architecture: BlazeFace BlazeFace: backbone: BlazeNet neck: BlazeNeck blaze_head: FaceHead post_process: BBoxPostProcess BlazeNet: blaze_filters: [[24, 24], [24, 24], [24, 48, 2], [48, 48], [48, 48]] double_blaze_filters: [[48, 24, 96, 2], [96, 24, 96], [96, 24, 96], [96, 24, 96, 2], [96, 24, 96], [96, 24, 96]] act: relu BlazeNeck: neck_type : None in_channel: [96,96] FaceHead: in_channels: [96,96] anchor_generator: AnchorGeneratorSSD loss: SSDLoss SSDLoss: overlap_threshold: 0.35 AnchorGeneratorSSD: steps: [8., 16.] aspect_ratios: [[1.], [1.]] min_sizes: [[16.,24.], [32., 48., 64., 80., 96., 128.]] max_sizes: [[], []] offset: 0.5 flip: False min_max_aspect_ratios_order: false BBoxPostProcess: decode: name: SSDBox nms: name: MultiClassNMS keep_top_k: 750 score_threshold: 0.01 nms_threshold: 0.3 nms_top_k: 5000 nms_eta: 1.0