Skip to content
体验新版
项目
组织
正在加载...
登录
切换导航
打开侧边栏
PaddlePaddle
PaddleDetection
提交
199b5fcb
P
PaddleDetection
项目概览
PaddlePaddle
/
PaddleDetection
大约 1 年 前同步成功
通知
695
Star
11112
Fork
2696
代码
文件
提交
分支
Tags
贡献者
分支图
Diff
Issue
184
列表
看板
标记
里程碑
合并请求
40
Wiki
0
Wiki
分析
仓库
DevOps
项目成员
Pages
P
PaddleDetection
项目概览
项目概览
详情
发布
仓库
仓库
文件
提交
分支
标签
贡献者
分支图
比较
Issue
184
Issue
184
列表
看板
标记
里程碑
合并请求
40
合并请求
40
Pages
分析
分析
仓库分析
DevOps
Wiki
0
Wiki
成员
成员
收起侧边栏
关闭侧边栏
动态
分支图
创建新Issue
提交
Issue看板
提交
199b5fcb
编写于
7月 10, 2017
作者:
L
liaogang
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
ENH: refine code comments
上级
1ce2fca4
变更
4
显示空白变更内容
内联
并排
Showing
4 changed file
with
16 addition
and
22 deletion
+16
-22
paddle/memory/detail/buddy_allocator.h
paddle/memory/detail/buddy_allocator.h
+2
-1
paddle/memory/detail/meta_cache.h
paddle/memory/detail/meta_cache.h
+9
-16
paddle/memory/detail/system_allocator.cc
paddle/memory/detail/system_allocator.cc
+2
-2
paddle/memory/detail/system_allocator.h
paddle/memory/detail/system_allocator.h
+3
-3
未找到文件。
paddle/memory/detail/buddy_allocator.h
浏览文件 @
199b5fcb
...
...
@@ -42,7 +42,7 @@ class BuddyAllocator {
void
Free
(
void
*
);
size_t
Used
();
p
rivate
:
p
ublic
:
// Disable copy and assignment.
BuddyAllocator
(
const
BuddyAllocator
&
)
=
delete
;
BuddyAllocator
&
operator
=
(
const
BuddyAllocator
&
)
=
delete
;
...
...
@@ -57,6 +57,7 @@ class BuddyAllocator {
/*! \brief If existing chunks are not suitable, refill pool */
PoolSet
::
iterator
RefillPool
();
/**
* \brief Find the suitable chunk from existing pool
*
...
...
paddle/memory/detail/meta_cache.h
浏览文件 @
199b5fcb
...
...
@@ -23,14 +23,14 @@ namespace paddle {
namespace
memory
{
namespace
detail
{
/*
! A cache for accessing memory block meta-data that may be expensive to access
directly.
Note: this class exists to unify the metadata format between GPU and CPU
allocations.
It should be removed when the CPU can access all GPU allocations directly
via UVM.
*/
/*
*
* \brief A cache for accessing memory block meta-data that may be expensive
* to access directly.
*
* \note This class exists to unify the metadata format between GPU and CPU
* allocations. It should be removed when the CPU can access all GPU
* allocations directly
via UVM.
*/
class
MetadataCache
{
public:
MetadataCache
(
bool
uses_gpu
);
...
...
@@ -42,14 +42,7 @@ class MetadataCache {
/*! \brief Store the associated metadata for the specified memory block. */
void
store
(
MemoryBlock
*
,
const
Metadata
&
);
public:
/*! \brief Acquire any external metadata updates. */
void
acquire
(
MemoryBlock
*
);
/*! \brief Publish any local updates externally. */
void
release
(
MemoryBlock
*
);
/*! \brief Indicate that the specified metadata will no longer be used */
/*! \brief Indicate that the specified metadata will no longer be used. */
void
invalidate
(
MemoryBlock
*
);
public:
...
...
paddle/memory/detail/system_allocator.cc
浏览文件 @
199b5fcb
...
...
@@ -60,7 +60,7 @@ void CPUAllocator::Free(void* p, size_t size, size_t index) {
free
(
p
);
}
bool
CPUAllocator
::
UseGpu
()
{
return
false
;
}
bool
CPUAllocator
::
UseGpu
()
const
{
return
false
;
}
#ifndef PADDLE_ONLY_CPU
...
...
@@ -133,7 +133,7 @@ void GPUAllocator::Free(void* p, size_t size, size_t index) {
}
}
bool
GPUAllocator
::
UseGpu
()
{
return
true
;
}
bool
GPUAllocator
::
UseGpu
()
const
{
return
true
;
}
#endif // PADDLE_ONLY_CPU
...
...
paddle/memory/detail/system_allocator.h
浏览文件 @
199b5fcb
...
...
@@ -32,14 +32,14 @@ class SystemAllocator {
virtual
~
SystemAllocator
()
{}
virtual
void
*
Alloc
(
size_t
&
index
,
size_t
size
)
=
0
;
virtual
void
Free
(
void
*
p
,
size_t
size
,
size_t
index
)
=
0
;
virtual
bool
UseGpu
()
=
0
;
virtual
bool
UseGpu
()
const
=
0
;
};
class
CPUAllocator
:
public
SystemAllocator
{
public:
virtual
void
*
Alloc
(
size_t
&
index
,
size_t
size
);
virtual
void
Free
(
void
*
p
,
size_t
size
,
size_t
index
);
virtual
bool
UseGpu
();
virtual
bool
UseGpu
()
const
;
};
#ifndef PADDLE_ONLY_CPU
...
...
@@ -47,7 +47,7 @@ class GPUAllocator : public SystemAllocator {
public:
virtual
void
*
Alloc
(
size_t
&
index
,
size_t
size
);
virtual
void
Free
(
void
*
p
,
size_t
size
,
size_t
index
);
virtual
bool
UseGpu
();
virtual
bool
UseGpu
()
const
;
private:
size_t
gpu_alloc_size_
=
0
;
...
...
编辑
预览
Markdown
is supported
0%
请重试
或
添加新附件
.
添加附件
取消
You are about to add
0
people
to the discussion. Proceed with caution.
先完成此消息的编辑!
取消
想要评论请
注册
或
登录