (i = 0; i < source->video_frames.num; i++) obs_source_frame_destroy(source->video_frames.array[i]); gs_enter_context(obs->video.graphics); gs_texrender_destroy(source->async_convert_texrender); gs_texture_destroy(source->async_texture); gs_leave_context(); for (i = 0; i < MAX_AV_PLANES; i++) bfree(source->audio_data.data[i]); audio_line_destroy(source->audio_line); audio_resampler_destroy(source->resampler); gs_texrender_destroy(source->filter_texrender); da_free(source->video_frames); da_free(source->filters); pthread_mutex_destroy(&source->filter_mutex); pthread_mutex_destroy(&source->audio_mutex); pthread_mutex_destroy(&source->video_mutex); obs_context_data_free(&source->context); if (source->owns_info_id) bfree((void*)source->info.id); bfree(source); } void obs_source_addref(obs_source_t *source) { if (source) os_atomic_inc_long(&source->refs); } void obs_source_release(obs_source_t *source) { if (!source) return; if (os_atomic_dec_long(&source->refs) == 0) obs_source_destroy(source); } void obs_source_remove(obs_source_t *source) { struct obs_core_data *data = &obs->data; size_t id; bool exists; pthread_mutex_lock(&data->sources_mutex); if (!source || source->removed) { pthread_mutex_unlock(&data->sources_mutex); return; } source->removed = true; obs_source_addref(source); id = da_find(data->user_sources, &source, 0); exists = (id != DARRAY_INVALID); if (exists) { da_erase(data->user_sources, id); obs_source_release(source); } pthread_mutex_unlock(&data->sources_mutex); if (exists) obs_source_dosignal(source, "source_remove", "remove"); obs_source_release(source); } bool obs_source_removed(const obs_source_t *source) { return source ? source->removed : true; } static inline obs_data_t *get_defaults(const struct obs_source_info *info) { obs_data_t *settings = obs_data_create(); if (info->get_defaults) info->get_defaults(settings); return settings; } obs_data_t *obs_source_settings(enum obs_source_type type, const char *id) { const struct obs_source_info *info = get_source_info(type, id); return (info) ? get_defaults(info) : NULL; } obs_properties_t *obs_get_source_properties(enum obs_source_type type, const char *id) { const struct obs_source_info *info = get_source_info(type, id); if (info && info->get_properties) { obs_data_t *defaults = get_defaults(info); obs_properties_t *properties; properties = info->get_properties(NULL); obs_properties_apply_settings(properties, defaults); obs_data_release(defaults); return properties; } return NULL; } obs_properties_t *obs_source_properties(const obs_source_t *source) { if (source_valid(source) && source->info.get_properties) { obs_properties_t *props; props = source->info.get_properties(source->context.data); obs_properties_apply_settings(props, source->context.settings); return props; } return NULL; } uint32_t obs_source_get_output_flags(const obs_source_t *source) { return source ? source->info.output_flags : 0; } static void obs_source_deferred_update(obs_source_t *source) { if (source->context.data && source->info.update) source->info.update(source->context.data, source->context.settings); source->defer_update = false; } void obs_source_update(obs_source_t *source, obs_data_t *settings) { if (!source) return; if (settings) obs_data_apply(source->context.settings, settings); if (source->info.output_flags & OBS_SOURCE_VIDEO) { source->defer_update = true; } else if (source->context.data && source->info.update) { source->info.update(source->context.data, source->context.settings); } } void obs_source_update_properties(obs_source_t *source) { calldata_t calldata; if (!source) return; calldata_init(&calldata); calldata_set_ptr(&calldata, "source", source); signal_handler_signal(obs_source_get_signal_handler(source), "update_properties", &calldata); calldata_free(&calldata); } void obs_source_send_mouse_click(obs_source_t *source, const struct obs_mouse_event *event, int32_t type, bool mouse_up, uint32_t click_count) { if (!source) return; if (source->info.output_flags & OBS_SOURCE_INTERACTION) { if (source->info.mouse_click) { source->info.mouse_click(source->context.data, event, type, mouse_up, click_count); } } } void obs_source_send_mouse_move(obs_source_t *source, const struct obs_mouse_event *event, bool mouse_leave) { if (!source) return; if (source->info.output_flags & OBS_SOURCE_INTERACTION) { if (source->info.mouse_move) { source->info.mouse_move(source->context.data, event, mouse_leave); } } } void obs_source_send_mouse_wheel(obs_source_t *source, const struct obs_mouse_event *event, int x_delta, int y_delta) { if (!source) return; if (source->info.output_flags & OBS_SOURCE_INTERACTION) { if (source->info.mouse_wheel) { source->info.mouse_wheel(source->context.data, event, x_delta, y_delta); } } } void obs_source_send_focus(obs_source_t *source, bool focus) { if (!source) return; if (source->info.output_flags & OBS_SOURCE_INTERACTION) { if (source->info.focus) { source->info.focus(source->context.data, focus); } } } void obs_source_send_key_click(obs_source_t *source, const struct obs_key_event *event, bool key_up) { if (!source) return; if (source->info.output_flags & OBS_SOURCE_INTERACTION) { if (source->info.key_click) { source->info.key_click(source->context.data, event, key_up); } } } static void activate_source(obs_source_t *source) { if (source->context.data && source->info.activate) source->info.activate(source->context.data); obs_source_dosignal(source, "source_activate", "activate"); } static void deactivate_source(obs_source_t *source) { if (source->context.data && source->info.deactivate) source->info.deactivate(source->context.data); obs_source_dosignal(source, "source_deactivate", "deactivate"); } static void show_source(obs_source_t *source) { if (source->context.data && source->info.show) source->info.show(source->context.data); obs_source_dosignal(source, "source_show", "show"); } static void hide_source(obs_source_t *source) { if (source->context.data && source->info.hide) source->info.hide(source->context.data); obs_source_dosignal(source, "source_hide", "hide"); } static void activate_tree(obs_source_t *parent, obs_source_t *child, void *param) { if (os_atomic_inc_long(&child->activate_refs) == 1) activate_source(child); UNUSED_PARAMETER(parent); UNUSED_PARAMETER(param); } static void deactivate_tree(obs_source_t *parent, obs_source_t *child, void *param) { if (os_atomic_dec_long(&child->activate_refs) == 0) deactivate_source(child); UNUSED_PARAMETER(parent); UNUSED_PARAMETER(param); } static void show_tree(obs_source_t *parent, obs_source_t *child, void *param) { if (os_atomic_inc_long(&child->show_refs) == 1) show_source(child); UNUSED_PARAMETER(parent); UNUSED_PARAMETER(param); } static void hide_tree(obs_source_t *parent, obs_source_t *child, void *param) { if (os_atomic_dec_long(&child->show_refs) == 0) hide_source(child); UNUSED_PARAMETER(parent); UNUSED_PARAMETER(param); } void obs_source_activate(obs_source_t *source, enum view_type type) { if (!source) return; if (os_atomic_inc_long(&source->show_refs) == 1) { show_source(source); obs_source_enum_tree(source, show_tree, NULL); } if (type == MAIN_VIEW) { if (os_atomic_inc_long(&source->activate_refs) == 1) { activate_source(source); obs_source_enum_tree(source, activate_tree, NULL); } } } void obs_source_deactivate(obs_source_t *source, enum view_type type) { if (!source) return; if (os_atomic_dec_long(&source->show_refs) == 0) { hide_source(source); obs_source_enum_tree(source, hide_tree, NULL); } if (type == MAIN_VIEW) { if (os_atomic_dec_long(&source->activate_refs) == 0) { deactivate_source(source); obs_source_enum_tree(source, deactivate_tree, NULL); } } } void obs_source_video_tick(obs_source_t *source, float seconds) { if (!source) return; if (source->defer_update) obs_source_deferred_update(source); /* reset the filter render texture information once every frame */ if (source->filter_texrender) gs_texrender_reset(source->filter_texrender); if (source->context.data && source->info.video_tick) source->info.video_tick(source->context.data, seconds); source->async_rendered = false; } /* unless the value is 3+ hours worth of frames, this won't overflow */ static inline uint64_t conv_frames_to_time(size_t frames) { const struct audio_output_info *info; info = audio_output_get_info(obs->audio.audio); return (uint64_t)frames * 1000000000ULL / (uint64_t)info->samples_per_sec; } /* maximum timestamp variance in nanoseconds */ #define MAX_TS_VAR 2000000000ULL static inline void reset_audio_timing(obs_source_t *source, uint64_t timestamp, uint64_t os_time) { source->timing_set = true; source->timing_adjust = os_time - timestamp; } static inline void handle_ts_jump(obs_source_t *source, uint64_t expected, uint64_t ts, uint64_t diff, uint64_t os_time) { blog(LOG_DEBUG, "Timestamp for source '%s' jumped by '%"PRIu64"', " "expected value %"PRIu64", input value %"PRIu64, source->context.name, diff, expected, ts); /* if has video, ignore audio data until reset */ if (!(source->info.output_flags & OBS_SOURCE_ASYNC)) reset_audio_timing(source, ts, os_time); } static void source_signal_audio_data(obs_source_t *source, struct audio_data *in) { struct calldata data; calldata_init(&data); calldata_set_ptr(&data, "source", source); calldata_set_ptr(&data, "data", in); signal_handler_signal(source->context.signals, "audio_data", &data); calldata_free(&data); } static inline uint64_t uint64_diff(uint64_t ts1, uint64_t ts2) { return (ts1 < ts2) ? (ts2 - ts1) : (ts1 - ts2); } static void source_output_audio_line(obs_source_t *source, const struct audio_data *data) { struct audio_data in = *data; uint64_t diff; uint64_t os_time = os_gettime_ns(); /* detects 'directly' set timestamps as long as they're within * a certain threshold */ if (uint64_diff(in.timestamp, os_time) < MAX_TS_VAR) { source->timing_adjust = 0; source->timing_set = true; } else if (!source->timing_set) { reset_audio_timing(source, in.timestamp, os_time); } else if (source->next_audio_ts_min != 0) { diff = uint64_diff(source->next_audio_ts_min, in.timestamp); /* smooth audio if within threshold */ if (diff > MAX_TS_VAR) handle_ts_jump(source, source->next_audio_ts_min, in.timestamp, diff, os_time); else if (diff < TS_SMOOTHING_THRESHOLD) in.timestamp = source->next_audio_ts_min; } source->next_audio_ts_min = in.timestamp + conv_frames_to_time(in.frames); in.timestamp += source->timing_adjust + source->sync_offset; in.volume = source->base_volume * source->user_volume * source->present_volume * obs->audio.user_volume * obs->audio.present_volume; audio_line_output(source->audio_line, &in); source_signal_audio_data(source, &in); } enum convert_type { CONVERT_NONE, CONVERT_NV12, CONVERT_420, CONVERT_422_U, CONVERT_422_Y, }; static inline enum convert_type get_convert_type(enum video_format format) { switch (format) { case VIDEO_FORMAT_I420: return CONVERT_420; case VIDEO_FORMAT_NV12: return CONVERT_NV12; case VIDEO_FORMAT_YVYU: case VIDEO_FORMAT_YUY2: return CONVERT_422_Y; case VIDEO_FORMAT_UYVY: return CONVERT_422_U; case VIDEO_FORMAT_NONE: case VIDEO_FORMAT_RGBA: case VIDEO_FORMAT_BGRA: case VIDEO_FORMAT_BGRX: return CONVERT_NONE; } return CONVERT_NONE; } static inline bool set_packed422_sizes(struct obs_source *source, struct obs_source_frame *frame) { source->async_convert_height = frame->height; source->async_convert_width = frame->width / 2; source->async_texture_format = GS_BGRA; return true; } static inline bool set_planar420_sizes(struct obs_source *source, struct obs_source_frame *frame) { uint32_t size = frame->width * frame->height; size += size/2; source->async_convert_width = frame->width; source->async_convert_height = (size / frame->width + 1) & 0xFFFFFFFE; source->async_texture_format = GS_R8; source->async_plane_offset[0] = frame->width * frame->height; source->async_plane_offset[1] = source->async_plane_offset[0] + frame->width * frame->height / 4; return true; } static inline bool set_nv12_sizes(struct obs_source *source, struct obs_source_frame *frame) { uint32_t size = frame->width * frame->height; size += size/2; source->async_convert_width = frame->width; source->async_convert_height = (size / frame->width + 1) & 0xFFFFFFFE; source->async_texture_format = GS_R8; source->async_plane_offset[0] = frame->width * frame->height; return true; } static inline bool