#include "visualdl/utils/image.h" #include using namespace visualdl; TEST(image, NormalizeImage) { Uint8Image image(128, 3); const int size = 128 * 3; float arr[size]; for (int i = 0; i < size; i++) { // set a strange scale arr[i] = 234. * (rand() / RAND_MAX - 0.5); } NormalizeImage(&image, arr, 3, 128); }