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体验新版 GitCode,发现更多精彩内容 >>
提交
a712e631
编写于
4月 15, 2014
作者:
J
jp9000
提交者:
BtbN
4月 15, 2014
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
Add GLAD project and add to VS solution
上级
e50201ca
变更
5
隐藏空白更改
内联
并排
Showing
5 changed file
with
226 addition
and
22 deletion
+226
-22
vs/2013/OBS.sln
vs/2013/OBS.sln
+15
-0
vs/2013/glad/glad.vcxproj
vs/2013/glad/glad.vcxproj
+168
-0
vs/2013/glad/glad.vcxproj.filters
vs/2013/glad/glad.vcxproj.filters
+33
-0
vs/2013/libobs-opengl/libobs-opengl.vcxproj
vs/2013/libobs-opengl/libobs-opengl.vcxproj
+9
-12
vs/2013/libobs-opengl/libobs-opengl.vcxproj.filters
vs/2013/libobs-opengl/libobs-opengl.vcxproj.filters
+1
-10
未找到文件。
vs/2013/OBS.sln
浏览文件 @
a712e631
...
...
@@ -27,6 +27,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-input", "test-input\te
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libobs-opengl", "libobs-opengl\libobs-opengl.vcxproj", "{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}"
ProjectSection(ProjectDependencies) = postProject
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA} = {B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}
{6F1AC2AE-6424-401A-AF9F-A771E6BEE026} = {6F1AC2AE-6424-401A-AF9F-A771E6BEE026}
EndProjectSection
EndProject
...
...
@@ -62,6 +63,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "obs-outputs", "obs-outputs\
{6F1AC2AE-6424-401A-AF9F-A771E6BEE026} = {6F1AC2AE-6424-401A-AF9F-A771E6BEE026}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glad", "glad\glad.vcxproj", "{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Mixed Platforms = Debug|Mixed Platforms
...
...
@@ -228,6 +231,18 @@ Global
{CDC3B5C9-2BEA-4509-A2A8-6477506010ED}.Release|Win32.Build.0 = Release|Win32
{CDC3B5C9-2BEA-4509-A2A8-6477506010ED}.Release|x64.ActiveCfg = Release|x64
{CDC3B5C9-2BEA-4509-A2A8-6477506010ED}.Release|x64.Build.0 = Release|x64
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|Win32.ActiveCfg = Debug|Win32
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|Win32.Build.0 = Debug|Win32
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|x64.ActiveCfg = Debug|x64
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Debug|x64.Build.0 = Debug|x64
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|Mixed Platforms.Build.0 = Release|Win32
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|Win32.ActiveCfg = Release|Win32
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|Win32.Build.0 = Release|Win32
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|x64.ActiveCfg = Release|x64
{B9F9CE2C-FAC8-4528-AAFF-0BC3753C7BDA}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
...
...
