提交 0f9c6e55 编写于 作者: B BtbN

Create sub window for rendering, to avoid visual mismatch issues

上级 97c94b18
......@@ -149,6 +149,18 @@ void gl_platform_destroy(struct gl_platform *platform)
bfree(platform);
}
bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
{
UNUSED_PARAMETER(swap);
return true;
}
void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
{
UNUSED_PARAMETER(swap);
}
struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
{
if(!info)
......
......@@ -233,6 +233,13 @@ swapchain_t device_create_swapchain(device_t device, struct gs_init_data *info)
return NULL;
}
if(!gl_platform_init_swapchain(swap))
{
blog(LOG_ERROR, "gl_platform_init_swapchain failed");
swapchain_destroy(swap);
return NULL;
}
return swap;
}
......@@ -790,7 +797,8 @@ fail:
void device_copy_texture_region(device_t device,
texture_t dst, uint32_t dst_x, uint32_t dst_y,
texture_t src, uint32_t src_x, uint32_t src_y, uint32_t src_w, uint32_t src_h)
texture_t src, uint32_t src_x, uint32_t src_y,
uint32_t src_w, uint32_t src_h)
{
struct gs_texture_2d *src2d = (struct gs_texture_2d*)src;
struct gs_texture_2d *dst2d = (struct gs_texture_2d*)dst;
......@@ -1265,6 +1273,8 @@ void swapchain_destroy(swapchain_t swapchain)
if (swapchain->device->cur_swap == swapchain)
device_load_swapchain(swapchain->device, NULL);
gl_platform_cleanup_swapchain(swapchain);
gl_windowinfo_destroy(swapchain->wi);
bfree(swapchain);
}
......
......@@ -499,6 +499,9 @@ extern struct gl_platform *gl_platform_create(device_t device,
extern struct gs_swap_chain *gl_platform_getswap(struct gl_platform *platform);
extern void gl_platform_destroy(struct gl_platform *platform);
extern bool gl_platform_init_swapchain(struct gs_swap_chain *swap);
extern void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap);
extern struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info);
extern void gl_windowinfo_destroy(struct gl_windowinfo *wi);
......
......@@ -432,6 +432,17 @@ void gl_platform_destroy(struct gl_platform *plat)
}
}
bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
{
UNUSED_PARAMETER(swap);
return true;
}
void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
{
UNUSED_PARAMETER(swap);
}
struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
{
struct gl_windowinfo *wi = gl_windowinfo_bare(info);
......
......@@ -29,6 +29,8 @@ static const int fb_attribs[] = {
GLX_DEPTH_SIZE, 24,
GLX_BUFFER_SIZE, 32, /* Color buffer depth */
GLX_DOUBLEBUFFER, True,
GLX_X_RENDERABLE, True,
GLX_RENDER_TYPE, GLX_RGBA_BIT,
None
};
......@@ -41,12 +43,15 @@ static const int ctx_attribs[] = {
};
struct gl_windowinfo {
uint32_t id;
Display *display;
uint32_t id;
uint32_t int_id;
uint32_t glxid;
};
struct gl_platform {
GLXContext context;
GLXFBConfig fbcfg;
struct gs_swap_chain swap;
};
......@@ -95,6 +100,41 @@ static void print_info_stuff(struct gs_init_data *info)
);
}
int wait_for_notify(Display *dpy, XEvent *e, char *arg)
{
UNUSED_PARAMETER(dpy);
return (e->type == MapNotify) && (e->xmap.window == (Window)arg);
}
static bool got_x_error = false;
static int err_handler(Display *disp, XErrorEvent *e)
{
char estr[128];
XGetErrorText(disp, e->error_code, estr, 128);
blog(LOG_DEBUG, "Got X error: %s", estr);
got_x_error = true;
return 0;
}
static bool handle_x_error(Display *disp, const char *error_string)
{
XSync(disp, 0);
if(got_x_error)
{
if(error_string)
blog(LOG_ERROR, "%s", error_string);
got_x_error = false;
return true;
}
return false;
}
struct gl_platform *gl_platform_create(device_t device,
struct gs_init_data *info)
{
......@@ -103,6 +143,8 @@ struct gl_platform *gl_platform_create(device_t device,
Display *display = info->window.display;
struct gl_platform *plat = bzalloc(sizeof(struct gl_platform));
GLXFBConfig* configs;
XWindowAttributes attrs;
int screen;
print_info_stuff(info);
......@@ -112,7 +154,15 @@ struct gl_platform *gl_platform_create(device_t device,
goto fail0;
}
if (!glx_LoadFunctions(display, DefaultScreen(display))) {
if(!XGetWindowAttributes(display, info->window.id, &attrs))
{
blog(LOG_ERROR, "Failed getting window attributes");
goto fail0;
}
screen = XScreenNumberOfScreen(attrs.screen);
if (!glx_LoadFunctions(display, screen)) {
blog(LOG_ERROR, "Unable to load GLX entry functions.");
goto fail0;
}
......@@ -139,7 +189,7 @@ struct gl_platform *gl_platform_create(device_t device,
goto fail0;
}
configs = glXChooseFBConfig(display, DefaultScreen(display),
configs = glXChooseFBConfig(display, screen,
fb_attribs, &num_configs);
if(!configs) {
......@@ -148,20 +198,46 @@ struct gl_platform *gl_platform_create(device_t device,
}
if(num_configs == 0) {
XFree(configs);
blog(LOG_ERROR, "No framebuffer configurations found.");
goto fail1;
goto fail0;
}
plat->fbcfg = configs[0];
XFree(configs);
handle_x_error(display, NULL);
/* We just use the first configuration found... as it does everything
* we want at the very least. */
plat->context = glXCreateContextAttribsARB(display, configs[0], NULL,
plat->context = glXCreateContextAttribsARB(display, plat->fbcfg, NULL,
True, ctx_attribs);
if(!plat->context) {
blog(LOG_ERROR, "Failed to create OpenGL context.");
goto fail1;
goto fail0;
}
if(!glXMakeCurrent(display, info->window.id, plat->context)) {
if(handle_x_error(display, "Failed to create OpenGL context."))
