From 846be2063c4c0c8f61ed991b5cd22821a48a65fb Mon Sep 17 00:00:00 2001 From: jpark37 Date: Wed, 1 Jan 2020 12:39:53 -0800 Subject: [PATCH] libobs-opengl: Don't allow volume render targets Unlikely to be necessary. Disable for simplicity. --- libobs-opengl/gl-texture3d.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libobs-opengl/gl-texture3d.c b/libobs-opengl/gl-texture3d.c index 3dd0b083f..bc4453296 100644 --- a/libobs-opengl/gl-texture3d.c +++ b/libobs-opengl/gl-texture3d.c @@ -139,7 +139,7 @@ gs_texture_t *device_voltexture_create(gs_device_t *device, uint32_t width, tex->base.gl_type = get_gl_format_type(color_format); tex->base.gl_target = GL_TEXTURE_3D; tex->base.is_dynamic = (flags & GS_DYNAMIC) != 0; - tex->base.is_render_target = (flags & GS_RENDER_TARGET) != 0; + tex->base.is_render_target = false; tex->base.is_dummy = (flags & GS_GL_DUMMYTEX) != 0; tex->base.gen_mipmaps = (flags & GS_BUILD_MIPMAPS) != 0; tex->width = width; -- GitLab