vs/2013/glad/glad.vcxproj
0 → 100644
浏览文件 @
a712e631
<?xml version="1.0" encoding="utf-8"?>
<Project
DefaultTargets=
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ToolsVersion=
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xmlns=
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<ProjectConfiguration
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<Configuration>
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<Platform>
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</ProjectConfiguration>
<ProjectConfiguration
Include=
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>
<Configuration>
Debug
</Configuration>
<Platform>
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</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
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>
<Configuration>
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</Configuration>
<Platform>
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</ProjectConfiguration>
<ProjectConfiguration
Include=
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>
<Configuration>
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</Configuration>
<Platform>
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</ProjectConfiguration>
</ItemGroup>
<PropertyGroup
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<ProjectGuid>
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</ProjectGuid>
<Keyword>
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<RootNamespace>
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<Import
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<PropertyGroup
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<CharacterSet>
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<PropertyGroup
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<PropertyGroup
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Label=
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</ConfigurationType>
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</UseDebugLibraries>
<PlatformToolset>
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</PlatformToolset>
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<CharacterSet>
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<PropertyGroup
Condition=
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Label=
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<ConfigurationType>
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</UseDebugLibraries>
<PlatformToolset>
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</PlatformToolset>
<WholeProgramOptimization>
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</WholeProgramOptimization>
<CharacterSet>
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</CharacterSet>
</PropertyGroup>
<Import
Project=
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</ImportGroup>
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<Import
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Condition=
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</ImportGroup>
<ImportGroup
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<Import
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<ImportGroup
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Condition=
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<Import
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Condition=
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</ImportGroup>
<ImportGroup
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Label=
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<Import
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Condition=
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</ImportGroup>
<PropertyGroup
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<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
<LinkIncremental>
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</LinkIncremental>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
<LinkIncremental>
true
</LinkIncremental>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
<LinkIncremental>
false
</LinkIncremental>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
>
<LinkIncremental>
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</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
GLAD_GLAPI_EXPORT_BUILD;WIN32;_DEBUG;_WINDOWS;_USRDLL;GLAD_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
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</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>
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</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>
copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
GLAD_GLAPI_EXPORT_BUILD;WIN32;_DEBUG;_WINDOWS;_USRDLL;GLAD_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../deps/glad/include
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>
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</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>
copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
<ClCompile>
<WarningLevel>
Level3
</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>
MaxSpeed
</Optimization>
<FunctionLevelLinking>
true
</FunctionLevelLinking>
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
GLAD_GLAPI_EXPORT_BUILD;WIN32;NDEBUG;_WINDOWS;_USRDLL;GLAD_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../deps/glad/include
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>
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</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<EnableCOMDATFolding>
true
</EnableCOMDATFolding>
<OptimizeReferences>
true
</OptimizeReferences>
</Link>
<PostBuildEvent>
<Command>
copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
>
<ClCompile>
<WarningLevel>
Level3
</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>
MaxSpeed
</Optimization>
<FunctionLevelLinking>
true
</FunctionLevelLinking>
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
GLAD_GLAPI_EXPORT_BUILD;WIN32;NDEBUG;_WINDOWS;_USRDLL;GLAD_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../deps/glad/include
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<EnableCOMDATFolding>
true
</EnableCOMDATFolding>
<OptimizeReferences>
true
</OptimizeReferences>
</Link>
<PostBuildEvent>
<Command>
copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile
Include=
"..\..\..\deps\glad\src\glad.c"
/>
<ClCompile
Include=
"..\..\..\deps\glad\src\glad_wgl.c"
/>
</ItemGroup>
<ItemGroup>
<ClInclude
Include=
"..\..\..\deps\glad\include\glad\glad.h"
/>
<ClInclude
Include=
"..\..\..\deps\glad\include\glad\glad_wgl.h"
/>
</ItemGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
</ImportGroup>
</Project>
\ No newline at end of file
vs/2013/glad/glad.vcxproj.filters
0 → 100644
浏览文件 @
a712e631
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ItemGroup>
<Filter
Include=
"Source Files"
>
<UniqueIdentifier>
{4FC737F1-C7A5-4376-A066-2A32D752A2FF}
</UniqueIdentifier>
<Extensions>
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</Extensions>
</Filter>
<Filter
Include=
"Header Files"
>
<UniqueIdentifier>
{93995380-89BD-4b04-88EB-625FBE52EBFB}
</UniqueIdentifier>
<Extensions>
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</Extensions>
</Filter>
<Filter
Include=
"Resource Files"
>
<UniqueIdentifier>
{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
</UniqueIdentifier>
<Extensions>
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</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile
Include=
"..\..\..\deps\glad\src\glad_wgl.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\..\deps\glad\src\glad.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude
Include=
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>
<Filter>
Header Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\..\deps\glad\include\glad\glad_wgl.h"
>
<Filter>
Header Files
</Filter>
</ClInclude>
</ItemGroup>
</Project>
\ No newline at end of file
vs/2013/libobs-opengl/libobs-opengl.vcxproj
浏览文件 @
a712e631
...
