// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include #include #include namespace paddle { namespace platform { // NOTE(zjl): clean StreamCallback to make compilation faster class StreamCallbackManager { public: explicit StreamCallbackManager(const cudaStream_t stream); void AddCallback(std::function callback) const; void Wait() const; private: const cudaStream_t stream_; mutable std::unique_ptr<::ThreadPool> thread_pool_; #if CUDA_VERSION >= 10000 static void CUDART_CB StreamCallbackFunc(void *user_data); #else static void CUDART_CB StreamCallbackFunc(cudaStream_t stream, cudaError_t status, void *user_data); #endif }; } // namespace platform } // namespace paddle