// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include // NOLINT #include #include #include // NOLINT #include // NOLINT #include #include "paddle/fluid/memory/allocation/allocator.h" namespace paddle { namespace memory { namespace allocation { // The AutoIncrementAllocator manages many underlying allocators. If none of // them can allocate the request memory, a new allocator will be created and // invoke its `allocate` method. // // NOTE(yy): The AutoIncrementAllocator will prefer to allocate memory from // the latest successful allocator. // // NOTE(yy): We may need to release an underlying allocator if it allocate // nothing. However, it is generally not useful, since it will make performance // undetermined. // // NOTE(yy): This allocator is only locked when creating new underlying // allocator. The allocation requests from many threads may be dispatched // to the same underlying allocator. So the underlying allocator must be // thread safe. // // NOTE(zjl): Add capacity parameters to constructor. A high-performance // thread-safe std::vector with varying size is hard to implement. // Fortunately, we can get the total GPU memory and each chunk size. // Therefore, we can get the suitable capacity of AutoIncrementAllocator. class AutoIncrementAllocator : public Allocator { public: // Creator is the method to create ManagedAllocator using AllocatorCreator = std::function()>; explicit AutoIncrementAllocator(AllocatorCreator&& creator, size_t capacity) : creator_(std::move(creator)), underlying_allocators_(capacity) {} std::unique_ptr Allocate(size_t size, Attr attr) override; bool IsAllocThreadSafe() const override; private: std::shared_ptr CreateNewAllocator(); AllocatorCreator creator_; std::vector underlying_allocators_; std::atomic allocator_num_{0}; // Use std::atomic rather than std::mutex, since std::atomic is usually // lock-free std::atomic prev_success_allocator_{0}; std::mutex mtx_; }; } // namespace allocation } // namespace memory } // namespace paddle