...
@@ -85,14 +85,14 @@
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;GLEW_STATIC;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
../../../libobs
;../../../deps/glad/include
</AdditionalIncludeDirectories>
<ExceptionHandling>
false
</ExceptionHandling>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<AdditionalLibraryDirectories>
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalDependencies>
opengl32.lib;libobs.lib;
glad.lib;
%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>
copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"
</Command>
...
...
@@ -105,14 +105,14 @@
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;GLEW_STATIC;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
../../../libobs
;../../../deps/glad/include
</AdditionalIncludeDirectories>
<ExceptionHandling>
false
</ExceptionHandling>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<AdditionalLibraryDirectories>
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalDependencies>
opengl32.lib;libobs.lib;
glad.lib;
%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>
copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"
</Command>
...
...
@@ -127,7 +127,7 @@
<FunctionLevelLinking>
true
</FunctionLevelLinking>
<IntrinsicFunctions>
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</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;GLEW_STATIC;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
../../../libobs
;../../../deps/glad/include
</AdditionalIncludeDirectories>
<ExceptionHandling>
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</ExceptionHandling>
</ClCompile>
<Link>
...
...
@@ -136,7 +136,7 @@
<EnableCOMDATFolding>
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</EnableCOMDATFolding>
<OptimizeReferences>
true
</OptimizeReferences>
<AdditionalLibraryDirectories>
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
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</AdditionalDependencies>
<AdditionalDependencies>
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glad.lib;
%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>
copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"
</Command>
...
...
@@ -151,7 +151,7 @@
<FunctionLevelLinking>
true
</FunctionLevelLinking>
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;GLEW_STATIC;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
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</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
../../../libobs
;../../../deps/glad/include
</AdditionalIncludeDirectories>
<ExceptionHandling>
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</ExceptionHandling>
</ClCompile>
<Link>
...
...
@@ -160,14 +160,13 @@
<EnableCOMDATFolding>
true
</EnableCOMDATFolding>
<OptimizeReferences>
true
</OptimizeReferences>
<AdditionalLibraryDirectories>
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalDependencies>
opengl32.lib;libobs.lib;
glad.lib;
%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>
copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"
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</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude
Include=
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/>
<ClInclude
Include=
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/>
<ClInclude
Include=
"..\..\..\libobs-opengl\gl-shaderparser.h"
/>
<ClInclude
Include=
"..\..\..\libobs-opengl\gl-subsystem.h"
/>
...
...
@@ -184,10 +183,8 @@
<ClCompile
Include=
"..\..\..\libobs-opengl\gl-vertexbuffer.c"
/>
<ClCompile
Include=
"..\..\..\libobs-opengl\gl-windows.c"
/>
<ClCompile
Include=
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/>
<ClCompile
Include=
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/>
<ClCompile
Include=
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/>
</ItemGroup>
<Import
Project=
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Label=
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>
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\ No newline at end of file
</Project>
vs/2013/libobs-opengl/libobs-opengl.vcxproj.filters
浏览文件 @
a712e631
...
...
@@ -18,9 +18,6 @@
<ClInclude
Include=
"..\..\..\libobs-opengl\gl-subsystem.h"
>
<Filter>
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</Filter>
</ClInclude>
<ClInclude
Include=
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>
<Filter>
Header Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\..\libobs-opengl\gl-helpers.h"
>
<Filter>
Header Files
</Filter>
</ClInclude>
...
...
@@ -62,11 +59,5 @@
<ClCompile
Include=
"..\..\..\libobs-opengl\gl-indexbuffer.c"
>
<Filter>
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</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\..\libobs-opengl\GL\gl_obs.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\..\libobs-opengl\GL\wgl_obs.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
</ItemGroup>
</Project>
\ No newline at end of file
</Project>
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