// Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include namespace PaddleX { template struct Mask { std::vector data; std::vector shape; void clear() { data.clear(); shape.clear(); } }; struct Box { int category_id; std::string category; float score; std::vector coordinate; Mask mask; }; class BaseResult { public: std::string type = "base"; }; class ClsResult : public BaseResult { public: int category_id; std::string category; float score; std::string type = "cls"; }; class DetResult : public BaseResult { public: std::vector boxes; int mask_resolution; std::string type = "det"; void clear() { boxes.clear(); } }; class SegResult : public BaseResult { public: Mask label_map; Mask score_map; void clear() { label_map.clear(); score_map.clear(); } }; } // namespce of PaddleX