init_gpu_conversion(struct obs_source *source, struct obs_source_frame *frame) { switch (get_convert_type(frame->format)) { case CONVERT_422_Y: case CONVERT_422_U: return set_packed422_sizes(source, frame); case CONVERT_420: return set_planar420_sizes(source, frame); case CONVERT_NV12: return set_nv12_sizes(source, frame); break; case CONVERT_NONE: assert(false && "No conversion requested"); break; } return false; } static inline enum gs_color_format convert_video_format( enum video_format format) { if (format == VIDEO_FORMAT_RGBA) return GS_RGBA; else if (format == VIDEO_FORMAT_BGRA) return GS_BGRA; return GS_BGRX; } static inline bool set_async_texture_size(struct obs_source *source, struct obs_source_frame *frame) { enum convert_type prev, cur; prev = get_convert_type(source->async_format); cur = get_convert_type(frame->format); if (source->async_texture) { if (source->async_width == frame->width && source->async_height == frame->height && prev == cur) return true; } gs_texture_destroy(source->async_texture); gs_texrender_destroy(source->async_convert_texrender); source->async_convert_texrender = NULL; if (cur != CONVERT_NONE && init_gpu_conversion(source, frame)) { source->async_gpu_conversion = true; source->async_convert_texrender = gs_texrender_create(GS_BGRX, GS_ZS_NONE); source->async_texture = gs_texture_create( source->async_convert_width, source->async_convert_height, source->async_texture_format, 1, NULL, GS_DYNAMIC); } else { enum gs_color_format format = convert_video_format( frame->format); source->async_gpu_conversion = false; source->async_texture = gs_texture_create( frame->width, frame->height, format, 1, NULL, GS_DYNAMIC); } if (!source->async_texture) return false; source->async_width = frame->width; source->async_height = frame->height; return true; } static void upload_raw_frame(gs_texture_t *tex, const struct obs_source_frame *frame) { switch (get_convert_type(frame->format)) { case CONVERT_422_U: case CONVERT_422_Y: gs_texture_set_image(tex, frame->data[0], frame->linesize[0], false); break; case CONVERT_420: gs_texture_set_image(tex, frame->data[0], frame->width, false); break; case CONVERT_NV12: gs_texture_set_image(tex, frame->data[0], frame->width, false); break; case CONVERT_NONE: assert(false && "No conversion requested"); break; } } static const char *select_conversion_technique(enum video_format format) { switch (format) { case VIDEO_FORMAT_UYVY: return "UYVY_Reverse"; case VIDEO_FORMAT_YUY2: return "YUY2_Reverse"; case VIDEO_FORMAT_YVYU: return "YVYU_Reverse"; case VIDEO_FORMAT_I420: return "I420_Reverse"; case VIDEO_FORMAT_NV12: return "NV12_Reverse"; break; case VIDEO_FORMAT_BGRA: case VIDEO_FORMAT_BGRX: case VIDEO_FORMAT_RGBA: case VIDEO_FORMAT_NONE: assert(false && "No conversion requested"); break; } return NULL; } static inline void set_eparam(gs_effect_t *effect, const char *name, float val) { gs_eparam_t *param = gs_effect_get_param_by_name(effect, name); gs_effect_set_float(param, val); } static bool update_async_texrender(struct obs_source *source, const struct obs_source_frame *frame) { gs_texture_t *tex = source->async_texture; gs_texrender_t *texrender = source->async_convert_texrender; gs_texrender_reset(texrender); upload_raw_frame(tex, frame); uint32_t cx = source->async_width; uint32_t cy = source->async_height; float convert_width = (float)source->async_convert_width; float convert_height = (float)source->async_convert_height; gs_effect_t *conv = obs->video.conversion_effect; gs_technique_t *tech = gs_effect_get_technique(conv, select_conversion_technique(frame->format)); if (!gs_texrender_begin(texrender, cx, cy)) return false; gs_technique_begin(tech); gs_technique_begin_pass(tech, 0); gs_effect_set_texture(gs_effect_get_param_by_name(conv, "image"), tex); set_eparam(conv, "width", (float)cx); set_eparam(conv, "height", (float)cy); set_eparam(conv, "width_i", 1.0f / cx); set_eparam(conv, "height_i", 1.0f / cy); set_eparam(conv, "width_d2", cx * 0.5f); set_eparam(conv, "height_d2", cy * 0.5f); set_eparam(conv, "width_d2_i", 1.0f / (cx * 0.5f)); set_eparam(conv, "height_d2_i", 1.0f / (cy * 0.5f)); set_eparam(conv, "input_width", convert_width); set_eparam(conv, "input_height", convert_height); set_eparam(conv, "input_width_i", 1.0f / convert_width); set_eparam(conv, "input_height_i", 1.0f / convert_height); set_eparam(conv, "input_width_i_d2", (1.0f / convert_width) * 0.5f); set_eparam(conv, "input_height_i_d2", (1.0f / convert_height) * 0.5f); set_eparam(conv, "u_plane_offset", (float)source->async_plane_offset[0]); set_eparam(conv, "v_plane_offset", (float)source->async_plane_offset[1]); gs_ortho(0.f, (float)cx, 0.f, (float)cy, -100.f, 100.f); gs_draw_sprite(tex, 0, cx, cy); gs_technique_end_pass(tech); gs_technique_end(tech); gs_texrender_end(texrender); return true; } static bool update_async_texture(struct obs_source *source, const struct obs_source_frame *frame) { gs_texture_t *tex = source->async_texture; gs_texrender_t *texrender = source->async_convert_texrender; enum convert_type type = get_convert_type(frame->format); uint8_t *ptr; uint32_t linesize; source->async_format = frame->format; source->async_flip = frame->flip; source->async_full_range = frame->full_range; memcpy(source->async_color_matrix, frame->color_matrix, sizeof(frame->color_matrix)); memcpy(source->async_color_range_min, frame->color_range_min, sizeof frame->color_range_min); memcpy(source->async_color_range_max, frame->color_range_max, sizeof frame->color_range_max); if (source->async_gpu_conversion && texrender) return update_async_texrender(source, frame); if (type == CONVERT_NONE) { gs_texture_set_image(tex, frame->data[0], frame->linesize[0], false); return true; } if (!gs_texture_map(tex, &ptr, &linesize)) return false; if (type == CONVERT_420) decompress_420((const uint8_t* const*)frame->data, frame->linesize, 0, frame->height, ptr, linesize); else if (type == CONVERT_NV12) decompress_nv12((const uint8_t* const*)frame->data, frame->linesize, 0, frame->height, ptr, linesize); else if (type == CONVERT_422_Y) decompress_422(frame->data[0], frame->linesize[0], 0, frame->height, ptr, linesize, true); else if (type == CONVERT_422_U) decompress_422(frame->data[0], frame->linesize[0], 0, frame->height, ptr, linesize, false); gs_texture_unmap(tex); return true; } static inline void obs_source_draw_texture(struct obs_source *source, gs_effect_t *effect, float *color_matrix, float const *color_range_min, float const *color_range_max) { gs_texture_t *tex = source->async_texture; gs_eparam_t *param; if (source->async_convert_texrender) tex = gs_texrender_get_texture(source->async_convert_texrender); if (color_range_min) { size_t const size = sizeof(float) * 3; param = gs_effect_get_param_by_name(effect, "color_range_min"); gs_effect_set_val(param, color_range_min, size); } if (color_range_max) { size_t const size = sizeof(float) * 3; param = gs_effect_get_param_by_name(effect, "color_range_max"); gs_effect_set_val(param, color_range_max, size); } if (color_matrix) { param = gs_effect_get_param_by_name(effect, "color_matrix"); gs_effect_set_val(param, color_matrix, sizeof(float) * 16); } param = gs_effect_get_param_by_name(effect, "image"); gs_effect_set_texture(param, tex); gs_draw_sprite(tex, source->async_flip ? GS_FLIP_V : 0, 0, 0); } static void obs_source_draw_async_texture(struct obs_source *source) { gs_effect_t *effect = gs_get_effect(); bool yuv = format_is_yuv(source->async_format); bool limited_range = yuv && !source->async_full_range; const char *type = yuv ? "DrawMatrix" : "Draw"; bool def_draw = (!effect); gs_technique_t *tech = NULL; if (def_draw) { effect = obs_get_default_effect(); tech = gs_effect_get_technique(effect, type); gs_technique_begin(tech); gs_technique_begin_pass(tech, 0); } obs_source_draw_texture(source, effect, yuv ? source->async_color_matrix : NULL, limited_range ? source->async_color_range_min : NULL, limited_range ? source->async_color_range_max : NULL); if (def_draw) { gs_technique_end_pass(tech); gs_technique_end(tech); } } static void obs_source_render_async_video(obs_source_t *source) { if (!source->async_rendered) { struct obs_source_frame *frame = obs_source_get_frame(source); source->async_rendered = true; if (frame) { if (!set_async_texture_size(source, frame)) return; if (!update_async_texture(source, frame)) return; } obs_source_release_frame(source, frame); } if (source->async_texture) obs_source_draw_async_texture(source); } static inline void obs_source_render_filters(obs_source_t *source) { source->rendering_filter = true; obs_source_video_render(source->filters.array[0]); source->rendering_filter = false; } static inline void obs_source_default_render(obs_source_t *source, bool color_matrix) { gs_effect_t *effect = obs->video.default_effect; const char *tech_name = color_matrix ? "DrawMatrix" : "Draw"; gs_technique_t *tech = gs_effect_get_technique(effect, tech_name); size_t passes, i; passes = gs_technique_begin(tech); for (i = 0; i < passes; i++) { gs_technique_begin_pass(tech, i); if (source->context.data) source->info.video_render(source->context.data, effect); gs_technique_end_pass(tech); } gs_technique_end(tech); } static inline void obs_source_main_render(obs_source_t *source) { uint32_t flags = source->info.output_flags; bool color_matrix = (flags & OBS_SOURCE_COLOR_MATRIX) != 0; bool custom_draw = (flags & OBS_SOURCE_CUSTOM_DRAW) != 0; bool default_effect = !source->filter_parent && source->filters.num == 0 && !custom_draw; if (default_effect) obs_source_default_render(source, color_matrix); else if (source->context.data) source->info.video_render(source->context.data, custom_draw ? NULL : gs_get_effect()); } void obs_source_video_render(obs_source_t *source) { if (!source_valid(source)) return; if (source->filters.num && !source->rendering_filter) obs_source_render_filters(source); else if (source->info.video_render) obs_source_main_render(source); else if (source->filter_target) obs_source_video_render(source->filter_target); else obs_source_render_async_video(source); } uint32_t obs_source_get_width(const obs_source_t *source) { if (!source_valid(source)) return 0; if (source->info.get_width) return source->info.get_width(source->context.data); return source->async_width; } uint32_t obs_source_get_height(const obs_source_t *source) { if (!source_valid(source)) return 0; if (source->info.get_height) return source->info.get_height(source->context.data); return source->async_height; } obs_source_t *obs_filter_get_parent(const obs_source_t *filter) { return filter ? filter->filter_parent : NULL; } obs_source_t *obs_filter_get_target(const obs_source_t *filter) { return filter ? filter->filter_target : NULL; } void obs_source_filter_add(obs_source_t *source, obs_source_t *filter) { if (!source || !filter) return; pthread_mutex_lock(&source->filter_mutex); if (da_find(source->filters, &filter, 0) != DARRAY_INVALID) { blog(LOG_WARNING, "Tried to add a filter that was already " "present on the source"); return; } if (source->filters.num) { obs_source_t **back = da_end(source->filters); (*back)->filter_target = filter; } da_push_back(source->filters, &filter); pthread_mutex_unlock(&source->filter_mutex); filter->filter_parent = source; filter->filter_target = source; } void obs_source_filter_remove(obs_source_t *source, obs_source_t *filter) { size_t idx; if (!source || !filter) return; pthread_mutex_lock(&source->filter_mutex); idx = da_find(source->filters, &filter, 0); if (idx == DARRAY_INVALID) return; if (idx > 0) { obs_source_t *prev = source->filters.array[idx-1]; prev->filter_target = filter->filter_target; } da_erase(source->filters, idx); pthread_mutex_unlock(&source->filter_mutex); filter->filter_parent = NULL; filter->filter_target = NULL; } void obs_source_filter_set_order(obs_source_t *source, obs_source_t *filter, enum obs_order_movement movement) { size_t idx, i; if (!source || !filter) return; idx = da_find(source->filters, &filter, 0); if (idx == DARRAY_INVALID) return; if (movement == OBS_ORDER_MOVE_UP) { if (idx == source->filters.num-1) return; da_move_item(source->filters, idx, idx+1); } else if (movement == OBS_ORDER_MOVE_DOWN) { if (idx == 0) return; da_move_item(source->filters, idx, idx-1); } else if (movement == OBS_ORDER_MOVE_TOP) { if (idx == source->filters.num-1) return; da_move_item(source->filters, idx, source->filters.num-1); } else if (movement == OBS_ORDER_MOVE_BOTTOM) { if (idx == 0) return; da_move_item(source->filters, idx, 0); } /* reorder filter targets, not the nicest way of dealing with things */ for (i = 0; i < source->filters.num; i++) { obs_source_t *next_filter = (i == source->filters.num-1) ? source : source->filters.array[idx+1]; source->filters.array[i]->filter_target = next_filter; } } obs_data_t *obs_source_get_settings(const obs_source_t *source) { if (!source) return NULL; obs_data_addref(source->context.settings); return source->context.settings; } static inline struct obs_source_frame *filter_async_video(obs_source_t *source, struct obs_source_frame *in) { size_t i; for (i = source->filters.num; i > 0; i--) { struct obs_source *filter = source->filters.array[i-1]; if (filter->context.data && filter->info.filter_video) { in = filter->info.filter_video(filter->context.data, in); if (!in) return NULL; } } return in; } static inline void copy_frame_data_line(struct obs_source_frame *dst, const struct obs_source_frame *src, uint32_t plane, uint32_t y) { uint32_t pos_src = y * src->linesize[plane]; uint32_t pos_dst = y * dst->linesize[plane]; uint32_t bytes = dst->linesize[plane] < src->linesize[plane] ? dst->linesize[plane] : src->linesize[plane]; memcpy(dst->data[plane] + pos_dst, src->data[plane] + pos_src, bytes); } static inline void copy_frame_data_plane(struct obs_source_frame *dst, const struct obs_source_frame *src, uint32_t plane, uint32_t lines) { if (dst->linesize[plane] != src->linesize[plane]) for (uint32_t y = 0; y < lines; y++) copy_frame_data_line(dst, src, plane, y); else memcpy(dst->data[plane], src->data[plane], dst->linesize[plane] * lines); } static void copy_frame_data(struct obs_source_frame *dst, const struct obs_source_frame *src) { dst->flip = src->flip; dst->full_range = src->full_range; dst->timestamp = src->timestamp; memcpy(dst->color_matrix, src->color_matrix, sizeof(float) * 16); if (!dst->full_range) { size_t const size = sizeof(float) * 3; memcpy(dst->color_range_min, src->color_range_min, size); memcpy(dst->color_range_max, src->color_range_max, size); } switch (dst->format) { case VIDEO_FORMAT_I420: copy_frame_data_plane(dst, src, 0, dst->height); copy_frame_data_plane(dst, src, 1, dst->height/2); copy_frame_data_plane(dst, src, 2, dst->height/2); break; case VIDEO_FORMAT_NV12: copy_frame_data_plane(dst, src, 0, dst->height); copy_frame_data_plane(dst, src, 1, dst->height/2); break; case VIDEO_FORMAT_YVYU: case VIDEO_FORMAT_YUY2: case VIDEO_FORMAT_UYVY: case VIDEO_FORMAT_NONE: case VIDEO_FORMAT_RGBA: case VIDEO_FORMAT_BGRA: case VIDEO_FORMAT_BGRX: copy_frame_data_plane(dst, src, 0, dst->height); } } static inline struct obs_source_frame *cache_video( const struct obs_source_frame *frame) { /* TODO: use an actual cache */ struct obs_source_frame *new_frame = obs_source_frame_create( frame->format, frame->width, frame->height); copy_frame_data(new_frame, frame); return new_frame; } static bool ready_async_frame(obs_source_t *source, uint64_t sys_time); static inline void cycle_frames(struct obs_source *source) { if (source->video_frames.num && !source->activate_refs) ready_async_frame(source, os_gettime_ns()); } void obs_source_output_video(obs_source_t *source, const struct obs_source_frame *frame) { if (!source || !frame) return; struct obs_source_frame *output = cache_video(frame); pthread_mutex_lock(&source->filter_mutex); output = filter_async_video(source, output); pthread_mutex_unlock(&source->filter_mutex); if (output) { pthread_mutex_lock(&source->video_mutex); cycle_frames(source); da_push_back(source->video_frames, &output); pthread_mutex_unlock(&source->video_mutex); } } static inline struct obs_audio_data *filter_async_audio(obs_source_t *source, struct obs_audio_data *in) { size_t i; for (i = source->filters.num; i > 0; i--) { struct obs_source *filter = source->filters.array[i-1]; if (filter->context.data && filter->info.filter_audio) { in = filter->info.filter_audio(filter->context.data, in); if (!in) return NULL; } } return in; } static inline void reset_resampler(obs_source_t *source, const struct obs_source_audio *audio) { const struct audio_output_info *obs_info; struct resample_info output_info; obs_info = audio_output_get_info(obs->audio.audio); output_info.format = obs_info->format; output_info.samples_per_sec = obs_info->samples_per_sec; output_info.speakers = obs_info->speakers; source->sample_info.format = audio->format; source->sample_info.samples_per_sec = audio->samples_per_sec; source->sample_info.speakers = audio->speakers; if (source->sample_info.samples_per_sec == obs_info->samples_per_sec && source->sample_info.format == obs_info->format && source->sample_info.speakers == obs_info->speakers) { source->audio_failed = false; return; } audio_resampler_destroy(source->resampler); source->resampler = audio_resampler_create(&output_info, &source->sample_info); source->audio_failed = source->resampler == NULL; if (source->resampler == NULL) blog(LOG_ERROR, "creation of resampler failed"); } static void copy_audio_data(obs_source_t *source, const uint8_t *const data[], uint32_t frames, uint64_t ts) { size_t planes = audio_output_get_planes(obs->audio.audio); size_t blocksize = audio_output_get_block_size(obs->audio.audio); size_t size = (size_t)frames * blocksize; bool resize = source->audio_storage_size < size; source->audio_data.frames = frames; source->audio_data.timestamp = ts; for (size_t i = 0; i < planes; i++) { /* ensure audio storage capacity */ if (resize) { bfree(source->audio_data.data[i]); source->audio_data.data[i] = bmalloc(size); } memcpy(source->audio_data.data[i], data[i], size); } if (resize) source->audio_storage_size = size; } /* TODO: SSE optimization */ static void downmix_to_mono_planar(struct obs_source *source, uint32_t frames) { uint32_t channels = get_audio_channels(source->sample_info.speakers); const float channels_i = 1.0f / (float)channels; float **data = (float**)source->audio_data.data; for (uint32_t channel = 1; channel < channels; channel++) { for (uint32_t frame = 0; frame < frames; frame++) data[0][frame] += data[channel][frame]; } for (uint32_t frame = 0; frame < frames; frame++) data[0][frame] *= channels_i; for (uint32_t channel = 1; channel < channels; channel++) { for (uint32_t frame = 0; frame < frames; frame++) data[channel][frame] = data[0][frame]; } } static void downmix_to_mono_interleaved(struct obs_source *source, uint32_t frames) { uint32_t channels = get_audio_channels(source->sample_info.speakers); const float channels_i = 1.0f / (float)channels; float *data = (float*)source->audio_data.data[0]; for (uint32_t frame = 0; frame < frames; frame++) { uint32_t pos = frame * channels; for (uint32_t channel = 1; channel < channels; channel++) data[pos] += data[pos + channel]; } for (uint32_t frame = 0; frame < frames; frame++) data[frame * channels] *= channels_i; for (uint32_t frame = 0; frame < frames; frame++) { uint32_t pos = frame * channels; for (uint32_t channel = 1; channel < channels; channel++) data[pos + channel] = data[pos]; } } /* resamples/remixes new audio to the designated main audio output format */ static void process_audio(obs_source_t *source, const struct obs_source_audio *audio) { uint32_t frames = audio->frames; if (source->sample_info.samples_per_sec != audio->samples_per_sec || source->sample_info.format != audio->format || source->sample_info.speakers != audio->speakers) reset_resampler(source, audio); if (source->audio_failed) return; if (source->resampler) { uint8_t *output[MAX_AV_PLANES]; uint64_t offset; memset(output, 0, sizeof(output)); audio_resampler_resample(source->resampler, output, &frames, &offset, audio->data, audio->frames); copy_audio_data(source, (const uint8_t *const *)output, frames, audio->timestamp - offset); } else { copy_audio_data(source, audio->data, audio->frames, audio->timestamp); } if ((source->flags & OBS_SOURCE_FLAG_FORCE_MONO) != 0) { if (is_audio_planar(source->sample_info.format)) downmix_to_mono_planar(source, frames); else downmix_to_mono_interleaved(source, frames); } } void obs_source_output_audio(obs_source_t *source, const struct obs_source_audio *audio) { uint32_t flags; struct obs_audio_data *output; if (!source || !audio) return; flags = source->info.output_flags; process_audio(source, audio); pthread_mutex_lock(&source->filter_mutex); output = filter_async_audio(source, &source->audio_data); if (output) { bool async = (flags & OBS_SOURCE_ASYNC) != 0; pthread_mutex_lock(&source->audio_mutex); /* wait for video to start before outputting any audio so we * have a base for sync */ if (source->timing_set || !async) { struct audio_data data; for (int i = 0; i < MAX_AV_PLANES; i++) data.data[i] = output->data[i]; data.frames = output->frames; data.timestamp = output->timestamp; source_output_audio_line(source, &data); } pthread_mutex_unlock(&source->audio_mutex); } pthread_mutex_unlock(&source->filter_mutex); } static inline bool frame_out_of_bounds(const obs_source_t *source, uint64_t ts) { if (ts < source->last_frame_ts) return ((source->last_frame_ts - ts) > MAX_TS_VAR); else return ((ts - source->last_frame_ts) > MAX_TS_VAR); } /* #define DEBUG_ASYNC_FRAMES 1 */ static bool ready_async_frame(obs_source_t *source, uint64_t sys_time) { struct obs_source_frame *next_frame = source->video_frames.array[0]; struct obs_source_frame *frame = NULL; uint64_t sys_offset = sys_time - source->last_sys_timestamp; uint64_t frame_time = next_frame->timestamp; uint64_t frame_offset = 0; if ((source->flags & OBS_SOURCE_FLAG_UNBUFFERED) != 0) { while (source->video_frames.num > 1) { da_erase(source->video_frames, 0); obs_source_frame_destroy(next_frame); next_frame = source->video_frames.array[0]; } return true; } #if DEBUG_ASYNC_FRAMES blog(LOG_DEBUG, "source->last_frame_ts: %llu, frame_time: %llu, " "sys_offset: %llu, frame_offset: %llu, " "number of frames: %lu", source->last_frame_ts, frame_time, sys_offset, frame_time - source->last_frame_ts, (unsigned long)source->video_frames.num); #endif /* account for timestamp invalidation */ if (frame_out_of_bounds(source, frame_time)) { #if DEBUG_ASYNC_FRAMES blog(LOG_DEBUG, "timing jump"); #endif source->last_frame_ts = next_frame->timestamp; return true; } else { frame_offset = frame_time - source->last_frame_ts; source->last_frame_ts += sys_offset; } while (source->last_frame_ts > next_frame->timestamp) { /* this tries to reduce the needless frame duplication, also * helps smooth out async rendering to frame boundaries. In * other words, tries to keep the framerate as smooth as * possible */ if ((source->last_frame_ts - next_frame->timestamp) < 1000000) break; if (frame) da_erase(source->video_frames, 0); #if DEBUG_ASYNC_FRAMES blog(LOG_DEBUG, "new frame, " "source->last_frame_ts: %llu, " "next_frame->timestamp: %llu", source->last_frame_ts, next_frame->timestamp); #endif obs_source_frame_destroy(frame); if (source->video_frames.num == 1) return true; frame = next_frame; next_frame = source->video_frames.array[1]; /* more timestamp checking and compensating */ if ((next_frame->timestamp - frame_time) > MAX_TS_VAR) { #if DEBUG_ASYNC_FRAMES blog(LOG_DEBUG, "timing jump"); #endif source->last_frame_ts = next_frame->timestamp - frame_offset; } frame_time = next_frame->timestamp; frame_offset = frame_time - source->last_frame_ts; } #if DEBUG_ASYNC_FRAMES if (!frame) blog(LOG_DEBUG, "no frame!"); #endif return frame != NULL; } static inline struct obs_source_frame *get_closest_frame(obs_source_t *source, uint64_t sys_time) { if (ready_async_frame(source, sys_time)) { struct obs_source_frame *frame = source->video_frames.array[0]; da_erase(source->video_frames, 0); return frame; } return NULL; } /* * Ensures that cached frames are displayed on time. If multiple frames * were cached between renders, then releases the unnecessary frames and uses * the frame with the closest timing to ensure sync. Also ensures that timing * with audio is synchronized. */ struct obs_source_frame *obs_source_get_frame(obs_source_t *source) { struct obs_source_frame *frame = NULL; uint64_t sys_time; if (!source) return NULL; pthread_mutex_lock(&source->video_mutex); sys_time = os_gettime_ns(); if (!source->video_frames.num) goto unlock; if (!source->last_frame_ts) { frame = source->video_frames.array[0]; da_erase(source->video_frames, 0); source->last_frame_ts = frame->timestamp; } else { frame = get_closest_frame(source, sys_time); } /* reset timing to current system time */ if (frame) { source->timing_adjust = sys_time - frame->timestamp; source->timing_set = true; } unlock: source->last_sys_timestamp = sys_time; pthread_mutex_unlock(&source->video_mutex); if (frame) obs_source_addref(source); return frame; } void obs_source_release_frame(obs_source_t *source, struct obs_source_frame *frame) { if (source && frame) { obs_source_frame_destroy(frame); obs_source_release(source); } } const char *obs_source_get_name(const obs_source_t *source) { return source ? source->context.name : NULL; } void obs_source_set_name(obs_source_t *source, const char *name) { if (!source) return; if (!name || !