goto fail2;
device->plat = plat;
plat->swap.device = device;
plat->swap.info.window.id = info->window.id;
plat->swap.info.window.display = display;
plat->swap.info.format = GS_RGBA;
plat->swap.info.zsformat = GS_Z24_S8;
plat->swap.info.num_backbuffers = 1;
plat->swap.info.adapter = info->adapter;
plat->swap.info.cx = attrs.width;
plat->swap.info.cy = attrs.height;
plat->swap.wi = gl_windowinfo_create(info);
if(!gl_platform_init_swapchain(&plat->swap))
goto fail2;
if(!glXMakeCurrent(display, plat->swap.wi->glxid, plat->context)) {
blog(LOG_ERROR, "Failed to make context current.");
goto fail2;
}
......@@ -173,24 +249,25 @@ struct gl_platform *gl_platform_create(device_t device,
blog(LOG_INFO, "OpenGL version: %s\n", glGetString(GL_VERSION));
plat->swap.device = device;
plat->swap.info = *info;
plat->swap.wi = gl_windowinfo_create(info);
device->cur_swap = &plat->swap; /* We assume later that cur_swap is already set. */
/* We assume later that cur_swap is already set. */
device->cur_swap = &plat->swap;
XFree(configs);
XSync(display, False);
blog(LOG_INFO, "Created new platform data");
return plat;
fail2:
glXMakeCurrent(display, None, NULL);
glXDestroyContext(display, plat->context);
fail1:
XFree(configs);
gl_platform_cleanup_swapchain(&plat->swap);
fail0:
bfree(plat);
device->plat = 0;
return NULL;
}
......@@ -204,13 +281,99 @@ void gl_platform_destroy(struct gl_platform *platform)
glXMakeCurrent(dpy, None, NULL);
glXDestroyContext(dpy, platform->context);
gl_windowinfo_destroy(platform->swap.wi);
gl_platform_cleanup_swapchain(&platform->swap);
bfree(platform);
}
bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
{
Display *display = swap->wi->display;
struct gl_windowinfo *info = swap->wi;
struct gl_platform *plat = swap->device->plat;
XVisualInfo *vi = 0;
Colormap cmap = 0;
XSetWindowAttributes swa;
XWindowAttributes attrs;
XErrorHandler phandler = XSetErrorHandler(err_handler);
gl_platform_cleanup_swapchain(swap);
if(!XGetWindowAttributes(display, info->id, &attrs))
{
blog(LOG_ERROR, "Failed getting window attributes");
goto fail;
}
vi = glXGetVisualFromFBConfig(display, plat->fbcfg);
if(handle_x_error(display, "Failed to get visual from fb config."))
goto fail;
cmap = XCreateColormap(display, info->id, vi->visual, AllocNone);
if(handle_x_error(display, "Failed creating colormap"))
goto fail;
swa.colormap = cmap;
swa.border_pixel = 0;
info->int_id = XCreateWindow(display, info->id, 0, 0,
attrs.width, attrs.height,
0, 24, InputOutput, vi->visual,
CWBorderPixel|CWColormap, &swa);
XMapWindow(display, info->int_id);
if(handle_x_error(display, "Failed creating intermediate X window"))
goto fail;
info->glxid = glXCreateWindow(display, plat->fbcfg, info->int_id, 0);
if(handle_x_error(display, "Failed creating intermediate GLX window"))
goto fail;
XFreeColormap(display, cmap);
XFree(vi);
return true;
fail:
gl_platform_cleanup_swapchain(swap);
if(cmap)
XFreeColormap(display, cmap);
if(vi)
XFree(vi);
XSetErrorHandler(phandler);
return false;
}
void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
{
Display *display = swap->wi->display;
struct gl_windowinfo *info = swap->wi;
if(!info)
return;
if(info->glxid)
glXDestroyWindow(display, info->glxid);
if(info->int_id)
XDestroyWindow(display, info->int_id);
info->glxid = 0;
info->int_id = 0;
}
void device_entercontext(device_t device)
{
GLXContext context = device->plat->context;
XID window = device->cur_swap->wi->id;
XID window = device->cur_swap->wi->glxid;
Display *display = device->cur_swap->wi->display;
if (!glXMakeCurrent(display, window, context)) {
......@@ -229,8 +392,11 @@ void device_leavecontext(device_t device)
void gl_update(device_t device)
{
/* I don't know of anything we can do here. */
UNUSED_PARAMETER(device);
Display *display = device->cur_swap->wi->display;
XID window = device->cur_swap->wi->int_id;
XResizeWindow(display, window,
device->cur_swap->info.cx, device->cur_swap->info.cy);
}
void device_load_swapchain(device_t device, swapchain_t swap)
......@@ -242,7 +408,7 @@ void device_load_swapchain(device_t device, swapchain_t swap)
return;
Display *dpy = swap->wi->display;
XID window = swap->wi->id;
XID window = swap->wi->glxid;
GLXContext ctx = device->plat->context;
device->cur_swap = swap;
......@@ -255,7 +421,7 @@ void device_load_swapchain(device_t device, swapchain_t swap)
void device_present(device_t device)
{
Display *display = device->cur_swap->wi->display;
XID window = device->cur_swap->wi->id;
XID window = device->cur_swap->wi->glxid;
glXSwapBuffers(display, window);
}
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