*name || strcmp(name, source->context.name) != 0) { struct calldata data; char *prev_name = bstrdup(source->context.name); obs_context_data_setname(&source->context, name); calldata_init(&data); calldata_set_ptr(&data, "source", source); calldata_set_string(&data, "new_name", source->context.name); calldata_set_string(&data, "prev_name", prev_name); signal_handler_signal(obs->signals, "source_rename", &data); signal_handler_signal(source->context.signals, "rename", &data); calldata_free(&data); bfree(prev_name); } } enum obs_source_type obs_source_get_type(const obs_source_t *source) { return source ? source->info.type : OBS_SOURCE_TYPE_INPUT; } const char *obs_source_get_id(const obs_source_t *source) { return source ? source->info.id : NULL; } static inline void render_filter_bypass(obs_source_t *target, gs_effect_t *effect, bool use_matrix) { const char *tech_name = use_matrix ? "DrawMatrix" : "Draw"; gs_technique_t *tech = gs_effect_get_technique(effect, tech_name); size_t passes, i; passes = gs_technique_begin(tech); for (i = 0; i < passes; i++) { gs_technique_begin_pass(tech, i); obs_source_video_render(target); gs_technique_end_pass(tech); } gs_technique_end(tech); } static inline void render_filter_tex(gs_texture_t *tex, gs_effect_t *effect, uint32_t width, uint32_t height, bool use_matrix) { const char *tech_name = use_matrix ? "DrawMatrix" : "Draw"; gs_technique_t *tech = gs_effect_get_technique(effect, tech_name); gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image"); size_t passes, i; gs_effect_set_texture(image, tex); passes = gs_technique_begin(tech); for (i = 0; i < passes; i++) { gs_technique_begin_pass(tech, i); gs_draw_sprite(tex, width, height, 0); gs_technique_end_pass(tech); } gs_technique_end(tech); } void obs_source_process_filter(obs_source_t *filter, gs_effect_t *effect, uint32_t width, uint32_t height, enum gs_color_format format, enum obs_allow_direct_render allow_direct) { obs_source_t *target, *parent; uint32_t target_flags, parent_flags; int cx, cy; bool use_matrix, expects_def, can_directly; if (!filter) return; target = obs_filter_get_target(filter); parent = obs_filter_get_parent(filter); target_flags = target->info.output_flags; parent_flags = parent->info.output_flags; cx = obs_source_get_width(target); cy = obs_source_get_height(target); use_matrix = !!(target_flags & OBS_SOURCE_COLOR_MATRIX); expects_def = !(parent_flags & OBS_SOURCE_CUSTOM_DRAW); can_directly = allow_direct == OBS_ALLOW_DIRECT_RENDERING; /* if the parent does not use any custom effects, and this is the last * filter in the chain for the parent, then render the parent directly * using the filter effect instead of rendering to texture to reduce * the total number of passes */ if (can_directly && expects_def && target == parent) { render_filter_bypass(target, effect, use_matrix); return; } if (!filter->filter_texrender) filter->filter_texrender = gs_texrender_create(format, GS_ZS_NONE); if (gs_texrender_begin(filter->filter_texrender, cx, cy)) { gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f); if (expects_def && parent == target) obs_source_default_render(parent, use_matrix); else obs_source_video_render(target); gs_texrender_end(filter->filter_texrender); } /* --------------------------- */ render_filter_tex(gs_texrender_get_texture(filter->filter_texrender), effect, width, height, use_matrix); } signal_handler_t *obs_source_get_signal_handler(const obs_source_t *source) { return source ? source->context.signals : NULL; } proc_handler_t *obs_source_get_proc_handler(const obs_source_t *source) { return source ? source->context.procs : NULL; } void obs_source_set_volume(obs_source_t *source, float volume) { if (source) { struct calldata data = {0}; calldata_set_ptr(&data, "source", source); calldata_set_float(&data, "volume", volume); signal_handler_signal(source->context.signals, "volume", &data); signal_handler_signal(obs->signals, "source_volume", &data); volume = (float)calldata_float(&data, "volume"); calldata_free(&data); source->user_volume = volume; } } static void set_tree_preset_vol(obs_source_t *parent, obs_source_t *child, void *param) { float *vol = param; child->present_volume = *vol; UNUSED_PARAMETER(parent); } void obs_source_set_present_volume(obs_source_t *source, float volume) { if (source) source->present_volume = volume; } float obs_source_get_volume(const obs_source_t *source) { return source ? source->user_volume : 0.0f; } float obs_source_get_present_volume(const obs_source_t *source) { return source ? source->present_volume : 0.0f; } void obs_source_set_sync_offset(obs_source_t *source, int64_t offset) { if (source) { struct calldata data = {0}; calldata_set_ptr(&data, "source", source); calldata_set_int(&data, "offset", offset); signal_handler_signal(source->context.signals, "audio_sync", &data); source->sync_offset = calldata_int(&data, "offset"); calldata_free(&data); } } int64_t obs_source_get_sync_offset(const obs_source_t *source) { return source ? source->sync_offset : 0; } struct source_enum_data { obs_source_enum_proc_t enum_callback; void *param; }; static void enum_source_tree_callback(obs_source_t *parent, obs_source_t *child, void *param) { struct source_enum_data *data = param; if (child->info.enum_sources) { if (child->context.data) { child->info.enum_sources(child->context.data, enum_source_tree_callback, data); } } data->enum_callback(parent, child, data->param); } void obs_source_enum_sources(obs_source_t *source, obs_source_enum_proc_t enum_callback, void *param) { if (!source_valid(source) || !source->info.enum_sources) return; obs_source_addref(source); source->info.enum_sources(source->context.data, enum_callback, param); obs_source_release(source); } void obs_source_enum_tree(obs_source_t *source, obs_source_enum_proc_t enum_callback, void *param) { struct source_enum_data data = {enum_callback, param}; if (!source_valid(source) || !source->info.enum_sources) return; obs_source_addref(source); source->info.enum_sources(source->context.data, enum_source_tree_callback, &data); obs_source_release(source); } struct descendant_info { bool exists; obs_source_t *target; }; static void check_descendant(obs_source_t *parent, obs_source_t *child, void *param) { struct descendant_info *info = param; if (child == info->target || parent == info->target) info->exists = true; } bool obs_source_add_child(obs_source_t *parent, obs_source_t *child) { struct descendant_info info = {false, child}; if (!parent || !child) return false; obs_source_enum_tree(parent, check_descendant, &info); if (info.exists) return false; for (int i = 0; i < parent->show_refs; i++) { enum view_type type; type = (i < parent->activate_refs) ? MAIN_VIEW : AUX_VIEW; obs_source_activate(child, type); } return true; } void obs_source_remove_child(obs_source_t *parent, obs_source_t *child) { if (!parent || !child) return; for (int i = 0; i < parent->show_refs; i++) { enum view_type type; type = (i < parent->activate_refs) ? MAIN_VIEW : AUX_VIEW; obs_source_deactivate(child, type); } } void obs_source_save(obs_source_t *source) { if (!source_valid(source) || !source->info.save) return; source->info.save(source->context.data, source->context.settings); } void obs_source_load(obs_source_t *source) { if (!source_valid(source) || !source->info.load) return; source->info.load(source->context.data, source->context.settings); } bool obs_source_active(const obs_source_t *source) { return source->activate_refs != 0; } static inline void signal_flags_updated(obs_source_t *source) { struct calldata data = {0}; calldata_set_ptr(&data, "source", source); calldata_set_int(&data, "flags", source->flags); signal_handler_signal(source->context.signals, "update_flags", &data); calldata_free(&data); } void obs_source_set_flags(obs_source_t *source, uint32_t flags) { if (!source) return; if (flags != source->flags) { source->flags = flags; signal_flags_updated(source); } } uint32_t obs_source_get_flags(const obs_source_t *source) { return source ? source->flags : 0; } void obs_source_draw_set_color_matrix(const struct matrix4 *color_matrix, const struct vec3 *color_range_min, const struct vec3 *color_range_max) { struct vec3 color_range_min_def; struct vec3 color_range_max_def; vec3_set(&color_range_min_def, 0.0f, 0.0f, 0.0f); vec3_set(&color_range_max_def, 1.0f, 1.0f, 1.0f); gs_effect_t *effect = gs_get_effect(); gs_eparam_t *matrix; gs_eparam_t *range_min; gs_eparam_t *range_max; if (!effect) { blog(LOG_WARNING, "obs_source_draw_set_color_matrix: NULL " "effect"); return; } if (!color_matrix) { blog(LOG_WARNING, "obs_source_draw_set_color_matrix: NULL " "color_matrix"); return; } if (!color_range_min) color_range_min = &color_range_min_def; if (!color_range_max) color_range_max = &color_range_max_def; matrix = gs_effect_get_param_by_name(effect, "color_matrix"); range_min = gs_effect_get_param_by_name(effect, "color_range_min"); range_max = gs_effect_get_param_by_name(effect, "color_range_max"); gs_effect_set_matrix4(matrix, color_matrix); gs_effect_set_val(range_min, color_range_min, sizeof(float)*3); gs_effect_set_val(range_max, color_range_max, sizeof(float)*3); } void obs_source_draw(gs_texture_t *texture, int x, int y, uint32_t cx, uint32_t cy, bool flip) { gs_effect_t *effect = gs_get_effect(); bool change_pos = (x != 0 || y != 0); gs_eparam_t *image; if (!effect) { blog(LOG_WARNING, "obs_source_draw: NULL effect"); return; } if (!texture) { blog(LOG_WARNING, "obs_source_draw: NULL texture"); return; } image = gs_effect_get_param_by_name(effect, "image"); gs_effect_set_texture(image, texture); if (change_pos) { gs_matrix_push(); gs_matrix_translate3f((float)x, (float)y, 0.0f); } gs_draw_sprite(texture, flip ? GS_FLIP_V : 0, cx, cy); if (change_pos) gs_matrix_pop(); } static inline float get_transition_volume(obs_source_t *source, obs_source_t *child) { if (source && child && source->info.get_transition_volume) return source->info.get_transition_volume(source->context.data, child); return 0.0f; } static float obs_source_get_target_volume_refs(obs_source_t *source, obs_source_t *target, int refs); struct base_vol_enum_info { obs_source_t *target; float vol; }; static void get_transition_child_vol(obs_source_t *parent, obs_source_t *child, void *param) { struct base_vol_enum_info *info = param; float vol = obs_source_get_target_volume(child, info->target); info->vol += vol * get_transition_volume(parent, child); } static void get_source_base_vol(obs_source_t *parent, obs_source_t *child, void *param) { struct base_vol_enum_info *info = param; float vol = obs_source_get_target_volume(child, info->target); if (vol > info->vol) info->vol = vol; UNUSED_PARAMETER(parent); } /* * This traverses a source tree for any references to a particular source. * If the source is found, it'll just return 1.0. However, if the source * exists within some transition somewhere, the transition source will be able * to control what the volume of the source will be. If the source is also * active outside the transition, then it'll just use 1.0. */ float obs_source_get_target_volume(obs_source_t *source, obs_source_t *target) { struct base_vol_enum_info info = {target, 0.0f}; bool transition = source->info.type == OBS_SOURCE_TYPE_TRANSITION; if (source == target) return 1.0f; if (source->info.enum_sources) { source->info.enum_sources(source->context.data, transition ? get_transition_child_vol : get_source_base_vol, &info); } return info.vol; }